Fix audio device problems #1
+8
-1
@@ -112,7 +112,14 @@ add_executable(test_provisioning
|
||||
tests/test_provisioning.cpp
|
||||
)
|
||||
target_include_directories(test_provisioning PRIVATE src)
|
||||
target_link_libraries(test_provisioning PRIVATE SDL3::SDL3)
|
||||
# provisioning.h pulls in app_state.h, so the test compiles against the SDL3,
|
||||
# SDL3_mixer, and SQLite headers transitively (app_state.h -> audio_manager.h ->
|
||||
# SDL3_mixer; app_state.h -> database_manager.h -> sqlite3.h).
|
||||
target_link_libraries(test_provisioning PRIVATE
|
||||
SDL3::SDL3
|
||||
SDL3_mixer::SDL3_mixer
|
||||
SQLite3::SQLite3
|
||||
)
|
||||
|
||||
add_executable(test_assets
|
||||
tests/test_assets.cpp
|
||||
|
||||
@@ -112,6 +112,18 @@ in
|
||||
export WLR_RENDERER=pixman
|
||||
export WLR_NO_HARDWARE_CURSORS=1
|
||||
|
||||
# Prefer the PipeWire audio backend so SDL enumerates every sink
|
||||
# (built-in analog, HDMI, and the loopback virtual speaker) instead of
|
||||
# silently falling back to an ALSA-only device view that hides the
|
||||
# PipeWire sinks and makes the device selector show a single entry.
|
||||
export SDL_AUDIODRIVER=pipewire
|
||||
if [ -n "$${XDG_RUNTIME_DIR:-}" ]; then
|
||||
for i in {1..20}; do
|
||||
[ -S "$XDG_RUNTIME_DIR/pipewire-0" ] && break
|
||||
sleep 0.5
|
||||
done
|
||||
fi
|
||||
|
||||
cage -- ${radiantWaveApp}/bin/radiantwave > /tmp/kiosk.log 2>&1
|
||||
fi
|
||||
'';
|
||||
|
||||
Reference in New Issue
Block a user