2 Commits
Author SHA1 Message Date
NeilClack 43cd93bbd7 Switch from window-size to render-output-size 2026-08-25 11:30:20 -05:00
NeilClack 92ba9f39fb Switch from window-size to render-output-size 2026-08-25 11:28:02 -05:00
+179 -275
View File
@@ -2,36 +2,34 @@
#include "app_state.h" #include "app_state.h"
#include "audio/audio_downloader.h" #include "audio/audio_downloader.h"
#include "logical_size.h"
#include "proclamation_options_page.h" #include "proclamation_options_page.h"
#include "scramble/fibonacci_scrambler.h" #include "scramble/fibonacci_scrambler.h"
#include "utf8_utils.h" #include "utf8_utils.h"
#include "logical_size.h"
#include <SDL3/SDL.h> #include <SDL3/SDL.h>
#include <SDL3_ttf/SDL_ttf.h> #include <SDL3_ttf/SDL_ttf.h>
#include <algorithm> #include <algorithm>
#include <cmath> #include <cmath>
#include <cstdint>
#include <cstdio> #include <cstdio>
#include <cstdlib> #include <cstdlib>
#include <cstring> #include <cstring>
#include <cstdint>
#include <filesystem> #include <filesystem>
#include <vector> #include <vector>
using radiantwave::FibonacciLinePattern; using radiantwave::FibonacciLinePattern;
using radiantwave::scroller::ProclamationStream; using radiantwave::scroller::ProclamationStream;
namespace namespace {
{
constexpr float kFadeSeconds = 5.0f; constexpr float kFadeSeconds = 5.0f;
constexpr float kVelocityMin = -3500.0f; constexpr float kVelocityMin = -3500.0f;
constexpr float kVelocityMax = 3500.0f; constexpr float kVelocityMax = 3500.0f;
} // anonymous namespace } // anonymous namespace
void ScrollerPage::onPush(AppState &state) void ScrollerPage::onPush(AppState &state) {
{
state_ = &state; state_ = &state;
// Save the current logical presentation (LETTERBOX at design resolution) // Save the current logical presentation (LETTERBOX at design resolution)
@@ -42,19 +40,20 @@ void ScrollerPage::onPush(AppState &state)
SDL_GetRenderLogicalPresentation(state.renderer, &savedLogicalW_, SDL_GetRenderLogicalPresentation(state.renderer, &savedLogicalW_,
&savedLogicalH_, &savedMode_); &savedLogicalH_, &savedMode_);
SDL_Window *window = SDL_GetRenderWindow(state.renderer); // Use the renderer's actual output size in pixels, not the window size in
// points. SDL_GetWindowSize() returns screen coordinates, which can be
// smaller than the real drawable if the display has a content scale
// applied (common on some monitors/compositors) — that mismatch caused
// this page to lay out and center within a sub-region of the screen
// instead of the full physical canvas. SDL_GetRenderOutputSize() gives us
// the true pixel dimensions of whatever we're actually rendering into.
int windowW = 0; int windowW = 0;
int windowH = 0; int windowH = 0;
if (window) SDL_GetRenderOutputSize(state.renderer, &windowW, &windowH);
{ if (windowW <= 0) {
SDL_GetWindowSize(window, &windowW, &windowH);
}
if (windowW <= 0)
{
windowW = radiantwave::kDesignWidth; windowW = radiantwave::kDesignWidth;
} }
if (windowH <= 0) if (windowH <= 0) {
{
windowH = radiantwave::kDesignHeight; windowH = radiantwave::kDesignHeight;
} }
@@ -82,49 +81,44 @@ void ScrollerPage::onPush(AppState &state)
// plays. A frequency file that is not on disk yet falls back to the manual // plays. A frequency file that is not on disk yet falls back to the manual
// track rather than playing nothing. // track rather than playing nothing.
std::string track = state.config.get().audio.current_track; std::string track = state.config.get().audio.current_track;
if (state.config.get().audio.dynamic_audio && !streams_.empty()) if (state.config.get().audio.dynamic_audio && !streams_.empty()) {
{
const ProclamationStream &stream = streams_[streamIndex_]; const ProclamationStream &stream = streams_[streamIndex_];
if (stream.solfeggio_frequency_id != 0 && !stream.audioFilename.empty() && if (stream.solfeggio_frequency_id != 0 &&
std::filesystem::exists(audioFilePath(stream.audioFilename))) !stream.audioFilename.empty() &&
{ std::filesystem::exists(audioFilePath(stream.audioFilename))) {
track = stream.audioFilename; track = stream.audioFilename;
} }
} }
if (std::filesystem::exists(audioFilePath(track))) if (std::filesystem::exists(audioFilePath(track))) {
{
state.audio.playTrackFadeIn(track, kFadeSeconds); state.audio.playTrackFadeIn(track, kFadeSeconds);
} }
state.keybinds.bind(SDLK_ESCAPE, "scroller_exit", [this]() state.keybinds.bind(SDLK_ESCAPE, "scroller_exit", [this]() {
{
if (state_) { if (state_) {
state_->pages.pop(*state_); state_->pages.pop(*state_);
} }); }
});
} }
void ScrollerPage::onResume(AppState &state) void ScrollerPage::onResume(AppState &state) {
{
state_ = &state; state_ = &state;
createFont(state); createFont(state);
createPatterns(); createPatterns();
rebuildWordTextures(); rebuildWordTextures();
state.keybinds.bind(SDLK_ESCAPE, "scroller_exit", [this]() state.keybinds.bind(SDLK_ESCAPE, "scroller_exit", [this]() {
{
if (state_) { if (state_) {
state_->pages.pop(*state_); state_->pages.pop(*state_);
} }); }
});
} }
void ScrollerPage::onPause(AppState &state) void ScrollerPage::onPause(AppState &state) {
{
state.keybinds.unbindAll(); state.keybinds.unbindAll();
destroyResources(); destroyResources();
} }
void ScrollerPage::onPop(AppState &state) void ScrollerPage::onPop(AppState &state) {
{
// Restore the original logical presentation so other pages (Home, // Restore the original logical presentation so other pages (Home,
// Settings, etc.) render in the design-resolution LETTERBOX space. // Settings, etc.) render in the design-resolution LETTERBOX space.
