Compare commits
| Author | SHA1 | Date | |
|---|---|---|---|
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43cd93bbd7 | ||
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92ba9f39fb | ||
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400c6a782b |
+6
-1
@@ -7,6 +7,7 @@
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#include "logical_size.h"
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#include "logger/logger.h"
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#include "provisioning.h"
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#include "scroller_page.h"
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namespace {
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// How long audio fades out before the app tears down on quit. Only applied
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@@ -201,12 +202,16 @@ SDL_AppResult SDL_AppEvent(void *appstate, SDL_Event *event) {
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std::to_string(event->window.data1) + "x" +
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std::to_string(event->window.data2));
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// Logical presentation persists across resizes; re-apply defensively
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// in case backend state was reset underneath us.
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// in case backend state was reset underneath us. Skip while the
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// scroller is active — it owns its own presentation (NONE, full
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// window) and restores LETTERBOX in onPop.
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if (!dynamic_cast<ScrollerPage *>(state.pages.current())) {
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SDL_SetRenderLogicalPresentation(state.renderer,
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radiantwave::kDesignWidth,
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radiantwave::kDesignHeight,
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SDL_LOGICAL_PRESENTATION_LETTERBOX);
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}
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}
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if (!state.keybinds.handleEvent(*event)) {
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state.pages.handleEvent(*event);
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+206
-273
@@ -2,45 +2,68 @@
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#include "app_state.h"
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#include "audio/audio_downloader.h"
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#include "logical_size.h"
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#include "proclamation_options_page.h"
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#include "scramble/fibonacci_scrambler.h"
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#include "utf8_utils.h"
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#include "logical_size.h"
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#include <SDL3/SDL.h>
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#include <SDL3_ttf/SDL_ttf.h>
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#include <algorithm>
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#include <cmath>
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#include <cstdint>
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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#include <cstdint>
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#include <filesystem>
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#include <vector>
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using radiantwave::FibonacciLinePattern;
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using radiantwave::scroller::ProclamationStream;
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namespace
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{
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namespace {
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constexpr float kFadeSeconds = 5.0f;
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constexpr float kVelocityMin = -3500.0f;
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constexpr float kVelocityMax = 3500.0f;
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constexpr float kFadeSeconds = 5.0f;
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constexpr float kVelocityMin = -3500.0f;
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constexpr float kVelocityMax = 3500.0f;
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} // anonymous namespace
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void ScrollerPage::onPush(AppState &state)
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{
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void ScrollerPage::onPush(AppState &state) {
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state_ = &state;
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int winW = 0;
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int winH = 0;
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radiantwave::getLayoutSize(state.renderer, &winW, &winH);
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screenW_ = static_cast<float>(winW);
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screenH_ = static_cast<float>(winH);
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// Lines are capped at the full screen width; the widest Fibonacci lines are
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// sized to fill it with whole words (peak word count derived from the
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// Save the current logical presentation (LETTERBOX at design resolution)
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// and switch to NONE so we render into the full physical window. This
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// lets the scroller scroll the entire vertical extent of tall/rotated
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// displays while keeping text at the same pixel scale. onPop restores
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// the original presentation for other pages.
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SDL_GetRenderLogicalPresentation(state.renderer, &savedLogicalW_,
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&savedLogicalH_, &savedMode_);
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// Use the renderer's actual output size in pixels, not the window size in
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// points. SDL_GetWindowSize() returns screen coordinates, which can be
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// smaller than the real drawable if the display has a content scale
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// applied (common on some monitors/compositors) — that mismatch caused
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// this page to lay out and center within a sub-region of the screen
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// instead of the full physical canvas. SDL_GetRenderOutputSize() gives us
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// the true pixel dimensions of whatever we're actually rendering into.
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int windowW = 0;
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int windowH = 0;
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SDL_GetRenderOutputSize(state.renderer, &windowW, &windowH);
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if (windowW <= 0) {
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windowW = radiantwave::kDesignWidth;
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}
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if (windowH <= 0) {
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windowH = radiantwave::kDesignHeight;
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}
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SDL_SetRenderLogicalPresentation(state.renderer, windowW, windowH,
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SDL_LOGICAL_PRESENTATION_DISABLED);
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screenW_ = static_cast<float>(windowW);
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screenH_ = static_cast<float>(windowH);
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// Lines are capped at the full screen width; the widest Fibonacci lines
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// are sized to fill it with whole words (peak word count derived from the
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// screen), independent of resolution.
