13 Commits
Author SHA1 Message Date
NeilClack 9b0bd517c6 pad footer 2026-08-25 10:33:04 -05:00
NeilClack babb74c7ad Fix attic upload
build-dev / nix-build (push) Successful in 40s
2026-08-25 07:55:32 -05:00
NeilClack 47785cd4b9 Proclamations: sub-cats always expanded, stable list width
build-dev / nix-build (push) Successful in 43s
- Sub-categories start expanded and cannot be collapsed
- Only root categories toggle open/closed
- LEFT on a sub-category is ignored (navigates to parent for depth-2)
- [+]/[-] indicators only shown on root categories
- Bounding box width computed over all items to prevent
  horizontal shifting when groups expand or collapse
2026-08-25 07:15:59 -05:00
NeilClack 15583edef8 Re-order settings menu 2026-08-25 06:57:43 -05:00
NeilClack 63265cc22f Dynamically size the fullscreen window; present design space via LETTERBOX
build-dev / nix-build (push) Successful in 42s
SDL_CreateWindow hardcoded a 1920x1080 backbuffer while SDL_WINDOW_FULLSCREEN
let compositors run a different output mode; the mismatched buffer reached
the panel unscaled — quarter-size in the top-left on 4K sets, cropped ("4x
too large") on smaller non-1080p panels under cage/Wayland. Logical
presentation never got to map the fixed design space because its target
(the backbuffer) was pinned to stale dimensions.

Size the fullscreen window from SDL_GetCurrentDisplayMode so the first
commit already matches scanout 1:1, switch logical presentation to LETTERBOX
(aspect-safe bars on non-16:9 panels), and route both through new
kDesignWidth/kDesignHeight constants. Harden getLayoutSize() to always write
its out params and null-check the renderer/render-window before use.

Log requested/window/pixel-buffer/render-output sizes at startup and on
every resize event so field units self-diagnose this bug class into
~/.local/radiantwave/log.txt. SDL_WINDOW_HIGH_PIXEL_DENSITY stays off on
purpose: kiosk panels are not HiDPI, and keeping the pixel buffer equal to
the display mode keeps compositor scanout unscaled.
2026-08-23 17:06:05 -05:00
NeilClack 9e73c82641 Fix attic push
build-dev / nix-build (push) Successful in 43s
2026-08-23 15:12:35 -05:00
NeilClack f2a40cd019 Remove attic-client install step
build-dev / nix-build (push) Successful in 39s
2026-08-23 12:46:08 -05:00
NeilClack 5caf1d6ef8 Move to checksums.md5
build-dev / nix-build (push) Failing after 13s
Server is scheduled to generate this file nightly
2026-08-23 12:39:05 -05:00
NeilClack e17e881c00 Split builds 2026-08-23 12:38:44 -05:00
NeilClack b96631c374 Add first Attic push 2026-08-21 14:52:14 -05:00
NeilClack 39eb6d7bf7 Update to new_checkshums.md5
new_checksums.md5 enables audio file naming and other audio related features.
2026-08-21 10:03:31 -05:00
NeilClack 3c9de0bee2 Fix double-scaling by locking page layout to logical presentation
Pages computed layout from SDL_GetWindowSize() (real window
coordinates) while SDL_SetRenderLogicalPresentation() independently
remapped every draw call into a 1920x1080 space. The two coordinate
systems only agreed when the window happened to be exactly 1920x1080;
at any other size, layout coordinates were transformed a second time,
so content shrank/grew quadratically toward the top-left on resize or
on non-1080p monitors. Commenting the call out masked the bug by
making rendering 1:1 with the window, but then nothing scaled: fonts
and margins stayed fixed-pixel while backgrounds cover-fit, and HiDPI
displays drew at point resolution and relied on blurry compositor
upsampling.

Restore SDL_SetRenderLogicalPresentation(1920x1080, LETTERBOX) as the
single source of scaling, and route all twelve layout sites through a
new radiantwave::getLayoutSize() helper (src/logical_size.h) that
returns the renderer's logical size, so pages always lay out against
the design resolution regardless of window or monitor geometry. Add
SDL_WINDOW_HIGH_PIXEL_DENSITY so HiDPI displays render at native pixel
density instead of being upscaled by the OS. Cached per-page textures
become resolution-independent since layout no longer depends on window
size.
2026-08-21 09:29:23 -05:00
NeilClack 8e930ef8d9 Remove WiFi gate 2026-08-18 23:37:44 -04:00
20 changed files with 580 additions and 372 deletions
@@ -1,19 +1,15 @@
name: build
name: build-dev
on:
# Manual only for now. Select the branch to build when dispatching:
# main -> APP_VERSION is the current git tag
# dev -> APP_VERSION is the current commit hash
workflow_dispatch:
# Every push to dev: build, run the offline test suite, publish to the
# dev Attic cache.
push:
branches: [dev]
jobs:
nix-build:
runs-on: build-server
steps:
# actions/checkout@v4 is unreliable on host-mode runners (its files are
# copied into the workspace instead of the repo), so clone explicitly.
# A full clone (no --depth) is required so `git describe --tags` on main
# resolves the real nearest tag instead of falling back to a hash.
- name: Checkout
run: |
rm -rf ./* ./.[!.]* 2>/dev/null || true
@@ -22,7 +18,6 @@ jobs:
"${{ gitea.server_url }}/${{ gitea.repository }}.git" .
test -f flake.nix
git log --oneline -1
- name: Inspect workspace
run: |
pwd
@@ -31,28 +26,26 @@ jobs:
git remote -v 2>&1 || true
git describe --tags --always 2>&1 || true
test -f flake.nix && echo "flake.nix present" || echo "NO flake.nix"
# Compute the version string baked into the binary's Home footer:
# main reports the git tag, dev reports the commit hash fingerprint.
# The key stays in the build step's environment (never echoed).
# Dev builds fingerprint as the short commit hash.
# Persisted via GITHUB_ENV so the impure nix eval below reads it via
# builtins.getEnv.
- name: Compute version
id: version
run: |
if [ "${{ gitea.ref_name }}" = "main" ]; then
APP_VERSION="$(git describe --tags --always)"
else
APP_VERSION="$(git rev-parse --short HEAD)"
fi
echo "Branch: ${{ gitea.ref_name }} -> APP_VERSION=$APP_VERSION"
echo "APP_VERSION=$(git rev-parse --short HEAD)" >> "$GITHUB_ENV"
# checks is keyed per-system (checks.<system>.default); nix build's
# #attr shorthand can't resolve it, so resolve the current system inline.
# --impure lets the flake read APP_VERSION via builtins.getEnv
# (pure evals always get the package defaults). The offline test suite
# runs in the package's checkPhase.
# (pure evals always get the package defaults).
- name: Build package
run: |
nix build -L ".#packages.$(nix eval --impure --raw --expr 'builtins.currentSystem').default" \
--impure --out-link result-pkg
# The offline test suite runs in the check derivation's checkPhase.
# This is a separate build/output from the package itself.
- name: Build + offline test suite
run: nix build -L ".#checks.$(nix eval --impure --raw --expr 'builtins.currentSystem').default" --impure
run: |
nix build -L ".#checks.$(nix eval --impure --raw --expr 'builtins.currentSystem').default" \
--impure --out-link result-checks
- name: Live portal tests
env:
RWT_LIVE_ACCOUNT_EMAIL: ${{ secrets.RWT_LIVE_ACCOUNT_EMAIL }}
@@ -65,3 +58,11 @@ jobs:
./build/test_api_client
./build/test_license_service
'