SDL_SetRenderLogicalPresentation(state.renderer, savedLogicalW_, SDL_SetRenderLogicalPresentation(state.renderer, savedLogicalW_,
@@ -136,14 +130,10 @@ void ScrollerPage::onPop(AppState &state)
TTF_Quit(); TTF_Quit();
} }
void ScrollerPage::handleEvent(const SDL_Event &) void ScrollerPage::handleEvent(const SDL_Event &) {}
{
}
void ScrollerPage::update(float dt) void ScrollerPage::update(float dt) {
{ if (state_) {
if (state_)
{
state_->audio.update(dt); state_->audio.update(dt);
} }
@@ -151,69 +141,55 @@ void ScrollerPage::update(float dt)
scrollOffset_ += velocity_ * dt; scrollOffset_ += velocity_ * dt;
float move = std::floor(scrollOffset_); float move = std::floor(scrollOffset_);
if (move != 0.0f) if (move != 0.0f) {
{
scrollOffset_ -= move; scrollOffset_ -= move;
for (auto &line : lines_) for (auto &line : lines_) {
{ for (auto &w : line.words) {
for (auto &w : line.words)
{
w.y += move; w.y += move;
} }
} }
} }
if (lines_.empty()) if (lines_.empty()) {
{
return; return;
} }
if (velocity_ > 0.0f) if (velocity_ > 0.0f) {
{
// Lines move downward. Recycle every line that scrolled fully off the // Lines move downward. Recycle every line that scrolled fully off the
// bottom this frame (movement is continuous, so one frame can cover // bottom this frame (movement is continuous, so one frame can cover
// several line heights) and add a replacement just above the top. // several line heights) and add a replacement just above the top.
while (!lines_.empty() && lines_.back().words[0].y > screenH_) while (!lines_.empty() && lines_.back().words[0].y > screenH_) {
{
float baseY = lines_.front().words[0].y - lineHeight_; float baseY = lines_.front().words[0].y - lineHeight_;
lines_.pop_back(); lines_.pop_back();
if (!addLineAt(baseY)) if (!addLineAt(baseY)) {
{
break; break;
} }
} }
} } else if (velocity_ < 0.0f) {
else if (velocity_ < 0.0f)
{
// Lines move upward. Recycle every line that scrolled fully off the top // Lines move upward. Recycle every line that scrolled fully off the top
// this frame and add a replacement just below the bottom. // this frame and add a replacement just below the bottom.
while (!lines_.empty() && while (!lines_.empty() &&
lines_.front().words[0].y + lines_.front().words[0].height < 0.0f) lines_.front().words[0].y + lines_.front().words[0].height <
{ 0.0f) {
float baseY = lines_.back().words[0].y + lineHeight_; float baseY = lines_.back().words[0].y + lineHeight_;
lines_.pop_front(); lines_.pop_front();
if (!addLineAt(baseY)) if (!addLineAt(baseY)) {
{
break; break;
} }
} }
} }
} }
void ScrollerPage::render(SDL_Renderer *renderer) void ScrollerPage::render(SDL_Renderer *renderer) {
{
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 0); SDL_SetRenderDrawColor(renderer, 0, 0, 0, 0);
SDL_RenderClear(renderer); SDL_RenderClear(renderer);
for (const auto &line : lines_) for (const auto &line : lines_) {
{ if (line.words.empty()) {
if (line.words.empty())
{
continue; continue;
} }
float startX = std::floor((screenW_ - line.width) / 2.0f); float startX = std::floor((screenW_ - line.width) / 2.0f);
for (const auto &w : line.words) for (const auto &w : line.words) {
{
SDL_SetTextureColorMod(w.texture, line.r, line.g, line.b); SDL_SetTextureColorMod(w.texture, line.r, line.g, line.b);
SDL_FRect dst{startX + w.x, w.y, w.width, w.height}; SDL_FRect dst{startX + w.x, w.y, w.width, w.height};
SDL_RenderTexture(renderer, w.texture, nullptr, &dst); SDL_RenderTexture(renderer, w.texture, nullptr, &dst);
@@ -221,53 +197,46 @@ void ScrollerPage::render(SDL_Renderer *renderer)
} }
} }
void ScrollerPage::buildStreams(AppState &state) void ScrollerPage::buildStreams(AppState &state) {
{
streams_.clear(); streams_.clear();
fallbackPalette_.clear(); fallbackPalette_.clear();
lines_.clear(); lines_.clear();
streamIndex_ = 0; streamIndex_ = 0;
auto proclamations = state.db.getActiveProclamations(); auto proclamations = state.db.getActiveProclamations();
if (proclamations.empty()) if (proclamations.empty()) {
{
return; return;
} }
for (const auto &c : state.db.getPaletteForFrequencyId(5)) for (const auto &c :
{ // 528 Hz palette state.db.getPaletteForFrequencyId(5)) { // 528 Hz palette
fallbackPalette_.push_back({c.r, c.g, c.b, c.a}); fallbackPalette_.push_back({c.r, c.g, c.b, c.a});
} }
std::unordered_map<int, std::vector<radiantwave::scroller::StreamColor>> palettesByFreqId; std::unordered_map<int, std::vector<radiantwave::scroller::StreamColor>>
