Remove WiFi gate
This commit is contained in:
+177
-165
@@ -4,206 +4,218 @@
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#include "app_state.h"
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#include "home.h"
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#include "provisioning.h"
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#include "logger/logger.h"
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#include "provisioning.h"
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namespace
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{
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// How long audio fades out before the app tears down on quit. Only applied
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// when audio is actually playing; otherwise quitting is immediate.
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constexpr float kQuitFadeSeconds = 5.0f;
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namespace {
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// How long audio fades out before the app tears down on quit. Only applied
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// when audio is actually playing; otherwise quitting is immediate.
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constexpr float kQuitFadeSeconds = 5.0f;
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} // anonymous namespace
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SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
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{
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// Initialize text logger
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radiantwave::logger::Logger::instance().initialize();
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radiantwave::logger::Logger::instance().info("System", "RadiantWave Kiosk starting up");
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SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[]) {
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// Initialize text logger
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radiantwave::logger::Logger::instance().initialize();
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radiantwave::logger::Logger::instance().info(
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"System", "RadiantWave Kiosk starting up");
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if (!SDL_Init(SDL_INIT_VIDEO))
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{
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std::string err = SDL_GetError();
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radiantwave::logger::Logger::instance().fatal("Graphics",
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"Screen display initialization failed. Please verify graphics hardware and display connections (SDL_Init error: " + err + ")");
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SDL_Log("Failed to initialize SDL: %s", err.c_str());
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return SDL_APP_FAILURE;
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}
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if (!SDL_Init(SDL_INIT_VIDEO)) {
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std::string err = SDL_GetError();
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radiantwave::logger::Logger::instance().fatal(
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"Graphics",
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"Screen display initialization failed. Please verify graphics "
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"hardware and display connections (SDL_Init error: " +
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err + ")");
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SDL_Log("Failed to initialize SDL: %s", err.c_str());
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return SDL_APP_FAILURE;
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}
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auto *state = new AppState{};
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auto *state = new AppState{};
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// SDL_WINDOW_FULLSCREEN fills the desktop's native resolution, so the
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// compositor never has to scale the moving scroller (scaling moving text
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// causes flicker).
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state->window = SDL_CreateWindow("RadiantWave", 1920, 1080, SDL_WINDOW_FULLSCREEN);
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if (!state->window)
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{
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SDL_Log("Failed to create window: %s", SDL_GetError());
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delete state;
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return SDL_APP_FAILURE;
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}
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// SDL_WINDOW_FULLSCREEN fills the desktop's native resolution, so the
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// compositor never has to scale the moving scroller (scaling moving text
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// causes flicker).
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state->window =
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SDL_CreateWindow("RadiantWave", 1920, 1080, SDL_WINDOW_FULLSCREEN);
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if (!state->window) {
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SDL_Log("Failed to create window: %s", SDL_GetError());
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delete state;
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return SDL_APP_FAILURE;
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}
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state->renderer = SDL_CreateRenderer(state->window, nullptr);
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if (!state->renderer)
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{
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SDL_Log("Failed to create renderer: %s", SDL_GetError());
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delete state;
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return SDL_APP_FAILURE;
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}
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state->renderer = SDL_CreateRenderer(state->window, nullptr);
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if (!state->renderer) {
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SDL_Log("Failed to create renderer: %s", SDL_GetError());
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delete state;
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return SDL_APP_FAILURE;
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}
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// Present on the display's refresh. Without VSync the kiosk panel tears
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// fast-scrolling text into horizontal bands that flicker as the text moves.
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if (!SDL_SetRenderVSync(state->renderer, 1)) {
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radiantwave::logger::Logger::instance().warning("Graphics",
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"VSync could not be enabled; scrolling text may tear (VSync error: " + std::string(SDL_GetError()) + ")");
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}
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// Present on the display's refresh. Without VSync the kiosk panel tears
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// fast-scrolling text into horizontal bands that flicker as the text moves.