# Dev closure (the actual package, not the check output) lands in the
# dev cache.
- name: Push to Attic dev cache
env:
ATTIC_TOKEN: ${{ secrets.ATTIC_TOKEN_DEV }}
run: |
attic login radiantwave https://attic.radiantwavetech.com "$ATTIC_TOKEN"
attic push radiantwave:radiantwave-dev ./result-pkg
+76
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@@ -0,0 +1,76 @@
name: build-main
on:
# Manual only. Dispatch against main: build, run the offline test suite,
# publish to the release Attic cache.
workflow_dispatch:
jobs:
nix-build:
runs-on: build-server
steps:
# actions/checkout@v4 is unreliable on host-mode runners (its files are
# copied into the workspace instead of the repo), so clone explicitly.
# A full clone (no --depth) is required so `git describe --tags` resolves
# the real nearest tag instead of falling back to a hash.
- name: Checkout
run: |
rm -rf ./* ./.[!.]* 2>/dev/null || true
git config --global http.extraheader "Authorization: token ${{ github.token }}"
git clone --branch "${{ gitea.ref_name }}" \
"${{ gitea.server_url }}/${{ gitea.repository }}.git" .
test -f flake.nix
git log --oneline -1
- name: Inspect workspace
run: |
pwd
ls -la
git rev-parse --show-toplevel 2>&1 || true
git remote -v 2>&1 || true
git describe --tags --always 2>&1 || true
test -f flake.nix && echo "flake.nix present" || echo "NO flake.nix"
# Release builds report the current git tag.
# Persisted via GITHUB_ENV so the impure nix eval below reads it via
# builtins.getEnv.
- name: Compute version
run: |
echo "APP_VERSION=$(git describe --tags --always)" >> "$GITHUB_ENV"
# checks is keyed per-system (checks.<system>.default); nix build's
# #attr shorthand can't resolve it, so resolve the current system inline.
# --impure lets the flake read APP_VERSION via builtins.getEnv
# (pure evals always get the package defaults).
- name: Build package
run: |
nix build -L ".#packages.$(nix eval --impure --raw --expr 'builtins.currentSystem').default" \
--impure --out-link result-pkg
# The offline test suite runs in the check derivation's checkPhase.
# This is a separate build/output from the package itself.
- name: Build + offline test suite
run: |
nix build -L ".#checks.$(nix eval --impure --raw --expr 'builtins.currentSystem').default" \
--impure --out-link result-checks
- name: Live portal tests
env:
RWT_LIVE_ACCOUNT_EMAIL: ${{ secrets.RWT_LIVE_ACCOUNT_EMAIL }}
RWT_LIVE_LICENSE_EMAIL: ${{ secrets.RWT_LIVE_LICENSE_EMAIL }}
RWT_LIVE_LICENSE_KEY: ${{ secrets.RWT_LIVE_LICENSE_KEY }}
run: |
nix develop --command bash -c '
cmake -S . -B build -G Ninja -DCMAKE_BUILD_TYPE=Debug
cmake --build build --target test_api_client test_license_service
./build/test_api_client
./build/test_license_service
'
# Release closure (the actual package, not the check output) lands in the
# release cache.
- name: Push to Attic release cache
env:
ATTIC_TOKEN: ${{ secrets.ATTIC_TOKEN_PROD }}
run: |
attic login radiantwave https://attic.radiantwavetech.com "$ATTIC_TOKEN"
attic push radiantwave:radiantwave ./result-pkg
+35 -31
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@@ -27,10 +27,10 @@ namespace radiantwave::audio {
// honored, anything else falls back to the Hz parsed from the filename, so
// the file's own name is always the safety net.
struct AudioManifestEntry {
std::string filename;
std::string display_name;
int solfeggio_frequency_hz = 0;
std::string md5;
std::string filename;
std::string display_name;
int solfeggio_frequency_hz = 0;
std::string md5;
};
// Downloads audio assets from files.radiantwavetech.com in the background
@@ -50,45 +50,49 @@ struct AudioManifestEntry {
// checksums are picked up while running.
class AudioDownloader {
public:
AudioDownloader() = default;
~AudioDownloader();
AudioDownloader() = default;
~AudioDownloader();
AudioDownloader(const AudioDownloader&) = delete;
AudioDownloader& operator=(const AudioDownloader&) = delete;
AudioDownloader(const AudioDownloader &) = delete;
AudioDownloader &operator=(const AudioDownloader &) = delete;
// Spawns the background thread. Safe to call repeatedly; only one worker
// runs at a time. The manifest is reconciled against `db` on every pass.
void start(db::DatabaseManager& db);
// Spawns the background thread. Safe to call repeatedly; only one worker
// runs at a time. The manifest is reconciled against `db` on every pass.
void start(db::DatabaseManager &db);
// Signals the worker to stop and joins the thread.
void shutdown();
// Signals the worker to stop and joins the thread.
void shutdown();
// Returns the current human-readable status for display (e.g. footer).
std::string statusString() const;
// Returns the current human-readable status for display (e.g. footer).
std::string statusString() const;
static constexpr const char* AUDIO_BASE_URL = "https://files.radiantwavetech.com/audio/";
static constexpr const char* MANIFEST_FILENAME = "checksums.md5";
static constexpr const char *AUDIO_BASE_URL =
"https://files.radiantwavetech.com/audio/";
static constexpr const char *MANIFEST_FILENAME = "checksums.md5";
private:
void run();
bool fetchManifest(std::vector<AudioManifestEntry>& out);
bool downloadAndVerify(const std::string& filename, const std::string& expectedMd5, const std::string& displayName);
void run();
bool fetchManifest(std::vector<AudioManifestEntry> &out);
bool downloadAndVerify(const std::string &filename,
const std::string &expectedMd5,
const std::string &displayName);
void setStatus(const std::string& msg);
void wait(std::chrono::seconds seconds);
void setStatus(const std::string &msg);
void wait(std::chrono::seconds seconds);
mutable std::mutex mutex_;
std::condition_variable cv_;
std::thread worker_;
std::atomic<bool> stop_{false};
std::string status_;
db::DatabaseManager* db_ = nullptr;
mutable std::mutex mutex_;
std::condition_variable cv_;
std::thread worker_;
std::atomic<bool> stop_{false};
std::string status_;
db::DatabaseManager *db_ = nullptr;
};
// Parses checksums.md5 manifest text into entries. Blank lines and lines
// starting with '#' are ignored. Lines that don't match a known format are
// skipped. Returns false if no valid entries were found.
bool parseManifest(const std::string& text, std::vector<AudioManifestEntry>& out);
bool parseManifest(const std::string &text,
std::vector<AudioManifestEntry> &out);
// Maps a frequency value in Hz to its internal solfeggio frequency id using
// the same table the color palettes are seeded from (174/285->1, 396->2,
@@ -100,9 +104,9 @@ int frequencyIdForHz(int hz);
// "396Hz.wav" -> 396. Requires the digits to be followed by "Hz"
// (case-insensitive); returns 0 when the name has no frequency (e.g.
