19 Commits
Author SHA1 Message Date
NeilClack a043ec84d8 Merge branch 'dev' 2026-09-11 15:08:22 -05:00
NeilClack 9fead922c4 Move Proclamations From Sub-Categories To Groups
build-dev / nix-build (push) Successful in 32s
The portal's v2 API replaced nested categories (proclamation_categories.parent_id)
with flat categories plus tag-like groups: a proclamation now belongs to one
category and optionally one group. This lets the Proclamation Options page drop
its special-cased two-level tree.

Database:
- Add the proclamation_groups table (id, name, sort_order) and a
  proclamations.group_id column.
- Drop parent_id from the proclamation_categories DDL so fresh databases get a
  flat table.
- runMigrations() creates the new table/column, then runs a one-time
  transactional v1->v2 migration keyed on PRAGMA user_version: every legacy
  sub-category becomes a group (its id is preserved), proclamations that
  pointed at a sub-category are remapped to (parent category, new group), and
  the now-stale sub-category rows are deleted. selected flags are never
  touched, so user choices survive. No network is needed, so offline kiosks
  migrate at startup; re-running is a no-op.
- Add replaceGroups() and getAllGroups(); stop reading/writing parent_id.

API sync:
- Add PATH_GROUPS ("/groups") and parseGroupsJson().
- parseProclamationsJson() now also reads groupId.
- syncProclamationsFromApi() fetches /proclamations, /categories and /groups,
  leaves the database untouched if any request or parse fails, then replaces
  categories, replaces groups and upserts proclamations.

Proclamation Options page:
- FlatItem is now Category / Group / Proclamation.
- Each category lists only the groups that have at least one member in that
  category, so impossible pairings (e.g. Physical/Prayers) never render.
- Proclamations with no group, or with a group the portal has removed, sit
  directly under the category. Groups are collapsible and use a distinct color.

Tests:
- test_db: groups round-trip plus a legacy->v2 migration test asserting the
  group is created, proclamations are remapped, selection is preserved and a
  second initialize() is a no-op.
- test_proclamation_sync / test_api_client: parse groupId, parse groups, and
  the live smoke test now also fetches /groups.

Docs: README database table and AGENTS notes updated for groups.
2026-09-10 19:49:47 -05:00
NeilClack 2b1040d3db Add OpenAPI v2 spec; remove draft docs
Track the portal v2 API as openapi.yaml and drop the
superseded portal_api_v2_schema.md and user_manual_draft.md.
2026-09-10 17:54:19 -05:00
NeilClack cf991c34af Merge branch 'dev'
# Conflicts:
#	.gitea/workflows/dev.yml
#	.gitea/workflows/main.yml
2026-09-01 17:50:57 -05:00
NeilClack b56601bb93 Remove Attic upload verification steps
build-dev / nix-build (push) Successful in 42s
2026-09-01 17:17:21 -05:00
NeilClack 72ba15891d Fix attic verification cleanup on read-only store paths
build-dev / nix-build (push) Failing after 41s
2026-09-01 17:08:26 -05:00
NeilClack 356629a5a1 Fix attic verify: fetch deps from cache.nixos.org
The verify step fetched the closure from Attic alone, but Attic's
upstream-cache filter (cache.nixos.org-1) intentionally skips nixpkgs deps
like sqlite, so `nix copy` failed on 'path is not valid'. Mirror the kiosk
updater and fetch from Attic + cache.nixos.org together, Attic first so a
truncated RadiantWave NAR still fails before the manifest is published.
2026-09-01 15:55:34 -05:00
NeilClack 6019be6359 Add attic verification
build-dev / nix-build (push) Canceled after 26s
2026-09-01 10:53:57 -05:00
NeilClack fee31c87b8 Add manifest upload to release workflow 2026-08-28 16:51:53 -05:00
NeilClack 5369532ab4 Merge pull request 'Fix audio device problems' (#1) from dev into main
Reviewed-on: #1
2026-08-28 21:30:12 +00:00
NeilClack 42b915bd25 fixed (bug) Audio device switch killing playback via stale SDL device id
build-dev / nix-build (push) Successful in 45s
recreateMixerOnDevice destroyed the active mixer before opening the
replacement. MIX_DestroyMixer quits SDL audio at refcount 0, tearing down
the device registry and renumbering device ids, so the cached id being
reopened went stale ('Invalid audio device instance ID') and the app went
permanently mute. Open the new mixer first while the old device is alive,
then tear the old one down; a failed switch now keeps the current output
playing instead of killing audio. Also log SDL_GetError() on open failure.
2026-08-28 16:18:36 -05:00
NeilClack d60a8bd7fb Add WiFi prompt
build-dev / nix-build (push) Successful in 46s
2026-08-28 15:35:57 -05:00
NeilClack ca7b8b7e6f Update audio pipeline with extensive logging and defualt with fallbacks
build-dev / nix-build (push) Successful in 45s
2026-08-28 15:04:42 -05:00
NeilClack bf2d4d1f89 Update build dependencies to properly link dynamically. 2026-08-28 15:03:58 -05:00
NeilClack 2917d33866 fixed (bug) Audio not looping after ending.
build-dev / nix-build (push) Successful in 46s
2026-08-28 13:55:20 -05:00
NeilClack 3f6201182e Publish live-update manifest to fileserver (dev)
build-dev / nix-build (push) Successful in 43s
After pushing the dev closure to Attic, write a small JSON manifest
(version + storePath) to the fileserver for kiosks to poll. storePath is
the readlink of the result-pkg out-link, so it matches exactly the
closure pushed to the dev Attic cache and can be fetched with
'nix copy --from' without building from source. Upload goes to
/mnt/infrastructure_data/files/radiantwave-dev/manifest.json via the
build-server's radiantwave-infra SSH alias.
2026-08-27 20:58:13 -05:00
NeilClack d84307bd0e fixed (bug) Audio output device not switching
build-dev / nix-build (push) Successful in 47s
2026-08-27 18:45:57 -05:00
NeilClack 43cd93bbd7 Switch from window-size to render-output-size 2026-08-25 11:30:20 -05:00
NeilClack 92ba9f39fb Switch from window-size to render-output-size 2026-08-25 11:28:02 -05:00
29 changed files with 2164 additions and 1104 deletions
+14
View File
@@ -66,3 +66,17 @@ jobs:
run: | run: |
attic login radiantwave https://attic.radiantwavetech.com "$ATTIC_TOKEN" attic login radiantwave https://attic.radiantwavetech.com "$ATTIC_TOKEN"
attic push radiantwave:radiantwave-dev ./result-pkg attic push radiantwave:radiantwave-dev ./result-pkg
# Publish the manifest kiosks poll for live app updates. `storePath`
# must match exactly the closure pushed to the dev Attic cache above
# (readlink resolves the result-pkg out-link symlink to its real
# /nix/store path), so a kiosk can `nix copy --from` it without ever
# building from source. Upload mirrors the ISO scp pattern to the
# fileserver via the build-server's `radiantwave-infra` SSH alias.
- name: Publish manifest
run: |
STOREPATH=$(readlink -f ./result-pkg)
printf '{"version":"%s","storePath":"%s"}\n' "${{ env.APP_VERSION }}" "$STOREPATH" > manifest.json
cat manifest.json
scp manifest.json \
radiantwave-infra:/mnt/infrastructure_data/files/radiantwave-dev/manifest.json
+15 -1
View File
@@ -2,7 +2,7 @@ name: build-main
on: on:
# Manual only. Dispatch against main: build, run the offline test suite, # Manual only. Dispatch against main: build, run the offline test suite,
# publish to the release Attic cache. # publish to the release Attic cache and live-update manifest.
workflow_dispatch: workflow_dispatch:
jobs: jobs:
@@ -74,3 +74,17 @@ jobs:
run: | run: |
attic login radiantwave https://attic.radiantwavetech.com "$ATTIC_TOKEN" attic login radiantwave https://attic.radiantwavetech.com "$ATTIC_TOKEN"
attic push radiantwave:radiantwave ./result-pkg attic push radiantwave:radiantwave ./result-pkg
# Publish the manifest production kiosks poll for live app updates.
# `storePath` must match exactly the closure pushed to the release Attic
# cache above (readlink resolves the result-pkg out-link symlink to its
# real /nix/store path), so a kiosk can `nix copy --from` it without ever
# building from source. Upload mirrors the ISO scp pattern to the
# fileserver via the build-server's `radiantwave-infra` SSH alias.
- name: Publish manifest
run: |
STOREPATH=$(readlink -f ./result-pkg)
printf '{"version":"%s","storePath":"%s"}\n' "${{ env.APP_VERSION }}" "$STOREPATH" > manifest.json
cat manifest.json
scp manifest.json \
radiantwave-infra:/mnt/infrastructure_data/files/radiantwave/manifest.json
+8
View File
@@ -102,6 +102,14 @@ suite and need the `RWT_LIVE_*` secrets to pass.
- `ConfigManager` hot-reloads `config.yaml` from a watcher thread and fires - `ConfigManager` hot-reloads `config.yaml` from a watcher thread and fires
`onChanged` callbacks; `AudioManager` volume/device/`dynamic_audio` are read `onChanged` callbacks; `AudioManager` volume/device/`dynamic_audio` are read
from it. from it.
- Proclamations carry a flat `category_id` plus a tag-like `group_id`
(`proclamation_groups`). The Options page lists every category and, under it,
only the groups that have at least one member in that category; ungrouped
proclamations sit directly under the category. `runMigrations()` performs a
one-time v1→v2 migration (`PRAGMA user_version`) that converts legacy
`proclamation_categories.parent_id` sub-categories into groups and remaps
their proclamations, preserving selections. No network is needed for it, so
offline kiosks migrate on startup.
--- ---
+8 -1
View File
@@ -112,7 +112,14 @@ add_executable(test_provisioning
tests/test_provisioning.cpp tests/test_provisioning.cpp
) )
target_include_directories(test_provisioning PRIVATE src) target_include_directories(test_provisioning PRIVATE src)
target_link_libraries(test_provisioning PRIVATE SDL3::SDL3) # provisioning.h pulls in app_state.h, so the test compiles against the SDL3,
# SDL3_mixer, and SQLite headers transitively (app_state.h -> audio_manager.h ->
# SDL3_mixer; app_state.h -> database_manager.h -> sqlite3.h).
target_link_libraries(test_provisioning PRIVATE
SDL3::SDL3
SDL3_mixer::SDL3_mixer
SQLite3::SQLite3
)
add_executable(test_assets add_executable(test_assets
tests/test_assets.cpp tests/test_assets.cpp
+3 -2
View File
@@ -484,8 +484,9 @@ SQLite at `~/.local/share/radiantwave/database.sqlite` (WAL mode).
| ------- | --------- | | ------- | --------- |
| app_config | Key-value store: license, email, audio device, volume | | app_config | Key-value store: license, email, audio device, volume |
| logs | Application logs | | logs | Application logs |
| proclamations | Synced proclamation text | | proclamations | Synced proclamation text (category_id + group_id) |
| proclamation_categories | Category metadata | | proclamation_categories | Flat category metadata |
| proclamation_groups | Tag-like groups that organize proclamations within a category |
| solfeggio_frequencies | 9 frequency presets | | solfeggio_frequencies | 9 frequency presets |
| audio_files | Downloaded audio files | | audio_files | Downloaded audio files |
+12
View File
@@ -112,6 +112,18 @@ in
export WLR_RENDERER=pixman export WLR_RENDERER=pixman
export WLR_NO_HARDWARE_CURSORS=1 export WLR_NO_HARDWARE_CURSORS=1
# Prefer the PipeWire audio backend so SDL enumerates every sink
# (built-in analog, HDMI, and the loopback virtual speaker) instead of
# silently falling back to an ALSA-only device view that hides the
# PipeWire sinks and makes the device selector show a single entry.
export SDL_AUDIODRIVER=pipewire
if [ -n "$${XDG_RUNTIME_DIR:-}" ]; then
for i in {1..20}; do
[ -S "$XDG_RUNTIME_DIR/pipewire-0" ] && break
sleep 0.5
done
fi
cage -- ${radiantWaveApp}/bin/radiantwave > /tmp/kiosk.log 2>&1 cage -- ${radiantWaveApp}/bin/radiantwave > /tmp/kiosk.log 2>&1
fi fi
''; '';
+467
View File
@@ -0,0 +1,467 @@
openapi: 3.0.3
info:
title: Radiant Wave Portal API (v2)
version: 2.0.0
description: |
Read API used by the Radiant Wave kiosk plus the automation onboarding
webhook.
## Authentication
The v2 API is **not** API-key gated. The former bearer-token middleware in
`src/hooks.server.ts` is present but disabled, so v2 routes are served
without a global API key.
Two endpoints carry their own credential semantics:
- `GET /api/v2/proclamations` optionally accepts the paired
`x-license-key` / `x-email` headers to scope results to an entitled user.
Supplying neither returns the full catalogue; supplying only one, or a
pair that does not match, is rejected.
- `POST /api/v2/automations/create/account` is protected by an HMAC-SHA256
request signature (see the operation description).
servers:
- url: https://portal.radiantwavetech.com
description: Production
- url: http://localhost:5173
description: Local development
tags:
- name: Catalogue
description: Reference data for categories, groups, frequencies and palettes.
- name: Proclamations
description: Proclamation content, optionally scoped by license entitlement.
- name: License
description: License key validation.
- name: Automations
description: Signed machine-to-machine webhooks.
paths:
/api/v2/categories:
get:
tags: [Catalogue]
summary: List proclamation categories
operationId: listCategories
responses:
'200':
description: All proclamation categories.
content:
application/json:
schema:
type: array
items:
$ref: '#/components/schemas/Category'
/api/v2/proclamation-categories:
get:
tags: [Catalogue]
summary: List proclamation categories (dedicated alias)
description: Alias of `/api/v2/categories`; returns the identical payload.
operationId: listProclamationCategories
responses:
'200':
description: All proclamation categories.
content:
application/json:
schema:
type: array
items:
$ref: '#/components/schemas/Category'
/api/v2/groups:
get:
tags: [Catalogue]
summary: List proclamation groups
description: Groups are ordered by `sortOrder` ascending.
operationId: listGroups
responses:
'200':
description: All proclamation groups.
content:
application/json:
schema:
type: array
items:
$ref: '#/components/schemas/Group'
/api/v2/proclamation-groups:
get:
tags: [Catalogue]
summary: List proclamation groups (dedicated alias)
description: Alias of `/api/v2/groups`; returns the identical payload.
operationId: listProclamationGroups
responses:
'200':
description: All proclamation groups.
content:
application/json:
schema:
type: array
items:
$ref: '#/components/schemas/Group'
/api/v2/frequencies:
get:
tags: [Catalogue]
summary: List canonical solfeggio frequencies
description: |
Returns the nine canonical frequencies (ids 1-9) the kiosk expects.
These are static values, not the portal database autoincrement ids.
operationId: listFrequencies
responses:
'200':
description: The nine canonical frequencies.
content:
application/json:
schema:
type: array
minItems: 9
maxItems: 9
items:
$ref: '#/components/schemas/Frequency'
/api/v2/color-palettes:
get:
tags: [Catalogue]
summary: List color palettes per canonical frequency
description: |
Returns one 7-color palette for each canonical frequency id (1-9).
Palette rows stored in the database take precedence; ids without a row
fall back to the built-in canonical palette.
operationId: listColorPalettes
responses:
'200':
description: Nine palettes, one per canonical frequency id.
content:
application/json:
schema:
type: array
minItems: 9
maxItems: 9
items:
$ref: '#/components/schemas/ColorPalette'
/api/v2/proclamations:
get:
tags: [Proclamations]
summary: List proclamations
description: |
Without entitlement headers, returns the full proclamation catalogue.
With both `x-license-key` and `x-email`, returns only the proclamations
assigned to the matching user. Both headers must be present together and
the key must belong to the user.
Proclamations whose frequency has no canonical id (for example 936 Hz)
are omitted from the response.
operationId: listProclamations
parameters:
- in: header
name: x-license-key
schema:
type: string
required: false
description: License key. Must be supplied together with `x-email`.
- in: header
name: x-email
schema:
type: string
format: email
required: false
description: Account email. Must be supplied together with `x-license-key`.
responses:
'200':
description: Proclamation records with canonical frequency ids and embedded palettes.
content:
application/json:
schema:
type: array
items:
$ref: '#/components/schemas/Proclamation'
'400':
description: |
Missing entitlement or the supplied key/email pair is invalid.
Message is `not-authorized`, or
`this key doesn't appear to belong to you` when the key does not
belong to the specified user.
content:
application/json:
schema:
$ref: '#/components/schemas/ErrorMessage'
/api/v2/license:
post:
tags: [License]
summary: Validate a license key
description: |
Validates that the license key exists, is active, and belongs to the
account matching `email_address`. A successful validation records
`lastValidatedAt` on the key.
operationId: validateLicense
requestBody:
required: true
content:
application/json:
schema:
$ref: '#/components/schemas/LicenseRequest'
responses:
'200':
description: The validated key and its owner email.
content:
application/json:
schema:
$ref: '#/components/schemas/LicenseResponse'
'400':
description: |
Validation failure or malformed body. Possible messages:
`content-type must be application/json`, `invalid JSON body`,
`request body is required`, `license_key is required`,
`email_address is required`, `license key not found`,
`license key is not active`, `user does not exist`,
`key does not belong to specified user`.
content:
application/json:
schema:
$ref: '#/components/schemas/ErrorMessage'
'413':
description: The request body exceeded the 64 KiB limit.
content:
application/json:
schema:
$ref: '#/components/schemas/ErrorMessage'
'429':
description: Rate limit exceeded (10 requests per minute per IP).
headers:
Retry-After:
schema:
type: integer
description: Seconds to wait before retrying.
content:
application/json:
schema:
$ref: '#/components/schemas/ErrorMessage'
/api/v2/automations/create/account:
post:
tags: [Automations]
summary: Create an account and license key (signed webhook)
description: |
Machine-to-machine onboarding webhook. The request must be signed with
HMAC-SHA256 using `API_V2_ONBOARDING_SECRET`.
The canonical string that is signed is the newline-joined concatenation
of:
```
POST
<path>
<x-timestamp>
<x-nonce>
<raw request body>
```
where `<path>` is `/api/v2/automations/create/account`. The signature is
the lowercase hex digest.
On success, creates the user if they do not already exist, generates a
license key, emails it, and returns the user id. Invalid or missing
signatures return `401 { "error": "invalid signature" }` (the same
response is used for every signature failure, including replay and
timestamp skew).
operationId: createAutomationAccount
parameters:
- in: header
name: x-timestamp
required: true
schema:
type: string
description: Unix epoch seconds. Must be within 300 seconds of the server clock.
- in: header
name: x-nonce
required: true
schema:
type: string
description: Unique value per request. Replays within the skew window are rejected.
- in: header
name: x-signature
required: true
schema:
type: string
pattern: '^[0-9a-f]{64}$'
description: Lowercase hex HMAC-SHA256 of the canonical request string.
requestBody:
required: true
content:
application/json:
schema:
$ref: '#/components/schemas/OnboardingRequest'
responses:
'200':
description: Account and license key created.
content:
application/json:
schema:
$ref: '#/components/schemas/OnboardingResponse'
'400':
description: |
Malformed or invalid request. Possible messages:
`request body is required`, `invalid JSON body`, or
`email is required`.
content:
application/json:
schema:
$ref: '#/components/schemas/ErrorMessage'
'401':
description: Signature missing, malformed, expired, replayed, or incorrect.
content:
application/json:
schema:
type: object
required: [error]
properties:
error:
type: string
example: invalid signature
'413':
description: The request body exceeded the 64 KiB limit.
content:
application/json:
schema:
$ref: '#/components/schemas/ErrorMessage'
'429':
description: |
Rate limit exceeded. Limits are 5 requests per minute per IP and
3 requests per 24 hours per email address.
headers:
Retry-After:
schema:
type: integer
description: Seconds to wait before retrying.
content:
application/json:
schema:
$ref: '#/components/schemas/ErrorMessage'
'500':
description: The account could not be created.
content:
application/json:
schema:
$ref: '#/components/schemas/ErrorMessage'
components:
schemas:
Category:
type: object
required: [id, name, sortOrder]
properties:
id:
type: integer
name:
type: string
sortOrder:
type: integer
Group:
type: object
required: [id, name, sortOrder]
properties:
id:
type: integer
name:
type: string
sortOrder:
type: integer
Frequency:
type: object
required: [id, name, value]
properties:
id:
type: integer
minimum: 1
maximum: 9
description: Canonical id used by the kiosk.
name:
type: string
value:
type: integer
description: Frequency in Hz.