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if (!SDL_SetRenderVSync(state->renderer, 1)) {
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radiantwave::logger::Logger::instance().warning(
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"Graphics", "VSync could not be enabled; scrolling text may tear "
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"(VSync error: " +
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std::string(SDL_GetError()) + ")");
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}
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// Lock the renderer to a 1920x1080 logical coordinate space. All page
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// layout code already targets this resolution, so everything renders at
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// the correct size on any display — the GPU scales to native pixels.
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if (!SDL_SetRenderLogicalPresentation(state->renderer, 1920, 1080, SDL_LOGICAL_PRESENTATION_STRETCH)) {
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radiantwave::logger::Logger::instance().warning("Graphics",
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"Could not set logical render size; layout may be wrong on HiDPI displays");
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}
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// Lock the renderer to a 1920x1080 logical coordinate space. All page
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// layout code already targets this resolution, so everything renders at
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// the correct size on any display — the GPU scales to native pixels.
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// if (!SDL_SetRenderLogicalPresentation(state->renderer, 1920, 1080,
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// SDL_LOGICAL_PRESENTATION_STRETCH)) {
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// radiantwave::logger::Logger::instance().warning("Graphics",
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// "Could not set logical render size; layout may be wrong on HiDPI
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// displays");
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// }
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SDL_HideCursor();
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SDL_HideCursor();
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// Initialize configuration, database, and network manager
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if (!state->config.initialize()) {
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radiantwave::logger::Logger::instance().warning("Config",
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"Settings file could not be loaded. Default settings will be used (Config initialization failed at ~/.local/radiantwave/config.yaml)");
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} else {
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radiantwave::logger::Logger::instance().info("Config", "Configuration initialized successfully");
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}
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// Initialize configuration, database, and network manager
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if (!state->config.initialize()) {
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radiantwave::logger::Logger::instance().warning(
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"Config", "Settings file could not be loaded. Default settings "
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"will be used (Config initialization failed at "
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"~/.local/radiantwave/config.yaml)");
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} else {
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radiantwave::logger::Logger::instance().info(
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"Config", "Configuration initialized successfully");
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}
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if (!state->db.initialize()) {
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radiantwave::logger::Logger::instance().error("Database",
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"Database storage unavailable. App features may be limited (Database initialization failed at ~/.local/radiantwave/radiantwave.db)");
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} else {
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radiantwave::logger::Logger::instance().info("Database", "Database initialized and schema migrated");
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}
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if (!state->db.initialize()) {
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radiantwave::logger::Logger::instance().error(
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"Database", "Database storage unavailable. App features may be "
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"limited (Database initialization failed at "
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"~/.local/radiantwave/radiantwave.db)");
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} else {
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radiantwave::logger::Logger::instance().info(
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"Database", "Database initialized and schema migrated");
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}
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if (!state->network.initialize()) {
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radiantwave::logger::Logger::instance().warning("Network",
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"WiFi network management is unavailable. Check if NetworkManager is running (D-Bus connection to org.freedesktop.NetworkManager failed)");
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} else {
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radiantwave::logger::Logger::instance().info("Network", "NetworkManager service connected");
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}
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if (!state->network.initialize()) {
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radiantwave::logger::Logger::instance().warning(
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"Network", "WiFi network management is unavailable. Check if "
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"NetworkManager is running (D-Bus connection to "
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"org.freedesktop.NetworkManager failed)");
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} else {
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radiantwave::logger::Logger::instance().info(
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"Network", "NetworkManager service connected");
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}
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if (!state->audio.initialize(state->config)) {
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radiantwave::logger::Logger::instance().warning("Audio",
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"Audio playback is unavailable. Check sound hardware connections (SDL3_mixer initialization failed)");
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} else {
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radiantwave::logger::Logger::instance().info("Audio", "Audio subsystem initialized");
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}
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// Let playback logs report user-facing display names from the database.
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state->audio.attachDatabase(state->db);
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if (!state->audio.initialize(state->config)) {
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radiantwave::logger::Logger::instance().warning(
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"Audio", "Audio playback is unavailable. Check sound hardware "
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"connections (SDL3_mixer initialization failed)");
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} else {
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radiantwave::logger::Logger::instance().info(
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"Audio", "Audio subsystem initialized");
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}
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// Let playback logs report user-facing display names from the database.