// "AlphaWaves.wav", "OriginalAudio.wav").
int hzFromFilename(const std::string& filename);
int hzFromFilename(const std::string &filename);
// Computes the lowercase MD5 hex of a file, or an empty string on failure.
std::string computeFileMd5(const std::string& path);
std::string computeFileMd5(const std::string &path);
} // namespace radiantwave::audio
+2 -1
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@@ -1,5 +1,6 @@
#include "audio_settings_page.h"
#include "app_state.h"
#include "logical_size.h"
#include <SDL3/SDL.h>
#include <algorithm>
#include <cctype>
@@ -477,7 +478,7 @@ void AudioSettingsPage::renderModal(SDL_Renderer* renderer, float fw, float fh,
void AudioSettingsPage::render(SDL_Renderer* renderer) {
int winW, winH;
SDL_GetWindowSize(SDL_GetRenderWindow(renderer), &winW, &winH);
radiantwave::getLayoutSize(renderer, &winW, &winH);
float fw = static_cast<float>(winW);
float fh = static_cast<float>(winH);
+2 -1
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@@ -1,6 +1,7 @@
#include "date_format_page.h"
#include "app_state.h"
#include "date_format.h"
#include "logical_size.h"
#include <SDL3/SDL.h>
#include <algorithm>
#include <ctime>
@@ -131,7 +132,7 @@ void DateFormatPage::update(float dt)
void DateFormatPage::render(SDL_Renderer* renderer)
{
int winW, winH;
SDL_GetWindowSize(SDL_GetRenderWindow(renderer), &winW, &winH);
radiantwave::getLayoutSize(renderer, &winW, &winH);
float fw = static_cast<float>(winW);
float fh = static_cast<float>(winH);
+2 -1
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@@ -3,6 +3,7 @@
#include "db/db_keys.h"
#include "provisioning.h"
#include "validation.h"
#include "logical_size.h"
#include <SDL3/SDL.h>
namespace {
@@ -164,7 +165,7 @@ void EmailAddressPage::exitPage(AppState& state)
void EmailAddressPage::render(SDL_Renderer* renderer)
{
int winW, winH;
SDL_GetWindowSize(SDL_GetRenderWindow(renderer), &winW, &winH);
radiantwave::getLayoutSize(renderer, &winW, &winH);
float fw = static_cast<float>(winW);
float fh = static_cast<float>(winH);
+4 -3
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@@ -8,6 +8,7 @@
#include "audio/audio_downloader.h"
#include "db/db_keys.h"
#include "network/proclamation_sync.h"
#include "logical_size.h"
#include <SDL3/SDL.h>
#include <SDL3_image/SDL_image.h>
#include <ctime>
@@ -114,7 +115,7 @@ void Home::update(float dt)
void Home::render(SDL_Renderer *renderer)
{
int winW, winH;
SDL_GetWindowSize(SDL_GetRenderWindow(renderer), &winW, &winH);
radiantwave::getLayoutSize(renderer, &winW, &winH);
float fw = static_cast<float>(winW);
float fh = static_cast<float>(winH);
@@ -280,10 +281,10 @@ void Home::render(SDL_Renderer *renderer)
fourSpaces.destroy();
const float margin = 20.0f;
float rectRight = fw - margin;
float rectRight = fw - margin - 50.0f;
float rectLeft = rectRight - (maxNameW + spaceW4 + maxValueW);
float lineY = fh - margin;
float lineY = fh - margin - 50.0f;
const float lineGap = 6.0f;
for (size_t i = footerNames_.size(); i-- > 0;)
{
+2 -1
View File
@@ -1,6 +1,7 @@
#include "license_blocked_page.h"
#include "app_state.h"
#include "home.h"
#include "logical_size.h"
#include <SDL3/SDL.h>
void LicenseBlockedPage::onPush(AppState& state)
@@ -71,7 +72,7 @@ void LicenseBlockedPage::update(float dt)
void LicenseBlockedPage::render(SDL_Renderer* renderer)
{
int winW, winH;
SDL_GetWindowSize(SDL_GetRenderWindow(renderer), &winW, &winH);
radiantwave::getLayoutSize(renderer, &winW, &winH);
float fw = static_cast<float>(winW);
float fh = static_cast<float>(winH);
+2 -1
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@@ -4,6 +4,7 @@
#include "network/license_service.h"
#include "provisioning.h"
#include "validation.h"
#include "logical_size.h"
#include <SDL3/SDL.h>
void LicenseKeyPage::onPush(AppState& state)
@@ -172,7 +173,7 @@ void LicenseKeyPage::exitPage(AppState& state)
void LicenseKeyPage::render(SDL_Renderer* renderer)
{
int winW, winH;
SDL_GetWindowSize(SDL_GetRenderWindow(renderer), &winW, &winH);
radiantwave::getLayoutSize(renderer, &winW, &winH);
float fw = static_cast<float>(winW);
float fh = static_cast<float>(winH);
+2 -1
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@@ -1,6 +1,7 @@
#include "log_viewer_page.h"
#include "app_state.h"
#include "timezone_helper.h"
#include "logical_size.h"
#include <SDL3/SDL.h>
#include <algorithm>
#include <sstream>
@@ -162,7 +163,7 @@ void LogViewerPage::update(float dt) {
void LogViewerPage::render(SDL_Renderer* renderer) {
int winW, winH;
SDL_GetWindowSize(SDL_GetRenderWindow(renderer), &winW, &winH);
radiantwave::getLayoutSize(renderer, &winW, &winH);
float fw = static_cast<float>(winW);
float fh = static_cast<float>(winH);
+51
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@@ -0,0 +1,51 @@
#pragma once
#include <SDL3/SDL.h>
namespace radiantwave {
// Design resolution every page lays out against. The renderer's logical
// presentation (LETTERBOX) scales this fixed space onto whatever
// window/backbuffer the display actually provides.
inline constexpr int kDesignWidth = 1920;
inline constexpr int kDesignHeight = 1080;
// Returns the size pages should lay out against: the renderer's logical size
// when presentation is active, otherwise the real window size. The output
// params are always written — design constants are the last-resort fallback.
inline void getLayoutSize(SDL_Renderer *renderer, int *w, int *h)
{
if (!w || !h)
return;
*w = kDesignWidth;
*h = kDesignHeight;
if (!renderer)
return;
SDL_RendererLogicalPresentation mode = SDL_LOGICAL_PRESENTATION_DISABLED;
int logicalW = 0;
int logicalH = 0;
if (SDL_GetRenderLogicalPresentation(renderer, &logicalW, &logicalH,
&mode) &&
mode != SDL_LOGICAL_PRESENTATION_DISABLED && logicalW > 0 &&
logicalH > 0) {
*w = logicalW;
*h = logicalH;
return;
}
SDL_Window *window = SDL_GetRenderWindow(renderer);
if (!window)
return;
int windowW = 0;
int windowH = 0;
SDL_GetWindowSize(window, &windowW, &windowH);
if (windowW > 0 && windowH > 0) {
*w = windowW;
*h = windowH;
}
}
} // namespace radiantwave
+228 -165
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@@ -4,206 +4,269 @@
#include "app_state.h"
#include "home.h"
#include "provisioning.h"
#include "logical_size.h"
#include "logger/logger.h"
#include "provisioning.h"
namespace
{
// How long audio fades out before the app tears down on quit. Only applied
// when audio is actually playing; otherwise quitting is immediate.
constexpr float kQuitFadeSeconds = 5.0f;
namespace {
// How long audio fades out before the app tears down on quit. Only applied
// when audio is actually playing; otherwise quitting is immediate.