ColorPalette:
type: object
required: [solfeggioFrequencyId, colors]
properties:
solfeggioFrequencyId:
type: integer
minimum: 1
maximum: 9
colors:
type: array
description: Seven hex colors, ordered light to dark.
minItems: 1
items:
type: string
pattern: '^#[0-9A-Fa-f]{6}$'
Proclamation:
type: object
required: [id, name, content, categoryId, groupId, solfeggioFrequencyId]
properties:
id:
type: string
format: uuid
name:
type: string
content:
type: string
description: HTML content.
categoryId:
type: integer
groupId:
type: integer
solfeggioFrequencyId:
type: integer
minimum: 1
maximum: 9
colorPalette:
type: array
description: Present only when a palette exists for the canonical frequency id.
minItems: 1
items:
type: string
pattern: '^#[0-9A-Fa-f]{6}$'
LicenseRequest:
type: object
required: [license_key, email_address]
properties:
license_key:
type: string
pattern: '^[A-Z0-9]{4}-[A-Z0-9]{4}-[A-Z0-9]{4}-[A-Z0-9]{4}$'
example: ABCD-EFGH-IJKL-MNOP
email_address:
type: string
format: email
maxLength: 254
LicenseResponse:
type: object
required: [key, email_address]
properties:
key:
type: string
example: ABCD-EFGH-IJKL-MNOP
email_address:
type: string
format: email
OnboardingRequest:
type: object
required: [email]
properties:
email:
type: string
format: email
maxLength: 254
name:
type: string
maxLength: 120
description: Optional display name. Defaults to the email local-part.
OnboardingResponse:
type: object
required: [success, message, user_id]
properties:
success:
type: boolean
message:
type: string
example: Account and license key created
user_id:
type: string
ErrorMessage:
type: object
required: [message]
properties:
message:
type: string
-191
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@@ -1,191 +0,0 @@
# Portal API v2 — current schema
The kiosk talks to `https://portal.radiantwavetech.com/api/v2`. This document
describes the current contract after the move to an **active/inactive license
model**. There are no subscription levels: a license is either **valid**
(subscribed) or not, and the kiosk treats a successful `POST /license`
validation as the device's "subscribed" flag.
Base URL: `https://portal.radiantwavetech.com/api/v2`
Authentication: `Authorization: Bearer sk_<hex>` on every request (the API key
is baked into the kiosk binary at build time).
---
## `POST /license`
Validates a license key / email pair.
Request:
```
POST /api/v2/license
Content-Type: application/json
Authorization: Bearer sk_<hex>
```
```json
{
"license_key": "XXXX-XXXX-XXXX-XXXX",
"email_address": "user@example.com"
}
```
Response (200):
```json
{
"key": "XXXX-XXXX-XXXX-XXXX",
"email_address": "user@example.com"
}
```
Contract (kiosk `parseLicenseJson`):
- `key`: string, **required non-empty** (empty key ⇒ parse failure).
- `email_address`: string.
- Any other fields (e.g. the legacy `subscription_level`) are ignored. A 2xx
response means the license is valid and the subscription is **active**; the
kiosk stores no subscription state other than the `license_last_verified`
stamp that drives its 7-day offline grace window.
Errors:
| Code | Body | Meaning |
|------|------|---------|
| 200 | success object | License valid and owned by the email |
| 400 | `{"message": "license_key is required"}` | Missing `license_key` |
| 400 | `{"message": "email_address is required"}` | Missing `email_address` |
| 400 | `{"message": "license key not found"}` | No key with that value |
| 400 | `{"message": "license key is not active"}` | Key exists but inactive |
| 400 | `{"message": "user does not exist"}` | No user with that email |
| 400 | `{"message": "key does not belong to specified user"}` | Key owned by a different user |
| 401 | `{"error": "..."}` | Missing/invalid API key |
---
## `GET /proclamations`
Lists every proclamation. There is **no `subscriptionLevelId`** — any validated
license may access any proclamation.
Response (200):
```json
[
{
"id": "b40fdcb9-703c-420e-af32-a081964c6f08",
"name": "Peace & Relaxation",
"content": "<p>The text content, HTML formatted</p>",
"categoryId": 5,
"solfeggioFrequencyId": 5,
"colorPalette": ["#32CD32", "#3CB371", "#90EE90", "#98FB98", "#ADFFA9", "#C8FFD2", "#F0FFF0"]
}
]
```
Contract (kiosk `parseProclamationsJson` + `parseProclamationPalettesJson`):
- `id`: string UUID, **required non-empty** (empty ids are skipped).
- `name`: string, used as the display title. Kiosk strips HTML from it.
- `content`: string, **HTML** (the kiosk strips tags and unescapes entities
before rendering).
- `categoryId`: int, maps to a `/categories` id.
- `solfeggioFrequencyId`: int, **must be a canonical id (1–9)**.
- `colorPalette` (optional): array of exactly 7 `"#RRGGBB"` strings. When
absent, the kiosk falls back to `/color-palettes`, then to its own 528 Hz
seed.
- Legacy `subscriptionLevelId` fields in the payload are ignored.
Errors:
| Code | Body | Meaning |
|------|------|---------|
| 200 | array of proclamation records | Success |
| 400 | `{"message": "not-authorized"}` | Entitlement headers supplied but key or email does not exist |
| 401 | `{"error": "..."}` | Missing/invalid API key |
---
## `GET /categories`
Lists the proclamation categories.
Response (200):
```json
[
{
"id": 4,
"name": "Spiritual",
"parentId": 0,
"sortOrder": 0
}
]
```
Contract (kiosk `parseCategoriesJson`):
- `id`: int, **required non-zero** (zero ids are skipped).
- `name`: string.
- `parentId`: int, `null` maps to 0 (root).
- `sortOrder`: int.
---
## `POST /automations/create/account`
Creates (or reuses) a user account and issues a license key. **No
`subscription_level` is sent** — every created license is a standard active
license.
Request:
```
POST /api/v2/automations/create/account
Content-Type: application/json
Authorization: Bearer sk_<hex>
X-Timestamp: <unix seconds>
X-Nonce: <random uuid>
X-Signature: <hex HMAC-SHA256 of canonical request with the onboarding secret>
```
```json
{
"email": "user@example.com",
"name": "Optional Display Name"
}
```
- `email` (required, string).
- `name` (optional, string; defaults to the local part of `email`).
Response (200):
```json
{
"success": true,
"message": "Account and license key created",
"user_id": "uuid"
}
```
Errors:
| Code | Body | Meaning |
|------|------|---------|
| 200 | success object | Account (+ license key) created |
| 400 | `{"message": "email is required"}` | Missing/empty `email` |
| 401 | `{"error": "invalid signature"}` | Bad/expired/replayed HMAC signature |
| 429 | `{"message": "rate limit exceeded"}` | Too many requests from this IP/email |
| 500 | `{"message": "Failed to create account"}` | User creation failed |
---
## Readiness routes (not yet wired into the app)
- `GET /color-palettes` → `[{solfeggioFrequencyId, colors[7]}]`
- `GET /frequencies` → canonical id 1–9 + `value` in Hz
These exist for future sync steps; the kiosk does not call them yet.
+388 -31
View File
@@ -32,6 +32,7 @@ namespace radiantwave::audio
if (lower.find("analog") != std::string::npos || if (lower.find("analog") != std::string::npos ||
lower.find("built-in") != std::string::npos || lower.find("built-in") != std::string::npos ||
lower.find("builtin") != std::string::npos || lower.find("builtin") != std::string::npos ||
lower.find("virtual") != std::string::npos ||
lower.find("realtek") != std::string::npos || lower.find("realtek") != std::string::npos ||
lower.find("hda") != std::string::npos || lower.find("hda") != std::string::npos ||
lower.find("speaker") != std::string::npos || lower.find("speaker") != std::string::npos ||
@@ -76,7 +77,6 @@ namespace radiantwave::audio
enabled_ = cfg.audio.enabled; enabled_ = cfg.audio.enabled;
currentDevice_ = cfg.audio.output_device; currentDevice_ = cfg.audio.output_device;
currentTrack_ = cfg.audio.current_track; currentTrack_ = cfg.audio.current_track;
if (!MIX_Init()) if (!MIX_Init())
{ {
std::string err = SDL_GetError(); std::string err = SDL_GetError();
@@ -86,17 +86,68 @@ namespace radiantwave::audio
return false; return false;
} }
// Create mixer device with default audio device // Startup diagnostics: which audio backend SDL picked (PipeWire, ALSA,
mixer_ = MIX_CreateMixerDevice(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, nullptr); // Pulse, dummy, ...) and what playback devices it actually sees. This is
// the first place a "only the built-in speakers show up" report points;
// a single device here means SDL itself never enumerated the HDMI sink.
const char *driver = SDL_GetCurrentAudioDriver();
std::string driverName = driver ? driver : "(none)";
int deviceCount = 0;
SDL_AudioDeviceID *devices = SDL_GetAudioPlaybackDevices(&deviceCount);
std::string deviceNames;
if (devices)
{
for (int i = 0; i < deviceCount; ++i)
{
if (i)
{
deviceNames += ", ";
}
const char *n = SDL_GetAudioDeviceName(devices[i]);
deviceNames += n ? n : "(unnamed)";
}
SDL_free(devices);
}
logger::Logger::instance().info(
"Audio",
"SDL audio driver: " + driverName + "; " +
std::to_string(deviceCount) + " playback device(s) [" +
(deviceNames.empty() ? "(none)" : deviceNames) + "]");
// Try to open the mixer on the device previously persisted in config;
// fall back to the system default when the configured device is gone.
SDL_AudioDeviceID targetId = SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK;
if (!currentDevice_.empty())
{
int count = 0;
SDL_AudioDeviceID *devices = SDL_GetAudioPlaybackDevices(&count);
if (devices)
{
for (int i = 0; i < count; ++i)
{
const char *name = SDL_GetAudioDeviceName(devices[i]);
if (name && currentDevice_ == name)
{
targetId = devices[i];
break;
}
}
SDL_free(devices);
}
}
mixer_ = MIX_CreateMixerDevice(targetId, nullptr);
if (!mixer_) if (!mixer_)
{ {
std::string err = SDL_GetError(); std::string err = SDL_GetError();
logger::Logger::instance().warning("Audio", logger::Logger::instance().warning("Audio",
"Could not open default audio playback device. Check speaker connections (MIX_CreateMixerDevice error: " + err + ")"); "Could not open audio playback device. Check speaker connections (MIX_CreateMixerDevice error: " + err + ")");
initialized_ = false; initialized_ = false;
return false; return false;
} }
currentDeviceId_ = targetId;
slots_[0].track = MIX_CreateTrack(mixer_); slots_[0].track = MIX_CreateTrack(mixer_);
slots_[1].track = MIX_CreateTrack(mixer_); slots_[1].track = MIX_CreateTrack(mixer_);
initialized_ = true; initialized_ = true;
@@ -135,6 +186,40 @@ namespace radiantwave::audio
return enabled_ ? (volume_ / 100.0f) : 0.0f; return enabled_ ? (volume_ / 100.0f) : 0.0f;
} }
SDL_PropertiesID AudioManager::createInfiniteLoopOptions()
{
// MIX_PlayTrack()'s options default to a single pass; requesting
// infinite loops is what keeps a track going until it is explicitly
// faded out or the app shuts down.
SDL_PropertiesID props = SDL_CreateProperties();
if (props)
{
SDL_SetNumberProperty(props, MIX_PROP_PLAY_LOOPS_NUMBER, -1);
}
return props;
}
bool AudioManager::playTrackLooping(int slotIndex)
{
if (!initialized_ || !mixer_ || slotIndex < 0 || slotIndex >= 2 ||
!slots_[slotIndex].track)
{
return false;
}
SDL_PropertiesID props = createInfiniteLoopOptions();
if (!props)
{
logger::Logger::instance().error(
"Audio", "Failed to create playback options for " +
displayNameFor(currentTrack_));
return false;
}
bool ok = MIX_PlayTrack(slots_[slotIndex].track, props);
SDL_DestroyProperties(props);
return ok;
}
void AudioManager::shutdown() void AudioManager::shutdown()
{ {
std::lock_guard<std::mutex> lock(mutex_); std::lock_guard<std::mutex> lock(mutex_);
@@ -181,18 +266,62 @@ namespace radiantwave::audio
{ {
const char *name = SDL_GetAudioDeviceName(devices[i]); const char *name = SDL_GetAudioDeviceName(devices[i]);
std::string raw = name ? name : ""; std::string raw = name ? name : "";
list.push_back({raw, mapToFriendlyDeviceName(raw)}); AudioDeviceItem item;
item.raw_name = raw;
item.friendly_name = mapToFriendlyDeviceName(raw);
item.id = devices[i];
list.push_back(item);
} }
SDL_free(devices); SDL_free(devices);
} }
else else
{ {
list.push_back({"", "Built-In Speakers"}); if (devices)
{
SDL_free(devices);
}
const char *driver = SDL_GetCurrentAudioDriver();
// Zero enumerated devices is a symptom, not a real output. Surface
// the truth (a single "System Default" entry that still routes to
// whatever the OS default is) instead of pretending a fabricated
// device, and say which backend was active so kiosk logs show why.
logger::Logger::instance().debug(
"Audio",
"No playback devices enumerated (audio driver: " +
std::string(driver ? driver : "none") +
"); falling back to the system default");
list.push_back({"", "System Default", 0});
} }
return list; return list;
} }
std::string AudioManager::resolvePlaybackDeviceName(SDL_AudioDeviceID id)
{
if (id == 0 || id == SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK)
{
return "";
}
int count = 0;
SDL_AudioDeviceID *devices = SDL_GetAudioPlaybackDevices(&count);
std::string found;
if (devices)
{
for (int i = 0; i < count; ++i)
{
if (devices[i] == id)
{
const char *name = SDL_GetAudioDeviceName(devices[i]);
found = name ? name : "";
break;
}
}
SDL_free(devices);
}
return found;
}
void AudioManager::setVolume(int volume_0_to_100) void AudioManager::setVolume(int volume_0_to_100)
{ {
std::lock_guard<std::mutex> lock(mutex_); std::lock_guard<std::mutex> lock(mutex_);
@@ -253,14 +382,76 @@ namespace radiantwave::audio
bool AudioManager::switchDevice(const std::string &raw_device_name) bool AudioManager::switchDevice(const std::string &raw_device_name)
{ {
std::lock_guard<std::mutex> lock(mutex_); std::lock_guard<std::mutex> lock(mutex_);
currentDevice_ = raw_device_name;
logger::Logger::instance().debug("Audio", "Switched audio output device to: " + mapToFriendlyDeviceName(raw_device_name)); // Resolve the config's raw name to an SDL device id so the mixer is
// actually reopened on the requested device (""/unresolvable = default).
SDL_AudioDeviceID targetId = SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK;
if (!raw_device_name.empty())
{
int count = 0;
SDL_AudioDeviceID *devices = SDL_GetAudioPlaybackDevices(&count);
if (devices)
{
for (int i = 0; i < count; ++i)
{
const char *name = SDL_GetAudioDeviceName(devices[i]);
if (name && raw_device_name == name)
{
targetId = devices[i];
break;
}
}
SDL_free(devices);
}
}
return switchDeviceById(targetId);
}
bool AudioManager::switchDeviceById(SDL_AudioDeviceID id)
{
std::lock_guard<std::mutex> lock(mutex_);
// 0 is the synthetic "default / built-in" entry from getPlaybackDevices().
if (id == 0)
{
id = SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK;
}
// No mixer yet: just record the choice for initialize().
if (!mixer_ || !initialized_)
{
currentDeviceId_ = id;
currentDevice_ = resolvePlaybackDeviceName(id);
if (configManager_)
{
configManager_->update([name = currentDevice_](config::AppConfig &cfg)
{ cfg.audio.output_device = name; });
}
return true;
}
if (!recreateMixerOnDevice(id))
{
logger::Logger::instance().error("Audio",
"Failed to switch audio output device to: " + mapToFriendlyDeviceName(resolvePlaybackDeviceName(id)));
return false;
}
currentDeviceId_ = id;
// After recreation SDL may have normalized the id (e.g. default).
if (SDL_GetAudioDeviceName(id) == nullptr && id != SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK)
{
currentDeviceId_ = SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK;
}
currentDevice_ = resolvePlaybackDeviceName(currentDeviceId_);
logger::Logger::instance().info("Audio", "Switched audio output device to: " + mapToFriendlyDeviceName(currentDevice_));
if (configManager_) if (configManager_)
{ {
configManager_->update([raw_device_name](config::AppConfig &cfg) configManager_->update([name = currentDevice_](config::AppConfig &cfg)
{ cfg.audio.output_device = raw_device_name; }); { cfg.audio.output_device = name; });
} }
return true; return true;
@@ -272,6 +463,150 @@ namespace radiantwave::audio
return currentDevice_; return currentDevice_;
} }
SDL_AudioDeviceID AudioManager::getCurrentDeviceId() const
{
std::lock_guard<std::mutex> lock(mutex_);
return currentDeviceId_;
}
bool AudioManager::handleDeviceEvent(const SDL_Event &event)
{
if (event.type != SDL_EVENT_AUDIO_DEVICE_ADDED &&
event.type != SDL_EVENT_AUDIO_DEVICE_REMOVED)
{
return false;
}
std::lock_guard<std::mutex> lock(mutex_);
if (!mixer_ || !initialized_)
{
return false;
}
// Only playback device events are relevant to the active output.
if (event.adevice.recording)
{
return false;
}
const SDL_AudioDeviceID changedId = event.adevice.which;
// If a specific device (not the default) was removed, fail over to the
// system default so playback keeps going on whatever remains.
if (event.type == SDL_EVENT_AUDIO_DEVICE_REMOVED &&
currentDeviceId_ != SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK &&
changedId == currentDeviceId_)
{
logger::Logger::instance().warning("Audio",
"Active audio output device removed; failing over to the system default");
if (recreateMixerOnDevice(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK))
{
currentDeviceId_ = SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK;
currentDevice_ = "";
}
return true;
}
// A device arrived or a non-active device left: nothing to remap, but
// the audio settings page refreshes its list on its own timer.
return false;
}
// Must be called with mutex_ held. Creates a fresh mixer on the given
// device, recreating the two track slots and resuming the active track if
// one was playing.
//
// The new mixer is created BEFORE the current one is destroyed. Reversing
// the order (destroy-then-reopen) quits the whole SDL audio subsystem the
// moment the last device closes: MIX_DestroyMixer() follows up with
// SDL_QuitSubSystem(SDL_INIT_AUDIO), which tears down SDL's device registry
// and renumbers every enumerated device id on the way back up. The id this
// switch was asked to open is then stale and the reopen fails with
// "Invalid audio device instance ID". Keeping the current device open while
// the replacement opens also means a failed switch leaves the current
// output playing instead of going permanently mute.
bool AudioManager::recreateMixerOnDevice(SDL_AudioDeviceID targetId)
{
// Capture the playback state we want to preserve across the switch.
std::string resumeTrack = currentTrack_;
float fadeSeconds = slots_[activeSlot_].fadeInDuration > 0.0f
? slots_[activeSlot_].fadeInDuration
: 0.0f;
// Open the replacement mixer on the target device first, while the
// current device (and SDL's device registry) is still alive.
