ScrollerPage now resolves the active Block from ScheduleManager (reusing the existing stream-switch path), honoring dynamicAudio true/false and falling back to local selection for gaps, no schedule, or toggle off. Adds a 'Schedule' On/Off entry (default On) in System Settings persisted in config.yaml, and config plumbing (proclamation.schedule_enabled). All on-device schedule times remain 12h AM/PM.
153 lines
4.7 KiB
C++
153 lines
4.7 KiB
C++
#include "schedule_toggle_page.h"
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#include "app_state.h"
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#include "config/app_config.h"
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#include "logical_size.h"
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#include <SDL3/SDL.h>
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void ScheduleTogglePage::onPush(AppState& state)
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{
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state_ = &state;
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TTF_Init();
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createFonts();
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enabled_ = state.config.get().proclamation.schedule_enabled;
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statusMessage_ = "Press ENTER to turn the Schedule on or off";
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}
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void ScheduleTogglePage::onResume(AppState& state)
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{
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state_ = &state;
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createFonts();
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enabled_ = state.config.get().proclamation.schedule_enabled;
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}
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void ScheduleTogglePage::onPause(AppState& state)
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{
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state.keybinds.unbindAll();
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destroyFonts();
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destroyTextures();
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}
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void ScheduleTogglePage::onPop(AppState& state)
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{
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destroyFonts();
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destroyTextures();
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TTF_Quit();
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}
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void ScheduleTogglePage::createFonts()
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{
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destroyFonts();
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fontTitle_ = TTF_OpenFont("assets/fonts/Roboto-Regular.ttf", 52);
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fontHeader_ = TTF_OpenFont("assets/fonts/Roboto-Regular.ttf", 28);
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fontBody_ = TTF_OpenFont("assets/fonts/Roboto-Regular.ttf", 32);
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fontSmall_ = TTF_OpenFont("assets/fonts/Roboto-Regular.ttf", 22);
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}
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void ScheduleTogglePage::destroyFonts()
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{
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if (fontTitle_) { TTF_CloseFont(fontTitle_); fontTitle_ = nullptr; }
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if (fontHeader_) { TTF_CloseFont(fontHeader_); fontHeader_ = nullptr; }
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if (fontBody_) { TTF_CloseFont(fontBody_); fontBody_ = nullptr; }
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if (fontSmall_) { TTF_CloseFont(fontSmall_); fontSmall_ = nullptr; }
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}
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void ScheduleTogglePage::destroyTextures()
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{
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titleText_.destroy();
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stateText_.destroy();
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statusText_.destroy();
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hintText_.destroy();
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}
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void ScheduleTogglePage::toggle()
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{
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if (!state_) return;
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const bool next = !enabled_;
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const bool ok = state_->config.update([next](radiantwave::config::AppConfig& cfg) {
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cfg.proclamation.schedule_enabled = next;
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});
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if (ok) {
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enabled_ = next;
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statusMessage_ = enabled_ ? "Schedule enabled" : "Schedule disabled";
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// Push the new state to the engine and nudge a refresh. While off the
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// engine takes no action but keeps its cache updating.
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state_->scheduleManager.setEnabled(enabled_);
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state_->scheduleManager.requestRefresh();
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} else {
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statusMessage_ = "Failed to save";
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}
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}
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void ScheduleTogglePage::handleEvent(const SDL_Event& event)
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{
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if (!state_) return;
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if (event.type == SDL_EVENT_KEY_DOWN) {
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SDL_Keycode key = event.key.key;
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if (key == SDLK_RETURN || key == SDLK_KP_ENTER) {
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toggle();
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} else if (key == SDLK_ESCAPE) {
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state_->pages.pop(*state_);
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}
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}
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}
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void ScheduleTogglePage::update(float dt)
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{
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}
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void ScheduleTogglePage::render(SDL_Renderer* renderer)
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{
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int winW, winH;
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radiantwave::getLayoutSize(renderer, &winW, &winH);
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float fw = static_cast<float>(winW);
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float fh = static_cast<float>(winH);
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SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_BLEND);
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SDL_SetRenderDrawColor(renderer, 20, 20, 30, 255);
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SDL_FRect bgRect{0, 0, fw, fh};
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SDL_RenderFillRect(renderer, &bgRect);
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if (!fontTitle_ || !fontHeader_ || !fontBody_ || !fontSmall_) return;
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SDL_Color white = {255, 255, 255, 255};
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SDL_Color green = {110, 220, 130, 255};
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SDL_Color gray = {180, 180, 180, 255};
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float currentY = 40.0f;
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titleText_.ensure(renderer, fontTitle_, "Schedule", white);
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if (titleText_.texture) {
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float x = (fw - titleText_.width) / 2.0f;
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SDL_FRect dst{x, currentY, titleText_.width, titleText_.height};
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SDL_RenderTexture(renderer, titleText_.texture, nullptr, &dst);
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currentY += titleText_.height + 50.0f;
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}
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std::string value = enabled_ ? "On" : "Off";
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stateText_.ensure(renderer, fontBody_, "Schedule: " + value,
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enabled_ ? green : gray);
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if (stateText_.texture) {
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float x = (fw - stateText_.width) / 2.0f;
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SDL_FRect dst{x, currentY, stateText_.width, stateText_.height};
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SDL_RenderTexture(renderer, stateText_.texture, nullptr, &dst);
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currentY += stateText_.height + 40.0f;
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}
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if (!statusMessage_.empty()) {
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statusText_.ensure(renderer, fontHeader_, statusMessage_, gray);
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if (statusText_.texture) {
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float x = (fw - statusText_.width) / 2.0f;
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SDL_FRect dst{x, currentY, statusText_.width, statusText_.height};
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SDL_RenderTexture(renderer, statusText_.texture, nullptr, &dst);
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}
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}
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hintText_.ensure(renderer, fontSmall_,
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"[ENTER] Toggle [ESC] Back", gray);
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if (hintText_.texture) {
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float x = (fw - hintText_.width) / 2.0f;
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SDL_FRect dst{x, fh - 40.0f, hintText_.width, hintText_.height};
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SDL_RenderTexture(renderer, hintText_.texture, nullptr, &dst);
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}
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}
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