constexpr float kQuitFadeSeconds = 5.0f;
} // anonymous namespace
SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
{
// Initialize text logger
radiantwave::logger::Logger::instance().initialize();
radiantwave::logger::Logger::instance().info("System", "RadiantWave Kiosk starting up");
SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[]) {
// Initialize text logger
radiantwave::logger::Logger::instance().initialize();
radiantwave::logger::Logger::instance().info(
"System", "RadiantWave Kiosk starting up");
if (!SDL_Init(SDL_INIT_VIDEO))
{
std::string err = SDL_GetError();
radiantwave::logger::Logger::instance().fatal("Graphics",
"Screen display initialization failed. Please verify graphics hardware and display connections (SDL_Init error: " + err + ")");
SDL_Log("Failed to initialize SDL: %s", err.c_str());
return SDL_APP_FAILURE;
}
if (!SDL_Init(SDL_INIT_VIDEO)) {
std::string err = SDL_GetError();
radiantwave::logger::Logger::instance().fatal(
"Graphics",
"Screen display initialization failed. Please verify graphics "
"hardware and display connections (SDL_Init error: " +
err + ")");
SDL_Log("Failed to initialize SDL: %s", err.c_str());
return SDL_APP_FAILURE;
}
auto *state = new AppState{};
auto *state = new AppState{};
// SDL_WINDOW_FULLSCREEN fills the desktop's native resolution, so the
// compositor never has to scale the moving scroller (scaling moving text
// causes flicker).
state->window = SDL_CreateWindow("RadiantWave", 1920, 1080, SDL_WINDOW_FULLSCREEN);
if (!state->window)
{
SDL_Log("Failed to create window: %s", SDL_GetError());
delete state;
return SDL_APP_FAILURE;
}
// Size the fullscreen window from the display's actual mode so the very
// first buffer commit already matches what the compositor scanouts 1:1.
// Requesting a hardcoded size left the backbuffer at that size on
// displays running a different mode, and frames reached the panel
// unscaled (quarter-size on 4K, cropped on smaller panels).
const SDL_DisplayMode *displayMode =
SDL_GetCurrentDisplayMode(SDL_GetPrimaryDisplay());
int windowWidth =
(displayMode && displayMode->w > 0) ? displayMode->w
: radiantwave::kDesignWidth;
int windowHeight =
(displayMode && displayMode->h > 0) ? displayMode->h
: radiantwave::kDesignHeight;
state->renderer = SDL_CreateRenderer(state->window, nullptr);
if (!state->renderer)
{
SDL_Log("Failed to create renderer: %s", SDL_GetError());
delete state;
return SDL_APP_FAILURE;
}
// Borderless desktop fullscreen: the compositor never has to scale the
// moving scroller (scaling moving text causes flicker). Deliberately no
// SDL_WINDOW_HIGH_PIXEL_DENSITY — kiosk panels are not HiDPI, so keeping
// the pixel buffer equal to the display mode keeps scanout 1:1.
state->window = SDL_CreateWindow("RadiantWave", windowWidth, windowHeight,
SDL_WINDOW_FULLSCREEN);
if (!state->window) {
SDL_Log("Failed to create window: %s", SDL_GetError());
delete state;
return SDL_APP_FAILURE;
}
// Present on the display's refresh. Without VSync the kiosk panel tears
// fast-scrolling text into horizontal bands that flicker as the text moves.
if (!SDL_SetRenderVSync(state->renderer, 1)) {
radiantwave::logger::Logger::instance().warning("Graphics",
"VSync could not be enabled; scrolling text may tear (VSync error: " + std::string(SDL_GetError()) + ")");
}
state->renderer = SDL_CreateRenderer(state->window, nullptr);
if (!state->renderer) {
SDL_Log("Failed to create renderer: %s", SDL_GetError());
delete state;
return SDL_APP_FAILURE;
}
// Lock the renderer to a 1920x1080 logical coordinate space. All page
// layout code already targets this resolution, so everything renders at
// the correct size on any display — the GPU scales to native pixels.
if (!SDL_SetRenderLogicalPresentation(state->renderer, 1920, 1080, SDL_LOGICAL_PRESENTATION_STRETCH)) {
radiantwave::logger::Logger::instance().warning("Graphics",
"Could not set logical render size; layout may be wrong on HiDPI displays");
}
// Present on the display's refresh. Without VSync the kiosk panel tears
// fast-scrolling text into horizontal bands that flicker as the text moves.
if (!SDL_SetRenderVSync(state->renderer, 1)) {
radiantwave::logger::Logger::instance().warning(
"Graphics", "VSync could not be enabled; scrolling text may tear "
"(VSync error: " +
std::string(SDL_GetError()) + ")");
}
SDL_HideCursor();
// All page layout targets the fixed design resolution; LETTERBOX maps it
// onto the real window with aspect preserved (bars on non-16:9 panels).
if (!SDL_SetRenderLogicalPresentation(state->renderer,
radiantwave::kDesignWidth,
radiantwave::kDesignHeight,
SDL_LOGICAL_PRESENTATION_LETTERBOX)) {
radiantwave::logger::Logger::instance().warning(
"Graphics", "Could not set logical render size; layout may be "
"wrong on HiDPI displays");
}
// Initialize configuration, database, and network manager
if (!state->config.initialize()) {
radiantwave::logger::Logger::instance().warning("Config",
"Settings file could not be loaded. Default settings will be used (Config initialization failed at ~/.local/radiantwave/config.yaml)");
} else {
radiantwave::logger::Logger::instance().info("Config", "Configuration initialized successfully");
}
{
// Record how the requested mode, window, pixel buffer, and render
// output actually compare — this is the evidence trail for
// display-scaling problems on field units.
int windowW = 0, windowH = 0;
SDL_GetWindowSize(state->window, &windowW, &windowH);
int pixelW = 0, pixelH = 0;
SDL_GetWindowSizeInPixels(state->window, &pixelW, &pixelH);
int outputW = 0, outputH = 0;
SDL_GetRenderOutputSize(state->renderer, &outputW, &outputH);
radiantwave::logger::Logger::instance().info(
"Graphics",
"Requested " + std::to_string(windowWidth) + "x" +
std::to_string(windowHeight) + ", window " +
std::to_string(windowW) + "x" + std::to_string(windowH) +
", pixels " + std::to_string(pixelW) + "x" +
std::to_string(pixelH) + ", render output " +
std::to_string(outputW) + "x" + std::to_string(outputH) +
", presentation LETTERBOX");
}
if (!state->db.initialize()) {
radiantwave::logger::Logger::instance().error("Database",
"Database storage unavailable. App features may be limited (Database initialization failed at ~/.local/radiantwave/radiantwave.db)");
} else {
radiantwave::logger::Logger::instance().info("Database", "Database initialized and schema migrated");
}
SDL_HideCursor();
if (!state->network.initialize()) {
radiantwave::logger::Logger::instance().warning("Network",
"WiFi network management is unavailable. Check if NetworkManager is running (D-Bus connection to org.freedesktop.NetworkManager failed)");
} else {
radiantwave::logger::Logger::instance().info("Network", "NetworkManager service connected");
}
// Initialize configuration, database, and network manager
if (!state->config.initialize()) {
radiantwave::logger::Logger::instance().warning(
"Config", "Settings file could not be loaded. Default settings "
"will be used (Config initialization failed at "
"~/.local/radiantwave/config.yaml)");
} else {
radiantwave::logger::Logger::instance().info(
"Config", "Configuration initialized successfully");
}
if (!state->audio.initialize(state->config)) {
radiantwave::logger::Logger::instance().warning("Audio",
"Audio playback is unavailable. Check sound hardware connections (SDL3_mixer initialization failed)");
} else {
radiantwave::logger::Logger::instance().info("Audio", "Audio subsystem initialized");
}
// Let playback logs report user-facing display names from the database.
state->audio.attachDatabase(state->db);
if (!state->db.initialize()) {
radiantwave::logger::Logger::instance().error(
"Database", "Database storage unavailable. App features may be "
"limited (Database initialization failed at "
"~/.local/radiantwave/radiantwave.db)");
} else {
radiantwave::logger::Logger::instance().info(
"Database", "Database initialized and schema migrated");
}
// Background download of audio assets. The worker keeps retrying until
// internet is available, so downloads start automatically on connect.