MIX_Mixer *newMixer = MIX_CreateMixerDevice(targetId, nullptr);
if (!newMixer)
{
std::string err = SDL_GetError();
logger::Logger::instance().error(
"Audio",
"Could not open audio output device "
+ mapToFriendlyDeviceName(resolvePlaybackDeviceName(targetId))
+ "; keeping the current device (MIX_CreateMixerDevice error: "
+ err + ")");
return false;
}
MIX_Track *newTracks[2];
for (int i = 0; i < 2; ++i)
{
newTracks[i] = MIX_CreateTrack(newMixer);
}
if (!newTracks[0] || !newTracks[1])
{
MIX_DestroyMixer(newMixer);
logger::Logger::instance().error(
"Audio", "Could not create mixer tracks; keeping the current device (SDL error: "
+ std::string(SDL_GetError()) + ")");
return false;
}
// Tear down the existing mixer (its tracks die with it) and adopt the
// new one.
for (int i = 0; i < 2; ++i)
{
slots_[i].track = nullptr;
if (slots_[i].audio)
{
MIX_DestroyAudio(slots_[i].audio);
slots_[i].audio = nullptr;
}
}
if (mixer_)
{
MIX_DestroyMixer(mixer_);
mixer_ = nullptr;
}
mixer_ = newMixer;
slots_[0].track = newTracks[0];
slots_[1].track = newTracks[1];
float gain = enabled_ ? (volume_ / 100.0f) : 0.0f;
MIX_SetMixerGain(mixer_, gain);
// Resume the previously active track at full gain (or restart its
// fade-in if it was still ramping).
if (!resumeTrack.empty())
{
if (loadTrackInto(activeSlot_, resumeTrack))
{
if (fadeSeconds > 0.0f)
{
startFadeIn(activeSlot_, fadeSeconds);
}
else
{
MIX_SetTrackGain(slots_[activeSlot_].track, 1.0f);
playTrackLooping(activeSlot_); // Loop playback
}
}
}
return true;
}
bool AudioManager::loadTrackInto(int slotIndex, const std::string &wav_filename) bool AudioManager::loadTrackInto(int slotIndex, const std::string &wav_filename)
{ {
if (!initialized_ || !mixer_ || !slots_[slotIndex].track) if (!initialized_ || !mixer_ || !slots_[slotIndex].track)
@@ -322,7 +657,7 @@ namespace radiantwave::audio
slot.fadeInDuration = seconds; slot.fadeInDuration = seconds;
slot.fadeInElapsed = 0.0f; slot.fadeInElapsed = 0.0f;
MIX_SetTrackGain(slot.track, 0.0f); MIX_SetTrackGain(slot.track, 0.0f);
MIX_PlayTrack(slot.track, 0); // Loop playback playTrackLooping(slotIndex); // Loop playback
logger::Logger::instance().info("Audio", "Started playback of " + displayNameFor(currentTrack_) + " (fade-in)"); logger::Logger::instance().info("Audio", "Started playback of " + displayNameFor(currentTrack_) + " (fade-in)");
} }
@@ -336,7 +671,7 @@ namespace radiantwave::audio
return false; return false;
MIX_SetTrackGain(slots_[activeSlot_].track, 1.0f); MIX_SetTrackGain(slots_[activeSlot_].track, 1.0f);
MIX_PlayTrack(slots_[activeSlot_].track, 0); // Loop playback playTrackLooping(activeSlot_); // Loop playback
// Explicit user selection: persist the manual track so it survives a // Explicit user selection: persist the manual track so it survives a
// restart and is used whenever dynamic audio is turned off. Dynamic // restart and is used whenever dynamic audio is turned off. Dynamic
@@ -373,10 +708,11 @@ namespace radiantwave::audio
slot.fadeInElapsed = 0.0f; slot.fadeInElapsed = 0.0f;
slot.fadeOutRemaining = 0.0f; slot.fadeOutRemaining = 0.0f;
MIX_SetTrackGain(slot.track, 1.0f); MIX_SetTrackGain(slot.track, 1.0f);
if (!MIX_TrackPlaying(slot.track)) // Always restart: MIX_PlayTrack() re-starts a playing track too, so
{ // this cancels any in-flight stop-fade inherited from a quick
MIX_PlayTrack(slot.track, 0); // Loop playback // pop->push within the fade window. Gating on MIX_TrackPlaying()
} // left a fading track to finish its fade and go silently stopped.
playTrackLooping(activeSlot_); // Loop playback
return true; return true;
} }
@@ -411,10 +747,14 @@ namespace radiantwave::audio
if (!loadTrackInto(otherSlot, wav_filename)) if (!loadTrackInto(otherSlot, wav_filename))
return false; return false;
// Fade out whatever is currently playing on the active slot. // Fade out whatever is currently playing on the active slot. Clear any
// in-flight fade-in bookkeeping first so update() stops ramping this
// slot's gain up while the mixer fades it down.
TrackSlot &active = slots_[activeSlot_]; TrackSlot &active = slots_[activeSlot_];
if (active.audio) if (active.audio)
{ {
active.fadeInDuration = 0.0f;
active.fadeInElapsed = 0.0f;
MIX_StopTrack(active.track, MIX_TrackMSToFrames(active.track, static_cast<Sint64>(fade * 1000.0))); MIX_StopTrack(active.track, MIX_TrackMSToFrames(active.track, static_cast<Sint64>(fade * 1000.0)));
active.fadeOutRemaining = fade; active.fadeOutRemaining = fade;
} }
@@ -442,6 +782,10 @@ namespace radiantwave::audio
{ {
continue; continue;
} }
// The mixer owns the ramp now; drop any pending fade-in so the
// per-frame update() cannot fight the fade-out.
slot.fadeInDuration = 0.0f;
slot.fadeInElapsed = 0.0f;
MIX_StopTrack(slot.track, MIX_TrackMSToFrames(slot.track, static_cast<Sint64>(fade * 1000.0))); MIX_StopTrack(slot.track, MIX_TrackMSToFrames(slot.track, static_cast<Sint64>(fade * 1000.0)));
slot.fadeOutRemaining = fade; slot.fadeOutRemaining = fade;
faded = true; faded = true;
@@ -476,7 +820,29 @@ namespace radiantwave::audio
{ {
TrackSlot &slot = slots_[i]; TrackSlot &slot = slots_[i];
if (!slot.track) if (!slot.track)
{
continue; continue;
}
// A slot mid stop-fade belongs to the mixer: skip both the fade-in
// ramp and the active-gain pin so nothing drives its gain up while
// the mixer ramps it down (this also keeps a quit/pop fade clean).
if (slot.fadeOutRemaining > 0.0f)
{
slot.fadeOutRemaining -= dt;
if (slot.fadeOutRemaining <= 0.0f)
{
slot.fadeOutRemaining = 0.0f;
// Free the audio once the fade-out has finished; the track
// object itself is reused.
if (slot.audio)
{
MIX_DestroyAudio(slot.audio);
slot.audio = nullptr;
}
}
continue;
}
if (slot.fadeInDuration > 0.0f) if (slot.fadeInDuration > 0.0f)
{ {
@@ -493,21 +859,12 @@ namespace radiantwave::audio
// Keep the active track at full per-track gain; the mixer gain // Keep the active track at full per-track gain; the mixer gain
// carries the user's volume / mute state. // carries the user's volume / mute state.
MIX_SetTrackGain(slot.track, 1.0f); MIX_SetTrackGain(slot.track, 1.0f);
} // Self-heal: playback must continue indefinitely, so restart a
// track that stopped unexpectedly (there is no pause state and
if (slot.fadeOutRemaining > 0.0f) // nothing else should legitimately stop the active track).
if (slot.audio && enabled_ && !MIX_TrackPlaying(slot.track))
{ {
slot.fadeOutRemaining -= dt; playTrackLooping(i);
if (slot.fadeOutRemaining <= 0.0f)
{
slot.fadeOutRemaining = 0.0f;
// Free the audio once the fade-out has finished; the track
// object itself is reused.
if (slot.audio)
{
MIX_DestroyAudio(slot.audio);
slot.audio = nullptr;
}
} }
} }
} }
+35
View File
@@ -1,6 +1,7 @@
#pragma once #pragma once
#include "config/config_manager.h" #include "config/config_manager.h"
#include <SDL3/SDL.h>
#include <SDL3_mixer/SDL_mixer.h> #include <SDL3_mixer/SDL_mixer.h>
#include <mutex> #include <mutex>
#include <string> #include <string>
@@ -15,6 +16,7 @@ namespace radiantwave::audio {
struct AudioDeviceItem { struct AudioDeviceItem {
std::string raw_name; // e.g. alsa_output.pci-0000_00_1f.3.analog-stereo std::string raw_name; // e.g. alsa_output.pci-0000_00_1f.3.analog-stereo
std::string friendly_name; // e.g. "Built-In Speakers" std::string friendly_name; // e.g. "Built-In Speakers"
SDL_AudioDeviceID id = 0; // SDL playback device id (0 = synthetic fallback)
}; };
// Maps raw technical audio device strings to user-friendly labels // Maps raw technical audio device strings to user-friendly labels
@@ -51,7 +53,24 @@ public:
// Audio device selection // Audio device selection
bool switchDevice(const std::string& raw_device_name); bool switchDevice(const std::string& raw_device_name);
bool switchDeviceById(SDL_AudioDeviceID id);
std::string getCurrentDevice() const; std::string getCurrentDevice() const;
SDL_AudioDeviceID getCurrentDeviceId() const;
// Handle an SDL audio device event (SDL_EVENT_AUDIO_DEVICE_ADDED / REMOVED).
// Returns true if the active device was affected and the mixer was recreated.
bool handleDeviceEvent(const SDL_Event& event);
// Pure helper (no SDL audio open): find the playback device with the given
// SDL id, returning its raw name ("" when not found / id invalid). Exposed
// for tests; the real lookup is through getPlaybackDevices().
static std::string resolvePlaybackDeviceName(SDL_AudioDeviceID id);
// Builds the SDL_PropertiesID passed to MIX_PlayTrack() for tracks that
// loop forever (MIX_PROP_PLAY_LOOPS_NUMBER = -1). Exposed for tests; no
// mixer, track, or audio device is required. The caller owns the property
// set and must release it with SDL_DestroyProperties().
static SDL_PropertiesID createInfiniteLoopOptions();
// Playback control // Playback control
bool playTrack(const std::string& wav_filename); bool playTrack(const std::string& wav_filename);
@@ -84,6 +103,21 @@ private:
void startFadeIn(int slotIndex, float seconds); void startFadeIn(int slotIndex, float seconds);
std::string displayNameFor(const std::string& wav_filename) const; std::string displayNameFor(const std::string& wav_filename) const;
// Starts the track on the given slot with infinite looping. The track must
// already be loaded on the slot. Calling this on a playing/stopped/fading
// track restarts it (cancelling any in-flight stop-fade).
bool playTrackLooping(int slotIndex);
// Recreates the mixer on the given playback device id (0 = system default).
// Called with mutex_ held. Preserves playback state: whichever track was
// playing on the active slot is reloaded and resumed at full gain, an
// in-progress fade is restarted. The replacement mixer is opened before the
// current one is destroyed so SDL's device ids stay valid (destroy-first
// quits the whole audio subsystem and orphans the id being opened).
// Returns false on failure without touching the current mixer, so the
// existing output keeps playing.
bool recreateMixerOnDevice(SDL_AudioDeviceID targetId);
config::ConfigManager* configManager_ = nullptr; config::ConfigManager* configManager_ = nullptr;
db::DatabaseManager* db_ = nullptr; db::DatabaseManager* db_ = nullptr;
@@ -91,6 +125,7 @@ private:
bool enabled_ = true; bool enabled_ = true;
int volume_ = 80; // 0 - 100 int volume_ = 80; // 0 - 100
std::string currentDevice_ = ""; std::string currentDevice_ = "";
SDL_AudioDeviceID currentDeviceId_ = SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK;
std::string currentTrack_ = ""; std::string currentTrack_ = "";
MIX_Mixer* mixer_ = nullptr; MIX_Mixer* mixer_ = nullptr;
+17 -4
View File
@@ -77,7 +77,7 @@ void AudioSettingsPage::onPush(AppState& state) {
} else if (modalState_ == ModalState::DeviceSelector) { } else if (modalState_ == ModalState::DeviceSelector) {
if (!devices_.empty()) { if (!devices_.empty()) {
currentDeviceIndex_ = modalSelectedIndex_; currentDeviceIndex_ = modalSelectedIndex_;
state_->audio.switchDevice(devices_[currentDeviceIndex_].raw_name); applyDeviceSelection();
} }
modalState_ = ModalState::None; modalState_ = ModalState::None;
} else if (modalState_ == ModalState::TrackSelector) { } else if (modalState_ == ModalState::TrackSelector) {
@@ -156,7 +156,7 @@ void AudioSettingsPage::onResume(AppState& state) {
} else if (modalState_ == ModalState::DeviceSelector) { } else if (modalState_ == ModalState::DeviceSelector) {
if (!devices_.empty()) { if (!devices_.empty()) {
currentDeviceIndex_ = modalSelectedIndex_; currentDeviceIndex_ = modalSelectedIndex_;
state_->audio.switchDevice(devices_[currentDeviceIndex_].raw_name); applyDeviceSelection();
} }
modalState_ = ModalState::None; modalState_ = ModalState::None;
} else if (modalState_ == ModalState::TrackSelector) { } else if (modalState_ == ModalState::TrackSelector) {
@@ -280,6 +280,19 @@ void AudioSettingsPage::refreshDeviceAndTrackLists() {
} }
} }
void AudioSettingsPage::applyDeviceSelection() {
if (!state_) return;
if (currentDeviceIndex_ < 0 || currentDeviceIndex_ >= static_cast<int>(devices_.size())) return;
const bool ok = state_->audio.switchDeviceById(devices_[currentDeviceIndex_].id);
if (ok) {
statusMessage_ = "Switched to " + devices_[currentDeviceIndex_].friendly_name;
} else {
statusMessage_ = "Device unavailable - kept the current output";
}
refreshDeviceAndTrackLists();
}
void AudioSettingsPage::enableDynamicAudio() { void AudioSettingsPage::enableDynamicAudio() {
if (!state_) return; if (!state_) return;
state_->config.update([](radiantwave::config::AppConfig& cfg) { state_->config.update([](radiantwave::config::AppConfig& cfg) {
@@ -324,7 +337,7 @@ void AudioSettingsPage::handleEvent(const SDL_Event& event) {
if (modalState_ == ModalState::DeviceSelector) { if (modalState_ == ModalState::DeviceSelector) {
if (!devices_.empty()) { if (!devices_.empty()) {
currentDeviceIndex_ = modalSelectedIndex_; currentDeviceIndex_ = modalSelectedIndex_;
state_->audio.switchDevice(devices_[currentDeviceIndex_].raw_name); applyDeviceSelection();
} }
} else if (modalState_ == ModalState::TrackSelector) { } else if (modalState_ == ModalState::TrackSelector) {
if (modalSelectedIndex_ == 0) { if (modalSelectedIndex_ == 0) {
@@ -518,7 +531,7 @@ void AudioSettingsPage::render(SDL_Renderer* renderer) {
} }
std::string devName = (currentDeviceIndex_ >= 0 && currentDeviceIndex_ < static_cast<int>(devices_.size())) std::string devName = (currentDeviceIndex_ >= 0 && currentDeviceIndex_ < static_cast<int>(devices_.size()))
? devices_[currentDeviceIndex_].friendly_name : "Built-In Speakers"; ? devices_[currentDeviceIndex_].friendly_name : "System Default";
deviceText_.ensure(renderer, fontHeader_, "Device: " + devName, white); deviceText_.ensure(renderer, fontHeader_, "Device: " + devName, white);
if (deviceText_.texture) { if (deviceText_.texture) {
SDL_FRect dst{500.0f, currentY, deviceText_.width, deviceText_.height}; SDL_FRect dst{500.0f, currentY, deviceText_.width, deviceText_.height};
+4
View File
@@ -36,6 +36,10 @@ private:
void enableDynamicAudio(); void enableDynamicAudio();
void selectTrack(int trackIdx); void selectTrack(int trackIdx);
// Applies the currently selected device (devices_[currentDeviceIndex_]) via
// the audio manager and records user-facing success/failure feedback.
void applyDeviceSelection();
AppState* state_ = nullptr; AppState* state_ = nullptr;
int selectedItem_ = 0; // 0 = Volume, 1 = Device, 2 = Track, 3 = Status, 4 = Back int selectedItem_ = 0; // 0 = Volume, 1 = Device, 2 = Track, 3 = Status, 4 = Back
+153 -18
View File
@@ -131,6 +131,7 @@ bool DatabaseManager::runMigrations() {
is_active INTEGER DEFAULT 1, is_active INTEGER DEFAULT 1,
selected INTEGER DEFAULT 0, selected INTEGER DEFAULT 0,
category_id INTEGER DEFAULT 0, category_id INTEGER DEFAULT 0,
group_id INTEGER DEFAULT 0,
solfeggio_frequency_id INTEGER DEFAULT 0, solfeggio_frequency_id INTEGER DEFAULT 0,
created_at DATETIME DEFAULT CURRENT_TIMESTAMP created_at DATETIME DEFAULT CURRENT_TIMESTAMP
); );
@@ -138,7 +139,12 @@ bool DatabaseManager::runMigrations() {
CREATE TABLE IF NOT EXISTS proclamation_categories ( CREATE TABLE IF NOT EXISTS proclamation_categories (
id INTEGER PRIMARY KEY, id INTEGER PRIMARY KEY,
name TEXT NOT NULL, name TEXT NOT NULL,
parent_id INTEGER DEFAULT 0, sort_order INTEGER DEFAULT 0
);
CREATE TABLE IF NOT EXISTS proclamation_groups (
id INTEGER PRIMARY KEY,
name TEXT NOT NULL,
sort_order INTEGER DEFAULT 0 sort_order INTEGER DEFAULT 0
); );
@@ -182,6 +188,7 @@ bool DatabaseManager::runMigrations() {
// Back-fill columns for databases created before these fields existed. // Back-fill columns for databases created before these fields existed.
ensureColumn("proclamations", "selected", "selected INTEGER DEFAULT 0"); ensureColumn("proclamations", "selected", "selected INTEGER DEFAULT 0");
ensureColumn("proclamations", "category_id", "category_id INTEGER DEFAULT 0"); ensureColumn("proclamations", "category_id", "category_id INTEGER DEFAULT 0");
ensureColumn("proclamations", "group_id", "group_id INTEGER DEFAULT 0");
ensureColumn("proclamations", "solfeggio_frequency_id", "solfeggio_frequency_id INTEGER DEFAULT 0"); ensureColumn("proclamations", "solfeggio_frequency_id", "solfeggio_frequency_id INTEGER DEFAULT 0");
ensureColumn("audio_files", "solfeggio_frequency_id", "solfeggio_frequency_id INTEGER DEFAULT 0"); ensureColumn("audio_files", "solfeggio_frequency_id", "solfeggio_frequency_id INTEGER DEFAULT 0");
// Clean up the pre-active/inactive-license subscription level keys. // Clean up the pre-active/inactive-license subscription level keys.
@@ -189,12 +196,72 @@ bool DatabaseManager::runMigrations() {
executeSql("DELETE FROM system_kv WHERE key IN " executeSql("DELETE FROM system_kv WHERE key IN "
"('subscription_level_id','subscription_level_name','subscription_level_description');"); "('subscription_level_id','subscription_level_name','subscription_level_description');");
} }
if (ok) {
ok = migrateSubCategoriesToGroups();
}
if (ok) { if (ok) {
seedColorPalettes(); seedColorPalettes();
} }
return ok; return ok;
} }
// Schema migration v2: sub-categories -> tag-like groups.