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state->audio.attachDatabase(state->db);
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// Background download of audio assets. The worker keeps retrying until
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// internet is available, so downloads start automatically on connect.
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// The downloaded files are reconciled into the database's audio_files table.
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state->audioDownloader.start(state->db);
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// Background download of audio assets. The worker keeps retrying until
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// internet is available, so downloads start automatically on connect.
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// The downloaded files are reconciled into the database's audio_files
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// table.
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state->audioDownloader.start(state->db);
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// Background license validation. Home triggers a refresh whenever it is
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// displayed; the result gates access to Play and the Proclamation options.
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state->licenseTracker.start(state->db);
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// Background license validation. Home triggers a refresh whenever it is
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// displayed; the result gates access to Play and the Proclamation options.
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state->licenseTracker.start(state->db);
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state->config.onChanged([state](const radiantwave::config::AppConfig& new_config) {
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SDL_Log("Live config update received: volume=%d, dynamic_audio=%d",
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new_config.audio.volume, new_config.audio.dynamic_audio ? 1 : 0);
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state->db.logEvent("INFO", "Config", "Live configuration hot-reloaded");
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});
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state->config.onChanged(
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[state](const radiantwave::config::AppConfig &new_config) {
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SDL_Log("Live config update received: volume=%d, dynamic_audio=%d",
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new_config.audio.volume,
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new_config.audio.dynamic_audio ? 1 : 0);
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state->db.logEvent("INFO", "Config",
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"Live configuration hot-reloaded");
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});
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state->keybinds.bind(SDLK_UP, "menu_up", [state]() {
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state->currentMenuItem = (state->currentMenuItem + 1) % 2;
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});
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state->keybinds.bind(SDLK_DOWN, "menu_down", [state]() {
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state->currentMenuItem = (state->currentMenuItem + 1) % 2;
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});
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state->keybinds.bind(SDLK_UP, "menu_up", [state]() {
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state->currentMenuItem = (state->currentMenuItem + 1) % 2;
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});
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state->keybinds.bind(SDLK_DOWN, "menu_down", [state]() {
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state->currentMenuItem = (state->currentMenuItem + 1) % 2;
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});
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// Drive the First-Run walkthrough: shows the WiFi page when the internet
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// is unreachable, then the email and license pages when those are missing,
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// finishing on Home. The internet check is a real connectivity probe
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// (Ethernet, WiFi, or macOS all work), so it never traps a connected
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// device on the WiFi page.
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radiantwave::provisioning::begin(*state);
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// Drive the First-Run walkthrough: shows the WiFi page when the internet
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// is unreachable <DEPRECATED>, then the email and license pages when those
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// are missing, finishing on Home. The internet check is a real connectivity
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// probe (Ethernet, WiFi, or macOS all work), so it never traps a connected
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// device on the WiFi page.
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radiantwave::provisioning::begin(*state);
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*appstate = state;
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return SDL_APP_CONTINUE;
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*appstate = state;
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return SDL_APP_CONTINUE;
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}
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SDL_AppResult SDL_AppEvent(void *appstate, SDL_Event *event)
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{
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auto &state = *static_cast<AppState *>(appstate);
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SDL_AppResult SDL_AppEvent(void *appstate, SDL_Event *event) {
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auto &state = *static_cast<AppState *>(appstate);
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if (event->type == SDL_EVENT_QUIT)
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{
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state.quitRequested = true;
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}
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if (event->type == SDL_EVENT_QUIT) {
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state.quitRequested = true;
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}
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if (!state.keybinds.handleEvent(*event)) {
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state.pages.handleEvent(*event);
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}
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if (!state.keybinds.handleEvent(*event)) {
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state.pages.handleEvent(*event);
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}
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if (state.quitRequested && state.quitFadeRemaining <= 0.0f)
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{
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// Graceful shutdown: start the audio fade-out and keep the loop
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// running until it completes, then let SDL_AppQuit tear everything
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// down. When nothing is playing there is nothing to fade and quitting
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// is immediate.
