Files
radiantwave-legacy/internal/assets/assets_test.go
T

66 lines
1.6 KiB
Go

package assets
import (
"embed"
"os"
"path/filepath"
"testing"
)
//go:embed testdata
var testFS embed.FS
func TestProvisionCopiesBundledFiles(t *testing.T) {
dest := t.TempDir()
if err := Provision(testFS, dest); err != nil {
t.Fatalf("Provision returned error: %v", err)
}
for _, rel := range []string{
"testdata/fonts/TestFont.ttf",
"testdata/shaders/solid_color.frag",
"testdata/shaders/solid_color.vert",
"testdata/tos/01 - WELCOME.html",
} {
got, err := os.ReadFile(filepath.Join(dest, filepath.FromSlash(rel)))
if err != nil {
t.Errorf("expected %s to be provisioned: %v", rel, err)
continue
}
want, err := testFS.ReadFile(rel)
if err != nil {
t.Fatalf("reading fixture %s: %v", rel, err)
}
if string(got) != string(want) {
t.Errorf("provisioned %s content mismatch", rel)
}
}
}
func TestProvisionOverwritesStaleFiles(t *testing.T) {
dest := t.TempDir()
// Plant a stale shader that differs from the bundled one.
stalePath := filepath.Join(dest, "testdata", "shaders", "solid_color.vert")
if err := os.MkdirAll(filepath.Dir(stalePath), 0755); err != nil {
t.Fatal(err)
}
if err := os.WriteFile(stalePath, []byte("stale content"), 0644); err != nil {
t.Fatal(err)
}
if err := Provision(testFS, dest); err != nil {
t.Fatalf("Provision returned error: %v", err)
}
got, err := os.ReadFile(stalePath)
if err != nil {
t.Fatalf("reading provisioned file: %v", err)
}
want, _ := testFS.ReadFile("testdata/shaders/solid_color.vert")
if string(got) != string(want) {
t.Errorf("stale file was not overwritten: got %q want %q", got, want)
}
}