//
// Pre-v2 databases modelled a two-level category tree via
// `proclamation_categories.parent_id`, and proclamations pointed at either a
// root or a sub-category. v2 flattens categories and turns each former
// sub-category into a group, remapping the proclamations that referenced it to
// its parent category + the new group. Selection flags are never touched, so
// the user's picks survive the upgrade. `PRAGMA user_version` records the
// migration so it runs exactly once; the whole thing is one transaction so a
// failure leaves the database untouched. No network is required, so this
// always runs at startup, including on offline kiosks.
bool DatabaseManager::migrateSubCategoriesToGroups() {
if (!db_) return false;
int userVersion = 0;
{
sqlite3_stmt* stmt = nullptr;
if (sqlite3_prepare_v2(db_, "PRAGMA user_version;", -1, &stmt, nullptr) == SQLITE_OK) {
if (sqlite3_step(stmt) == SQLITE_ROW) {
userVersion = sqlite3_column_int(stmt, 0);
}
sqlite3_finalize(stmt);
}
}
if (userVersion >= 2) {
return true; // already migrated
}
// Fresh databases (created by the v2 schema) have no legacy parent_id
// column, so there is nothing to convert: just stamp the version.
if (!columnExists("proclamation_categories", "parent_id")) {
return executeSql("PRAGMA user_version = 2;");
}
bool migrated = executeSql(
"BEGIN;"
"INSERT OR IGNORE INTO proclamation_groups (id, name, sort_order) "
" SELECT id, name, sort_order FROM proclamation_categories WHERE parent_id != 0;"
"UPDATE proclamations "
" SET group_id = category_id, "
" category_id = COALESCE("
" (SELECT parent_id FROM proclamation_categories "
" WHERE id = proclamations.category_id), "
" category_id) "
" WHERE category_id IN "
" (SELECT id FROM proclamation_categories WHERE parent_id != 0);"
"DELETE FROM proclamation_categories WHERE parent_id != 0;"
"PRAGMA user_version = 2;"
"COMMIT;");
if (!migrated) {
executeSql("ROLLBACK;");
}
return migrated;
}
void DatabaseManager::seedColorPalettes() { void DatabaseManager::seedColorPalettes() {
static const char* kSeedSql = static const char* kSeedSql =
"INSERT OR IGNORE INTO color_palettes (solfeggio_frequency_id, color_index, hex) VALUES " "INSERT OR IGNORE INTO color_palettes (solfeggio_frequency_id, color_index, hex) VALUES "
@@ -337,7 +404,8 @@ void DatabaseManager::bindProclamationRecord(sqlite3_stmt* stmt, const Proclamat
sqlite3_bind_int(stmt, 6, record.is_active ? 1 : 0); sqlite3_bind_int(stmt, 6, record.is_active ? 1 : 0);
sqlite3_bind_int(stmt, 7, record.selected ? 1 : 0); sqlite3_bind_int(stmt, 7, record.selected ? 1 : 0);
sqlite3_bind_int(stmt, 8, record.category_id); sqlite3_bind_int(stmt, 8, record.category_id);
sqlite3_bind_int(stmt, 9, record.solfeggio_frequency_id); sqlite3_bind_int(stmt, 9, record.group_id);
sqlite3_bind_int(stmt, 10, record.solfeggio_frequency_id);
} }
bool DatabaseManager::saveProclamation(const ProclamationRecord& record) { bool DatabaseManager::saveProclamation(const ProclamationRecord& record) {
@@ -345,12 +413,13 @@ bool DatabaseManager::saveProclamation(const ProclamationRecord& record) {
if (!db_) return false; if (!db_) return false;
const char* sql = "INSERT INTO proclamations (id, title, content, solfeggio_freq_hz, category, " const char* sql = "INSERT INTO proclamations (id, title, content, solfeggio_freq_hz, category, "
"is_active, selected, category_id, solfeggio_frequency_id) " "is_active, selected, category_id, group_id, solfeggio_frequency_id) "
"VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?) " "VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?) "
"ON CONFLICT(id) DO UPDATE SET title=excluded.title, content=excluded.content, " "ON CONFLICT(id) DO UPDATE SET title=excluded.title, content=excluded.content, "
"solfeggio_freq_hz=excluded.solfeggio_freq_hz, category=excluded.category, " "solfeggio_freq_hz=excluded.solfeggio_freq_hz, category=excluded.category, "
"is_active=excluded.is_active, selected=excluded.selected, " "is_active=excluded.is_active, selected=excluded.selected, "
"category_id=excluded.category_id, solfeggio_frequency_id=excluded.solfeggio_frequency_id;"; "category_id=excluded.category_id, group_id=excluded.group_id, "
"solfeggio_frequency_id=excluded.solfeggio_frequency_id;";
sqlite3_stmt* stmt = nullptr; sqlite3_stmt* stmt = nullptr;
if (sqlite3_prepare_v2(db_, sql, -1, &stmt, nullptr) != SQLITE_OK) { if (sqlite3_prepare_v2(db_, sql, -1, &stmt, nullptr) != SQLITE_OK) {
@@ -374,7 +443,8 @@ static ProclamationRecord readProclamationRecord(sqlite3_stmt* stmt, int firstCo
rec.is_active = (sqlite3_column_int(stmt, firstCol + 5) != 0); rec.is_active = (sqlite3_column_int(stmt, firstCol + 5) != 0);
rec.selected = (sqlite3_column_int(stmt, firstCol + 6) != 0); rec.selected = (sqlite3_column_int(stmt, firstCol + 6) != 0);
rec.category_id = sqlite3_column_int(stmt, firstCol + 7); rec.category_id = sqlite3_column_int(stmt, firstCol + 7);
rec.solfeggio_frequency_id = sqlite3_column_int(stmt, firstCol + 8); rec.group_id = sqlite3_column_int(stmt, firstCol + 8);
rec.solfeggio_frequency_id = sqlite3_column_int(stmt, firstCol + 9);
return rec; return rec;
} }
@@ -384,7 +454,7 @@ std::vector<ProclamationRecord> DatabaseManager::getActiveProclamations() {
if (!db_) return result; if (!db_) return result;
const char* sql = "SELECT id, title, content, solfeggio_freq_hz, category, is_active, " const char* sql = "SELECT id, title, content, solfeggio_freq_hz, category, is_active, "
"selected, category_id, solfeggio_frequency_id " "selected, category_id, group_id, solfeggio_frequency_id "
"FROM proclamations WHERE is_active = 1;"; "FROM proclamations WHERE is_active = 1;";
sqlite3_stmt* stmt = nullptr; sqlite3_stmt* stmt = nullptr;
if (sqlite3_prepare_v2(db_, sql, -1, &stmt, nullptr) != SQLITE_OK) { if (sqlite3_prepare_v2(db_, sql, -1, &stmt, nullptr) != SQLITE_OK) {
@@ -414,8 +484,8 @@ bool DatabaseManager::replaceCategories(const std::vector<ProclamationCategoryRe
return false; return false;
} }
const char* insSql = "INSERT INTO proclamation_categories (id, name, parent_id, sort_order) " const char* insSql = "INSERT INTO proclamation_categories (id, name, sort_order) "
"VALUES (?, ?, ?, ?);"; "VALUES (?, ?, ?);";
sqlite3_stmt* stmt = nullptr; sqlite3_stmt* stmt = nullptr;
if (sqlite3_prepare_v2(db_, insSql, -1, &stmt, nullptr) != SQLITE_OK) { if (sqlite3_prepare_v2(db_, insSql, -1, &stmt, nullptr) != SQLITE_OK) {
sqlite3_exec(db_, "ROLLBACK;", nullptr, nullptr, nullptr); sqlite3_exec(db_, "ROLLBACK;", nullptr, nullptr, nullptr);
@@ -425,8 +495,50 @@ bool DatabaseManager::replaceCategories(const std::vector<ProclamationCategoryRe
for (const auto& cat : records) { for (const auto& cat : records) {
sqlite3_bind_int(stmt, 1, cat.id); sqlite3_bind_int(stmt, 1, cat.id);
sqlite3_bind_text(stmt, 2, cat.name.c_str(), -1, SQLITE_TRANSIENT); sqlite3_bind_text(stmt, 2, cat.name.c_str(), -1, SQLITE_TRANSIENT);
sqlite3_bind_int(stmt, 3, cat.parent_id); sqlite3_bind_int(stmt, 3, cat.sort_order);
sqlite3_bind_int(stmt, 4, cat.sort_order); if (sqlite3_step(stmt) != SQLITE_DONE) {
ok = false;
break;
}
sqlite3_reset(stmt);
sqlite3_clear_bindings(stmt);
}
sqlite3_finalize(stmt);
if (ok) {
sqlite3_exec(db_, "COMMIT;", nullptr, nullptr, nullptr);
} else {
sqlite3_exec(db_, "ROLLBACK;", nullptr, nullptr, nullptr);
}
return ok;
}
bool DatabaseManager::replaceGroups(const std::vector<ProclamationGroupRecord>& records) {
std::lock_guard<std::mutex> lock(mutex_);
if (!db_) return false;
if (sqlite3_exec(db_, "BEGIN;", nullptr, nullptr, nullptr) != SQLITE_OK) {
return false;
}
bool ok = true;
if (sqlite3_exec(db_, "DELETE FROM proclamation_groups;", nullptr, nullptr, nullptr) != SQLITE_OK) {
sqlite3_exec(db_, "ROLLBACK;", nullptr, nullptr, nullptr);
return false;
}
const char* insSql = "INSERT INTO proclamation_groups (id, name, sort_order) "
"VALUES (?, ?, ?);";
sqlite3_stmt* stmt = nullptr;
if (sqlite3_prepare_v2(db_, insSql, -1, &stmt, nullptr) != SQLITE_OK) {
sqlite3_exec(db_, "ROLLBACK;", nullptr, nullptr, nullptr);
return false;
}
for (const auto& group : records) {
sqlite3_bind_int(stmt, 1, group.id);
sqlite3_bind_text(stmt, 2, group.name.c_str(), -1, SQLITE_TRANSIENT);
sqlite3_bind_int(stmt, 3, group.sort_order);
if (sqlite3_step(stmt) != SQLITE_DONE) { if (sqlite3_step(stmt) != SQLITE_DONE) {
ok = false; ok = false;
break; break;
@@ -499,12 +611,12 @@ bool DatabaseManager::syncProclamations(const std::vector<ProclamationRecord>& r
// Upsert each proclamation, preserving the stashed selection state. // Upsert each proclamation, preserving the stashed selection state.
if (ok) { if (ok) {
const char* sql = "INSERT INTO proclamations (id, title, content, solfeggio_freq_hz, category, " const char* sql = "INSERT INTO proclamations (id, title, content, solfeggio_freq_hz, category, "
"is_active, selected, category_id, solfeggio_frequency_id) " "is_active, selected, category_id, group_id, solfeggio_frequency_id) "
"VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?) " "VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?) "
"ON CONFLICT(id) DO UPDATE SET title=excluded.title, content=excluded.content, " "ON CONFLICT(id) DO UPDATE SET title=excluded.title, content=excluded.content, "
"solfeggio_freq_hz=excluded.solfeggio_freq_hz, category=excluded.category, " "solfeggio_freq_hz=excluded.solfeggio_freq_hz, category=excluded.category, "
"is_active=excluded.is_active, category_id=excluded.category_id, " "is_active=excluded.is_active, category_id=excluded.category_id, "
"solfeggio_frequency_id=excluded.solfeggio_frequency_id;"; "group_id=excluded.group_id, solfeggio_frequency_id=excluded.solfeggio_frequency_id;";
sqlite3_stmt* stmt = nullptr; sqlite3_stmt* stmt = nullptr;
if (sqlite3_prepare_v2(db_, sql, -1, &stmt, nullptr) != SQLITE_OK) { if (sqlite3_prepare_v2(db_, sql, -1, &stmt, nullptr) != SQLITE_OK) {
@@ -555,7 +667,7 @@ std::vector<ProclamationRecord> DatabaseManager::getAllProclamations() {
if (!db_) return result; if (!db_) return result;
const char* sql = "SELECT id, title, content, solfeggio_freq_hz, category, is_active, " const char* sql = "SELECT id, title, content, solfeggio_freq_hz, category, is_active, "
"selected, category_id, solfeggio_frequency_id FROM proclamations;"; "selected, category_id, group_id, solfeggio_frequency_id FROM proclamations;";
sqlite3_stmt* stmt = nullptr; sqlite3_stmt* stmt = nullptr;
if (sqlite3_prepare_v2(db_, sql, -1, &stmt, nullptr) != SQLITE_OK) { if (sqlite3_prepare_v2(db_, sql, -1, &stmt, nullptr) != SQLITE_OK) {
return result; return result;
@@ -574,7 +686,7 @@ std::vector<ProclamationCategoryRecord> DatabaseManager::getAllCategories() {
std::vector<ProclamationCategoryRecord> result; std::vector<ProclamationCategoryRecord> result;
if (!db_) return result; if (!db_) return result;
const char* sql = "SELECT id, name, parent_id, sort_order FROM proclamation_categories " const char* sql = "SELECT id, name, sort_order FROM proclamation_categories "
"ORDER BY sort_order ASC, id ASC;"; "ORDER BY sort_order ASC, id ASC;";
sqlite3_stmt* stmt = nullptr; sqlite3_stmt* stmt = nullptr;
if (sqlite3_prepare_v2(db_, sql, -1, &stmt, nullptr) != SQLITE_OK) { if (sqlite3_prepare_v2(db_, sql, -1, &stmt, nullptr) != SQLITE_OK) {
@@ -585,8 +697,31 @@ std::vector<ProclamationCategoryRecord> DatabaseManager::getAllCategories() {
ProclamationCategoryRecord rec; ProclamationCategoryRecord rec;
rec.id = sqlite3_column_int(stmt, 0); rec.id = sqlite3_column_int(stmt, 0);
rec.name = reinterpret_cast<const char*>(sqlite3_column_text(stmt, 1)); rec.name = reinterpret_cast<const char*>(sqlite3_column_text(stmt, 1));
rec.parent_id = sqlite3_column_int(stmt, 2); rec.sort_order = sqlite3_column_int(stmt, 2);
rec.sort_order = sqlite3_column_int(stmt, 3); result.push_back(rec);
}
sqlite3_finalize(stmt);
return result;
}
std::vector<ProclamationGroupRecord> DatabaseManager::getAllGroups() {
std::lock_guard<std::mutex> lock(mutex_);
std::vector<ProclamationGroupRecord> result;
if (!db_) return result;
const char* sql = "SELECT id, name, sort_order FROM proclamation_groups "
"ORDER BY sort_order ASC, id ASC;";
sqlite3_stmt* stmt = nullptr;
if (sqlite3_prepare_v2(db_, sql, -1, &stmt, nullptr) != SQLITE_OK) {
return result;
}
while (sqlite3_step(stmt) == SQLITE_ROW) {
ProclamationGroupRecord rec;
rec.id = sqlite3_column_int(stmt, 0);
rec.name = reinterpret_cast<const char*>(sqlite3_column_text(stmt, 1));
rec.sort_order = sqlite3_column_int(stmt, 2);
result.push_back(rec); result.push_back(rec);
} }
+18 -1
View File
@@ -16,13 +16,23 @@ struct ProclamationRecord {
bool is_active = true; bool is_active = true;
bool selected = false; bool selected = false;
int category_id = 0; // maps to ProclamationCategoryRecord::id int category_id = 0; // maps to ProclamationCategoryRecord::id
int group_id = 0; // maps to ProclamationGroupRecord::id (0 = ungrouped)
int solfeggio_frequency_id = 0; // maps to the solfeggio frequency preset int solfeggio_frequency_id = 0; // maps to the solfeggio frequency preset
}; };
struct ProclamationCategoryRecord { struct ProclamationCategoryRecord {
int id = 0; int id = 0;
std::string name; std::string name;
int parent_id = 0; // 0 = root category int sort_order = 0;
};
// A group is a tag-like organizer: it is not owned by a category. A
// proclamation belongs to one category and may additionally belong to one
// group. Within the UI, a group appears under a category only when at least
// one proclamation pairs that (category_id, group_id).
struct ProclamationGroupRecord {
int id = 0;
std::string name;
int sort_order = 0; int sort_order = 0;
}; };
@@ -90,6 +100,9 @@ public:
// Full sync: replaces all categories with the given set. // Full sync: replaces all categories with the given set.
bool replaceCategories(const std::vector<ProclamationCategoryRecord>& records); bool replaceCategories(const std::vector<ProclamationCategoryRecord>& records);
// Full sync: replaces all groups with the given set.
bool replaceGroups(const std::vector<ProclamationGroupRecord>& records);
// Full sync: upserts proclamations, deletes any not in `records`, // Full sync: upserts proclamations, deletes any not in `records`,
// preserves the existing `selected` state, and forces the proclamation // preserves the existing `selected` state, and forces the proclamation
// identified by `defaultProclamationId` to remain selected. // identified by `defaultProclamationId` to remain selected.
@@ -102,6 +115,9 @@ public:
// Fetch all categories ordered by sort_order then id. // Fetch all categories ordered by sort_order then id.
std::vector<ProclamationCategoryRecord> getAllCategories(); std::vector<ProclamationCategoryRecord> getAllCategories();
// Fetch all groups ordered by sort_order then id.
std::vector<ProclamationGroupRecord> getAllGroups();
// Toggle a single proclamation's selected flag. // Toggle a single proclamation's selected flag.
bool setProclamationSelected(const std::string& id, bool selected); bool setProclamationSelected(const std::string& id, bool selected);
@@ -144,6 +160,7 @@ public:
private: private:
std::string resolvePath(const std::string& raw_path) const; std::string resolvePath(const std::string& raw_path) const;
bool runMigrations(); bool runMigrations();
bool migrateSubCategoriesToGroups();
bool executeSql(const std::string& sql); bool executeSql(const std::string& sql);
bool columnExists(const std::string& table, const std::string& column); bool columnExists(const std::string& table, const std::string& column);
bool ensureColumn(const std::string& table, const std::string& column, bool ensureColumn(const std::string& table, const std::string& column,
+24
View File
@@ -180,6 +180,16 @@ void Home::render(SDL_Renderer *renderer)
SDL_RenderFillRect(renderer, &line); SDL_RenderFillRect(renderer, &line);
} }
// Large bold reminder to connect WiFi, drawn below the menu while no
// network is joined (refreshed every 5s in update()).
if (wifiNote_.texture && ssid_.empty())
{
float noteX = (fw - wifiNote_.width) / 2.0f;
float noteY = settingsY_ + settings_.height + 40.0f;
SDL_FRect noteDst{noteX, noteY, wifiNote_.width, wifiNote_.height};
SDL_RenderTexture(renderer, wifiNote_.texture, nullptr, &noteDst);
}
// Bottom-right status footer (20pt, aligned to a virtual rectangle: // Bottom-right status footer (20pt, aligned to a virtual rectangle:
// names left-aligned at the rect's left edge, values right-aligned at // names left-aligned at the rect's left edge, values right-aligned at
// the rect's right edge; the longest name's colon sits 4 spaces from its // the rect's right edge; the longest name's colon sits 4 spaces from its
@@ -352,6 +362,15 @@ void Home::createTextures(AppState &state)
TTF_CloseFont(font); TTF_CloseFont(font);
font = TTF_OpenFont("assets/fonts/Roboto-Regular.ttf", 48);
if (font)
{
TTF_SetFontStyle(font, TTF_STYLE_BOLD);
wifiNote_ = renderText(state.renderer, font, "Please connect to WiFi", white);
TTF_SetFontStyle(font, TTF_STYLE_NORMAL);
TTF_CloseFont(font);
}
SDL_Surface *bgSurface = IMG_Load("assets/images/RWT-Circular-Color-ForOnDark-NoText.png"); SDL_Surface *bgSurface = IMG_Load("assets/images/RWT-Circular-Color-ForOnDark-NoText.png");
if (bgSurface) if (bgSurface)
{ {
@@ -410,6 +429,11 @@ void Home::destroyTextures()
SDL_DestroyTexture(settings_.texture); SDL_DestroyTexture(settings_.texture);
settings_.texture = nullptr; settings_.texture = nullptr;
} }
if (wifiNote_.texture)
{
SDL_DestroyTexture(wifiNote_.texture);
wifiNote_.texture = nullptr;
}
for (auto &t : footerNames_) for (auto &t : footerNames_)
t.destroy(); t.destroy();
for (auto &t : footerValues_) for (auto &t : footerValues_)
+1
View File
@@ -34,6 +34,7 @@ private:
TextLine play_; TextLine play_;
TextLine settings_; TextLine settings_;
TextLine bg_; TextLine bg_;
TextLine wifiNote_;
AppState* state_ = nullptr; AppState* state_ = nullptr;
float playY_ = 0; float playY_ = 0;
+7
View File
@@ -196,6 +196,13 @@ SDL_AppResult SDL_AppEvent(void *appstate, SDL_Event *event) {
state.quitRequested = true; state.quitRequested = true;
} }
if (event->type == SDL_EVENT_AUDIO_DEVICE_ADDED ||
event->type == SDL_EVENT_AUDIO_DEVICE_REMOVED) {
// Route device hotplug to the audio manager so an active device that
// disappears is failed over to the system default automatically.
state.audio.handleDeviceEvent(*event);
}
if (event->type == SDL_EVENT_WINDOW_RESIZED) { if (event->type == SDL_EVENT_WINDOW_RESIZED) {
radiantwave::logger::Logger::instance().info( radiantwave::logger::Logger::instance().info(
"Graphics", "Window resized to " + "Graphics", "Window resized to " +
+1
View File
@@ -12,6 +12,7 @@ constexpr const char* API_BASE_URL = "https://portal.radiantwavetech.com/api/v2"
// Paths relative to API_BASE_URL. // Paths relative to API_BASE_URL.