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if (state.audio.stopTrackFadeOut(kQuitFadeSeconds))
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{
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state.quitFadeRemaining = kQuitFadeSeconds;
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return SDL_APP_CONTINUE;
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}
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return SDL_APP_SUCCESS;
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}
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if (state.quitRequested && state.quitFadeRemaining <= 0.0f) {
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// Graceful shutdown: start the audio fade-out and keep the loop
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// running until it completes, then let SDL_AppQuit tear everything
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// down. When nothing is playing there is nothing to fade and quitting
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// is immediate.
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if (state.audio.stopTrackFadeOut(kQuitFadeSeconds)) {
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state.quitFadeRemaining = kQuitFadeSeconds;
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return SDL_APP_CONTINUE;
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}
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return SDL_APP_SUCCESS;
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}
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return SDL_APP_CONTINUE;
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return SDL_APP_CONTINUE;
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}
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SDL_AppResult SDL_AppIterate(void *appstate)
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{
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auto &state = *static_cast<AppState *>(appstate);
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SDL_AppResult SDL_AppIterate(void *appstate) {
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auto &state = *static_cast<AppState *>(appstate);
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Uint64 nowTicks = SDL_GetTicks();
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static Uint64 lastTicks = nowTicks;
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float dt = static_cast<float>(nowTicks - lastTicks) / 1000.0f;
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if (dt > 0.1f) dt = 0.1f;
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lastTicks = nowTicks;
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Uint64 nowTicks = SDL_GetTicks();
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static Uint64 lastTicks = nowTicks;
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float dt = static_cast<float>(nowTicks - lastTicks) / 1000.0f;
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if (dt > 0.1f)
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dt = 0.1f;
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lastTicks = nowTicks;
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state.pages.update(dt);
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state.pages.update(dt);
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if (state.quitFadeRemaining > 0.0f)
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{
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state.quitFadeRemaining -= dt;
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if (state.quitFadeRemaining <= 0.0f)
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{
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return SDL_APP_SUCCESS;
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}
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}
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if (state.quitFadeRemaining > 0.0f) {
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state.quitFadeRemaining -= dt;
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if (state.quitFadeRemaining <= 0.0f) {
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return SDL_APP_SUCCESS;
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}
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}
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SDL_SetRenderDrawColor(state.renderer, 30, 30, 46, 255);
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SDL_RenderClear(state.renderer);
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SDL_SetRenderDrawColor(state.renderer, 30, 30, 46, 255);
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SDL_RenderClear(state.renderer);
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state.pages.render(state.renderer);
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state.pages.render(state.renderer);
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SDL_RenderPresent(state.renderer);
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return SDL_APP_CONTINUE;
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SDL_RenderPresent(state.renderer);
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return SDL_APP_CONTINUE;
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}
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void SDL_AppQuit(void *appstate, SDL_AppResult result)
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{
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auto *state = static_cast<AppState *>(appstate);
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if (state) {
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state->audioDownloader.shutdown();
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state->licenseTracker.shutdown();
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state->audio.shutdown();
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state->network.shutdown();
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state->config.shutdown();
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state->db.close();
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SDL_DestroyRenderer(state->renderer);
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SDL_DestroyWindow(state->window);
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delete state;
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}
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SDL_Quit();
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void SDL_AppQuit(void *appstate, SDL_AppResult result) {
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auto *state = static_cast<AppState *>(appstate);
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if (state) {
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state->audioDownloader.shutdown();
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state->licenseTracker.shutdown();
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state->audio.shutdown();
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state->network.shutdown();
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state->config.shutdown();
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state->db.close();
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SDL_DestroyRenderer(state->renderer);
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SDL_DestroyWindow(state->window);
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delete state;
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}
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SDL_Quit();
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}
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+61
-59
@@ -1,80 +1,82 @@
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#include "provisioning.h"
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#include "wifi_setup_page.h"
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#include "email_address_page.h"
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#include "license_key_page.h"
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#include "home.h"
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#include "license_key_page.h"
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#include "logger/logger.h"
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#include "wifi_setup_page.h"
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namespace radiantwave::provisioning {
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// Push the page for a walkthrough step, or Home when the walkthrough is done.
