package page import ( "github.com/veandco/go-sdl2/sdl" ) type DownloadingAssets struct { } func (p *DownloadingAssets) Init(ctx *PageCtx) error { return nil } func (p *DownloadingAssets) HandleEvent(event *sdl.Event) error { return nil } func (p *DownloadingAssets) Update(dt float32) error { return nil } func (p *DownloadingAssets) Render() error { return nil } func (p *DownloadingAssets) Destroy() error { return nil }