constexpr const char* PATH_PROCLAMATIONS = "/proclamations"; constexpr const char* PATH_PROCLAMATIONS = "/proclamations";
constexpr const char* PATH_CATEGORIES = "/categories"; constexpr const char* PATH_CATEGORIES = "/categories";
constexpr const char* PATH_GROUPS = "/groups";
constexpr const char* PATH_FREQUENCIES = "/frequencies"; constexpr const char* PATH_FREQUENCIES = "/frequencies";
constexpr const char* PATH_LICENSE = "/license"; constexpr const char* PATH_LICENSE = "/license";
constexpr const char* PATH_CREATE_ACCOUNT = "/automations/create/account"; constexpr const char* PATH_CREATE_ACCOUNT = "/automations/create/account";
+36 -2
View File
@@ -66,6 +66,7 @@ bool parseProclamationsJson(const std::string& body,
rec.title = stripHtml(entry.stringField("name")); rec.title = stripHtml(entry.stringField("name"));
rec.content = stripHtml(entry.stringField("content")); rec.content = stripHtml(entry.stringField("content"));
rec.category_id = static_cast<int>(entry.numberField("categoryId")); rec.category_id = static_cast<int>(entry.numberField("categoryId"));
rec.group_id = static_cast<int>(entry.numberField("groupId"));
rec.solfeggio_frequency_id = static_cast<int>(entry.numberField("solfeggioFrequencyId")); rec.solfeggio_frequency_id = static_cast<int>(entry.numberField("solfeggioFrequencyId"));
out.push_back(std::move(rec)); out.push_back(std::move(rec));
} }
@@ -88,7 +89,28 @@ bool parseCategoriesJson(const std::string& body,
if (rec.id == 0) continue; if (rec.id == 0) continue;
rec.name = entry.stringField("name"); rec.name = entry.stringField("name");
rec.parent_id = static_cast<int>(entry.numberField("parentId")); rec.sort_order = static_cast<int>(entry.numberField("sortOrder"));
out.push_back(std::move(rec));
}
return true;
}
bool parseGroupsJson(const std::string& body,
std::vector<radiantwave::db::ProclamationGroupRecord>& out) {
json::JsonValue root;
if (!json::parseDocument(body, root) || root.type != json::JsonValue::Type::Array) {
return false;
}
out.clear();
for (const auto& entry : root.array) {
if (entry.type != json::JsonValue::Type::Object) continue;
radiantwave::db::ProclamationGroupRecord rec;
rec.id = static_cast<int>(entry.numberField("id"));
if (rec.id == 0) continue;
rec.name = entry.stringField("name");
rec.sort_order = static_cast<int>(entry.numberField("sortOrder")); rec.sort_order = static_cast<int>(entry.numberField("sortOrder"));
out.push_back(std::move(rec)); out.push_back(std::move(rec));
} }
@@ -114,16 +136,28 @@ bool syncProclamationsFromApi(radiantwave::db::DatabaseManager& db,
return false; return false;
} }
api::HttpResponse groupsResponse =
api::httpGet(api::PATH_GROUPS);
if (!groupsResponse.transportOk ||
groupsResponse.status < 200 || groupsResponse.status >= 300) {
return false;
}
std::vector<radiantwave::db::ProclamationRecord> proclamations; std::vector<radiantwave::db::ProclamationRecord> proclamations;
std::vector<radiantwave::db::ProclamationCategoryRecord> categories; std::vector<radiantwave::db::ProclamationCategoryRecord> categories;
std::vector<radiantwave::db::ProclamationGroupRecord> groups;
if (!parseProclamationsJson(proclamationsResponse.body, proclamations) || if (!parseProclamationsJson(proclamationsResponse.body, proclamations) ||
!parseCategoriesJson(categoriesResponse.body, categories)) { !parseCategoriesJson(categoriesResponse.body, categories) ||
!parseGroupsJson(groupsResponse.body, groups)) {
return false; return false;
} }
if (!db.replaceCategories(categories)) { if (!db.replaceCategories(categories)) {
return false; return false;
} }
if (!db.replaceGroups(groups)) {
return false;
}
if (!db.syncProclamations(proclamations, defaultProclamationId)) { if (!db.syncProclamations(proclamations, defaultProclamationId)) {
return false; return false;
} }
+7 -3
View File
@@ -15,9 +15,13 @@ bool parseProclamationsJson(const std::string& body,
bool parseCategoriesJson(const std::string& body, bool parseCategoriesJson(const std::string& body,
std::vector<radiantwave::db::ProclamationCategoryRecord>& out); std::vector<radiantwave::db::ProclamationCategoryRecord>& out);
// Fetches proclamations + categories from the API and stores them in the DB, // Parse the JSON payload returned by the groups endpoint.
// preserving any existing selection and forcing `defaultProclamationId` to bool parseGroupsJson(const std::string& body,
// stay selected. Returns true only if the API sync succeeded; on failure the std::vector<radiantwave::db::ProclamationGroupRecord>& out);
// Fetches proclamations + categories + groups from the API and stores them in
// the DB, preserving any existing selection and forcing `defaultProclamationId`
// to stay selected. Returns true only if the API sync succeeded; on failure the
// database is left untouched so the app can fall back to cached data. // database is left untouched so the app can fall back to cached data.
bool syncProclamationsFromApi(radiantwave::db::DatabaseManager& db, bool syncProclamationsFromApi(radiantwave::db::DatabaseManager& db,
const std::string& defaultProclamationId); const std::string& defaultProclamationId);
+63 -44
View File
@@ -148,6 +148,7 @@ void ProclamationOptionsPage::loadFromDb()
{ {
proclamations_ = state_->db.getAllProclamations(); proclamations_ = state_->db.getAllProclamations();
categories_ = state_->db.getAllCategories(); categories_ = state_->db.getAllCategories();
groups_ = state_->db.getAllGroups();
state_->db.ensureDefaultProclamationSelected(DEFAULT_PROPLEAMATION_ID); state_->db.ensureDefaultProclamationSelected(DEFAULT_PROPLEAMATION_ID);
for (auto& p : proclamations_) { for (auto& p : proclamations_) {
@@ -181,42 +182,55 @@ void ProclamationOptionsPage::rebuildItems()
0, false, true, true, 0, false, true, true,
}); });
for (const auto& root : categories_) { // Groups that actually exist, so a proclamation pointing at a group the
if (root.parent_id != 0) continue; // portal has since removed falls back to the ungrouped bucket.
auto groupExists = [this](int groupId) {
return std::any_of(groups_.begin(), groups_.end(),
[groupId](const auto& g) { return g.id == groupId; });
};
for (const auto& category : categories_) {
items_.push_back({ items_.push_back({
FlatItem::Type::RootCategory, FlatItem::Type::Category,
std::to_string(root.id), std::to_string(category.id),
root.name, category.name,
0, false, false, false, 0, false, false, false,
}); });
for (const auto& sub : categories_) { // Groups are tag-like and global. A group is shown under a category
if (sub.parent_id != root.id) continue; // only when it has at least one proclamation in that category, so
// impossible pairings (e.g. "Physical / Prayers") never render.
for (const auto& group : groups_) {
std::vector<const radiantwave::db::ProclamationRecord*> members;
for (const auto& p : proclamations_) {
if (p.id == DEFAULT_PROPLEAMATION_ID) continue;
if (p.category_id != category.id || p.group_id != group.id) continue;
members.push_back(&p);
}
if (members.empty()) continue;
items_.push_back({ items_.push_back({
FlatItem::Type::SubCategory, FlatItem::Type::Group,
std::to_string(sub.id), std::to_string(group.id),
sub.name, group.name,
1, true, false, false, 1, true, false, false,
}); });
for (const auto* p : members) {
for (const auto& p : proclamations_) {
if (p.id == DEFAULT_PROPLEAMATION_ID) continue;
if (p.category_id != sub.id) continue;
items_.push_back({ items_.push_back({
FlatItem::Type::Proclamation, FlatItem::Type::Proclamation,
p.id, p->id,
p.title, p->title,
2, false, p.selected, false, 2, false, p->selected, false,
}); });
} }
} }
// Proclamations assigned directly to the root category. // Proclamations with no group (or a stale group id) sit directly under
// the category.
for (const auto& p : proclamations_) { for (const auto& p : proclamations_) {
if (p.id == DEFAULT_PROPLEAMATION_ID) continue; if (p.id == DEFAULT_PROPLEAMATION_ID) continue;
if (p.category_id != root.id) continue; if (p.category_id != category.id) continue;
if (p.group_id != 0 && groupExists(p.group_id)) continue;
items_.push_back({ items_.push_back({
FlatItem::Type::Proclamation, FlatItem::Type::Proclamation,
p.id, p.id,
@@ -235,29 +249,29 @@ void ProclamationOptionsPage::rebuildVisible()
return; return;
} }
// Tree walk: track the currently-open root and sub category (items_ is // Tree walk: track the currently-open category and group (items_ is
// already ordered root -> sub -> proclamation, so each category dominates // already ordered category -> group -> proclamation, so each category
// the items until the next category of equal or shallower depth). // dominates the items until the next category).
int currentRoot = -1; // items_ index of the current root category int currentCategory = -1; // items_ index of the current category
int currentSub = -1; // items_ index of the current sub-category int currentGroup = -1; // items_ index of the current group
for (size_t i = 0; i < items_.size(); ++i) { for (size_t i = 0; i < items_.size(); ++i) {
const FlatItem& item = items_[i]; const FlatItem& item = items_[i];
if (item.type == FlatItem::Type::RootCategory) { if (item.type == FlatItem::Type::Category) {
currentRoot = static_cast<int>(i); currentCategory = static_cast<int>(i);
currentSub = -1; currentGroup = -1;
visible_.push_back(i); visible_.push_back(i);
continue; continue;
} }
if (item.type == FlatItem::Type::SubCategory) { if (item.type == FlatItem::Type::Group) {
bool rootOpen = currentRoot >= 0 && items_[currentRoot].expanded; bool categoryOpen = currentCategory >= 0 && items_[currentCategory].expanded;
if (rootOpen) { if (categoryOpen) {
currentSub = static_cast<int>(i); currentGroup = static_cast<int>(i);
visible_.push_back(i); visible_.push_back(i);
} else { } else {
currentSub = -1; currentGroup = -1;
} }
continue; continue;
} }
@@ -266,9 +280,10 @@ void ProclamationOptionsPage::rebuildVisible()
bool parentVisible = false; bool parentVisible = false;
if (item.depth == 0) { if (item.depth == 0) {
parentVisible = true; // the always-on top-level proclamation parentVisible = true; // the always-on top-level proclamation
} else if (currentRoot >= 0 && items_[currentRoot].expanded) { } else if (currentCategory >= 0 && items_[currentCategory].expanded) {
parentVisible = (item.depth == 1) || parentVisible = (item.depth == 1) ||
(item.depth == 2 && currentSub >= 0); (item.depth == 2 && currentGroup >= 0 &&
items_[currentGroup].expanded);
} }
if (parentVisible) visible_.push_back(i); if (parentVisible) visible_.push_back(i);
} }
@@ -283,7 +298,7 @@ void ProclamationOptionsPage::toggleItem()
if (visible_.empty()) return; if (visible_.empty()) return;
FlatItem& item = items_[visible_[highlightIndex_]]; FlatItem& item = items_[visible_[highlightIndex_]];
if (item.type == FlatItem::Type::RootCategory) { if (item.type == FlatItem::Type::Category || item.type == FlatItem::Type::Group) {
item.expanded = !item.expanded; item.expanded = !item.expanded;
rebuildVisible(); rebuildVisible();
return; return;
@@ -388,7 +403,7 @@ void ProclamationOptionsPage::collapseCurrent()
{ {
if (visible_.empty()) return; if (visible_.empty()) return;
FlatItem& item = items_[visible_[highlightIndex_]]; FlatItem& item = items_[visible_[highlightIndex_]];
if (item.type == FlatItem::Type::RootCategory) { if (item.type == FlatItem::Type::Category || item.type == FlatItem::Type::Group) {
if (item.expanded) { if (item.expanded) {
item.expanded = false; item.expanded = false;
rebuildVisible(); rebuildVisible();
@@ -400,7 +415,7 @@ void ProclamationOptionsPage::expandCurrent()
{ {
if (visible_.empty()) return; if (visible_.empty()) return;
FlatItem& item = items_[visible_[highlightIndex_]]; FlatItem& item = items_[visible_[highlightIndex_]];
if (item.type == FlatItem::Type::RootCategory) { if (item.type == FlatItem::Type::Category || item.type == FlatItem::Type::Group) {
if (!item.expanded) { if (!item.expanded) {
item.expanded = true; item.expanded = true;
rebuildVisible(); rebuildVisible();
@@ -417,8 +432,8 @@ void ProclamationOptionsPage::moveToParent()
int start = static_cast<int>(visible_[highlightIndex_]); int start = static_cast<int>(visible_[highlightIndex_]);
for (int i = start - 1; i >= 0; --i) { for (int i = start - 1; i >= 0; --i) {
const FlatItem& candidate = items_[i]; const FlatItem& candidate = items_[i];
if ((candidate.type == FlatItem::Type::RootCategory || if ((candidate.type == FlatItem::Type::Category ||
candidate.type == FlatItem::Type::SubCategory) && candidate.type == FlatItem::Type::Group) &&
candidate.depth == item.depth - 1) { candidate.depth == item.depth - 1) {
for (size_t vi = 0; vi < visible_.size(); ++vi) { for (size_t vi = 0; vi < visible_.size(); ++vi) {
if (visible_[vi] == static_cast<size_t>(i)) { if (visible_[vi] == static_cast<size_t>(i)) {
@@ -526,7 +541,8 @@ void ProclamationOptionsPage::handleEvent(const SDL_Event& event)
if (searchActive_) return; if (searchActive_) return;
if (!visible_.empty()) { if (!visible_.empty()) {
const FlatItem& item = items_[visible_[highlightIndex_]]; const FlatItem& item = items_[visible_[highlightIndex_]];
if (item.type == FlatItem::Type::RootCategory && item.expanded) { if ((item.type == FlatItem::Type::Category ||
item.type == FlatItem::Type::Group) && item.expanded) {
collapseCurrent(); collapseCurrent();
} else { } else {
moveToParent(); moveToParent();
@@ -567,6 +583,7 @@ void ProclamationOptionsPage::render(SDL_Renderer* renderer)
SDL_Color white = {255, 255, 255, 255}; SDL_Color white = {255, 255, 255, 255};
SDL_Color gray = {170, 170, 170, 255}; SDL_Color gray = {170, 170, 170, 255};
SDL_Color categoryBlue = {100, 180, 255, 255}; SDL_Color categoryBlue = {100, 180, 255, 255};
SDL_Color groupBlue = {160, 210, 255, 255};
SDL_Color selectedOrange = {255, 170, 60, 255}; SDL_Color selectedOrange = {255, 170, 60, 255};
float titleY = 50.0f; float titleY = 50.0f;
@@ -703,7 +720,7 @@ void ProclamationOptionsPage::render(SDL_Renderer* renderer)
float maxTotalWidth = 0.0f; float maxTotalWidth = 0.0f;
for (const auto& item : items_) { for (const auto& item : items_) {
std::string label = item.label; std::string label = item.label;
if (item.type == FlatItem::Type::RootCategory) { if (item.type == FlatItem::Type::Category || item.type == FlatItem::Type::Group) {
label = (item.expanded ? "[-] " : "[+] ") + label; label = (item.expanded ? "[-] " : "[+] ") + label;
} }
int w = 0, h = 0; int w = 0, h = 0;
@@ -716,7 +733,7 @@ void ProclamationOptionsPage::render(SDL_Renderer* renderer)
for (int i = scrollOffset_; i < scrollOffset_ + visibleCount_ && i < static_cast<int>(visible_.size()); ++i) { for (int i = scrollOffset_; i < scrollOffset_ + visibleCount_ && i < static_cast<int>(visible_.size()); ++i) {
const FlatItem& item = items_[visible_[i]]; const FlatItem& item = items_[visible_[i]];
std::string label = item.label; std::string label = item.label;
if (item.type == FlatItem::Type::RootCategory) { if (item.type == FlatItem::Type::Category || item.type == FlatItem::Type::Group) {
label = (item.expanded ? "[-] " : "[+] ") + label; label = (item.expanded ? "[-] " : "[+] ") + label;
} }
int w = 0, h = 0; int w = 0, h = 0;
@@ -734,13 +751,15 @@ void ProclamationOptionsPage::render(SDL_Renderer* renderer)
float y = listTop + rowIndex * rowPitch; float y = listTop + rowIndex * rowPitch;
std::string label = item.label; std::string label = item.label;
if (item.type == FlatItem::Type::RootCategory) { if (item.type == FlatItem::Type::Category || item.type == FlatItem::Type::Group) {
label = (item.expanded ? "[-] " : "[+] ") + label; label = (item.expanded ? "[-] " : "[+] ") + label;
} }
SDL_Color color = white; SDL_Color color = white;
if (item.type == FlatItem::Type::RootCategory || item.type == FlatItem::Type::SubCategory) { if (item.type == FlatItem::Type::Category) {
color = categoryBlue; color = categoryBlue;
} else if (item.type == FlatItem::Type::Group) {
color = groupBlue;
} else if (item.selected || item.isDefault) { } else if (item.selected || item.isDefault) {
color = selectedOrange; color = selectedOrange;
} }
+5 -4
View File
@@ -28,13 +28,13 @@ public:
private: private:
struct FlatItem { struct FlatItem {
enum class Type { RootCategory, SubCategory, Proclamation }; enum class Type { Category, Group, Proclamation };
Type type = Type::Proclamation; Type type = Type::Proclamation;
std::string id; // category id or proclamation id std::string id; // category id, group id, or proclamation id
std::string label; // display text std::string label; // display text
int depth = 0; // 0 = root category / default, 1 = sub-category, 2 = proclamation int depth = 0; // 0 = category / default, 1 = group, 2 = proclamation
bool expanded = false; // categories only bool expanded = false; // categories and groups only
bool selected = false; // proclamations only bool selected = false; // proclamations only
bool isDefault = false; // the always-on top-level proclamation bool isDefault = false; // the always-on top-level proclamation
}; };
@@ -67,6 +67,7 @@ private:
AppState* state_ = nullptr; AppState* state_ = nullptr;
std::vector<radiantwave::db::ProclamationRecord> proclamations_; std::vector<radiantwave::db::ProclamationRecord> proclamations_;
std::vector<radiantwave::db::ProclamationCategoryRecord> categories_; std::vector<radiantwave::db::ProclamationCategoryRecord> categories_;
std::vector<radiantwave::db::ProclamationGroupRecord> groups_;
std::vector<FlatItem> items_; std::vector<FlatItem> items_;
std::vector<size_t> visible_; // indices into items_, in display order std::vector<size_t> visible_; // indices into items_, in display order
std::vector<size_t> searchResults_; // indices into proclamations_, search mode std::vector<size_t> searchResults_; // indices into proclamations_, search mode
+179 -275
View File
@@ -2,36 +2,34 @@
#include "app_state.h" #include "app_state.h"
#include "audio/audio_downloader.h" #include "audio/audio_downloader.h"
#include "logical_size.h"
#include "proclamation_options_page.h" #include "proclamation_options_page.h"
#include "scramble/fibonacci_scrambler.h" #include "scramble/fibonacci_scrambler.h"
#include "utf8_utils.h" #include "utf8_utils.h"
#include "logical_size.h"
#include <SDL3/SDL.h> #include <SDL3/SDL.h>
#include <SDL3_ttf/SDL_ttf.h> #include <SDL3_ttf/SDL_ttf.h>
#include <algorithm> #include <algorithm>
#include <cmath> #include <cmath>
#include <cstdint>
#include <cstdio> #include <cstdio>
#include <cstdlib> #include <cstdlib>
#include <cstring> #include <cstring>
#include <cstdint>
#include <filesystem> #include <filesystem>
#include <vector> #include <vector>
using radiantwave::FibonacciLinePattern; using radiantwave::FibonacciLinePattern;
using radiantwave::scroller::ProclamationStream; using radiantwave::scroller::ProclamationStream;
namespace namespace {
{
constexpr float kFadeSeconds = 5.0f; constexpr float kFadeSeconds = 5.0f;
constexpr float kVelocityMin = -3500.0f; constexpr float kVelocityMin = -3500.0f;
constexpr float kVelocityMax = 3500.0f; constexpr float kVelocityMax = 3500.0f;
} // anonymous namespace } // anonymous namespace
void ScrollerPage::onPush(AppState &state) void ScrollerPage::onPush(AppState &state) {
{
state_ = &state; state_ = &state;
// Save the current logical presentation (LETTERBOX at design resolution) // Save the current logical presentation (LETTERBOX at design resolution)
@@ -42,19 +40,20 @@ void ScrollerPage::onPush(AppState &state)
SDL_GetRenderLogicalPresentation(state.renderer, &savedLogicalW_, SDL_GetRenderLogicalPresentation(state.renderer, &savedLogicalW_,
&savedLogicalH_, &savedMode_); &savedLogicalH_, &savedMode_);
SDL_Window *window = SDL_GetRenderWindow(state.renderer); // Use the renderer's actual output size in pixels, not the window size in
// points. SDL_GetWindowSize() returns screen coordinates, which can be
// smaller than the real drawable if the display has a content scale
// applied (common on some monitors/compositors) — that mismatch caused
// this page to lay out and center within a sub-region of the screen
// instead of the full physical canvas. SDL_GetRenderOutputSize() gives us
// the true pixel dimensions of whatever we're actually rendering into.
