Files
radiantwave-legacy/internal/page/downloadProgressPage.go
T

277 lines
7.2 KiB
Go

package page
import (
"fmt"
"strconv"
"sync/atomic"
"github.com/go-gl/gl/v3.3-core/gl"
"github.com/go-gl/mathgl/mgl32"
"github.com/veandco/go-sdl2/sdl"
"rhemawavetech.com/rhemawave/internal/colors"
"rhemawavetech.com/rhemawave/internal/db"
"rhemawavetech.com/rhemawave/internal/fontManager"
"rhemawavetech.com/rhemawave/internal/keybinds"
"rhemawavetech.com/rhemawave/internal/shaderManager"
)
type downloadState int
const (
downloadStateDownloading downloadState = iota
downloadStateFinished
)
// DownloadProgressPage displays a progress bar while an audio file is downloading.
// The page is inescapable: no input is accepted while downloading, and only
// Enter is accepted once the download finishes.
type DownloadProgressPage struct {
Base
textShader *shaderManager.Shader
solidShader *shaderManager.Shader
// Set by the application before pushing this page.
TotalBytes *atomic.Int64
BytesWritten *atomic.Int64
Done *atomic.Bool
HasError *atomic.Bool
NextPage Page // where to navigate on success
state downloadState
title StringItem
prompt StringItem
percentText StringItem
lastPercent int
barX, barY, barW, barH int32
}
func (p *DownloadProgressPage) Init(app ApplicationInterface) error {
if err := p.Base.Init(app); err != nil {
return fmt.Errorf("failed base page initialization: %w", err)
}
fm := fontManager.Get()
sm := shaderManager.Get()
font, ok := fm.GetFont("Roboto-Regular")
if !ok {
return fmt.Errorf("failed to get font")
}
p.textShader, ok = sm.Get("text")
if !ok {
return fmt.Errorf("failed to get text shader")
}
p.solidShader, ok = sm.Get("solid_color")
if !ok {
return fmt.Errorf("failed to get solid_color shader")
}
baseFontSizeStr, err := db.GetConfigValue("init_font_size")
if err != nil {
return fmt.Errorf("retrieving init_font_size from db: %w", err)
}
baseFontSize, err := strconv.Atoi(baseFontSizeStr)
if err != nil {
return fmt.Errorf("parsing init_font_size: %w", err)
}
titleScale := float32(48) / float32(baseFontSize)
p.title, err = NewStringItem("Downloading Audio...", font, colors.White)
if err != nil {
return fmt.Errorf("creating title: %w", err)
}
p.title.Scale(titleScale)
promptScale := float32(32) / float32(baseFontSize)
p.prompt, err = NewStringItem("Press Enter to continue", font, colors.White)
if err != nil {
return fmt.Errorf("creating prompt: %w", err)
}
p.prompt.Scale(promptScale)
p.percentText, err = NewStringItem("0%", font, colors.White)
if err != nil {
return fmt.Errorf("creating percent text: %w", err)
}
p.percentText.Scale(promptScale)
p.lastPercent = 0
// Progress bar dimensions: 60% of screen width, 30px tall, centered
p.barW = int32(float32(p.ScreenWidth) * 0.6)
p.barH = 30
p.barX = p.ScreenCenterX - p.barW/2
p.barY = p.ScreenCenterY - p.barH/2
// Position title above bar
p.title.X = p.ScreenCenterX - p.title.W/2
p.title.Y = p.barY + p.barH + 40
p.state = downloadStateDownloading
keybinds.Enabled = false
return nil
}
func (p *DownloadProgressPage) Update(dt float32) error {
if p.state == downloadStateFinished {
return nil
}
if p.Done.Load() {
p.state = downloadStateFinished
// Force progress to 100% on success
if !p.HasError.Load() && p.TotalBytes.Load() > 0 {
p.BytesWritten.Store(p.TotalBytes.Load())
p.lastPercent = 100
fm := fontManager.Get()
font, ok := fm.GetFont("Roboto-Regular")
if ok {
gl.DeleteTextures(1, &p.percentText.ID)
baseFontSizeStr, _ := db.GetConfigValue("init_font_size")
baseFontSize, _ := strconv.Atoi(baseFontSizeStr)