for (const auto &rec : proclamations) palettesByFreqId;
{ for (const auto &rec : proclamations) {
int freqId = rec.solfeggio_frequency_id; int freqId = rec.solfeggio_frequency_id;
if (palettesByFreqId.count(freqId) != 0) if (palettesByFreqId.count(freqId) != 0) {
{
continue; continue;
} }
std::vector<radiantwave::scroller::StreamColor> colors; std::vector<radiantwave::scroller::StreamColor> colors;
for (const auto &c : state.db.getPaletteForFrequencyId(freqId)) for (const auto &c : state.db.getPaletteForFrequencyId(freqId)) {
{
colors.push_back({c.r, c.g, c.b, c.a}); colors.push_back({c.r, c.g, c.b, c.a});
} }
palettesByFreqId[freqId] = std::move(colors); palettesByFreqId[freqId] = std::move(colors);
} }
std::unordered_map<int, radiantwave::db::AudioFileRecord> audioByFreqId; std::unordered_map<int, radiantwave::db::AudioFileRecord> audioByFreqId;
for (const auto &af : state.db.getAudioFiles()) for (const auto &af : state.db.getAudioFiles()) {
{
int freqId = af.solfeggio_frequency_id; int freqId = af.solfeggio_frequency_id;
// Self-heal for databases seeded from a legacy manifest that left the // Self-heal for databases seeded from a legacy manifest that left the
// frequency id at 0 for every row: recover the id from the filename. // frequency id at 0 for every row: recover the id from the filename.
if (freqId == 0) if (freqId == 0) {
{
freqId = radiantwave::audio::frequencyIdForHz( freqId = radiantwave::audio::frequencyIdForHz(
radiantwave::audio::hzFromFilename(af.filename)); radiantwave::audio::hzFromFilename(af.filename));
} }
if (freqId != 0) if (freqId != 0) {
{
audioByFreqId[freqId] = af; audioByFreqId[freqId] = af;
} }
} }
@@ -277,10 +246,8 @@ void ScrollerPage::buildStreams(AppState &state)
DEFAULT_PROPLEAMATION_ID); DEFAULT_PROPLEAMATION_ID);
} }
void ScrollerPage::createFont(AppState &state) void ScrollerPage::createFont(AppState &state) {
{ if (font_) {
if (font_)
{
TTF_CloseFont(font_); TTF_CloseFont(font_);
font_ = nullptr; font_ = nullptr;
} }
@@ -291,46 +258,41 @@ void ScrollerPage::createFont(AppState &state)
clearCharTextures(); clearCharTextures();
fontPxSize_ = state.config.get().proclamation.font_size; fontPxSize_ = state.config.get().proclamation.font_size;
if (fontPxSize_ <= 0) if (fontPxSize_ <= 0) {
{
fontPxSize_ = 32; fontPxSize_ = 32;
} }
font_ = TTF_OpenFont("assets/fonts/Roboto-Regular.ttf", fontPxSize_); font_ = TTF_OpenFont("assets/fonts/Roboto-Regular.ttf", fontPxSize_);
if (!font_) if (!font_) {
{
return; return;
} }
int w = 0; int w = 0;
int h = 0; int h = 0;
TTF_GetStringSize(font_, "Mg", 0, &w, &h); TTF_GetStringSize(font_, "Mg", 0, &w, &h);
lineHeight_ = h > 0 ? static_cast<float>(h) : static_cast<float>(fontPxSize_); lineHeight_ =
h > 0 ? static_cast<float>(h) : static_cast<float>(fontPxSize_);
spaceWidth_ = measureWidth(" "); spaceWidth_ = measureWidth(" ");
if (spaceWidth_ <= 0.0f) if (spaceWidth_ <= 0.0f) {
{
spaceWidth_ = static_cast<float>(fontPxSize_) * 0.5f; spaceWidth_ = static_cast<float>(fontPxSize_) * 0.5f;
} }
} }
void ScrollerPage::createPatterns() void ScrollerPage::createPatterns() {
{
patterns_.clear(); patterns_.clear();
patterns_.reserve(streams_.size()); patterns_.reserve(streams_.size());
for (size_t i = 0; i < streams_.size(); ++i) for (size_t i = 0; i < streams_.size(); ++i) {
{
int peak = computePeakWordCount(streams_[i].words); int peak = computePeakWordCount(streams_[i].words);
patterns_.emplace_back(peak, maxLineWidth_, spaceWidth_, patterns_.emplace_back(
[this](const std::string &word) peak, maxLineWidth_, spaceWidth_,
{ return measureWidth(word); }); [this](const std::string &word) { return measureWidth(word); });
} }
} }
int ScrollerPage::computePeakWordCount(const std::vector<std::string> &words) const int ScrollerPage::computePeakWordCount(
{ const std::vector<std::string> &words) const {
if (words.empty() || screenW_ <= 0.0f) if (words.empty() || screenW_ <= 0.0f) {
{
return 1; return 1;
} }
@@ -338,14 +300,12 @@ int ScrollerPage::computePeakWordCount(const std::vector<std::string> &words) co
// spacing. The peak is the number of whole words that fit across the // spacing. The peak is the number of whole words that fit across the
// screen, so the widest Fibonacci lines fill the width at natural spacing. // screen, so the widest Fibonacci lines fill the width at natural spacing.