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maxLineWidth_ = screenW_;
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@@ -58,63 +81,59 @@ void ScrollerPage::onPush(AppState &state)
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// plays. A frequency file that is not on disk yet falls back to the manual
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// track rather than playing nothing.
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std::string track = state.config.get().audio.current_track;
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if (state.config.get().audio.dynamic_audio && !streams_.empty())
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{
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if (state.config.get().audio.dynamic_audio && !streams_.empty()) {
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const ProclamationStream &stream = streams_[streamIndex_];
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if (stream.solfeggio_frequency_id != 0 && !stream.audioFilename.empty() &&
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std::filesystem::exists(audioFilePath(stream.audioFilename)))
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{
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if (stream.solfeggio_frequency_id != 0 &&
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!stream.audioFilename.empty() &&
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std::filesystem::exists(audioFilePath(stream.audioFilename))) {
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track = stream.audioFilename;
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}
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}
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if (std::filesystem::exists(audioFilePath(track)))
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{
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if (std::filesystem::exists(audioFilePath(track))) {
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state.audio.playTrackFadeIn(track, kFadeSeconds);
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}
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state.keybinds.bind(SDLK_ESCAPE, "scroller_exit", [this]()
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{
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state.keybinds.bind(SDLK_ESCAPE, "scroller_exit", [this]() {
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if (state_) {
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state_->pages.pop(*state_);
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} });
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}
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});
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}
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void ScrollerPage::onResume(AppState &state)
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{
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void ScrollerPage::onResume(AppState &state) {
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state_ = &state;
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createFont(state);
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createPatterns();
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rebuildWordTextures();
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state.keybinds.bind(SDLK_ESCAPE, "scroller_exit", [this]()
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{
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state.keybinds.bind(SDLK_ESCAPE, "scroller_exit", [this]() {
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if (state_) {
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state_->pages.pop(*state_);
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} });
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}
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});
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}
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void ScrollerPage::onPause(AppState &state)
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{
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void ScrollerPage::onPause(AppState &state) {
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state.keybinds.unbindAll();
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destroyResources();
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}
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void ScrollerPage::onPop(AppState &state)
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{
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void ScrollerPage::onPop(AppState &state) {
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// Restore the original logical presentation so other pages (Home,
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// Settings, etc.) render in the design-resolution LETTERBOX space.
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SDL_SetRenderLogicalPresentation(state.renderer, savedLogicalW_,
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savedLogicalH_, savedMode_);
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state.audio.stopTrackFadeOut(kFadeSeconds);
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state.keybinds.unbindAll();
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destroyResources();
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TTF_Quit();
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}
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void ScrollerPage::handleEvent(const SDL_Event &)
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{
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}
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void ScrollerPage::handleEvent(const SDL_Event &) {}
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void ScrollerPage::update(float dt)
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{
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if (state_)
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{
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void ScrollerPage::update(float dt) {
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if (state_) {
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state_->audio.update(dt);
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}
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@@ -122,69 +141,55 @@ void ScrollerPage::update(float dt)
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scrollOffset_ += velocity_ * dt;
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float move = std::floor(scrollOffset_);
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if (move != 0.0f)
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{
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if (move != 0.0f) {
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scrollOffset_ -= move;
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for (auto &line : lines_)
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{
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for (auto &w : line.words)
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{
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for (auto &line : lines_) {
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for (auto &w : line.words) {
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w.y += move;
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}
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}
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}
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if (lines_.empty())
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{
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if (lines_.empty()) {
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return;
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}
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if (velocity_ > 0.0f)
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{
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if (velocity_ > 0.0f) {
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// Lines move downward. Recycle every line that scrolled fully off the
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// bottom this frame (movement is continuous, so one frame can cover
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// several line heights) and add a replacement just above the top.