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static void pushStep(AppState& state, Step step)
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{
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switch (step) {
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case Step::Internet:
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state.pages.push(state, std::make_unique<WiFiSetupPage>());
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break;
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case Step::Email:
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state.pages.push(state, std::make_unique<EmailAddressPage>());
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break;
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case Step::License:
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state.pages.push(state, std::make_unique<LicenseKeyPage>());
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break;
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case Step::Done:
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state.provisioningMode = false;
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state.pages.push(state, std::make_unique<Home>());
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break;
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}
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static void pushStep(AppState &state, Step step) {
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switch (step) {
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// case Step::Internet:
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// state.pages.push(state, std::make_unique<WiFiSetupPage>());
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// break;
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case Step::Email:
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state.pages.push(state, std::make_unique<EmailAddressPage>());
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break;
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case Step::License:
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state.pages.push(state, std::make_unique<LicenseKeyPage>());
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break;
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case Step::Done:
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state.provisioningMode = false;
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state.pages.push(state, std::make_unique<Home>());
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break;
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}
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}
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||||
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||||
void begin(AppState& state)
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||||
{
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||||
// Without the database there is nowhere to persist email/license, so the
|
||||
// walkthrough would trap the user on pages that can never be completed.
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||||
if (!state.db.isOpen()) {
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state.provisioningMode = false;
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state.pages.push(state, std::make_unique<Home>());
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return;
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}
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void begin(AppState &state) {
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// Without the database there is nowhere to persist email/license, so the
|
||||
// walkthrough would trap the user on pages that can never be completed.
|
||||
if (!state.db.isOpen()) {
|
||||
state.provisioningMode = false;
|
||||
state.pages.push(state, std::make_unique<Home>());
|
||||
return;
|
||||
}
|
||||
|
||||
const bool internetUp = state.network.hasInternet();
|
||||
const bool hasEmail = !state.db.getKV(radiantwave::db::KV_EMAIL_ADDRESS).empty();
|
||||
const bool hasLicense = !state.db.getKV(radiantwave::db::KV_LICENSE_KEY).empty();
|
||||
const bool internetUp = state.network.hasInternet();
|
||||
const bool hasEmail =
|
||||
!state.db.getKV(radiantwave::db::KV_EMAIL_ADDRESS).empty();
|
||||
const bool hasLicense =
|
||||
!state.db.getKV(radiantwave::db::KV_LICENSE_KEY).empty();
|
||||
|
||||
if (indicatesFirstRun(internetUp, hasEmail, hasLicense)) {
|
||||
// Placeholder: a brand-new device. Later this flag will launch the
|
||||
// first-run welcome walkthrough (TOS, quick user guide, ...).
|
||||
state.firstRunWalkthrough = true;
|
||||
radiantwave::logger::Logger::instance().info("Provisioning",
|
||||
"First-Run detected (no internet, no email, no license); "
|
||||
"first-run welcome walkthrough is not yet implemented");
|
||||
}
|
||||
if (indicatesFirstRun(internetUp, hasEmail, hasLicense)) {
|
||||
// Placeholder: a brand-new device. Later this flag will launch the
|
||||
// first-run welcome walkthrough (TOS, quick user guide, ...).