double total = 0.0; double total = 0.0;
for (const auto &w : words) for (const auto &w : words) {
{
total += measureWidth(w); total += measureWidth(w);
} }
double n = static_cast<double>(words.size()); double n = static_cast<double>(words.size());
double perWord = (total + (n - 1.0) * spaceWidth_) / n; double perWord = (total + (n - 1.0) * spaceWidth_) / n;
if (perWord <= 0.0) if (perWord <= 0.0) {
{
perWord = 1.0; perWord = 1.0;
} }
@@ -353,45 +313,36 @@ int ScrollerPage::computePeakWordCount(const std::vector<std::string> &words) co
return fit < 1 ? 1 : fit; return fit < 1 ? 1 : fit;
} }
void ScrollerPage::destroyResources() void ScrollerPage::destroyResources() {
{
clearCharTextures(); clearCharTextures();
for (auto &entry : wordTextures_) for (auto &entry : wordTextures_) {
{ if (entry.second.texture) {
if (entry.second.texture)
{
SDL_DestroyTexture(entry.second.texture); SDL_DestroyTexture(entry.second.texture);
} }
} }
wordTextures_.clear(); wordTextures_.clear();
if (font_) if (font_) {
{
TTF_CloseFont(font_); TTF_CloseFont(font_);
font_ = nullptr; font_ = nullptr;
} }
} }
void ScrollerPage::rebuildWordTextures() void ScrollerPage::rebuildWordTextures() {
{
wordTextures_.clear(); wordTextures_.clear();
for (auto &line : lines_) for (auto &line : lines_) {
{
float width = 0.0f; float width = 0.0f;
for (auto &item : line.words) for (auto &item : line.words) {
{
ensureWordTexture(item.text); ensureWordTexture(item.text);
const CachedWord &cached = wordTextures_[item.text]; const CachedWord &cached = wordTextures_[item.text];
if (!cached.texture) if (!cached.texture) {
{
continue; continue;
} }
item.texture = cached.texture; item.texture = cached.texture;
item.width = cached.width; item.width = cached.width;
item.height = cached.height; item.height = cached.height;
if (width > 0.0f) if (width > 0.0f) {
{
width += spaceWidth_; width += spaceWidth_;
} }
item.x = width; item.x = width;
@@ -401,31 +352,25 @@ void ScrollerPage::rebuildWordTextures()
} }
} }
void ScrollerPage::prefillLines() void ScrollerPage::prefillLines() {
{ if (streams_.empty() || lineHeight_ <= 0.0f) {
if (streams_.empty() || lineHeight_ <= 0.0f)
{
return; return;
} }
int n = static_cast<int>(std::ceil(screenH_ / lineHeight_)) + 2; int n = static_cast<int>(std::ceil(screenH_ / lineHeight_)) + 2;
for (int i = 0; i < n; ++i) for (int i = 0; i < n; ++i) {
{
float baseY = -lineHeight_ + static_cast<float>(i) * lineHeight_; float baseY = -lineHeight_ + static_cast<float>(i) * lineHeight_;
addLineAt(baseY); addLineAt(baseY);
} }
} }
bool ScrollerPage::addLineAt(float baseY) bool ScrollerPage::addLineAt(float baseY) {
{ if (streams_.empty() || !font_) {
if (streams_.empty() || !font_)
{
return false; return false;
} }
ProclamationStream &stream = streams_[streamIndex_]; ProclamationStream &stream = streams_[streamIndex_];
if (stream.words.empty()) if (stream.words.empty()) {
{
advanceStream(); advanceStream();
return false; return false;
} }
@@ -433,7 +378,8 @@ bool ScrollerPage::addLineAt(float baseY)
FibonacciLinePattern &pattern = patterns_[streamIndex_]; FibonacciLinePattern &pattern = patterns_[streamIndex_];
// Capture palette state before any stream advance. // Capture palette state before any stream advance.