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while (!lines_.empty() && lines_.back().words[0].y > screenH_)
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{
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while (!lines_.empty() && lines_.back().words[0].y > screenH_) {
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float baseY = lines_.front().words[0].y - lineHeight_;
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lines_.pop_back();
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if (!addLineAt(baseY))
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{
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if (!addLineAt(baseY)) {
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break;
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}
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}
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}
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else if (velocity_ < 0.0f)
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{
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} else if (velocity_ < 0.0f) {
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// Lines move upward. Recycle every line that scrolled fully off the top
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// this frame and add a replacement just below the bottom.
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while (!lines_.empty() &&
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lines_.front().words[0].y + lines_.front().words[0].height < 0.0f)
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{
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lines_.front().words[0].y + lines_.front().words[0].height <
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0.0f) {
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float baseY = lines_.back().words[0].y + lineHeight_;
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lines_.pop_front();
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if (!addLineAt(baseY))
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{
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if (!addLineAt(baseY)) {
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break;
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}
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}
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}
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}
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void ScrollerPage::render(SDL_Renderer *renderer)
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{
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void ScrollerPage::render(SDL_Renderer *renderer) {
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SDL_SetRenderDrawColor(renderer, 0, 0, 0, 0);
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SDL_RenderClear(renderer);
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for (const auto &line : lines_)
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{
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if (line.words.empty())
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{
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for (const auto &line : lines_) {
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if (line.words.empty()) {
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continue;
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}
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float startX = std::floor((screenW_ - line.width) / 2.0f);
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for (const auto &w : line.words)
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{
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for (const auto &w : line.words) {
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SDL_SetTextureColorMod(w.texture, line.r, line.g, line.b);
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SDL_FRect dst{startX + w.x, w.y, w.width, w.height};
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SDL_RenderTexture(renderer, w.texture, nullptr, &dst);
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@@ -192,53 +197,46 @@ void ScrollerPage::render(SDL_Renderer *renderer)
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}
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}
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void ScrollerPage::buildStreams(AppState &state)
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{
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void ScrollerPage::buildStreams(AppState &state) {
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streams_.clear();
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fallbackPalette_.clear();
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lines_.clear();
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streamIndex_ = 0;
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auto proclamations = state.db.getActiveProclamations();
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if (proclamations.empty())
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{
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if (proclamations.empty()) {
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return;
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}
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for (const auto &c : state.db.getPaletteForFrequencyId(5))
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{ // 528 Hz palette
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for (const auto &c :
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state.db.getPaletteForFrequencyId(5)) { // 528 Hz palette
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fallbackPalette_.push_back({c.r, c.g, c.b, c.a});
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}
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std::unordered_map<int, std::vector<radiantwave::scroller::StreamColor>> palettesByFreqId;
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for (const auto &rec : proclamations)
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{
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std::unordered_map<int, std::vector<radiantwave::scroller::StreamColor>>
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palettesByFreqId;
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for (const auto &rec : proclamations) {
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int freqId = rec.solfeggio_frequency_id;
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if (palettesByFreqId.count(freqId) != 0)
|
||||
{
|
||||
if (palettesByFreqId.count(freqId) != 0) {
|
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continue;
|
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}
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std::vector<radiantwave::scroller::StreamColor> colors;
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for (const auto &c : state.db.getPaletteForFrequencyId(freqId))
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{
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for (const auto &c : state.db.getPaletteForFrequencyId(freqId)) {
|
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colors.push_back({c.r, c.g, c.b, c.a});
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}
|
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palettesByFreqId[freqId] = std::move(colors);
|
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}
|
||||
|
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std::unordered_map<int, radiantwave::db::AudioFileRecord> audioByFreqId;
|
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for (const auto &af : state.db.getAudioFiles())
|
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{
|
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for (const auto &af : state.db.getAudioFiles()) {
|
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int freqId = af.solfeggio_frequency_id;
|
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// Self-heal for databases seeded from a legacy manifest that left the
|
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// frequency id at 0 for every row: recover the id from the filename.