|
||||
state.firstRunWalkthrough = true;
|
||||
radiantwave::logger::Logger::instance().info(
|
||||
"Provisioning",
|
||||
"First-Run detected (no internet, no email, no license); "
|
||||
"first-run welcome walkthrough is not yet implemented");
|
||||
}
|
||||
|
||||
state.walkthroughInternetUp = internetUp;
|
||||
state.provisioningMode = true;
|
||||
pushStep(state, firstMissingStep(internetUp, hasEmail, hasLicense));
|
||||
state.walkthroughInternetUp = internetUp;
|
||||
state.provisioningMode = true;
|
||||
pushStep(state, firstMissingStep(internetUp, hasEmail, hasLicense));
|
||||
}
|
||||
|
||||
void advance(AppState& state)
|
||||
{
|
||||
if (state.pages.depth() > 0) {
|
||||
state.pages.pop(state);
|
||||
}
|
||||
void advance(AppState &state) {
|
||||
if (state.pages.depth() > 0) {
|
||||
state.pages.pop(state);
|
||||
}
|
||||
|
||||
// Internet is the first prerequisite and never gets "un-reached" once
|
||||
// satisfied, so it is only re-probed when it was still missing (i.e. the
|
||||
// walkthrough is coming from the WiFi page).
|
||||
bool internetUp = state.walkthroughInternetUp;
|
||||
if (!internetUp) {
|
||||
internetUp = state.network.hasInternet();
|
||||
state.walkthroughInternetUp = internetUp;
|
||||
}
|
||||
// Internet is the first prerequisite and never gets "un-reached" once
|
||||
// satisfied, so it is only re-probed when it was still missing (i.e. the
|
||||
// walkthrough is coming from the WiFi page).
|
||||
bool internetUp = state.walkthroughInternetUp;
|
||||
if (!internetUp) {
|
||||
internetUp = state.network.hasInternet();
|
||||
state.walkthroughInternetUp = internetUp;
|
||||
}
|
||||
|
||||
const bool hasEmail = !state.db.getKV(radiantwave::db::KV_EMAIL_ADDRESS).empty();
|
||||
const bool hasLicense = !state.db.getKV(radiantwave::db::KV_LICENSE_KEY).empty();
|
||||
const bool hasEmail =
|
||||
!state.db.getKV(radiantwave::db::KV_EMAIL_ADDRESS).empty();
|
||||
const bool hasLicense =
|
||||
!state.db.getKV(radiantwave::db::KV_LICENSE_KEY).empty();
|
||||
|
||||
state.provisioningMode = true;
|
||||
pushStep(state, firstMissingStep(internetUp, hasEmail, hasLicense));
|
||||
state.provisioningMode = true;
|
||||
pushStep(state, firstMissingStep(internetUp, hasEmail, hasLicense));
|
||||
}
|
||||
|
||||
} // namespace radiantwave::provisioning
|
||||
|
||||
+12
-12
@@ -24,33 +24,33 @@
|
||||
namespace radiantwave::provisioning {
|
||||
|
||||
// Prerequisite steps in walkthrough priority order.
|
||||
enum class Step { Done, Internet, Email, License };
|
||||
enum class Step { Done, Email, License };
|
||||
|
||||
// First unsatisfied step, given the current conditions.
|
||||
inline Step firstMissingStep(bool internetUp, bool hasEmail, bool hasLicense)
|
||||
{
|
||||
if (!internetUp) return Step::Internet;
|
||||
if (!hasEmail) return Step::Email;
|
||||
if (!hasLicense) return Step::License;
|
||||
return Step::Done;
|
||||
inline Step firstMissingStep(bool internetUp, bool hasEmail, bool hasLicense) {
|
||||
// if (!internetUp) return Step::Internet;
|
||||
if (!hasEmail)
|
||||
return Step::Email;
|
||||
if (!hasLicense)
|
||||
return Step::License;
|
||||
return Step::Done;
|
||||
}
|
||||
|
||||
// True when nothing is configured (no internet, no email, no license).
|
||||
// Signals a brand-new, never-provisioned device.
|
||||
inline bool indicatesFirstRun(bool internetUp, bool hasEmail, bool hasLicense)
|
||||
{
|
||||
return !internetUp && !hasEmail && !hasLicense;
|
||||
inline bool indicatesFirstRun(bool internetUp, bool hasEmail, bool hasLicense) {
|
||||
return !internetUp && !hasEmail && !hasLicense;
|
||||
}
|
||||
|
||||
// Startup walkthrough. Evaluates the prerequisites and pushes the first
|
||||
// missing step's page (with provisioningMode set), or Home when everything
|
||||
// is satisfied. Home is always the end of the walkthrough.