// The downloaded files are reconciled into the database's audio_files table.
state->audioDownloader.start(state->db);
if (!state->network.initialize()) {
radiantwave::logger::Logger::instance().warning(
"Network", "WiFi network management is unavailable. Check if "
"NetworkManager is running (D-Bus connection to "
"org.freedesktop.NetworkManager failed)");
} else {
radiantwave::logger::Logger::instance().info(
"Network", "NetworkManager service connected");
}
// Background license validation. Home triggers a refresh whenever it is
// displayed; the result gates access to Play and the Proclamation options.
state->licenseTracker.start(state->db);
if (!state->audio.initialize(state->config)) {
radiantwave::logger::Logger::instance().warning(
"Audio", "Audio playback is unavailable. Check sound hardware "
"connections (SDL3_mixer initialization failed)");
} else {
radiantwave::logger::Logger::instance().info(
"Audio", "Audio subsystem initialized");
}
// Let playback logs report user-facing display names from the database.
state->audio.attachDatabase(state->db);
state->config.onChanged([state](const radiantwave::config::AppConfig& new_config) {
SDL_Log("Live config update received: volume=%d, dynamic_audio=%d",
new_config.audio.volume, new_config.audio.dynamic_audio ? 1 : 0);
state->db.logEvent("INFO", "Config", "Live configuration hot-reloaded");
});
// Background download of audio assets. The worker keeps retrying until
// internet is available, so downloads start automatically on connect.
// The downloaded files are reconciled into the database's audio_files
// table.
state->audioDownloader.start(state->db);
state->keybinds.bind(SDLK_UP, "menu_up", [state]() {
state->currentMenuItem = (state->currentMenuItem + 1) % 2;
});
state->keybinds.bind(SDLK_DOWN, "menu_down", [state]() {
state->currentMenuItem = (state->currentMenuItem + 1) % 2;
});
// Background license validation. Home triggers a refresh whenever it is
// displayed; the result gates access to Play and the Proclamation options.
state->licenseTracker.start(state->db);
// Drive the First-Run walkthrough: shows the WiFi page when the internet
// is unreachable, then the email and license pages when those are missing,
// finishing on Home. The internet check is a real connectivity probe
// (Ethernet, WiFi, or macOS all work), so it never traps a connected
// device on the WiFi page.
radiantwave::provisioning::begin(*state);
state->config.onChanged(
[state](const radiantwave::config::AppConfig &new_config) {
SDL_Log("Live config update received: volume=%d, dynamic_audio=%d",
new_config.audio.volume,
new_config.audio.dynamic_audio ? 1 : 0);
state->db.logEvent("INFO", "Config",
"Live configuration hot-reloaded");
});
*appstate = state;
return SDL_APP_CONTINUE;
state->keybinds.bind(SDLK_UP, "menu_up", [state]() {
state->currentMenuItem = (state->currentMenuItem + 1) % 2;
});
state->keybinds.bind(SDLK_DOWN, "menu_down", [state]() {
state->currentMenuItem = (state->currentMenuItem + 1) % 2;
});
// Drive the First-Run walkthrough: shows the WiFi page when the internet
// is unreachable <DEPRECATED>, then the email and license pages when those
// are missing, finishing on Home. The internet check is a real connectivity
// probe (Ethernet, WiFi, or macOS all work), so it never traps a connected
// device on the WiFi page.
radiantwave::provisioning::begin(*state);
*appstate = state;
return SDL_APP_CONTINUE;
}
SDL_AppResult SDL_AppEvent(void *appstate, SDL_Event *event)
{
auto &state = *static_cast<AppState *>(appstate);
SDL_AppResult SDL_AppEvent(void *appstate, SDL_Event *event) {
auto &state = *static_cast<AppState *>(appstate);
if (event->type == SDL_EVENT_QUIT)
{
state.quitRequested = true;
}
if (event->type == SDL_EVENT_QUIT) {
state.quitRequested = true;
}
if (!state.keybinds.handleEvent(*event)) {
state.pages.handleEvent(*event);
}
if (event->type == SDL_EVENT_WINDOW_RESIZED) {
radiantwave::logger::Logger::instance().info(
"Graphics", "Window resized to " +
std::to_string(event->window.data1) + "x" +
std::to_string(event->window.data2));
// Logical presentation persists across resizes; re-apply defensively
// in case backend state was reset underneath us.
SDL_SetRenderLogicalPresentation(state.renderer,
radiantwave::kDesignWidth,
radiantwave::kDesignHeight,
SDL_LOGICAL_PRESENTATION_LETTERBOX);
}
if (state.quitRequested && state.quitFadeRemaining <= 0.0f)
{
// Graceful shutdown: start the audio fade-out and keep the loop
// running until it completes, then let SDL_AppQuit tear everything
// down. When nothing is playing there is nothing to fade and quitting
// is immediate.
if (state.audio.stopTrackFadeOut(kQuitFadeSeconds))
{
state.quitFadeRemaining = kQuitFadeSeconds;
return SDL_APP_CONTINUE;
}
return SDL_APP_SUCCESS;
}
if (!state.keybinds.handleEvent(*event)) {
state.pages.handleEvent(*event);
}
return SDL_APP_CONTINUE;
if (state.quitRequested && state.quitFadeRemaining <= 0.0f) {
// Graceful shutdown: start the audio fade-out and keep the loop
// running until it completes, then let SDL_AppQuit tear everything
// down. When nothing is playing there is nothing to fade and quitting
// is immediate.