percentScale := float32(32) / float32(baseFontSize)
newText, err := NewStringItem("100%", font, colors.White)
if err == nil {
newText.Scale(percentScale)
p.percentText = newText
}
}
}
// Update title to reflect result
fm := fontManager.Get()
font, ok := fm.GetFont("Roboto-Regular")
if !ok {
return nil
}
baseFontSizeStr, _ := db.GetConfigValue("init_font_size")
baseFontSize, _ := strconv.Atoi(baseFontSizeStr)
titleScale := float32(48) / float32(baseFontSize)
gl.DeleteTextures(1, &p.title.ID)
var titleText string
if p.HasError.Load() {
titleText = "Download Failed"
} else {
titleText = "Download Complete"
}
newTitle, err := NewStringItem(titleText, font, colors.White)
if err == nil {
newTitle.Scale(titleScale)
p.title = newTitle
p.title.X = p.ScreenCenterX - p.title.W/2
p.title.Y = p.barY + p.barH + 40
}
return nil
}
// Update percentage texture when it changes
percent := 0
if p.TotalBytes.Load() > 0 {
percent = int(p.BytesWritten.Load() * 100 / p.TotalBytes.Load())
if percent > 100 {
percent = 100
}
}
if percent != p.lastPercent {
p.lastPercent = percent
fm := fontManager.Get()
font, ok := fm.GetFont("Roboto-Regular")
if !ok {
return nil
}
gl.DeleteTextures(1, &p.percentText.ID)
baseFontSizeStr, _ := db.GetConfigValue("init_font_size")
baseFontSize, _ := strconv.Atoi(baseFontSizeStr)
percentScale := float32(32) / float32(baseFontSize)
newText, err := NewStringItem(fmt.Sprintf("%d%%", percent), font, colors.White)
if err == nil {
newText.Scale(percentScale)
p.percentText = newText
}
}
return nil
}
func (p *DownloadProgressPage) HandleEvent(event *sdl.Event) error {
// Inescapable while downloading
if p.state != downloadStateFinished {
return nil
}
switch e := (*event).(type) {
case *sdl.KeyboardEvent:
if e.Type != sdl.KEYDOWN {
return nil
}
if e.Keysym.Sym == sdl.K_RETURN {
if p.HasError.Load() || p.NextPage == nil {
p.App.SchedulePop()
} else {
p.App.SwitchPage(p.NextPage)
}
}
}
return nil
}
func (p *DownloadProgressPage) Render() error {
// Render title
p.RenderTexture(p.textShader, p.title.ID, p.title.Position(), p.title.RawDimensions(), p.title.Color)
// Progress bar background (dark gray)
bgColor := sdl.Color{R: 60, G: 60, B: 60, A: 255}
barPos := mgl32.Vec2{float32(p.barX), float32(p.barY)}
barDim := mgl32.Vec2{float32(p.barW), float32(p.barH)}
p.RenderSolidColorQuad(p.solidShader, barPos, barDim, bgColor)
// Progress bar foreground
progress := float32(0)
if p.TotalBytes.Load() > 0 {
progress = float32(p.BytesWritten.Load()) / float32(p.TotalBytes.Load())
if progress > 1.0 {
progress = 1.0
}
}
if progress > 0 {
fgColor := sdl.Color{R: 255, G: 255, B: 255, A: 255}
fgDim := mgl32.Vec2{float32(p.barW) * progress, float32(p.barH)}
p.RenderSolidColorQuad(p.solidShader, barPos, fgDim, fgColor)
}
// Render percentage text below bar
p.percentText.X = p.ScreenCenterX - p.percentText.W/2
p.percentText.Y = p.barY - p.percentText.H - 20
p.RenderTexture(p.textShader, p.percentText.ID, p.percentText.Position(), p.percentText.RawDimensions(), p.percentText.Color)
// Show prompt when finished
if p.state == downloadStateFinished {
p.prompt.X = p.ScreenCenterX - p.prompt.W/2
p.prompt.Y = p.barY - p.percentText.H - 20 - p.prompt.H - 20
p.RenderTexture(p.textShader, p.prompt.ID, p.prompt.Position(), p.prompt.RawDimensions(), p.prompt.Color)
}
return nil
}
func (p *DownloadProgressPage) Destroy() error {
keybinds.Enabled = true
gl.DeleteTextures(1, &p.title.ID)
gl.DeleteTextures(1, &p.prompt.ID)
gl.DeleteTextures(1, &p.percentText.ID)
return nil
}