std::vector<radiantwave::scroller::StreamColor> paletteCopy = stream.palette; std::vector<radiantwave::scroller::StreamColor> paletteCopy =
stream.palette;
int lineColorIndex = stream.colorIndex; int lineColorIndex = stream.colorIndex;
stream.colorIndex++; stream.colorIndex++;
@@ -443,17 +389,15 @@ bool ScrollerPage::addLineAt(float baseY)
stream.wordsPlaced += placed; stream.wordsPlaced += placed;
// First word of a fresh pass is the "start" of the proclamation; print to // First word of a fresh pass is the "start" of the proclamation; print to
// stdout once so the console shows the current title while it plays. // stdout once so the console shows the current title while it plays.
if (stream.wordsPlaced == placed) if (stream.wordsPlaced == placed) {
{
std::printf("Playing %s\n", stream.name.c_str()); std::printf("Playing %s\n", stream.name.c_str());
} }
bool advanced = false; bool advanced = false;
while (!advanced && !stream.words.empty() && stream.wordsPlaced >= static_cast<int>(stream.words.size())) while (!advanced && !stream.words.empty() &&
{ stream.wordsPlaced >= static_cast<int>(stream.words.size())) {
stream.wordsPlaced -= static_cast<int>(stream.words.size()); stream.wordsPlaced -= static_cast<int>(stream.words.size());
stream.completed++; stream.completed++;
if (stream.completed >= stream.repeat) if (stream.completed >= stream.repeat) {
{
stream.completed = 0; stream.completed = 0;
advanceStream(); advanceStream();
advanced = true; advanced = true;
@@ -462,12 +406,10 @@ bool ScrollerPage::addLineAt(float baseY)
ScrollerLine line; ScrollerLine line;
float width = 0.0f; float width = 0.0f;
for (const auto &text : wordStrs) for (const auto &text : wordStrs) {
{
ensureWordTexture(text); ensureWordTexture(text);
const CachedWord &cached = wordTextures_[text]; const CachedWord &cached = wordTextures_[text];
if (!cached.texture) if (!cached.texture) {
{
continue; continue;
} }
WordItem item; WordItem item;
@@ -476,8 +418,7 @@ bool ScrollerPage::addLineAt(float baseY)
item.width = cached.width; item.width = cached.width;
item.height = cached.height; item.height = cached.height;
item.y = baseY; item.y = baseY;
if (width > 0.0f) if (width > 0.0f) {
{
width += spaceWidth_; width += spaceWidth_;
} }
item.x = width; item.x = width;
@@ -485,77 +426,63 @@ bool ScrollerPage::addLineAt(float baseY)
line.words.push_back(item); line.words.push_back(item);
} }
if (line.words.empty()) if (line.words.empty()) {
{
return false; return false;
} }
line.width = width; line.width = width;
if (!paletteCopy.empty()) if (!paletteCopy.empty()) {
{ const auto &c =
const auto &c = paletteCopy[lineColorIndex % static_cast<int>(paletteCopy.size())]; paletteCopy[lineColorIndex % static_cast<int>(paletteCopy.size())];
line.r = c.r; line.r = c.r;
line.g = c.g; line.g = c.g;
line.b = c.b; line.b = c.b;
} }
if (!lines_.empty() && baseY < lines_.front().words[0].y) if (!lines_.empty() && baseY < lines_.front().words[0].y) {
{
lines_.push_front(std::move(line)); lines_.push_front(std::move(line));
} } else {
else
{
lines_.push_back(std::move(line)); lines_.push_back(std::move(line));
} }
return true; return true;
} }
void ScrollerPage::advanceStream() void ScrollerPage::advanceStream() {
{ if (streams_.empty()) {
if (streams_.empty())
{
return; return;
} }
streamIndex_ = (streamIndex_ + 1) % static_cast<int>(streams_.size()); streamIndex_ = (streamIndex_ + 1) % static_cast<int>(streams_.size());
// Diagnostic: report the palette the incoming stream will render so the // Diagnostic: report the palette the incoming stream will render so the
// console shows whether colors should change when this stream starts. // console shows whether colors should change when this stream starts.
const ProclamationStream &stream = streams_[streamIndex_]; const ProclamationStream &stream = streams_[streamIndex_];
if (!stream.palette.empty()) if (!stream.palette.empty()) {
{
const auto &c = stream.palette[0]; const auto &c = stream.palette[0];
std::printf("[Scroller] -> %s freqId=%d palette[0]=#%02X%02X%02X\n", std::printf("[Scroller] -> %s freqId=%d palette[0]=#%02X%02X%02X\n",
stream.name.c_str(), stream.solfeggio_frequency_id, stream.name.c_str(), stream.solfeggio_frequency_id, c.r,
c.r, c.g, c.b); c.g, c.b);
} } else {
else
{
std::printf("[Scroller] -> %s freqId=%d palette=EMPTY\n", std::printf("[Scroller] -> %s freqId=%d palette=EMPTY\n",
stream.name.c_str(), stream.solfeggio_frequency_id); stream.name.c_str(), stream.solfeggio_frequency_id);
} }
switchAudioForCurrentStream(); switchAudioForCurrentStream();
} }
void ScrollerPage::switchAudioForCurrentStream() void ScrollerPage::switchAudioForCurrentStream() {
{ if (prefilling_ || streams_.empty() || !state_) {
if (prefilling_ || streams_.empty() || !state_)
{
return; return;
} }
// Dynamic audio only: with a fixed manual track selected the audio must // Dynamic audio only: with a fixed manual track selected the audio must
// never switch as proclamations change. // never switch as proclamations change.