if (state.audio.stopTrackFadeOut(kQuitFadeSeconds)) {
state.quitFadeRemaining = kQuitFadeSeconds;
return SDL_APP_CONTINUE;
}
return SDL_APP_SUCCESS;
}
return SDL_APP_CONTINUE;
}
SDL_AppResult SDL_AppIterate(void *appstate)
{
auto &state = *static_cast<AppState *>(appstate);
SDL_AppResult SDL_AppIterate(void *appstate) {
auto &state = *static_cast<AppState *>(appstate);
Uint64 nowTicks = SDL_GetTicks();
static Uint64 lastTicks = nowTicks;
float dt = static_cast<float>(nowTicks - lastTicks) / 1000.0f;
if (dt > 0.1f) dt = 0.1f;
lastTicks = nowTicks;
Uint64 nowTicks = SDL_GetTicks();
static Uint64 lastTicks = nowTicks;
float dt = static_cast<float>(nowTicks - lastTicks) / 1000.0f;
if (dt > 0.1f)
dt = 0.1f;
lastTicks = nowTicks;
state.pages.update(dt);
state.pages.update(dt);
if (state.quitFadeRemaining > 0.0f)
{
state.quitFadeRemaining -= dt;
if (state.quitFadeRemaining <= 0.0f)
{
return SDL_APP_SUCCESS;
}
}
if (state.quitFadeRemaining > 0.0f) {
state.quitFadeRemaining -= dt;
if (state.quitFadeRemaining <= 0.0f) {
return SDL_APP_SUCCESS;
}
}
SDL_SetRenderDrawColor(state.renderer, 30, 30, 46, 255);
SDL_RenderClear(state.renderer);
SDL_SetRenderDrawColor(state.renderer, 30, 30, 46, 255);
SDL_RenderClear(state.renderer);
state.pages.render(state.renderer);
state.pages.render(state.renderer);
SDL_RenderPresent(state.renderer);
return SDL_APP_CONTINUE;
SDL_RenderPresent(state.renderer);
return SDL_APP_CONTINUE;
}
void SDL_AppQuit(void *appstate, SDL_AppResult result)
{
auto *state = static_cast<AppState *>(appstate);
if (state) {
state->audioDownloader.shutdown();
state->licenseTracker.shutdown();
state->audio.shutdown();
state->network.shutdown();
state->config.shutdown();
state->db.close();
SDL_DestroyRenderer(state->renderer);
SDL_DestroyWindow(state->window);
delete state;
}
SDL_Quit();
void SDL_AppQuit(void *appstate, SDL_AppResult result) {
auto *state = static_cast<AppState *>(appstate);
if (state) {
state->audioDownloader.shutdown();
state->licenseTracker.shutdown();
state->audio.shutdown();
state->network.shutdown();
state->config.shutdown();
state->db.close();
SDL_DestroyRenderer(state->renderer);
SDL_DestroyWindow(state->window);
delete state;
}
SDL_Quit();
}
+32 -18
View File
@@ -1,6 +1,7 @@
#include "proclamation_options_page.h"
#include "app_state.h"
#include "network/proclamation_sync.h"
#include "logical_size.h"
#include <SDL3/SDL.h>
#include <algorithm>
#include <cctype>
@@ -197,7 +198,7 @@ void ProclamationOptionsPage::rebuildItems()
FlatItem::Type::SubCategory,
std::to_string(sub.id),
sub.name,
1, false, false, false,
1, true, false, false,
});
for (const auto& p : proclamations_) {
@@ -267,7 +268,7 @@ void ProclamationOptionsPage::rebuildVisible()
parentVisible = true; // the always-on top-level proclamation
} else if (currentRoot >= 0 && items_[currentRoot].expanded) {
parentVisible = (item.depth == 1) ||
(item.depth == 2 && currentSub >= 0 && items_[currentSub].expanded);
(item.depth == 2 && currentSub >= 0);
}
if (parentVisible) visible_.push_back(i);
}
@@ -282,7 +283,7 @@ void ProclamationOptionsPage::toggleItem()
if (visible_.empty()) return;
FlatItem& item = items_[visible_[highlightIndex_]];
if (item.type == FlatItem::Type::RootCategory || item.type == FlatItem::Type::SubCategory) {
if (item.type == FlatItem::Type::RootCategory) {
item.expanded = !item.expanded;
rebuildVisible();
return;
@@ -387,7 +388,7 @@ void ProclamationOptionsPage::collapseCurrent()
{
if (visible_.empty()) return;
FlatItem& item = items_[visible_[highlightIndex_]];
if (item.type == FlatItem::Type::RootCategory || item.type == FlatItem::Type::SubCategory) {
if (item.type == FlatItem::Type::RootCategory) {
if (item.expanded) {
item.expanded = false;
rebuildVisible();
@@ -399,7 +400,7 @@ void ProclamationOptionsPage::expandCurrent()
{
if (visible_.empty()) return;
FlatItem& item = items_[visible_[highlightIndex_]];
if (item.type == FlatItem::Type::RootCategory || item.type == FlatItem::Type::SubCategory) {
if (item.type == FlatItem::Type::RootCategory) {
if (!item.expanded) {
item.expanded = true;
rebuildVisible();
@@ -525,8 +526,7 @@ void ProclamationOptionsPage::handleEvent(const SDL_Event& event)
if (searchActive_) return;
if (!visible_.empty()) {
const FlatItem& item = items_[visible_[highlightIndex_]];
if ((item.type == FlatItem::Type::RootCategory ||
item.type == FlatItem::Type::SubCategory) && item.expanded) {
if (item.type == FlatItem::Type::RootCategory && item.expanded) {
collapseCurrent();
} else {
moveToParent();
@@ -552,7 +552,7 @@ void ProclamationOptionsPage::update(float dt)
void ProclamationOptionsPage::render(SDL_Renderer* renderer)
{
int winW, winH;
SDL_GetWindowSize(SDL_GetRenderWindow(renderer), &winW, &winH);
radiantwave::getLayoutSize(renderer, &winW, &winH);
float fw = static_cast<float>(winW);
float fh = static_cast<float>(winH);
@@ -654,14 +654,18 @@ void ProclamationOptionsPage::render(SDL_Renderer* renderer)
SDL_RenderTexture(renderer, emptyHintText_.texture, nullptr, &dst);
}
} else {
// Compute the widest row so the block can be centered.
// Stable width: compute from every result so the list doesn't shift.
float maxTotalWidth = 0.0f;
for (const auto& r : searchResults_) {
int w = 0, h = 0;
TTF_GetStringSize(fontItem_, proclamations_[r].title.c_str(), 0, &w, &h);
maxTotalWidth = std::max(maxTotalWidth, static_cast<float>(w));
}
std::vector<float> textWidths(static_cast<size_t>(listSize));
for (int i = scrollOffset_; i < scrollOffset_ + visibleCount_ && i < listSize; ++i) {
const std::string& label = proclamations_[searchResults_[i]].title;
int w = 0, h = 0;
TTF_GetStringSize(fontItem_, label.c_str(), 0, &w, &h);
maxTotalWidth = std::max(maxTotalWidth, static_cast<float>(w));
TTF_GetStringSize(fontItem_, proclamations_[searchResults_[i]].title.c_str(), 0, &w, &h);
textWidths[i] = static_cast<float>(w);
}
float sharedX = (fw - maxTotalWidth) / 2.0f;
@@ -694,19 +698,29 @@ void ProclamationOptionsPage::render(SDL_Renderer* renderer)
}
} else {
// --- Browse tree ---
// Compute the widest row so the block can be centered.
// Stable width: compute from every item so the list doesn't
// shift left/right when groups expand or collapse.
float maxTotalWidth = 0.0f;
std::vector<float> textWidths(visible_.size());
for (int i = scrollOffset_; i < scrollOffset_ + visibleCount_ && i < static_cast<int>(visible_.size()); ++i) {
const FlatItem& item = items_[visible_[i]];
for (const auto& item : items_) {
std::string label = item.label;
if (item.type == FlatItem::Type::RootCategory || item.type == FlatItem::Type::SubCategory) {
if (item.type == FlatItem::Type::RootCategory) {
label = (item.expanded ? "[-] " : "[+] ") + label;
}
int w = 0, h = 0;
TTF_GetStringSize(fontItem_, label.c_str(), 0, &w, &h);
float total = item.depth * indent + static_cast<float>(w);
maxTotalWidth = std::max(maxTotalWidth, total);
}
std::vector<float> textWidths(visible_.size());
for (int i = scrollOffset_; i < scrollOffset_ + visibleCount_ && i < static_cast<int>(visible_.size()); ++i) {
const FlatItem& item = items_[visible_[i]];
std::string label = item.label;
if (item.type == FlatItem::Type::RootCategory) {
label = (item.expanded ? "[-] " : "[+] ") + label;
}
int w = 0, h = 0;
TTF_GetStringSize(fontItem_, label.c_str(), 0, &w, &h);
textWidths[i] = static_cast<float>(w);
}
@@ -720,7 +734,7 @@ void ProclamationOptionsPage::render(SDL_Renderer* renderer)
float y = listTop + rowIndex * rowPitch;
std::string label = item.label;
if (item.type == FlatItem::Type::RootCategory || item.type == FlatItem::Type::SubCategory) {
if (item.type == FlatItem::Type::RootCategory) {
label = (item.expanded ? "[-] " : "[+] ") + label;
}
+61 -59
View File
@@ -1,80 +1,82 @@
#include "provisioning.h"
#include "wifi_setup_page.h"
#include "email_address_page.h"
#include "license_key_page.h"
#include "home.h"
#include "license_key_page.h"
#include "logger/logger.h"
#include "wifi_setup_page.h"
namespace radiantwave::provisioning {
// Push the page for a walkthrough step, or Home when the walkthrough is done.