int windowW = 0; int windowW = 0;
int windowH = 0; int windowH = 0;
if (window) SDL_GetRenderOutputSize(state.renderer, &windowW, &windowH);
{ if (windowW <= 0) {
SDL_GetWindowSize(window, &windowW, &windowH);
}
if (windowW <= 0)
{
windowW = radiantwave::kDesignWidth; windowW = radiantwave::kDesignWidth;
} }
if (windowH <= 0) if (windowH <= 0) {
{
windowH = radiantwave::kDesignHeight; windowH = radiantwave::kDesignHeight;
} }
@@ -82,49 +81,44 @@ void ScrollerPage::onPush(AppState &state)
// plays. A frequency file that is not on disk yet falls back to the manual // plays. A frequency file that is not on disk yet falls back to the manual
// track rather than playing nothing. // track rather than playing nothing.
std::string track = state.config.get().audio.current_track; std::string track = state.config.get().audio.current_track;
if (state.config.get().audio.dynamic_audio && !streams_.empty()) if (state.config.get().audio.dynamic_audio && !streams_.empty()) {
{
const ProclamationStream &stream = streams_[streamIndex_]; const ProclamationStream &stream = streams_[streamIndex_];
if (stream.solfeggio_frequency_id != 0 && !stream.audioFilename.empty() && if (stream.solfeggio_frequency_id != 0 &&
std::filesystem::exists(audioFilePath(stream.audioFilename))) !stream.audioFilename.empty() &&
{ std::filesystem::exists(audioFilePath(stream.audioFilename))) {
track = stream.audioFilename; track = stream.audioFilename;
} }
} }
if (std::filesystem::exists(audioFilePath(track))) if (std::filesystem::exists(audioFilePath(track))) {
{
state.audio.playTrackFadeIn(track, kFadeSeconds); state.audio.playTrackFadeIn(track, kFadeSeconds);
} }
state.keybinds.bind(SDLK_ESCAPE, "scroller_exit", [this]() state.keybinds.bind(SDLK_ESCAPE, "scroller_exit", [this]() {
{
if (state_) { if (state_) {
state_->pages.pop(*state_); state_->pages.pop(*state_);
} }); }
});
} }
void ScrollerPage::onResume(AppState &state) void ScrollerPage::onResume(AppState &state) {
{
state_ = &state; state_ = &state;
createFont(state); createFont(state);
createPatterns(); createPatterns();
rebuildWordTextures(); rebuildWordTextures();
state.keybinds.bind(SDLK_ESCAPE, "scroller_exit", [this]() state.keybinds.bind(SDLK_ESCAPE, "scroller_exit", [this]() {
{
if (state_) { if (state_) {
state_->pages.pop(*state_); state_->pages.pop(*state_);
} }); }
});
} }
void ScrollerPage::onPause(AppState &state) void ScrollerPage::onPause(AppState &state) {
{
state.keybinds.unbindAll(); state.keybinds.unbindAll();
destroyResources(); destroyResources();
} }
void ScrollerPage::onPop(AppState &state) void ScrollerPage::onPop(AppState &state) {
{
// Restore the original logical presentation so other pages (Home, // Restore the original logical presentation so other pages (Home,
// Settings, etc.) render in the design-resolution LETTERBOX space. // Settings, etc.) render in the design-resolution LETTERBOX space.
SDL_SetRenderLogicalPresentation(state.renderer, savedLogicalW_, SDL_SetRenderLogicalPresentation(state.renderer, savedLogicalW_,
@@ -136,14 +130,10 @@ void ScrollerPage::onPop(AppState &state)
TTF_Quit(); TTF_Quit();
} }
void ScrollerPage::handleEvent(const SDL_Event &) void ScrollerPage::handleEvent(const SDL_Event &) {}
{
}
void ScrollerPage::update(float dt) void ScrollerPage::update(float dt) {
{ if (state_) {
if (state_)
{
state_->audio.update(dt); state_->audio.update(dt);
} }
@@ -151,69 +141,55 @@ void ScrollerPage::update(float dt)
scrollOffset_ += velocity_ * dt; scrollOffset_ += velocity_ * dt;
float move = std::floor(scrollOffset_); float move = std::floor(scrollOffset_);
if (move != 0.0f) if (move != 0.0f) {
{
scrollOffset_ -= move; scrollOffset_ -= move;
for (auto &line : lines_) for (auto &line : lines_) {
{ for (auto &w : line.words) {
for (auto &w : line.words)
{
w.y += move; w.y += move;
} }
} }
} }
if (lines_.empty()) if (lines_.empty()) {
{
return; return;
} }
if (velocity_ > 0.0f) if (velocity_ > 0.0f) {
{
// Lines move downward. Recycle every line that scrolled fully off the // Lines move downward. Recycle every line that scrolled fully off the
// bottom this frame (movement is continuous, so one frame can cover // bottom this frame (movement is continuous, so one frame can cover
// several line heights) and add a replacement just above the top. // several line heights) and add a replacement just above the top.
while (!lines_.empty() && lines_.back().words[0].y > screenH_) while (!lines_.empty() && lines_.back().words[0].y > screenH_) {
{
float baseY = lines_.front().words[0].y - lineHeight_; float baseY = lines_.front().words[0].y - lineHeight_;
lines_.pop_back(); lines_.pop_back();
if (!addLineAt(baseY)) if (!addLineAt(baseY)) {
{
break; break;
} }
} }
} } else if (velocity_ < 0.0f) {
else if (velocity_ < 0.0f)
{
// Lines move upward. Recycle every line that scrolled fully off the top // Lines move upward. Recycle every line that scrolled fully off the top
// this frame and add a replacement just below the bottom. // this frame and add a replacement just below the bottom.
while (!lines_.empty() && while (!lines_.empty() &&
lines_.front().words[0].y + lines_.front().words[0].height < 0.0f) lines_.front().words[0].y + lines_.front().words[0].height <
{ 0.0f) {
float baseY = lines_.back().words[0].y + lineHeight_; float baseY = lines_.back().words[0].y + lineHeight_;
lines_.pop_front(); lines_.pop_front();
if (!addLineAt(baseY)) if (!addLineAt(baseY)) {
{
break; break;
} }
} }
} }
} }
void ScrollerPage::render(SDL_Renderer *renderer) void ScrollerPage::render(SDL_Renderer *renderer) {
{
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 0); SDL_SetRenderDrawColor(renderer, 0, 0, 0, 0);
SDL_RenderClear(renderer); SDL_RenderClear(renderer);
for (const auto &line : lines_) for (const auto &line : lines_) {
{ if (line.words.empty()) {
if (line.words.empty())
{
continue; continue;
} }
float startX = std::floor((screenW_ - line.width) / 2.0f); float startX = std::floor((screenW_ - line.width) / 2.0f);
for (const auto &w : line.words) for (const auto &w : line.words) {
{
SDL_SetTextureColorMod(w.texture, line.r, line.g, line.b); SDL_SetTextureColorMod(w.texture, line.r, line.g, line.b);
SDL_FRect dst{startX + w.x, w.y, w.width, w.height}; SDL_FRect dst{startX + w.x, w.y, w.width, w.height};
SDL_RenderTexture(renderer, w.texture, nullptr, &dst); SDL_RenderTexture(renderer, w.texture, nullptr, &dst);
@@ -221,53 +197,46 @@ void ScrollerPage::render(SDL_Renderer *renderer)
} }
} }
void ScrollerPage::buildStreams(AppState &state) void ScrollerPage::buildStreams(AppState &state) {
{
streams_.clear(); streams_.clear();
fallbackPalette_.clear(); fallbackPalette_.clear();
lines_.clear(); lines_.clear();
streamIndex_ = 0; streamIndex_ = 0;
auto proclamations = state.db.getActiveProclamations(); auto proclamations = state.db.getActiveProclamations();
if (proclamations.empty()) if (proclamations.empty()) {
{
return; return;
} }
for (const auto &c : state.db.getPaletteForFrequencyId(5)) for (const auto &c :
{ // 528 Hz palette state.db.getPaletteForFrequencyId(5)) { // 528 Hz palette
fallbackPalette_.push_back({c.r, c.g, c.b, c.a}); fallbackPalette_.push_back({c.r, c.g, c.b, c.a});
} }
std::unordered_map<int, std::vector<radiantwave::scroller::StreamColor>> palettesByFreqId; std::unordered_map<int, std::vector<radiantwave::scroller::StreamColor>>
for (const auto &rec : proclamations) palettesByFreqId;
{ for (const auto &rec : proclamations) {
int freqId = rec.solfeggio_frequency_id; int freqId = rec.solfeggio_frequency_id;
if (palettesByFreqId.count(freqId) != 0) if (palettesByFreqId.count(freqId) != 0) {
{
continue; continue;
} }
std::vector<radiantwave::scroller::StreamColor> colors; std::vector<radiantwave::scroller::StreamColor> colors;
for (const auto &c : state.db.getPaletteForFrequencyId(freqId)) for (const auto &c : state.db.getPaletteForFrequencyId(freqId)) {
{
colors.push_back({c.r, c.g, c.b, c.a}); colors.push_back({c.r, c.g, c.b, c.a});
} }
palettesByFreqId[freqId] = std::move(colors); palettesByFreqId[freqId] = std::move(colors);
} }
std::unordered_map<int, radiantwave::db::AudioFileRecord> audioByFreqId; std::unordered_map<int, radiantwave::db::AudioFileRecord> audioByFreqId;
for (const auto &af : state.db.getAudioFiles()) for (const auto &af : state.db.getAudioFiles()) {
{
int freqId = af.solfeggio_frequency_id; int freqId = af.solfeggio_frequency_id;
// Self-heal for databases seeded from a legacy manifest that left the // Self-heal for databases seeded from a legacy manifest that left the
// frequency id at 0 for every row: recover the id from the filename. // frequency id at 0 for every row: recover the id from the filename.
if (freqId == 0) if (freqId == 0) {
{
freqId = radiantwave::audio::frequencyIdForHz( freqId = radiantwave::audio::frequencyIdForHz(
radiantwave::audio::hzFromFilename(af.filename)); radiantwave::audio::hzFromFilename(af.filename));
} }
if (freqId != 0) if (freqId != 0) {
{
audioByFreqId[freqId] = af; audioByFreqId[freqId] = af;
} }
} }
@@ -277,10 +246,8 @@ void ScrollerPage::buildStreams(AppState &state)
DEFAULT_PROPLEAMATION_ID); DEFAULT_PROPLEAMATION_ID);
} }
void ScrollerPage::createFont(AppState &state) void ScrollerPage::createFont(AppState &state) {
{ if (font_) {
if (font_)
{
TTF_CloseFont(font_); TTF_CloseFont(font_);
font_ = nullptr; font_ = nullptr;
} }
@@ -291,46 +258,41 @@ void ScrollerPage::createFont(AppState &state)
clearCharTextures(); clearCharTextures();
fontPxSize_ = state.config.get().proclamation.font_size; fontPxSize_ = state.config.get().proclamation.font_size;
if (fontPxSize_ <= 0) if (fontPxSize_ <= 0) {
{
fontPxSize_ = 32; fontPxSize_ = 32;
} }
font_ = TTF_OpenFont("assets/fonts/Roboto-Regular.ttf", fontPxSize_); font_ = TTF_OpenFont("assets/fonts/Roboto-Regular.ttf", fontPxSize_);
if (!font_) if (!font_) {
{
return; return;
} }
int w = 0; int w = 0;
int h = 0; int h = 0;
TTF_GetStringSize(font_, "Mg", 0, &w, &h); TTF_GetStringSize(font_, "Mg", 0, &w, &h);
lineHeight_ = h > 0 ? static_cast<float>(h) : static_cast<float>(fontPxSize_); lineHeight_ =
h > 0 ? static_cast<float>(h) : static_cast<float>(fontPxSize_);
spaceWidth_ = measureWidth(" "); spaceWidth_ = measureWidth(" ");
if (spaceWidth_ <= 0.0f) if (spaceWidth_ <= 0.0f) {
{
spaceWidth_ = static_cast<float>(fontPxSize_) * 0.5f; spaceWidth_ = static_cast<float>(fontPxSize_) * 0.5f;
} }
} }
void ScrollerPage::createPatterns() void ScrollerPage::createPatterns() {
{
patterns_.clear(); patterns_.clear();
patterns_.reserve(streams_.size()); patterns_.reserve(streams_.size());
for (size_t i = 0; i < streams_.size(); ++i) for (size_t i = 0; i < streams_.size(); ++i) {
{
int peak = computePeakWordCount(streams_[i].words); int peak = computePeakWordCount(streams_[i].words);
patterns_.emplace_back(peak, maxLineWidth_, spaceWidth_, patterns_.emplace_back(
[this](const std::string &word) peak, maxLineWidth_, spaceWidth_,
{ return measureWidth(word); }); [this](const std::string &word) { return measureWidth(word); });
} }
} }
int ScrollerPage::computePeakWordCount(const std::vector<std::string> &words) const int ScrollerPage::computePeakWordCount(
{ const std::vector<std::string> &words) const {
if (words.empty() || screenW_ <= 0.0f) if (words.empty() || screenW_ <= 0.0f) {
{
return 1; return 1;
} }
@@ -338,14 +300,12 @@ int ScrollerPage::computePeakWordCount(const std::vector<std::string> &words) co
// spacing. The peak is the number of whole words that fit across the // spacing. The peak is the number of whole words that fit across the
// screen, so the widest Fibonacci lines fill the width at natural spacing. // screen, so the widest Fibonacci lines fill the width at natural spacing.
double total = 0.0; double total = 0.0;
for (const auto &w : words) for (const auto &w : words) {
{
total += measureWidth(w); total += measureWidth(w);
} }
double n = static_cast<double>(words.size()); double n = static_cast<double>(words.size());
double perWord = (total + (n - 1.0) * spaceWidth_) / n; double perWord = (total + (n - 1.0) * spaceWidth_) / n;
if (perWord <= 0.0) if (perWord <= 0.0) {
{
perWord = 1.0; perWord = 1.0;
} }
@@ -353,45 +313,36 @@ int ScrollerPage::computePeakWordCount(const std::vector<std::string> &words) co
return fit < 1 ? 1 : fit; return fit < 1 ? 1 : fit;
} }
void ScrollerPage::destroyResources() void ScrollerPage::destroyResources() {
{
clearCharTextures(); clearCharTextures();
for (auto &entry : wordTextures_) for (auto &entry : wordTextures_) {
{ if (entry.second.texture) {
if (entry.second.texture)
{
SDL_DestroyTexture(entry.second.texture); SDL_DestroyTexture(entry.second.texture);
} }
} }
wordTextures_.clear(); wordTextures_.clear();
if (font_) if (font_) {
{
TTF_CloseFont(font_); TTF_CloseFont(font_);
font_ = nullptr; font_ = nullptr;
} }
} }
void ScrollerPage::rebuildWordTextures() void ScrollerPage::rebuildWordTextures() {
{
wordTextures_.clear(); wordTextures_.clear();
for (auto &line : lines_) for (auto &line : lines_) {
{
float width = 0.0f; float width = 0.0f;
for (auto &item : line.words) for (auto &item : line.words) {
{
ensureWordTexture(item.text); ensureWordTexture(item.text);
const CachedWord &cached = wordTextures_[item.text]; const CachedWord &cached = wordTextures_[item.text];
if (!cached.texture) if (!cached.texture) {
{
continue; continue;
} }
item.texture = cached.texture; item.texture = cached.texture;
item.width = cached.width; item.width = cached.width;
item.height = cached.height; item.height = cached.height;
if (width > 0.0f) if (width > 0.0f) {
{
width += spaceWidth_; width += spaceWidth_;
} }
item.x = width; item.x = width;
@@ -401,31 +352,25 @@ void ScrollerPage::rebuildWordTextures()
} }
} }
void ScrollerPage::prefillLines() void ScrollerPage::prefillLines() {
{ if (streams_.empty() || lineHeight_ <= 0.0f) {
if (streams_.empty() || lineHeight_ <= 0.0f)
{
return; return;
} }
int n = static_cast<int>(std::ceil(screenH_ / lineHeight_)) + 2; int n = static_cast<int>(std::ceil(screenH_ / lineHeight_)) + 2;
for (int i = 0; i < n; ++i) for (int i = 0; i < n; ++i) {
{
float baseY = -lineHeight_ + static_cast<float>(i) * lineHeight_; float baseY = -lineHeight_ + static_cast<float>(i) * lineHeight_;
addLineAt(baseY); addLineAt(baseY);
} }
} }
bool ScrollerPage::addLineAt(float baseY) bool ScrollerPage::addLineAt(float baseY) {
{ if (streams_.empty() || !font_) {
if (streams_.empty() || !font_)
{
return false; return false;
} }
ProclamationStream &stream = streams_[streamIndex_]; ProclamationStream &stream = streams_[streamIndex_];
if (stream.words.empty()) if (stream.words.empty()) {
{
advanceStream(); advanceStream();
return false; return false;
} }
@@ -433,7 +378,8 @@ bool ScrollerPage::addLineAt(float baseY)
FibonacciLinePattern &pattern = patterns_[streamIndex_]; FibonacciLinePattern &pattern = patterns_[streamIndex_];
// Capture palette state before any stream advance. // Capture palette state before any stream advance.
std::vector<radiantwave::scroller::StreamColor> paletteCopy = stream.palette; std::vector<radiantwave::scroller::StreamColor> paletteCopy =
stream.palette;
int lineColorIndex = stream.colorIndex; int lineColorIndex = stream.colorIndex;
stream.colorIndex++; stream.colorIndex++;
@@ -443,17 +389,15 @@ bool ScrollerPage::addLineAt(float baseY)
stream.wordsPlaced += placed; stream.wordsPlaced += placed;
// First word of a fresh pass is the "start" of the proclamation; print to // First word of a fresh pass is the "start" of the proclamation; print to
// stdout once so the console shows the current title while it plays. // stdout once so the console shows the current title while it plays.
if (stream.wordsPlaced == placed) if (stream.wordsPlaced == placed) {
{
std::printf("Playing %s\n", stream.name.c_str()); std::printf("Playing %s\n", stream.name.c_str());
} }
bool advanced = false; bool advanced = false;
while (!advanced && !stream.words.empty() && stream.wordsPlaced >= static_cast<int>(stream.words.size())) while (!advanced && !stream.words.empty() &&
{ stream.wordsPlaced >= static_cast<int>(stream.words.size())) {
stream.wordsPlaced -= static_cast<int>(stream.words.size()); stream.wordsPlaced -= static_cast<int>(stream.words.size());
stream.completed++; stream.completed++;
if (stream.completed >= stream.repeat) if (stream.completed >= stream.repeat) {
{
stream.completed = 0; stream.completed = 0;
advanceStream(); advanceStream();
advanced = true; advanced = true;
@@ -462,12 +406,10 @@ bool ScrollerPage::addLineAt(float baseY)
ScrollerLine line; ScrollerLine line;
float width = 0.0f; float width = 0.0f;
for (const auto &text : wordStrs) for (const auto &text : wordStrs) {
{
ensureWordTexture(text); ensureWordTexture(text);
const CachedWord &cached = wordTextures_[text]; const CachedWord &cached = wordTextures_[text];
if (!cached.texture) if (!cached.texture) {
{
continue; continue;
} }
WordItem item; WordItem item;
@@ -476,8 +418,7 @@ bool ScrollerPage::addLineAt(float baseY)
item.width = cached.width; item.width = cached.width;
item.height = cached.height; item.height = cached.height;
item.y = baseY; item.y = baseY;
if (width > 0.0f) if (width > 0.0f) {
{
width += spaceWidth_; width += spaceWidth_;
} }
item.x = width; item.x = width;
@@ -485,77 +426,63 @@ bool ScrollerPage::addLineAt(float baseY)
line.words.push_back(item); line.words.push_back(item);
} }
if (line.words.empty()) if (line.words.empty()) {
{
return false; return false;
} }
line.width = width; line.width = width;
if (!paletteCopy.empty()) if (!paletteCopy.empty()) {
{ const auto &c =
const auto &c = paletteCopy[lineColorIndex % static_cast<int>(paletteCopy.size())]; paletteCopy[lineColorIndex % static_cast<int>(paletteCopy.size())];
line.r = c.r; line.r = c.r;
line.g = c.g; line.g = c.g;
line.b = c.b; line.b = c.b;
} }
if (!lines_.empty() && baseY < lines_.front().words[0].y) if (!lines_.empty() && baseY < lines_.front().words[0].y) {
{
lines_.push_front(std::move(line)); lines_.push_front(std::move(line));
} } else {
else
{
lines_.push_back(std::move(line)); lines_.push_back(std::move(line));
} }
return true; return true;
} }
void ScrollerPage::advanceStream() void ScrollerPage::advanceStream() {
{ if (streams_.empty()) {
if (streams_.empty())
{
return; return;
} }
streamIndex_ = (streamIndex_ + 1) % static_cast<int>(streams_.size()); streamIndex_ = (streamIndex_ + 1) % static_cast<int>(streams_.size());
// Diagnostic: report the palette the incoming stream will render so the // Diagnostic: report the palette the incoming stream will render so the
// console shows whether colors should change when this stream starts. // console shows whether colors should change when this stream starts.