|
||||
if (freqId == 0)
|
||||
{
|
||||
if (freqId == 0) {
|
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freqId = radiantwave::audio::frequencyIdForHz(
|
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radiantwave::audio::hzFromFilename(af.filename));
|
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}
|
||||
if (freqId != 0)
|
||||
{
|
||||
if (freqId != 0) {
|
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audioByFreqId[freqId] = af;
|
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}
|
||||
}
|
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@@ -248,10 +246,8 @@ void ScrollerPage::buildStreams(AppState &state)
|
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DEFAULT_PROPLEAMATION_ID);
|
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}
|
||||
|
||||
void ScrollerPage::createFont(AppState &state)
|
||||
{
|
||||
if (font_)
|
||||
{
|
||||
void ScrollerPage::createFont(AppState &state) {
|
||||
if (font_) {
|
||||
TTF_CloseFont(font_);
|
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font_ = nullptr;
|
||||
}
|
||||
@@ -262,46 +258,41 @@ void ScrollerPage::createFont(AppState &state)
|
||||
clearCharTextures();
|
||||
|
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fontPxSize_ = state.config.get().proclamation.font_size;
|
||||
if (fontPxSize_ <= 0)
|
||||
{
|
||||
if (fontPxSize_ <= 0) {
|
||||
fontPxSize_ = 32;
|
||||
}
|
||||
|
||||
font_ = TTF_OpenFont("assets/fonts/Roboto-Regular.ttf", fontPxSize_);
|
||||
if (!font_)
|
||||
{
|
||||
if (!font_) {
|
||||
return;
|
||||
}
|
||||
|
||||
int w = 0;
|
||||
int h = 0;
|
||||
TTF_GetStringSize(font_, "Mg", 0, &w, &h);
|
||||
lineHeight_ = h > 0 ? static_cast<float>(h) : static_cast<float>(fontPxSize_);
|
||||
lineHeight_ =
|
||||
h > 0 ? static_cast<float>(h) : static_cast<float>(fontPxSize_);
|
||||
|
||||
spaceWidth_ = measureWidth(" ");
|
||||
if (spaceWidth_ <= 0.0f)
|
||||
{
|
||||
if (spaceWidth_ <= 0.0f) {
|
||||
spaceWidth_ = static_cast<float>(fontPxSize_) * 0.5f;
|
||||
}
|
||||
}
|
||||
|
||||
void ScrollerPage::createPatterns()
|
||||
{
|
||||
void ScrollerPage::createPatterns() {
|
||||
patterns_.clear();
|
||||
patterns_.reserve(streams_.size());
|
||||
for (size_t i = 0; i < streams_.size(); ++i)
|
||||
{
|
||||
for (size_t i = 0; i < streams_.size(); ++i) {
|
||||
int peak = computePeakWordCount(streams_[i].words);
|
||||
patterns_.emplace_back(peak, maxLineWidth_, spaceWidth_,
|
||||
[this](const std::string &word)
|
||||
{ return measureWidth(word); });
|
||||
patterns_.emplace_back(
|
||||
peak, maxLineWidth_, spaceWidth_,
|
||||
[this](const std::string &word) { return measureWidth(word); });
|
||||
}
|
||||
}
|
||||
|
||||
int ScrollerPage::computePeakWordCount(const std::vector<std::string> &words) const
|
||||
{
|
||||
if (words.empty() || screenW_ <= 0.0f)
|
||||
{
|
||||
int ScrollerPage::computePeakWordCount(
|
||||
const std::vector<std::string> &words) const {
|
||||
if (words.empty() || screenW_ <= 0.0f) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
@@ -309,14 +300,12 @@ int ScrollerPage::computePeakWordCount(const std::vector<std::string> &words) co
|
||||
// spacing. The peak is the number of whole words that fit across the
|
||||
// screen, so the widest Fibonacci lines fill the width at natural spacing.