static void pushStep(AppState& state, Step step)
{
switch (step) {
case Step::Internet:
state.pages.push(state, std::make_unique<WiFiSetupPage>());
break;
case Step::Email:
state.pages.push(state, std::make_unique<EmailAddressPage>());
break;
case Step::License:
state.pages.push(state, std::make_unique<LicenseKeyPage>());
break;
case Step::Done:
state.provisioningMode = false;
state.pages.push(state, std::make_unique<Home>());
break;
}
static void pushStep(AppState &state, Step step) {
switch (step) {
// case Step::Internet:
// state.pages.push(state, std::make_unique<WiFiSetupPage>());
// break;
case Step::Email:
state.pages.push(state, std::make_unique<EmailAddressPage>());
break;
case Step::License:
state.pages.push(state, std::make_unique<LicenseKeyPage>());
break;
case Step::Done:
state.provisioningMode = false;
state.pages.push(state, std::make_unique<Home>());
break;
}
}
void begin(AppState& state)
{
// Without the database there is nowhere to persist email/license, so the
// walkthrough would trap the user on pages that can never be completed.
if (!state.db.isOpen()) {
state.provisioningMode = false;
state.pages.push(state, std::make_unique<Home>());
return;
}
void begin(AppState &state) {
// Without the database there is nowhere to persist email/license, so the
// walkthrough would trap the user on pages that can never be completed.
if (!state.db.isOpen()) {
state.provisioningMode = false;
state.pages.push(state, std::make_unique<Home>());
return;
}
const bool internetUp = state.network.hasInternet();
const bool hasEmail = !state.db.getKV(radiantwave::db::KV_EMAIL_ADDRESS).empty();
const bool hasLicense = !state.db.getKV(radiantwave::db::KV_LICENSE_KEY).empty();
const bool internetUp = state.network.hasInternet();
const bool hasEmail =
!state.db.getKV(radiantwave::db::KV_EMAIL_ADDRESS).empty();
const bool hasLicense =
!state.db.getKV(radiantwave::db::KV_LICENSE_KEY).empty();
if (indicatesFirstRun(internetUp, hasEmail, hasLicense)) {
// Placeholder: a brand-new device. Later this flag will launch the
// first-run welcome walkthrough (TOS, quick user guide, ...).
state.firstRunWalkthrough = true;
radiantwave::logger::Logger::instance().info("Provisioning",
"First-Run detected (no internet, no email, no license); "
"first-run welcome walkthrough is not yet implemented");
}
if (indicatesFirstRun(internetUp, hasEmail, hasLicense)) {
// Placeholder: a brand-new device. Later this flag will launch the
// first-run welcome walkthrough (TOS, quick user guide, ...).
state.firstRunWalkthrough = true;
radiantwave::logger::Logger::instance().info(
"Provisioning",
"First-Run detected (no internet, no email, no license); "
"first-run welcome walkthrough is not yet implemented");
}
state.walkthroughInternetUp = internetUp;
state.provisioningMode = true;
pushStep(state, firstMissingStep(internetUp, hasEmail, hasLicense));
state.walkthroughInternetUp = internetUp;
state.provisioningMode = true;
pushStep(state, firstMissingStep(internetUp, hasEmail, hasLicense));
}
void advance(AppState& state)
{
if (state.pages.depth() > 0) {
state.pages.pop(state);
}
void advance(AppState &state) {
if (state.pages.depth() > 0) {
state.pages.pop(state);
}
// Internet is the first prerequisite and never gets "un-reached" once
// satisfied, so it is only re-probed when it was still missing (i.e. the
// walkthrough is coming from the WiFi page).
bool internetUp = state.walkthroughInternetUp;
if (!internetUp) {
internetUp = state.network.hasInternet();
state.walkthroughInternetUp = internetUp;
}
// Internet is the first prerequisite and never gets "un-reached" once
// satisfied, so it is only re-probed when it was still missing (i.e. the
// walkthrough is coming from the WiFi page).
bool internetUp = state.walkthroughInternetUp;
if (!internetUp) {
internetUp = state.network.hasInternet();
state.walkthroughInternetUp = internetUp;
}
const bool hasEmail = !state.db.getKV(radiantwave::db::KV_EMAIL_ADDRESS).empty();
const bool hasLicense = !state.db.getKV(radiantwave::db::KV_LICENSE_KEY).empty();
const bool hasEmail =
!state.db.getKV(radiantwave::db::KV_EMAIL_ADDRESS).empty();
const bool hasLicense =
!state.db.getKV(radiantwave::db::KV_LICENSE_KEY).empty();
state.provisioningMode = true;
pushStep(state, firstMissingStep(internetUp, hasEmail, hasLicense));
state.provisioningMode = true;
pushStep(state, firstMissingStep(internetUp, hasEmail, hasLicense));
}
} // namespace radiantwave::provisioning
+12 -12
View File
@@ -24,33 +24,33 @@
namespace radiantwave::provisioning {
// Prerequisite steps in walkthrough priority order.
enum class Step { Done, Internet, Email, License };
enum class Step { Done, Email, License };
// First unsatisfied step, given the current conditions.
inline Step firstMissingStep(bool internetUp, bool hasEmail, bool hasLicense)
{
if (!internetUp) return Step::Internet;
if (!hasEmail) return Step::Email;
if (!hasLicense) return Step::License;
return Step::Done;
inline Step firstMissingStep(bool internetUp, bool hasEmail, bool hasLicense) {
// if (!internetUp) return Step::Internet;
if (!hasEmail)
return Step::Email;
if (!hasLicense)
return Step::License;
return Step::Done;
}
// True when nothing is configured (no internet, no email, no license).