const ProclamationStream &stream = streams_[streamIndex_]; const ProclamationStream &stream = streams_[streamIndex_];
if (!stream.palette.empty()) if (!stream.palette.empty()) {
{
const auto &c = stream.palette[0]; const auto &c = stream.palette[0];
std::printf("[Scroller] -> %s freqId=%d palette[0]=#%02X%02X%02X\n", std::printf("[Scroller] -> %s freqId=%d palette[0]=#%02X%02X%02X\n",
stream.name.c_str(), stream.solfeggio_frequency_id, stream.name.c_str(), stream.solfeggio_frequency_id, c.r,
c.r, c.g, c.b); c.g, c.b);
} } else {
else
{
std::printf("[Scroller] -> %s freqId=%d palette=EMPTY\n", std::printf("[Scroller] -> %s freqId=%d palette=EMPTY\n",
stream.name.c_str(), stream.solfeggio_frequency_id); stream.name.c_str(), stream.solfeggio_frequency_id);
} }
switchAudioForCurrentStream(); switchAudioForCurrentStream();
} }
void ScrollerPage::switchAudioForCurrentStream() void ScrollerPage::switchAudioForCurrentStream() {
{ if (prefilling_ || streams_.empty() || !state_) {
if (prefilling_ || streams_.empty() || !state_)
{
return; return;
} }
// Dynamic audio only: with a fixed manual track selected the audio must // Dynamic audio only: with a fixed manual track selected the audio must
// never switch as proclamations change. // never switch as proclamations change.
if (!state_->config.get().audio.dynamic_audio) if (!state_->config.get().audio.dynamic_audio) {
{
return; return;
} }
const ProclamationStream &stream = streams_[streamIndex_]; const ProclamationStream &stream = streams_[streamIndex_];
if (stream.solfeggio_frequency_id == 0 || stream.audioFilename.empty()) if (stream.solfeggio_frequency_id == 0 || stream.audioFilename.empty()) {
{
return; // default stream: never touch audio return; // default stream: never touch audio
} }
if (!std::filesystem::exists(audioFilePath(stream.audioFilename))) if (!std::filesystem::exists(audioFilePath(stream.audioFilename))) {
{
return; // keep current track; retried on the next activation return; // keep current track; retried on the next activation
} }
// Crossfades over kFadeSeconds; a no-op when the requested track is the // Crossfades over kFadeSeconds; a no-op when the requested track is the
@@ -563,14 +490,11 @@ void ScrollerPage::switchAudioForCurrentStream()
state_->audio.playTrackCrossfade(stream.audioFilename, kFadeSeconds); state_->audio.playTrackCrossfade(stream.audioFilename, kFadeSeconds);
} }
void ScrollerPage::updateAutoVelocity(float dt) void ScrollerPage::updateAutoVelocity(float dt) {
{ switch (velocityState_) {
switch (velocityState_)
{
case 0: // ramping to the negative extreme case 0: // ramping to the negative extreme
velocity_ -= velocityStep_ * dt; velocity_ -= velocityStep_ * dt;
if (velocity_ <= kVelocityMin) if (velocity_ <= kVelocityMin) {
{
velocity_ = kVelocityMin; velocity_ = kVelocityMin;
velocityTimer_ = velocityDelay_; velocityTimer_ = velocityDelay_;
velocityState_ = 1; velocityState_ = 1;
@@ -578,15 +502,13 @@ void ScrollerPage::updateAutoVelocity(float dt)
break; break;
case 1: // holding at the negative extreme case 1: // holding at the negative extreme
velocityTimer_ -= dt; velocityTimer_ -= dt;
if (velocityTimer_ <= 0.0f) if (velocityTimer_ <= 0.0f) {
{
velocityState_ = 2; velocityState_ = 2;
} }
break; break;
case 2: // ramping to the positive extreme case 2: // ramping to the positive extreme
velocity_ += velocityStep_ * dt; velocity_ += velocityStep_ * dt;
if (velocity_ >= kVelocityMax) if (velocity_ >= kVelocityMax) {
{
velocity_ = kVelocityMax; velocity_ = kVelocityMax;
velocityTimer_ = velocityDelay_; velocityTimer_ = velocityDelay_;
velocityState_ = 3; velocityState_ = 3;
@@ -594,8 +516,7 @@ void ScrollerPage::updateAutoVelocity(float dt)
break; break;
case 3: // holding at the positive extreme case 3: // holding at the positive extreme
velocityTimer_ -= dt; velocityTimer_ -= dt;
if (velocityTimer_ <= 0.0f) if (velocityTimer_ <= 0.0f) {
{
velocityState_ = 0; velocityState_ = 0;
} }
break; break;
@@ -605,10 +526,8 @@ void ScrollerPage::updateAutoVelocity(float dt)
} }
} }
void ScrollerPage::ensureWordTexture(const std::string &word) void ScrollerPage::ensureWordTexture(const std::string &word) {
{ if (wordTextures_.count(word) != 0) {
if (wordTextures_.count(word) != 0)
{
return; return;
} }
@@ -631,69 +550,64 @@ void ScrollerPage::ensureWordTexture(const std::string &word)
// breaking, centering, and the Fibonacci line pattern are unchanged; only // breaking, centering, and the Fibonacci line pattern are unchanged; only
// the glyph pixels move. // the glyph pixels move.
CachedWord cached; CachedWord cached;
if (font_ && state_) if (font_ && state_) {
{
std::vector<uint32_t> codePoints; std::vector<uint32_t> codePoints;
if (radiantwave::splitUtf8(word, codePoints) && !codePoints.empty()) if (radiantwave::splitUtf8(word, codePoints) && !codePoints.empty()) {
{
std::vector<CharEntry *> glyphs; std::vector<CharEntry *> glyphs;
float totalWidth = 0.0f; float totalWidth = 0.0f;
float glyphHeight = 0.0f; float glyphHeight = 0.0f;
for (uint32_t cp : codePoints) for (uint32_t cp : codePoints) {
{
const std::string glyphText = radiantwave::encodeUtf8(cp); const std::string glyphText = radiantwave::encodeUtf8(cp);
if (glyphText.empty()) if (glyphText.empty()) {
{
continue; continue;
} }
ensureCharTexture(glyphText); ensureCharTexture(glyphText);
CharEntry &entry = charTextures_[glyphText]; CharEntry &entry = charTextures_[glyphText];
if (!entry.surface) if (!entry.surface) {
{
continue; continue;
} }
glyphs.push_back(&entry); glyphs.push_back(&entry);
totalWidth += entry.advance; totalWidth += entry.advance;
if (entry.glyphH > glyphHeight) if (entry.glyphH > glyphHeight) {
{
glyphHeight = entry.glyphH; glyphHeight = entry.glyphH;
} }
} }
if (!glyphs.empty()) if (!glyphs.empty()) {
{ const int wordW =
const int wordW = std::max(1, static_cast<int>(std::lround(totalWidth))); std::max(1, static_cast<int>(std::lround(totalWidth)));
const int wordH = std::max(1, static_cast<int>(std::lround(glyphHeight))); const int wordH =
SDL_Surface *wordSurface = SDL_CreateSurface(wordW, wordH, SDL_PIXELFORMAT_RGBA8888); std::max(1, static_cast<int>(std::lround(glyphHeight)));
if (wordSurface) SDL_Surface *wordSurface =
{ SDL_CreateSurface(wordW, wordH, SDL_PIXELFORMAT_RGBA8888);
if (wordSurface) {
// Every glyph surface carries the font's full line height // Every glyph surface carries the font's full line height
// (probe-verified), so y = 0 keeps every crop on the shared // (probe-verified), so y = 0 keeps every crop on the shared
// baseline and per-word textures stay line-height tall. // baseline and per-word textures stay line-height tall.
float x = 0.0f; float x = 0.0f;
for (const CharEntry *entry : glyphs) for (const CharEntry *entry : glyphs) {
{
SDL_Rect srcRect{0, 0, static_cast<int>(entry->glyphW), SDL_Rect srcRect{0, 0, static_cast<int>(entry->glyphW),
static_cast<int>(entry->glyphH)}; static_cast<int>(entry->glyphH)};
SDL_Rect dstRect{static_cast<int>(std::lround(x)), 0, SDL_Rect dstRect{static_cast<int>(std::lround(x)), 0,
static_cast<int>(entry->glyphW), static_cast<int>(entry->glyphW),
static_cast<int>(entry->glyphH)}; static_cast<int>(entry->glyphH)};
SDL_BlitSurface(entry->surface, &srcRect, wordSurface, &dstRect); SDL_BlitSurface(entry->surface, &srcRect, wordSurface,
&dstRect);
x += entry->advance; x += entry->advance;
} }
cached.texture = SDL_CreateTextureFromSurface(state_->renderer, wordSurface); cached.texture = SDL_CreateTextureFromSurface(
state_->renderer, wordSurface);
// The scroller steps glyphs in whole pixels, so bilinear // The scroller steps glyphs in whole pixels, so bilinear
// filtering can only smear them: nearest-neighbor keeps // filtering can only smear them: nearest-neighbor keeps
// every frame pixel-sharp. // every frame pixel-sharp.
if (cached.texture) if (cached.texture) {
{ SDL_SetTextureScaleMode(cached.texture,
SDL_SetTextureScaleMode(cached.texture, SDL_SCALEMODE_NEAREST); SDL_SCALEMODE_NEAREST);
} }
cached.width = static_cast<float>(wordSurface->w); cached.width = static_cast<float>(wordSurface->w);
cached.height = static_cast<float>(wordSurface->h); cached.height = static_cast<float>(wordSurface->h);
SDL_DestroySurface(wordSurface); SDL_DestroySurface(wordSurface);
if (!cached.texture) if (!cached.texture) {
{
cached.width = 0.0f; cached.width = 0.0f;
cached.height = 0.0f; cached.height = 0.0f;
} }
@@ -704,10 +618,8 @@ void ScrollerPage::ensureWordTexture(const std::string &word)
wordTextures_[word] = cached; wordTextures_[word] = cached;
} }
void ScrollerPage::ensureCharTexture(const std::string &glyph) void ScrollerPage::ensureCharTexture(const std::string &glyph) {
{ if (charTextures_.count(glyph) != 0) {
if (charTextures_.count(glyph) != 0)
{
return; return;
} }
@@ -716,25 +628,23 @@ void ScrollerPage::ensureCharTexture(const std::string &glyph)
// font size; createFont() clears the atlas whenever the font or its size // font size; createFont() clears the atlas whenever the font or its size
// changes, and pause/pop clear it as part of destroyResources(). // changes, and pause/pop clear it as part of destroyResources().
CharEntry entry; CharEntry entry;
if (font_ && state_) if (font_ && state_) {
{
SDL_Surface *surface = TTF_RenderText_Blended(font_, glyph.c_str(), 0, SDL_Surface *surface = TTF_RenderText_Blended(font_, glyph.c_str(), 0,
{255, 255, 255, 255}); {255, 255, 255, 255});
if (surface) if (surface) {
{
const int gW = surface->w; const int gW = surface->w;
const int gH = surface->h; const int gH = surface->h;
const int n = radiantwave::scramble::canvasSize(gW, gH); const int n = radiantwave::scramble::canvasSize(gW, gH);
if (n > 0) if (n > 0) {
{
// The scrambler needs tightly packed RGBA8888; a TTF surface's // The scrambler needs tightly packed RGBA8888; a TTF surface's
// pitch can exceed gW * 4, so copy row by row. // pitch can exceed gW * 4, so copy row by row.
std::vector<uint8_t> source(static_cast<size_t>(gW) * gH * 4); std::vector<uint8_t> source(static_cast<size_t>(gW) * gH * 4);
const uint8_t *pixels = static_cast<const uint8_t *>(surface->pixels); const uint8_t *pixels =
for (int y = 0; y < gH; ++y) static_cast<const uint8_t *>(surface->pixels);
{ for (int y = 0; y < gH; ++y) {
std::memcpy(source.data() + static_cast<size_t>(y) * gW * 4, std::memcpy(source.data() + static_cast<size_t>(y) * gW * 4,
pixels + static_cast<size_t>(y) * surface->pitch, pixels +
static_cast<size_t>(y) * surface->pitch,
static_cast<size_t>(gW) * 4); static_cast<size_t>(gW) * 4);
} }
@@ -743,25 +653,24 @@ void ScrollerPage::ensureCharTexture(const std::string &glyph)
// The fixed seed makes every device render the same glyph as // The fixed seed makes every device render the same glyph as
// the same scrambled pattern, with no key to persist or ship. // the same scrambled pattern, with no key to persist or ship.
radiantwave::scramble::ScrambleConfig config; radiantwave::scramble::ScrambleConfig config;
if (radiantwave::scramble::scramble(source.data(), scrambled.data(), if (radiantwave::scramble::scramble(
gW, gH, config)) source.data(), scrambled.data(), gW, gH, config)) {
{ SDL_Surface *tile =
SDL_Surface *tile = SDL_CreateSurface(n, n, SDL_PIXELFORMAT_RGBA8888); SDL_CreateSurface(n, n, SDL_PIXELFORMAT_RGBA8888);
if (tile) if (tile) {
{
uint8_t *dst = static_cast<uint8_t *>(tile->pixels); uint8_t *dst = static_cast<uint8_t *>(tile->pixels);
for (int y = 0; y < n; ++y) for (int y = 0; y < n; ++y) {
{ std::memcpy(dst + static_cast<size_t>(y) *
std::memcpy(dst + static_cast<size_t>(y) * tile->pitch, tile->pitch,
scrambled.data() + static_cast<size_t>(y) * n * 4, scrambled.data() +
static_cast<size_t>(y) * n * 4,
static_cast<size_t>(n) * 4); static_cast<size_t>(n) * 4);
} }
entry.surface = tile; entry.surface = tile;
entry.glyphW = static_cast<float>(gW); entry.glyphW = static_cast<float>(gW);
entry.glyphH = static_cast<float>(gH); entry.glyphH = static_cast<float>(gH);
entry.advance = measureWidth(glyph); entry.advance = measureWidth(glyph);
if (entry.advance <= 0.0f) if (entry.advance <= 0.0f) {
{
entry.advance = entry.glyphW; entry.advance = entry.glyphW;
} }
} }
@@ -773,22 +682,17 @@ void ScrollerPage::ensureCharTexture(const std::string &glyph)
charTextures_[glyph] = entry; charTextures_[glyph] = entry;
} }
void ScrollerPage::clearCharTextures() void ScrollerPage::clearCharTextures() {
{ for (auto &entry : charTextures_) {
for (auto &entry : charTextures_) if (entry.second.surface) {
{
if (entry.second.surface)
{
SDL_DestroySurface(entry.second.surface); SDL_DestroySurface(entry.second.surface);
} }
} }
charTextures_.clear(); charTextures_.clear();
} }
float ScrollerPage::measureWidth(const std::string &text) const float ScrollerPage::measureWidth(const std::string &text) const {
{ if (!font_) {
if (!font_)
{
return 0.0f; return 0.0f;
} }
int w = 0; int w = 0;
@@ -797,9 +701,9 @@ float ScrollerPage::measureWidth(const std::string &text) const
return static_cast<float>(w); return static_cast<float>(w);
} }
std::string ScrollerPage::audioFilePath(const std::string &filename) const std::string ScrollerPage::audioFilePath(const std::string &filename) const {
{ std::string path1 =
std::string path1 = std::string(std::getenv("HOME") ? std::getenv("HOME") : "/tmp") + std::string(std::getenv("HOME") ? std::getenv("HOME") : "/tmp") +
"/.local/radiantwave/audio/" + filename; "/.local/radiantwave/audio/" + filename;
std::string path2 = "assets/audio/" + filename; std::string path2 = "assets/audio/" + filename;
return std::filesystem::exists(path1) ? path1 : path2; return std::filesystem::exists(path1) ? path1 : path2;
+27 -10
View File
@@ -142,16 +142,25 @@ TEST(ApiClientTest, ParseProclamationsToleratesLegacyLevelField) {
EXPECT_EQ(out[1].category_id, 32); EXPECT_EQ(out[1].category_id, 32);
} }
TEST(ApiClientTest, ParseCategoriesHandlesNullParentId) { TEST(ApiClientTest, ParseFlatCategoriesAndGroups) {
const std::string body = const std::string categoriesBody =
R"([{"id":4,"name":"Spiritual","sortOrder":0,"parentId":null}, R"([{"id":4,"name":"Spiritual","sortOrder":0},
{"id":5,"name":"General","sortOrder":0,"parentId":4}])"; {"id":5,"name":"General","sortOrder":1}])";
std::vector<radiantwave::db::ProclamationCategoryRecord> out; std::vector<radiantwave::db::ProclamationCategoryRecord> categories;
EXPECT_TRUE(radiantwave::sync::parseCategoriesJson(body, out)); EXPECT_TRUE(radiantwave::sync::parseCategoriesJson(categoriesBody, categories));
ASSERT_EQ(out.size(), 2u); ASSERT_EQ(categories.size(), 2u);
EXPECT_EQ(out[0].parent_id, 0); // null parentId maps to 0 (root) EXPECT_EQ(categories[0].id, 4);
EXPECT_EQ(out[1].parent_id, 4); EXPECT_EQ(categories[1].id, 5);
const std::string groupsBody =
R"([{"id":9,"name":"Prayers","sortOrder":0}])";
std::vector<radiantwave::db::ProclamationGroupRecord> groups;
EXPECT_TRUE(radiantwave::sync::parseGroupsJson(groupsBody, groups));
ASSERT_EQ(groups.size(), 1u);
EXPECT_EQ(groups[0].id, 9);
EXPECT_EQ(groups[0].name, "Prayers");
} }
// ─── Live: GET /frequencies (harmless, always runs) ─────────────────── // ─── Live: GET /frequencies (harmless, always runs) ───────────────────
@@ -194,7 +203,15 @@ TEST(ApiClientLiveTest, ProclamationsAndCategoriesLiveSmoke) {
std::vector<radiantwave::db::ProclamationCategoryRecord> categories; std::vector<radiantwave::db::ProclamationCategoryRecord> categories;
EXPECT_TRUE(radiantwave::sync::parseCategoriesJson(catsResponse.body, categories)); EXPECT_TRUE(radiantwave::sync::parseCategoriesJson(catsResponse.body, categories));
EXPECT_GE(categories.size(), 20u); EXPECT_FALSE(categories.empty());
HttpResponse groupsResponse = httpGet(PATH_GROUPS);
ASSERT_TRUE(groupsResponse.transportOk);
ASSERT_EQ(groupsResponse.status, 200);
std::vector<radiantwave::db::ProclamationGroupRecord> groups;
EXPECT_TRUE(radiantwave::sync::parseGroupsJson(groupsResponse.body, groups));
EXPECT_FALSE(groups.empty());
} }
// ─── Live: POST /license error paths (no credentials required) ───────── // ─── Live: POST /license error paths (no credentials required) ─────────
+36
View File
@@ -8,9 +8,34 @@ TEST(AudioTest, FriendlyDeviceNameMapping) {
EXPECT_EQ(mapToFriendlyDeviceName("AMD Radeon HD Audio Controller HDMI"), "TV / HDMI Monitor"); EXPECT_EQ(mapToFriendlyDeviceName("AMD Radeon HD Audio Controller HDMI"), "TV / HDMI Monitor");
EXPECT_EQ(mapToFriendlyDeviceName("USB Audio Headset Dongle"), "USB Audio Device"); EXPECT_EQ(mapToFriendlyDeviceName("USB Audio Headset Dongle"), "USB Audio Device");
EXPECT_EQ(mapToFriendlyDeviceName("bluez_sink.00_11_22_33_44_55"), "Bluetooth Audio"); EXPECT_EQ(mapToFriendlyDeviceName("bluez_sink.00_11_22_33_44_55"), "Bluetooth Audio");
EXPECT_EQ(mapToFriendlyDeviceName("Virtual Speaker"), "Built-In Speakers");
EXPECT_EQ(mapToFriendlyDeviceName(""), "Default Audio Output"); EXPECT_EQ(mapToFriendlyDeviceName(""), "Default Audio Output");
} }
TEST(AudioTest, ResolvePlaybackDeviceNameHandlesSentinels) {
// The sentinel and 0 mean "system default" and never correspond to a real
// enumerated playback device, so they resolve to the empty (default) name.