|
||||
void begin(AppState& state);
|
||||
void begin(AppState &state);
|
||||
|
||||
// Called by a walkthrough page when the user finishes or exits it. Pops the
|
||||
// current page, re-evaluates the prerequisites, and pushes the next missing
|
||||
// step's page (or Home). Internet is only re-probed when it was still
|
||||
// missing, so completing a step never blocks on a redundant check.
|
||||
void advance(AppState& state);
|
||||
void advance(AppState &state);
|
||||
|
||||
} // namespace radiantwave::provisioning
|
||||
|
||||
+16
-30
@@ -1,51 +1,37 @@
|
||||
#include "test_harness.h"
|
||||
#include "../src/provisioning.h"
|
||||
#include "test_harness.h"
|
||||
|
||||
using radiantwave::provisioning::firstMissingStep;
|
||||
using radiantwave::provisioning::indicatesFirstRun;
|
||||
using radiantwave::provisioning::Step;
|
||||
|
||||
TEST(first_missing_step_all_satisfied)
|
||||
{
|
||||
ASSERT_EQ(firstMissingStep(true, true, true), Step::Done);
|
||||
TEST(first_missing_step_all_satisfied) {
|
||||
ASSERT_EQ(firstMissingStep(true, true, true), Step::Done);
|
||||
}
|
||||
|
||||
TEST(first_missing_step_no_internet)
|
||||
{
|
||||
// Internet is checked before email/license regardless of the others.
|
||||
ASSERT_EQ(firstMissingStep(false, false, false), Step::Internet);
|
||||
ASSERT_EQ(firstMissingStep(false, true, true), Step::Internet);
|
||||
TEST(first_missing_step_no_email) {
|
||||
ASSERT_EQ(firstMissingStep(true, false, false), Step::Email);
|
||||
ASSERT_EQ(firstMissingStep(true, false, true), Step::Email);
|
||||
}
|
||||
|
||||
TEST(first_missing_step_no_email)
|
||||
{
|
||||
ASSERT_EQ(firstMissingStep(true, false, false), Step::Email);
|
||||
ASSERT_EQ(firstMissingStep(true, false, true), Step::Email);
|
||||
TEST(first_missing_step_no_license) {
|
||||
ASSERT_EQ(firstMissingStep(true, true, false), Step::License);
|
||||
}
|
||||
|
||||
TEST(first_missing_step_no_license)
|
||||
{
|
||||
ASSERT_EQ(firstMissingStep(true, true, false), Step::License);
|
||||
TEST(first_run_all_missing) {
|
||||
ASSERT_TRUE(indicatesFirstRun(false, false, false));
|
||||
}
|
||||
|
||||
TEST(first_run_all_missing)
|
||||
{
|
||||
ASSERT_TRUE(indicatesFirstRun(false, false, false));
|
||||
TEST(first_run_has_internet) {
|
||||
ASSERT_FALSE(indicatesFirstRun(true, false, false));
|
||||
}
|
||||
|
||||
TEST(first_run_has_internet)
|
||||
{
|
||||
ASSERT_FALSE(indicatesFirstRun(true, false, false));
|
||||
TEST(first_run_has_email) {
|
||||
ASSERT_FALSE(indicatesFirstRun(false, true, false));
|
||||
}
|
||||
|
||||
TEST(first_run_has_email)
|
||||
{
|
||||
ASSERT_FALSE(indicatesFirstRun(false, true, false));
|
||||
}
|
||||
|
||||
TEST(first_run_has_license)
|
||||
{
|
||||
ASSERT_FALSE(indicatesFirstRun(false, false, true));
|
||||
TEST(first_run_has_license) {
|
||||
ASSERT_FALSE(indicatesFirstRun(false, false, true));
|
||||
}
|
||||
|
||||
RUN_ALL_TESTS()
|
||||
|
||||
Reference in New Issue
Block a user