if (!state_->config.get().audio.dynamic_audio) if (!state_->config.get().audio.dynamic_audio) {
{
return; return;
} }
const ProclamationStream &stream = streams_[streamIndex_]; const ProclamationStream &stream = streams_[streamIndex_];
if (stream.solfeggio_frequency_id == 0 || stream.audioFilename.empty()) if (stream.solfeggio_frequency_id == 0 || stream.audioFilename.empty()) {
{
return; // default stream: never touch audio return; // default stream: never touch audio
} }
if (!std::filesystem::exists(audioFilePath(stream.audioFilename))) if (!std::filesystem::exists(audioFilePath(stream.audioFilename))) {
{
return; // keep current track; retried on the next activation return; // keep current track; retried on the next activation
} }
// Crossfades over kFadeSeconds; a no-op when the requested track is the // Crossfades over kFadeSeconds; a no-op when the requested track is the
@@ -563,14 +490,11 @@ void ScrollerPage::switchAudioForCurrentStream()
state_->audio.playTrackCrossfade(stream.audioFilename, kFadeSeconds); state_->audio.playTrackCrossfade(stream.audioFilename, kFadeSeconds);
} }
void ScrollerPage::updateAutoVelocity(float dt) void ScrollerPage::updateAutoVelocity(float dt) {
{ switch (velocityState_) {
switch (velocityState_)
{
case 0: // ramping to the negative extreme case 0: // ramping to the negative extreme
velocity_ -= velocityStep_ * dt; velocity_ -= velocityStep_ * dt;
if (velocity_ <= kVelocityMin) if (velocity_ <= kVelocityMin) {
{
velocity_ = kVelocityMin; velocity_ = kVelocityMin;
velocityTimer_ = velocityDelay_; velocityTimer_ = velocityDelay_;
velocityState_ = 1; velocityState_ = 1;
@@ -578,15 +502,13 @@ void ScrollerPage::updateAutoVelocity(float dt)
break; break;
case 1: // holding at the negative extreme case 1: // holding at the negative extreme
velocityTimer_ -= dt; velocityTimer_ -= dt;
if (velocityTimer_ <= 0.0f) if (velocityTimer_ <= 0.0f) {
{
velocityState_ = 2; velocityState_ = 2;
} }
break; break;
case 2: // ramping to the positive extreme case 2: // ramping to the positive extreme
velocity_ += velocityStep_ * dt; velocity_ += velocityStep_ * dt;
if (velocity_ >= kVelocityMax) if (velocity_ >= kVelocityMax) {
{
velocity_ = kVelocityMax; velocity_ = kVelocityMax;
velocityTimer_ = velocityDelay_; velocityTimer_ = velocityDelay_;
velocityState_ = 3; velocityState_ = 3;
@@ -594,8 +516,7 @@ void ScrollerPage::updateAutoVelocity(float dt)
break; break;
case 3: // holding at the positive extreme case 3: // holding at the positive extreme
velocityTimer_ -= dt; velocityTimer_ -= dt;
if (velocityTimer_ <= 0.0f) if (velocityTimer_ <= 0.0f) {
{
velocityState_ = 0; velocityState_ = 0;
} }
break; break;
@@ -605,10 +526,8 @@ void ScrollerPage::updateAutoVelocity(float dt)
} }
} }
void ScrollerPage::ensureWordTexture(const std::string &word) void ScrollerPage::ensureWordTexture(const std::string &word) {
{ if (wordTextures_.count(word) != 0) {
if (wordTextures_.count(word) != 0)
{
return; return;
} }
@@ -631,69 +550,64 @@ void ScrollerPage::ensureWordTexture(const std::string &word)
// breaking, centering, and the Fibonacci line pattern are unchanged; only // breaking, centering, and the Fibonacci line pattern are unchanged; only
// the glyph pixels move. // the glyph pixels move.