EXPECT_EQ(AudioManager::resolvePlaybackDeviceName(0), "");
EXPECT_EQ(AudioManager::resolvePlaybackDeviceName(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK), "");
}
TEST(AudioTest, GetPlaybackDevicesFallsBackWithIdZeroWhenNone) {
AudioManager am;
auto devices = am.getPlaybackDevices();
// Headless hosts (CI) expose no playback devices, so expect the synthetic
// fallback entry that carries id 0 (the "system default" marker).
if (devices.empty()) {
// No devices and no fallback would be a contract violation.
FAIL() << "getPlaybackDevices() returned an empty list without fallback";
}
for (const auto& d : devices) {
if (d.raw_name.empty()) {
EXPECT_EQ(d.id, 0u);
EXPECT_EQ(d.friendly_name, "System Default");
}
}
}
TEST(AudioTest, AudioManagerVolumeClamping) { TEST(AudioTest, AudioManagerVolumeClamping) {
radiantwave::config::ConfigManager config; radiantwave::config::ConfigManager config;
std::string temp_path = (std::filesystem::temp_directory_path() / "test_rw_audio_cfg.yaml").string(); std::string temp_path = (std::filesystem::temp_directory_path() / "test_rw_audio_cfg.yaml").string();
@@ -36,3 +61,14 @@ TEST(AudioTest, AudioManagerVolumeClamping) {
am.shutdown(); am.shutdown();
std::filesystem::remove(temp_path); std::filesystem::remove(temp_path);
} }
TEST(AudioTest, PlayOptionsLoopInfinite) {
// Regression: MIX_PlayTrack() must not default to a single pass. Tracks
// have to loop forever so playback never runs out mid-scroll; a track that
// stops (rather than attenuates) also can't be revived by raising app
// volume. Assert the options request infinite looping (-1).
SDL_PropertiesID props = AudioManager::createInfiniteLoopOptions();
ASSERT_NE(props, 0u);
EXPECT_EQ(SDL_GetNumberProperty(props, MIX_PROP_PLAY_LOOPS_NUMBER, 0), -1);
SDL_DestroyProperties(props);
}
+100 -4
View File
@@ -185,23 +185,119 @@ TEST(DatabaseManagerTest, ReplaceAndReadCategories) {
DbFixture fx("test_rw_db_cats.db"); DbFixture fx("test_rw_db_cats.db");
std::vector<ProclamationCategoryRecord> cats; std::vector<ProclamationCategoryRecord> cats;
cats.push_back({3, "Root", 0, 1}); cats.push_back({3, "Spiritual", 1});
cats.push_back({7, "Child", 3, 2}); cats.push_back({7, "Physical", 2});
ASSERT_TRUE(fx.db.replaceCategories(cats)); ASSERT_TRUE(fx.db.replaceCategories(cats));
auto all = fx.db.getAllCategories(); auto all = fx.db.getAllCategories();
ASSERT_EQ(all.size(), 2u); ASSERT_EQ(all.size(), 2u);
EXPECT_EQ(all[0].id, 3); EXPECT_EQ(all[0].id, 3);
EXPECT_EQ(all[0].parent_id, 0); EXPECT_EQ(all[0].name, "Spiritual");
EXPECT_EQ(all[0].sort_order, 1);
EXPECT_EQ(all[1].id, 7); EXPECT_EQ(all[1].id, 7);
EXPECT_EQ(all[1].parent_id, 3); EXPECT_EQ(all[1].name, "Physical");
EXPECT_EQ(all[1].sort_order, 2);
// Replacing wipes previous categories. // Replacing wipes previous categories.
ASSERT_TRUE(fx.db.replaceCategories({})); ASSERT_TRUE(fx.db.replaceCategories({}));
EXPECT_EQ(fx.db.getAllCategories().size(), 0u); EXPECT_EQ(fx.db.getAllCategories().size(), 0u);
} }
TEST(DatabaseManagerTest, ReplaceAndReadGroups) {
DbFixture fx("test_rw_db_groups.db");
std::vector<ProclamationGroupRecord> groups;
groups.push_back({10, "Prayers", 2});
groups.push_back({4, "Affirmations", 1});
ASSERT_TRUE(fx.db.replaceGroups(groups));
auto all = fx.db.getAllGroups();
ASSERT_EQ(all.size(), 2u);
// Ordered by sort_order, not by id.
EXPECT_EQ(all[0].id, 4);
EXPECT_EQ(all[0].name, "Affirmations");
EXPECT_EQ(all[1].id, 10);
EXPECT_EQ(all[1].name, "Prayers");
ASSERT_TRUE(fx.db.replaceGroups({}));
EXPECT_EQ(fx.db.getAllGroups().size(), 0u);
}
TEST(DatabaseManagerTest, MigratesLegacySubCategoriesToGroups) {
const std::string path =
(std::filesystem::temp_directory_path() / "test_rw_db_migrate_v1.db").string();
if (std::filesystem::exists(path)) {
std::filesystem::remove(path);
}
// Build a pre-v2 database by hand: a two-level category tree and a
// proclamation selected inside a sub-category.
{
sqlite3* raw = nullptr;
ASSERT_EQ(sqlite3_open(path.c_str(), &raw), SQLITE_OK);
const char* legacy =
"CREATE TABLE proclamations ("
" id TEXT PRIMARY KEY, title TEXT NOT NULL, content TEXT NOT NULL,"
" solfeggio_freq_hz REAL DEFAULT 528.0, category TEXT DEFAULT 'general',"
" is_active INTEGER DEFAULT 1, selected INTEGER DEFAULT 0,"
" category_id INTEGER DEFAULT 0, solfeggio_frequency_id INTEGER DEFAULT 0,"
" created_at DATETIME DEFAULT CURRENT_TIMESTAMP);"
"CREATE TABLE proclamation_categories ("
" id INTEGER PRIMARY KEY, name TEXT NOT NULL,"
" parent_id INTEGER DEFAULT 0, sort_order INTEGER DEFAULT 0);"
"INSERT INTO proclamation_categories (id, name, parent_id, sort_order)"
" VALUES (3,'Spiritual',0,1),(7,'Inner',3,2);"
"INSERT INTO proclamations (id,title,content,category_id,solfeggio_frequency_id,selected)"
" VALUES ('p1','Peace','x',7,2,1),('p2','Root-level','y',3,5,0);";
char* err = nullptr;
int rc = sqlite3_exec(raw, legacy, nullptr, nullptr, &err);
if (err) sqlite3_free(err);
sqlite3_close(raw);
ASSERT_EQ(rc, SQLITE_OK);
}
DatabaseManager db;
ASSERT_TRUE(db.initialize(path));
// Each former sub-category becomes a group; only the root remains a category.
auto groups = db.getAllGroups();
ASSERT_EQ(groups.size(), 1u);
EXPECT_EQ(groups[0].id, 7);
EXPECT_EQ(groups[0].name, "Inner");
auto cats = db.getAllCategories();
ASSERT_EQ(cats.size(), 1u);
EXPECT_EQ(cats[0].id, 3);
EXPECT_EQ(cats[0].name, "Spiritual");
// Proclamations pointing at the old sub-category are remapped to the root
// category + the new group; selection is preserved.
auto procs = db.getAllProclamations();
ASSERT_EQ(procs.size(), 2u);
for (const auto& p : procs) {
EXPECT_EQ(p.category_id, 3) << "proclamation " << p.id;
if (p.id == "p1") {
EXPECT_EQ(p.group_id, 7);
EXPECT_TRUE(p.selected);
} else if (p.id == "p2") {
EXPECT_EQ(p.group_id, 0);
EXPECT_FALSE(p.selected);
}
}
// Re-running the migration is a no-op (user_version gate + idempotent SQL).
db.close();
ASSERT_TRUE(db.initialize(path));
EXPECT_EQ(db.getAllGroups().size(), 1u);
EXPECT_EQ(db.getAllCategories().size(), 1u);
EXPECT_EQ(db.getAllProclamations().size(), 2u);
db.close();
std::filesystem::remove(path);
}
TEST(DatabaseManagerTest, SyncAudioFilesUpsertsAndDeletesMissing) { TEST(DatabaseManagerTest, SyncAudioFilesUpsertsAndDeletesMissing) {
DbFixture fx("test_rw_db_audio.db"); DbFixture fx("test_rw_db_audio.db");
+37 -8
View File
@@ -6,8 +6,8 @@ using namespace radiantwave::sync;
TEST(ProclamationSyncTest, ParseProclamationsJson) { TEST(ProclamationSyncTest, ParseProclamationsJson) {
const std::string body = const std::string body =
R"([{"id":"p1","name":"Peace","content":"<p>I am <b>peace</b>.</p>","categoryId":3,"solfeggioFrequencyId":2}, R"([{"id":"p1","name":"Peace","content":"<p>I am <b>peace</b>.</p>","categoryId":3,"groupId":7,"solfeggioFrequencyId":2},
{"id":"p2","name":"Joy &amp; Calm","content":"text","categoryId":0,"solfeggioFrequencyId":0}, {"id":"p2","name":"Joy &amp; Calm","content":"text","categoryId":0,"groupId":0,"solfeggioFrequencyId":0},
{"notAnObject":true}])"; {"notAnObject":true}])";
std::vector<ProclamationRecord> out; std::vector<ProclamationRecord> out;
@@ -18,12 +18,14 @@ TEST(ProclamationSyncTest, ParseProclamationsJson) {
EXPECT_EQ(out[0].title, "Peace"); EXPECT_EQ(out[0].title, "Peace");
EXPECT_EQ(out[0].content, "I am peace."); EXPECT_EQ(out[0].content, "I am peace.");
EXPECT_EQ(out[0].category_id, 3); EXPECT_EQ(out[0].category_id, 3);
EXPECT_EQ(out[0].group_id, 7);
EXPECT_EQ(out[0].solfeggio_frequency_id, 2); EXPECT_EQ(out[0].solfeggio_frequency_id, 2);
EXPECT_EQ(out[1].id, "p2"); EXPECT_EQ(out[1].id, "p2");
EXPECT_EQ(out[1].title, "Joy & Calm"); EXPECT_EQ(out[1].title, "Joy & Calm");
EXPECT_EQ(out[1].content, "text"); EXPECT_EQ(out[1].content, "text");
EXPECT_EQ(out[1].category_id, 0); EXPECT_EQ(out[1].category_id, 0);
EXPECT_EQ(out[1].group_id, 0);
EXPECT_EQ(out[1].solfeggio_frequency_id, 0); EXPECT_EQ(out[1].solfeggio_frequency_id, 0);
} }
@@ -38,9 +40,10 @@ TEST(ProclamationSyncTest, ParseIgnoresLegacySubscriptionLevelField) {
} }
TEST(ProclamationSyncTest, ParseCategoriesJson) { TEST(ProclamationSyncTest, ParseCategoriesJson) {
// Categories are flat now; a legacy parentId field is simply ignored.
const std::string body = const std::string body =
R"([{"id":3,"name":"Spiritual","parentId":0,"sortOrder":1}, R"([{"id":3,"name":"Spiritual","sortOrder":1},
{"id":7,"name":"Inner","parentId":3,"sortOrder":2}])"; {"id":7,"name":"Physical","parentId":3,"sortOrder":2}])";
std::vector<ProclamationCategoryRecord> out; std::vector<ProclamationCategoryRecord> out;
EXPECT_TRUE(parseCategoriesJson(body, out)); EXPECT_TRUE(parseCategoriesJson(body, out));
@@ -48,18 +51,35 @@ TEST(ProclamationSyncTest, ParseCategoriesJson) {
EXPECT_EQ(out[0].id, 3); EXPECT_EQ(out[0].id, 3);
EXPECT_EQ(out[0].name, "Spiritual"); EXPECT_EQ(out[0].name, "Spiritual");
EXPECT_EQ(out[0].parent_id, 0);
EXPECT_EQ(out[0].sort_order, 1); EXPECT_EQ(out[0].sort_order, 1);
EXPECT_EQ(out[1].id, 7); EXPECT_EQ(out[1].id, 7);
EXPECT_EQ(out[1].name, "Inner"); EXPECT_EQ(out[1].name, "Physical");
EXPECT_EQ(out[1].parent_id, 3);
EXPECT_EQ(out[1].sort_order, 2); EXPECT_EQ(out[1].sort_order, 2);
} }
TEST(ProclamationSyncTest, ParseGroupsJson) {
const std::string body =
R"([{"id":5,"name":"Prayers","sortOrder":0},
{"id":8,"name":"Affirmations","sortOrder":3}])";
std::vector<ProclamationGroupRecord> out;
EXPECT_TRUE(parseGroupsJson(body, out));
ASSERT_EQ(out.size(), 2u);
EXPECT_EQ(out[0].id, 5);
EXPECT_EQ(out[0].name, "Prayers");
EXPECT_EQ(out[0].sort_order, 0);
EXPECT_EQ(out[1].id, 8);
EXPECT_EQ(out[1].name, "Affirmations");
EXPECT_EQ(out[1].sort_order, 3);
}
TEST(ProclamationSyncTest, RejectMalformedJson) { TEST(ProclamationSyncTest, RejectMalformedJson) {
std::vector<ProclamationRecord> procs; std::vector<ProclamationRecord> procs;
std::vector<ProclamationCategoryRecord> cats; std::vector<ProclamationCategoryRecord> cats;
std::vector<ProclamationGroupRecord> groups;
EXPECT_FALSE(parseProclamationsJson("not json", procs)); EXPECT_FALSE(parseProclamationsJson("not json", procs));
EXPECT_FALSE(parseProclamationsJson(R"({"id":"p1"})", procs)); // object, not array EXPECT_FALSE(parseProclamationsJson(R"({"id":"p1"})", procs)); // object, not array
@@ -69,6 +89,10 @@ TEST(ProclamationSyncTest, RejectMalformedJson) {
// Non-numeric ids are tolerated (row skipped), not fatal. // Non-numeric ids are tolerated (row skipped), not fatal.
EXPECT_TRUE(parseCategoriesJson(R"([{"id":"x"}])", cats)); EXPECT_TRUE(parseCategoriesJson(R"([{"id":"x"}])", cats));
EXPECT_EQ(cats.size(), 0u); EXPECT_EQ(cats.size(), 0u);
EXPECT_FALSE(parseGroupsJson("garbage", groups));
EXPECT_TRUE(parseGroupsJson(R"([{"id":"x"}])", groups));
EXPECT_EQ(groups.size(), 0u);
} }
TEST(ProclamationSyncTest, ParseSkipsMissingIdAndZeroCategory) { TEST(ProclamationSyncTest, ParseSkipsMissingIdAndZeroCategory) {
@@ -78,9 +102,14 @@ TEST(ProclamationSyncTest, ParseSkipsMissingIdAndZeroCategory) {
EXPECT_EQ(procs[0].id, "ok"); EXPECT_EQ(procs[0].id, "ok");
std::vector<ProclamationCategoryRecord> cats; std::vector<ProclamationCategoryRecord> cats;
EXPECT_TRUE(parseCategoriesJson(R"([{"id":0,"name":"Bad"},{"id":9,"name":"Good","parentId":0}])", cats)); EXPECT_TRUE(parseCategoriesJson(R"([{"id":0,"name":"Bad"},{"id":9,"name":"Good","sortOrder":1}])", cats));
ASSERT_EQ(cats.size(), 1u); ASSERT_EQ(cats.size(), 1u);
EXPECT_EQ(cats[0].id, 9); EXPECT_EQ(cats[0].id, 9);
std::vector<ProclamationGroupRecord> groups;
EXPECT_TRUE(parseGroupsJson(R"([{"id":0,"name":"Bad"},{"id":4,"name":"Good","sortOrder":1}])", groups));
ASSERT_EQ(groups.size(), 1u);
EXPECT_EQ(groups[0].id, 4);
} }
TEST(ProclamationSyncTest, StripHtmlEntities) { TEST(ProclamationSyncTest, StripHtmlEntities) {
+56
View File
@@ -94,6 +94,62 @@ TEST(ScrollerStreamsTest, InterleavesSelectedWithDefault)
EXPECT_EQ(streams[3].audioFilename, "OriginalAudio.wav"); EXPECT_EQ(streams[3].audioFilename, "OriginalAudio.wav");
} }
TEST(ScrollerStreamsTest, InterleavedListCyclesBackToFirstSelected)
{
// Three selected proclamations: the built list must be
// [S1, Default, S2, Default, S3, Default]. ScrollerPage advances through
// this list with a modulo, so once the trailing default finishes the cycle
// restarts at the FIRST selected proclamation — the "always on" default
// must never accumulate or take over the queue.
ProclamationRecord b;
b.id = "B";
b.title = "B";
b.content = "bbbb";
b.selected = true;
b.solfeggio_frequency_id = 2;
ProclamationRecord c;
c.id = "C";
c.title = "C";
c.content = "cccc";
c.selected = true;
c.solfeggio_frequency_id = 3;
ProclamationRecord d;
d.id = "D";
d.title = "D";
d.content = "dddd";
d.selected = true;
d.solfeggio_frequency_id = 4;
ProclamationRecord def;
def.id = kDefaultId;
def.title = "Default";
def.content = "dddddddddd";
def.selected = true;
def.solfeggio_frequency_id = 5;
auto streams = buildStreams({b, def, c, d}, {}, palette(), {}, kDefaultId);
ASSERT_EQ(streams.size(), 6u);
EXPECT_EQ(streams[0].name, "B");
EXPECT_EQ(streams[1].name, "Default");
EXPECT_EQ(streams[2].name, "C");
EXPECT_EQ(streams[3].name, "Default");
EXPECT_EQ(streams[4].name, "D");
EXPECT_EQ(streams[5].name, "Default");
// Every default copy is independent playback state (fresh counters), so a
// copy finishing its passes advances to the next stream rather than
// restarting "the default" forever.
for (size_t i = 1; i < streams.size(); i += 2) {
EXPECT_EQ(streams[i].name, "Default");
EXPECT_EQ(streams[i].completed, 0) << "default copy " << i;
EXPECT_EQ(streams[i].wordsPlaced, 0) << "default copy " << i;
EXPECT_EQ(streams[i].repeat, kDefaultRepeatCount) << "default copy " << i;
}
}
TEST(ScrollerStreamsTest, DefaultOnlyWhenNothingSelected) TEST(ScrollerStreamsTest, DefaultOnlyWhenNothingSelected)
{ {
ProclamationRecord p1; ProclamationRecord p1;
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Radiant Wave
User Manual
Version 1.0
Intro
Some thank you message and introduction to Radiant Waves.
Table of Contents
Setup
Connect to WiFi
Connection to the internet is required for Radiant Wave to operate.
Wifi screen appears first
UP/DOWN to navigate through detected WiFi networks
Enter to select one
Password prompt if applicable
I still need to test entering an incorrect WiFi password on a kiosk machine
Check for crashes or correct error messaging
Email Address
The next screen you’ll be presented with is the email address prompt.
When you purchased your RadiantWave system, you should have received an email at the address you provided during your purchase containing your license key.
Enter the email address where you received your license key here.
Note that you will not be able to enter an invalid email address, but you will be able to enter the incorrect email address. You will see how to change your email address later.
License Key
Grab your license key from your email, now is the time to use it!
A few notes on the License Key prompt:
You don't have to hold SHIFT or enable CAPS LOCK, because that's already done for you
You won't have to enter the dashes "-", as those are entered for you
You CAN enter an incorrect license key
You CAN fix it later
Same steps as the email address, just type out your license key and press enter.
The Main Menu
Now you're in! This is the main menu, and it doesn't do a whole lot. It's only purpose is to display some system information for you to quickly reference when needed, such as the email address and license key you currently have saved or the current system version you have running. Other than that, the Main Menu's only purpose is to provide navigation between the system settings, and the main attraction itself.
TODO
wifi
email
license
main menu
settings
time zone
date
logs
audio options
proclamations
play
updates