|
||||
double total = 0.0;
|
||||
for (const auto &w : words)
|
||||
{
|
||||
for (const auto &w : words) {
|
||||
total += measureWidth(w);
|
||||
}
|
||||
double n = static_cast<double>(words.size());
|
||||
double perWord = (total + (n - 1.0) * spaceWidth_) / n;
|
||||
if (perWord <= 0.0)
|
||||
{
|
||||
if (perWord <= 0.0) {
|
||||
perWord = 1.0;
|
||||
}
|
||||
|
||||
@@ -324,45 +313,36 @@ int ScrollerPage::computePeakWordCount(const std::vector<std::string> &words) co
|
||||
return fit < 1 ? 1 : fit;
|
||||
}
|
||||
|
||||
void ScrollerPage::destroyResources()
|
||||
{
|
||||
void ScrollerPage::destroyResources() {
|
||||
clearCharTextures();
|
||||
|
||||
for (auto &entry : wordTextures_)
|
||||
{
|
||||
if (entry.second.texture)
|
||||
{
|
||||
for (auto &entry : wordTextures_) {
|
||||
if (entry.second.texture) {
|
||||
SDL_DestroyTexture(entry.second.texture);
|
||||
}
|
||||
}
|
||||
wordTextures_.clear();
|
||||
|
||||
if (font_)
|
||||
{
|
||||
if (font_) {
|
||||
TTF_CloseFont(font_);
|
||||
font_ = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
void ScrollerPage::rebuildWordTextures()
|
||||
{
|
||||
void ScrollerPage::rebuildWordTextures() {
|
||||
wordTextures_.clear();
|
||||
for (auto &line : lines_)
|
||||
{
|
||||
for (auto &line : lines_) {
|
||||
float width = 0.0f;
|
||||
for (auto &item : line.words)
|
||||
{
|
||||
for (auto &item : line.words) {
|
||||
ensureWordTexture(item.text);
|
||||
const CachedWord &cached = wordTextures_[item.text];
|
||||
if (!cached.texture)
|
||||
{
|
||||
if (!cached.texture) {
|
||||
continue;
|
||||
}
|
||||
item.texture = cached.texture;
|
||||
item.width = cached.width;
|
||||
item.height = cached.height;
|
||||
if (width > 0.0f)
|
||||
{
|
||||
if (width > 0.0f) {
|
||||
width += spaceWidth_;
|
||||
}
|
||||
item.x = width;
|
||||
@@ -372,31 +352,25 @@ void ScrollerPage::rebuildWordTextures()
|
||||
}
|
||||
}
|
||||
|
||||
void ScrollerPage::prefillLines()
|
||||
{
|
||||
if (streams_.empty() || lineHeight_ <= 0.0f)
|
||||
{
|
||||
void ScrollerPage::prefillLines() {
|
||||
if (streams_.empty() || lineHeight_ <= 0.0f) {
|
||||
return;
|
||||
}
|
||||
|
||||
int n = static_cast<int>(std::ceil(screenH_ / lineHeight_)) + 2;
|
||||
for (int i = 0; i < n; ++i)
|
||||
{
|
||||
for (int i = 0; i < n; ++i) {
|
||||
float baseY = -lineHeight_ + static_cast<float>(i) * lineHeight_;
|
||||
addLineAt(baseY);
|
||||
}
|
||||
}
|
||||
|
||||
bool ScrollerPage::addLineAt(float baseY)
|
||||
{
|
||||
if (streams_.empty() || !font_)
|
||||
{
|
||||
bool ScrollerPage::addLineAt(float baseY) {
|
||||
if (streams_.empty() || !font_) {
|
||||
return false;
|
||||
}
|
||||
|
||||
ProclamationStream &stream = streams_[streamIndex_];
|
||||
if (stream.words.empty())
|
||||
{
|
||||
if (stream.words.empty()) {
|
||||
advanceStream();
|
||||
return false;
|
||||
}
|
||||
@@ -404,7 +378,8 @@ bool ScrollerPage::addLineAt(float baseY)
|
||||
FibonacciLinePattern &pattern = patterns_[streamIndex_];
|
||||
|
||||
// Capture palette state before any stream advance.
|
||||
std::vector<radiantwave::scroller::StreamColor> paletteCopy = stream.palette;
|
||||
std::vector<radiantwave::scroller::StreamColor> paletteCopy =
|
||||
stream.palette;
|
||||
int lineColorIndex = stream.colorIndex;
|
||||
stream.colorIndex++;
|
||||
|
||||
@@ -414,17 +389,15 @@ bool ScrollerPage::addLineAt(float baseY)
|
||||
stream.wordsPlaced += placed;
|
||||
// First word of a fresh pass is the "start" of the proclamation; print to
|
||||
// stdout once so the console shows the current title while it plays.