CachedWord cached; CachedWord cached;
if (font_ && state_) if (font_ && state_) {
{
std::vector<uint32_t> codePoints; std::vector<uint32_t> codePoints;
if (radiantwave::splitUtf8(word, codePoints) && !codePoints.empty()) if (radiantwave::splitUtf8(word, codePoints) && !codePoints.empty()) {
{
std::vector<CharEntry *> glyphs; std::vector<CharEntry *> glyphs;
float totalWidth = 0.0f; float totalWidth = 0.0f;
float glyphHeight = 0.0f; float glyphHeight = 0.0f;
for (uint32_t cp : codePoints) for (uint32_t cp : codePoints) {
{
const std::string glyphText = radiantwave::encodeUtf8(cp); const std::string glyphText = radiantwave::encodeUtf8(cp);
if (glyphText.empty()) if (glyphText.empty()) {
{
continue; continue;
} }
ensureCharTexture(glyphText); ensureCharTexture(glyphText);
CharEntry &entry = charTextures_[glyphText]; CharEntry &entry = charTextures_[glyphText];
if (!entry.surface) if (!entry.surface) {
{
continue; continue;
} }
glyphs.push_back(&entry); glyphs.push_back(&entry);
totalWidth += entry.advance; totalWidth += entry.advance;
if (entry.glyphH > glyphHeight) if (entry.glyphH > glyphHeight) {
{
glyphHeight = entry.glyphH; glyphHeight = entry.glyphH;
} }
} }
if (!glyphs.empty()) if (!glyphs.empty()) {
{ const int wordW =
const int wordW = std::max(1, static_cast<int>(std::lround(totalWidth))); std::max(1, static_cast<int>(std::lround(totalWidth)));
const int wordH = std::max(1, static_cast<int>(std::lround(glyphHeight))); const int wordH =
SDL_Surface *wordSurface = SDL_CreateSurface(wordW, wordH, SDL_PIXELFORMAT_RGBA8888); std::max(1, static_cast<int>(std::lround(glyphHeight)));
if (wordSurface) SDL_Surface *wordSurface =
{ SDL_CreateSurface(wordW, wordH, SDL_PIXELFORMAT_RGBA8888);
if (wordSurface) {
// Every glyph surface carries the font's full line height // Every glyph surface carries the font's full line height
// (probe-verified), so y = 0 keeps every crop on the shared // (probe-verified), so y = 0 keeps every crop on the shared
// baseline and per-word textures stay line-height tall. // baseline and per-word textures stay line-height tall.
float x = 0.0f; float x = 0.0f;
for (const CharEntry *entry : glyphs) for (const CharEntry *entry : glyphs) {
{
SDL_Rect srcRect{0, 0, static_cast<int>(entry->glyphW), SDL_Rect srcRect{0, 0, static_cast<int>(entry->glyphW),
static_cast<int>(entry->glyphH)}; static_cast<int>(entry->glyphH)};
SDL_Rect dstRect{static_cast<int>(std::lround(x)), 0, SDL_Rect dstRect{static_cast<int>(std::lround(x)), 0,
static_cast<int>(entry->glyphW), static_cast<int>(entry->glyphW),
static_cast<int>(entry->glyphH)}; static_cast<int>(entry->glyphH)};
SDL_BlitSurface(entry->surface, &srcRect, wordSurface, &dstRect); SDL_BlitSurface(entry->surface, &srcRect, wordSurface,
&dstRect);
x += entry->advance; x += entry->advance;
} }
cached.texture = SDL_CreateTextureFromSurface(state_->renderer, wordSurface); cached.texture = SDL_CreateTextureFromSurface(
state_->renderer, wordSurface);
// The scroller steps glyphs in whole pixels, so bilinear // The scroller steps glyphs in whole pixels, so bilinear
// filtering can only smear them: nearest-neighbor keeps // filtering can only smear them: nearest-neighbor keeps
// every frame pixel-sharp. // every frame pixel-sharp.
if (cached.texture) if (cached.texture) {
{ SDL_SetTextureScaleMode(cached.texture,
SDL_SetTextureScaleMode(cached.texture, SDL_SCALEMODE_NEAREST); SDL_SCALEMODE_NEAREST);
} }
cached.width = static_cast<float>(wordSurface->w); cached.width = static_cast<float>(wordSurface->w);
cached.height = static_cast<float>(wordSurface->h); cached.height = static_cast<float>(wordSurface->h);
SDL_DestroySurface(wordSurface); SDL_DestroySurface(wordSurface);
if (!cached.texture) if (!cached.texture) {
{
cached.width = 0.0f; cached.width = 0.0f;
cached.height = 0.0f; cached.height = 0.0f;
} }
@@ -704,10 +618,8 @@ void ScrollerPage::ensureWordTexture(const std::string &word)
wordTextures_[word] = cached; wordTextures_[word] = cached;
} }
void ScrollerPage::ensureCharTexture(const std::string &glyph) void ScrollerPage::ensureCharTexture(const std::string &glyph) {
{ if (charTextures_.count(glyph) != 0) {
if (charTextures_.count(glyph) != 0)
{
return; return;
} }
@@ -716,25 +628,23 @@ void ScrollerPage::ensureCharTexture(const std::string &glyph)
// font size; createFont() clears the atlas whenever the font or its size // font size; createFont() clears the atlas whenever the font or its size
// changes, and pause/pop clear it as part of destroyResources(). // changes, and pause/pop clear it as part of destroyResources().