// Signals a brand-new, never-provisioned device.
inline bool indicatesFirstRun(bool internetUp, bool hasEmail, bool hasLicense)
{
return !internetUp && !hasEmail && !hasLicense;
inline bool indicatesFirstRun(bool internetUp, bool hasEmail, bool hasLicense) {
return !internetUp && !hasEmail && !hasLicense;
}
// Startup walkthrough. Evaluates the prerequisites and pushes the first
// missing step's page (with provisioningMode set), or Home when everything
// is satisfied. Home is always the end of the walkthrough.
void begin(AppState& state);
void begin(AppState &state);
// Called by a walkthrough page when the user finishes or exits it. Pops the
// current page, re-evaluates the prerequisites, and pushes the next missing
// step's page (or Home). Internet is only re-probed when it was still
// missing, so completing a step never blocks on a redundant check.
void advance(AppState& state);
void advance(AppState &state);
} // namespace radiantwave::provisioning
+2 -1
View File
@@ -5,6 +5,7 @@
#include "proclamation_options_page.h"
#include "scramble/fibonacci_scrambler.h"
#include "utf8_utils.h"
#include "logical_size.h"
#include <SDL3/SDL.h>
#include <SDL3_ttf/SDL_ttf.h>
@@ -35,7 +36,7 @@ void ScrollerPage::onPush(AppState &state)
int winW = 0;
int winH = 0;
SDL_GetWindowSize(state.window, &winW, &winH);
radiantwave::getLayoutSize(state.renderer, &winW, &winH);
screenW_ = static_cast<float>(winW);
screenH_ = static_cast<float>(winH);
// Lines are capped at the full screen width; the widest Fibonacci lines are
+20 -19
View File
@@ -10,6 +10,7 @@
#include "email_address_page.h"
#include "license_key_page.h"
#include "date_format_page.h"
#include "logical_size.h"
#include <SDL3/SDL.h>
#include <SDL3_image/SDL_image.h>
#include <algorithm>
@@ -18,18 +19,18 @@ namespace
{
constexpr int MENU_ITEM_COUNT = 9;
// 0 = WiFi Setup, 1 = Audio Options, 2 = Time Zone Setup, 3 = Proclamations,
// 4 = Email Address, 5 = License Key, 6 = Date Format,
// 7 = View System Logs, 8 = Back
// 0 = Proclamations, 1 = Audio Options, 2 = Email Address, 3 = License Key,
// 4 = WiFi Setup, 5 = Time Zone Setup, 6 = Date Format,
// 7 = System Logs, 8 = Back
constexpr const char *MENU_LABELS[MENU_ITEM_COUNT] = {
"WiFi Setup",
"Audio Options",
"Time Zone Setup",
"Proclamations",
"Audio Options",
"Email Address",
"License Key",
"WiFi Setup",
"Time Zone Setup",
"Date Format",
"View System Logs",
"System Logs",
"Back to Home",
};
@@ -77,15 +78,6 @@ void Settings::handleEvent(const SDL_Event &event)
switch (selectedItem_)
{
case 0:
state_->pages.push(*state_, std::make_unique<WiFiSetupPage>());
break;
case 1:
state_->pages.push(*state_, std::make_unique<AudioSettingsPage>());
break;
case 2:
state_->pages.push(*state_, std::make_unique<TimeZonePage>());
break;
case 3:
// The Proclamation list is license-gated like Play.
if (state_->licenseTracker.isValid())
{
@@ -96,12 +88,21 @@ void Settings::handleEvent(const SDL_Event &event)
state_->pages.push(*state_, std::make_unique<LicenseBlockedPage>());
}
break;
case 4:
case 1:
state_->pages.push(*state_, std::make_unique<AudioSettingsPage>());
break;
case 2:
state_->pages.push(*state_, std::make_unique<EmailAddressPage>());
break;
case 5:
case 3:
state_->pages.push(*state_, std::make_unique<LicenseKeyPage>());
break;
case 4:
state_->pages.push(*state_, std::make_unique<WiFiSetupPage>());
break;
case 5:
state_->pages.push(*state_, std::make_unique<TimeZonePage>());
break;
case 6:
state_->pages.push(*state_, std::make_unique<DateFormatPage>());
break;
@@ -128,7 +129,7 @@ void Settings::update(float dt)
void Settings::render(SDL_Renderer *renderer)
{
int winW, winH;
SDL_GetWindowSize(SDL_GetRenderWindow(renderer), &winW, &winH);
radiantwave::getLayoutSize(renderer, &winW, &winH);
float fw = static_cast<float>(winW);
float fh = static_cast<float>(winH);
+2 -1
View File
@@ -1,5 +1,6 @@
#include "timezone_page.h"
#include "app_state.h"
#include "logical_size.h"
#include <SDL3/SDL.h>
#include <algorithm>
#include <ctime>
@@ -199,7 +200,7 @@ void TimeZonePage::update(float dt) {
void TimeZonePage::render(SDL_Renderer* renderer) {
int winW, winH;
SDL_GetWindowSize(SDL_GetRenderWindow(renderer), &winW, &winH);
radiantwave::getLayoutSize(renderer, &winW, &winH);
float fw = static_cast<float>(winW);
float fh = static_cast<float>(winH);
+2 -1
View File
@@ -1,6 +1,7 @@
#include "wifi_setup_page.h"
#include "app_state.h"
#include "provisioning.h"
#include "logical_size.h"
#include <SDL3/SDL.h>
#include <algorithm>
#include <exception>
@@ -301,7 +302,7 @@ void WiFiSetupPage::update(float dt) {
void WiFiSetupPage::render(SDL_Renderer* renderer) {
int winW, winH;
SDL_GetWindowSize(SDL_GetRenderWindow(renderer), &winW, &winH);
radiantwave::getLayoutSize(renderer, &winW, &winH);
float fw = static_cast<float>(winW);
float fh = static_cast<float>(winH);
+16 -30
View File
@@ -1,51 +1,37 @@
#include "test_harness.h"
#include "../src/provisioning.h"
#include "test_harness.h"
using radiantwave::provisioning::firstMissingStep;
using radiantwave::provisioning::indicatesFirstRun;
using radiantwave::provisioning::Step;
TEST(first_missing_step_all_satisfied)
{
ASSERT_EQ(firstMissingStep(true, true, true), Step::Done);
TEST(first_missing_step_all_satisfied) {
ASSERT_EQ(firstMissingStep(true, true, true), Step::Done);
}
TEST(first_missing_step_no_internet)
{
// Internet is checked before email/license regardless of the others.
ASSERT_EQ(firstMissingStep(false, false, false), Step::Internet);
ASSERT_EQ(firstMissingStep(false, true, true), Step::Internet);
TEST(first_missing_step_no_email) {
ASSERT_EQ(firstMissingStep(true, false, false), Step::Email);
ASSERT_EQ(firstMissingStep(true, false, true), Step::Email);
}
TEST(first_missing_step_no_email)
{
ASSERT_EQ(firstMissingStep(true, false, false), Step::Email);
ASSERT_EQ(firstMissingStep(true, false, true), Step::Email);
TEST(first_missing_step_no_license) {
ASSERT_EQ(firstMissingStep(true, true, false), Step::License);
}
TEST(first_missing_step_no_license)
{
ASSERT_EQ(firstMissingStep(true, true, false), Step::License);
TEST(first_run_all_missing) {
ASSERT_TRUE(indicatesFirstRun(false, false, false));
}
TEST(first_run_all_missing)
{
ASSERT_TRUE(indicatesFirstRun(false, false, false));
TEST(first_run_has_internet) {
ASSERT_FALSE(indicatesFirstRun(true, false, false));
}
TEST(first_run_has_internet)
{
ASSERT_FALSE(indicatesFirstRun(true, false, false));
TEST(first_run_has_email) {
ASSERT_FALSE(indicatesFirstRun(false, true, false));
}
TEST(first_run_has_email)
{
ASSERT_FALSE(indicatesFirstRun(false, true, false));
}
TEST(first_run_has_license)
{
ASSERT_FALSE(indicatesFirstRun(false, false, true));
TEST(first_run_has_license) {
ASSERT_FALSE(indicatesFirstRun(false, false, true));
}
RUN_ALL_TESTS()