|
||||
if (stream.wordsPlaced == placed)
|
||||
{
|
||||
if (stream.wordsPlaced == placed) {
|
||||
std::printf("Playing %s\n", stream.name.c_str());
|
||||
}
|
||||
bool advanced = false;
|
||||
while (!advanced && !stream.words.empty() && stream.wordsPlaced >= static_cast<int>(stream.words.size()))
|
||||
{
|
||||
while (!advanced && !stream.words.empty() &&
|
||||
stream.wordsPlaced >= static_cast<int>(stream.words.size())) {
|
||||
stream.wordsPlaced -= static_cast<int>(stream.words.size());
|
||||
stream.completed++;
|
||||
if (stream.completed >= stream.repeat)
|
||||
{
|
||||
if (stream.completed >= stream.repeat) {
|
||||
stream.completed = 0;
|
||||
advanceStream();
|
||||
advanced = true;
|
||||
@@ -433,12 +406,10 @@ bool ScrollerPage::addLineAt(float baseY)
|
||||
|
||||
ScrollerLine line;
|
||||
float width = 0.0f;
|
||||
for (const auto &text : wordStrs)
|
||||
{
|
||||
for (const auto &text : wordStrs) {
|
||||
ensureWordTexture(text);
|
||||
const CachedWord &cached = wordTextures_[text];
|
||||
if (!cached.texture)
|
||||
{
|
||||
if (!cached.texture) {
|
||||
continue;
|
||||
}
|
||||
WordItem item;
|
||||
@@ -447,8 +418,7 @@ bool ScrollerPage::addLineAt(float baseY)
|
||||
item.width = cached.width;
|
||||
item.height = cached.height;
|
||||
item.y = baseY;
|
||||
if (width > 0.0f)
|
||||
{
|
||||
if (width > 0.0f) {
|
||||
width += spaceWidth_;
|
||||
}
|
||||
item.x = width;
|
||||
@@ -456,77 +426,63 @@ bool ScrollerPage::addLineAt(float baseY)
|
||||
line.words.push_back(item);
|
||||
}
|
||||
|
||||
if (line.words.empty())
|
||||
{
|
||||
if (line.words.empty()) {
|
||||
return false;
|
||||
}
|
||||
line.width = width;
|
||||
|
||||
if (!paletteCopy.empty())
|
||||
{
|
||||
const auto &c = paletteCopy[lineColorIndex % static_cast<int>(paletteCopy.size())];
|
||||
if (!paletteCopy.empty()) {
|
||||
const auto &c =
|
||||
paletteCopy[lineColorIndex % static_cast<int>(paletteCopy.size())];
|
||||
line.r = c.r;
|
||||
line.g = c.g;
|
||||
line.b = c.b;
|
||||
}
|
||||
|
||||
if (!lines_.empty() && baseY < lines_.front().words[0].y)
|
||||
{
|
||||
if (!lines_.empty() && baseY < lines_.front().words[0].y) {
|
||||
lines_.push_front(std::move(line));
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
lines_.push_back(std::move(line));
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void ScrollerPage::advanceStream()
|
||||
{
|
||||
if (streams_.empty())
|
||||
{
|
||||
void ScrollerPage::advanceStream() {
|
||||
if (streams_.empty()) {
|
||||
return;
|
||||
}
|
||||
streamIndex_ = (streamIndex_ + 1) % static_cast<int>(streams_.size());
|
||||
// Diagnostic: report the palette the incoming stream will render so the
|
||||
// console shows whether colors should change when this stream starts.
|
||||
const ProclamationStream &stream = streams_[streamIndex_];
|
||||
if (!stream.palette.empty())
|
||||
{
|
||||
if (!stream.palette.empty()) {
|
||||
const auto &c = stream.palette[0];
|
||||
std::printf("[Scroller] -> %s freqId=%d palette[0]=#%02X%02X%02X\n",
|
||||
stream.name.c_str(), stream.solfeggio_frequency_id,
|
||||
c.r, c.g, c.b);
|
||||
}
|
||||
else
|
||||
{
|
||||
stream.name.c_str(), stream.solfeggio_frequency_id, c.r,
|
||||
c.g, c.b);
|
||||
} else {
|
||||
std::printf("[Scroller] -> %s freqId=%d palette=EMPTY\n",
|
||||
stream.name.c_str(), stream.solfeggio_frequency_id);
|
||||
}
|
||||
switchAudioForCurrentStream();
|
||||
}
|
||||
|
||||
void ScrollerPage::switchAudioForCurrentStream()
|
||||
{
|
||||
if (prefilling_ || streams_.empty() || !state_)
|
||||
{
|
||||
void ScrollerPage::switchAudioForCurrentStream() {
|
||||
if (prefilling_ || streams_.empty() || !state_) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Dynamic audio only: with a fixed manual track selected the audio must
|
||||
// never switch as proclamations change.