CharEntry entry; CharEntry entry;
if (font_ && state_) if (font_ && state_) {
{
SDL_Surface *surface = TTF_RenderText_Blended(font_, glyph.c_str(), 0, SDL_Surface *surface = TTF_RenderText_Blended(font_, glyph.c_str(), 0,
{255, 255, 255, 255}); {255, 255, 255, 255});
if (surface) if (surface) {
{
const int gW = surface->w; const int gW = surface->w;
const int gH = surface->h; const int gH = surface->h;
const int n = radiantwave::scramble::canvasSize(gW, gH); const int n = radiantwave::scramble::canvasSize(gW, gH);
if (n > 0) if (n > 0) {
{
// The scrambler needs tightly packed RGBA8888; a TTF surface's // The scrambler needs tightly packed RGBA8888; a TTF surface's
// pitch can exceed gW * 4, so copy row by row. // pitch can exceed gW * 4, so copy row by row.
std::vector<uint8_t> source(static_cast<size_t>(gW) * gH * 4); std::vector<uint8_t> source(static_cast<size_t>(gW) * gH * 4);
const uint8_t *pixels = static_cast<const uint8_t *>(surface->pixels); const uint8_t *pixels =
for (int y = 0; y < gH; ++y) static_cast<const uint8_t *>(surface->pixels);
{ for (int y = 0; y < gH; ++y) {
std::memcpy(source.data() + static_cast<size_t>(y) * gW * 4, std::memcpy(source.data() + static_cast<size_t>(y) * gW * 4,
pixels + static_cast<size_t>(y) * surface->pitch, pixels +
static_cast<size_t>(y) * surface->pitch,
static_cast<size_t>(gW) * 4); static_cast<size_t>(gW) * 4);
} }
@@ -743,25 +653,24 @@ void ScrollerPage::ensureCharTexture(const std::string &glyph)
// The fixed seed makes every device render the same glyph as // The fixed seed makes every device render the same glyph as
// the same scrambled pattern, with no key to persist or ship. // the same scrambled pattern, with no key to persist or ship.
radiantwave::scramble::ScrambleConfig config; radiantwave::scramble::ScrambleConfig config;
if (radiantwave::scramble::scramble(source.data(), scrambled.data(), if (radiantwave::scramble::scramble(
gW, gH, config)) source.data(), scrambled.data(), gW, gH, config)) {
{ SDL_Surface *tile =
SDL_Surface *tile = SDL_CreateSurface(n, n, SDL_PIXELFORMAT_RGBA8888); SDL_CreateSurface(n, n, SDL_PIXELFORMAT_RGBA8888);
if (tile) if (tile) {
{
uint8_t *dst = static_cast<uint8_t *>(tile->pixels); uint8_t *dst = static_cast<uint8_t *>(tile->pixels);
for (int y = 0; y < n; ++y) for (int y = 0; y < n; ++y) {
{ std::memcpy(dst + static_cast<size_t>(y) *
std::memcpy(dst + static_cast<size_t>(y) * tile->pitch, tile->pitch,
scrambled.data() + static_cast<size_t>(y) * n * 4, scrambled.data() +
static_cast<size_t>(y) * n * 4,
static_cast<size_t>(n) * 4); static_cast<size_t>(n) * 4);
} }
entry.surface = tile; entry.surface = tile;
entry.glyphW = static_cast<float>(gW); entry.glyphW = static_cast<float>(gW);
entry.glyphH = static_cast<float>(gH); entry.glyphH = static_cast<float>(gH);
entry.advance = measureWidth(glyph); entry.advance = measureWidth(glyph);
if (entry.advance <= 0.0f) if (entry.advance <= 0.0f) {
{
entry.advance = entry.glyphW; entry.advance = entry.glyphW;
} }
} }
@@ -773,22 +682,17 @@ void ScrollerPage::ensureCharTexture(const std::string &glyph)
charTextures_[glyph] = entry; charTextures_[glyph] = entry;
} }
void ScrollerPage::clearCharTextures() void ScrollerPage::clearCharTextures() {
{ for (auto &entry : charTextures_) {
for (auto &entry : charTextures_) if (entry.second.surface) {
{
if (entry.second.surface)
{
SDL_DestroySurface(entry.second.surface); SDL_DestroySurface(entry.second.surface);
} }
} }
charTextures_.clear(); charTextures_.clear();
} }
float ScrollerPage::measureWidth(const std::string &text) const float ScrollerPage::measureWidth(const std::string &text) const {
{ if (!font_) {
if (!font_)
{
return 0.0f; return 0.0f;
} }
int w = 0; int w = 0;
@@ -797,9 +701,9 @@ float ScrollerPage::measureWidth(const std::string &text) const
return static_cast<float>(w); return static_cast<float>(w);
} }
std::string ScrollerPage::audioFilePath(const std::string &filename) const std::string ScrollerPage::audioFilePath(const std::string &filename) const {
{ std::string path1 =
std::string path1 = std::string(std::getenv("HOME") ? std::getenv("HOME") : "/tmp") + std::string(std::getenv("HOME") ? std::getenv("HOME") : "/tmp") +
"/.local/radiantwave/audio/" + filename; "/.local/radiantwave/audio/" + filename;
std::string path2 = "assets/audio/" + filename; std::string path2 = "assets/audio/" + filename;
return std::filesystem::exists(path1) ? path1 : path2; return std::filesystem::exists(path1) ? path1 : path2;