|
||||
if (!state_->config.get().audio.dynamic_audio)
|
||||
{
|
||||
if (!state_->config.get().audio.dynamic_audio) {
|
||||
return;
|
||||
}
|
||||
|
||||
const ProclamationStream &stream = streams_[streamIndex_];
|
||||
if (stream.solfeggio_frequency_id == 0 || stream.audioFilename.empty())
|
||||
{
|
||||
if (stream.solfeggio_frequency_id == 0 || stream.audioFilename.empty()) {
|
||||
return; // default stream: never touch audio
|
||||
}
|
||||
if (!std::filesystem::exists(audioFilePath(stream.audioFilename)))
|
||||
{
|
||||
if (!std::filesystem::exists(audioFilePath(stream.audioFilename))) {
|
||||
return; // keep current track; retried on the next activation
|
||||
}
|
||||
// Crossfades over kFadeSeconds; a no-op when the requested track is the
|
||||
@@ -534,14 +490,11 @@ void ScrollerPage::switchAudioForCurrentStream()
|
||||
state_->audio.playTrackCrossfade(stream.audioFilename, kFadeSeconds);
|
||||
}
|
||||
|
||||
void ScrollerPage::updateAutoVelocity(float dt)
|
||||
{
|
||||
switch (velocityState_)
|
||||
{
|
||||
void ScrollerPage::updateAutoVelocity(float dt) {
|
||||
switch (velocityState_) {
|
||||
case 0: // ramping to the negative extreme
|
||||
velocity_ -= velocityStep_ * dt;
|
||||
if (velocity_ <= kVelocityMin)
|
||||
{
|
||||
if (velocity_ <= kVelocityMin) {
|
||||
velocity_ = kVelocityMin;
|
||||
velocityTimer_ = velocityDelay_;
|
||||
velocityState_ = 1;
|
||||
@@ -549,15 +502,13 @@ void ScrollerPage::updateAutoVelocity(float dt)
|
||||
break;
|
||||
case 1: // holding at the negative extreme
|
||||
velocityTimer_ -= dt;
|
||||
if (velocityTimer_ <= 0.0f)
|
||||
{
|
||||
if (velocityTimer_ <= 0.0f) {
|
||||
velocityState_ = 2;
|
||||
}
|
||||
break;
|
||||
case 2: // ramping to the positive extreme
|
||||
velocity_ += velocityStep_ * dt;
|
||||
if (velocity_ >= kVelocityMax)
|
||||
{
|
||||
if (velocity_ >= kVelocityMax) {
|
||||
velocity_ = kVelocityMax;
|
||||
velocityTimer_ = velocityDelay_;
|
||||
velocityState_ = 3;
|
||||
@@ -565,8 +516,7 @@ void ScrollerPage::updateAutoVelocity(float dt)
|
||||
break;
|
||||
case 3: // holding at the positive extreme
|
||||
velocityTimer_ -= dt;
|
||||
if (velocityTimer_ <= 0.0f)
|
||||
{
|
||||
if (velocityTimer_ <= 0.0f) {
|
||||
velocityState_ = 0;
|
||||
}
|
||||
break;
|
||||
@@ -576,10 +526,8 @@ void ScrollerPage::updateAutoVelocity(float dt)
|
||||
}
|
||||
}
|
||||
|
||||
void ScrollerPage::ensureWordTexture(const std::string &word)
|
||||
{
|
||||
if (wordTextures_.count(word) != 0)
|
||||
{
|
||||
void ScrollerPage::ensureWordTexture(const std::string &word) {
|
||||
if (wordTextures_.count(word) != 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -602,69 +550,64 @@ void ScrollerPage::ensureWordTexture(const std::string &word)
|
||||
// breaking, centering, and the Fibonacci line pattern are unchanged; only
|
||||
// the glyph pixels move.
|
||||
CachedWord cached;
|
||||
if (font_ && state_)
|
||||
{
|
||||
if (font_ && state_) {
|
||||
std::vector<uint32_t> codePoints;
|
||||
if (radiantwave::splitUtf8(word, codePoints) && !codePoints.empty())
|
||||
{
|
||||
if (radiantwave::splitUtf8(word, codePoints) && !codePoints.empty()) {
|
||||
std::vector<CharEntry *> glyphs;
|
||||
float totalWidth = 0.0f;
|
||||
float glyphHeight = 0.0f;
|
||||
for (uint32_t cp : codePoints)
|
||||
{
|
||||
for (uint32_t cp : codePoints) {
|
||||
const std::string glyphText = radiantwave::encodeUtf8(cp);
|
||||
if (glyphText.empty())
|
||||
{
|
||||
if (glyphText.empty()) {
|
||||
continue;
|
||||
}
|
||||
ensureCharTexture(glyphText);
|
||||
CharEntry &entry = charTextures_[glyphText];
|
||||
if (!entry.surface)
|
||||
{
|
||||
if (!entry.surface) {
|
||||
continue;
|
||||
}
|
||||
glyphs.push_back(&entry);
|
||||
totalWidth += entry.advance;
|
||||
if (entry.glyphH > glyphHeight)
|
||||
{
|
||||
if (entry.glyphH > glyphHeight) {
|
||||
glyphHeight = entry.glyphH;
|
||||
}
|
||||
}
|
||||
|
||||
if (!glyphs.empty())
|
||||
{
|
||||
const int wordW = std::max(1, static_cast<int>(std::lround(totalWidth)));
|
||||
const int wordH = std::max(1, static_cast<int>(std::lround(glyphHeight)));
|
||||
SDL_Surface *wordSurface = SDL_CreateSurface(wordW, wordH, SDL_PIXELFORMAT_RGBA8888);
|
||||
if (wordSurface)
|
||||
{
|
||||
if (!glyphs.empty()) {
|
||||
const int wordW =
|
||||
std::max(1, static_cast<int>(std::lround(totalWidth)));
|
||||
const int wordH =
|
||||
std::max(1, static_cast<int>(std::lround(glyphHeight)));
|
||||
SDL_Surface *wordSurface =
|
||||
SDL_CreateSurface(wordW, wordH, SDL_PIXELFORMAT_RGBA8888);
|
||||
if (wordSurface) {
|
||||
// Every glyph surface carries the font's full line height
|
||||
// (probe-verified), so y = 0 keeps every crop on the shared
|
||||
// baseline and per-word textures stay line-height tall.
|
||||
float x = 0.0f;
|
||||
for (const CharEntry *entry : glyphs)
|
||||
{
|
||||
for (const CharEntry *entry : glyphs) {
|
||||
SDL_Rect srcRect{0, 0, static_cast<int>(entry->glyphW),
|
||||
static_cast<int>(entry->glyphH)};
|
||||
SDL_Rect dstRect{static_cast<int>(std::lround(x)), 0,
|
||||
static_cast<int>(entry->glyphW),
|
||||
static_cast<int>(entry->glyphH)};
|
||||
SDL_BlitSurface(entry->surface, &srcRect, wordSurface, &dstRect);
|
||||
SDL_BlitSurface(entry->surface, &srcRect, wordSurface,
|
||||
&dstRect);
|
||||
x += entry->advance;
|
||||
}
|
||||
cached.texture = SDL_CreateTextureFromSurface(state_->renderer, wordSurface);
|
||||
cached.texture = SDL_CreateTextureFromSurface(
|
||||
state_->renderer, wordSurface);
|
||||
// The scroller steps glyphs in whole pixels, so bilinear
|
||||
// filtering can only smear them: nearest-neighbor keeps
|
||||
// every frame pixel-sharp.
|
||||
if (cached.texture)
|
||||
{
|
||||
SDL_SetTextureScaleMode(cached.texture, SDL_SCALEMODE_NEAREST);
|
||||
if (cached.texture) {
|
||||
SDL_SetTextureScaleMode(cached.texture,
|
||||
SDL_SCALEMODE_NEAREST);
|
||||
}
|
||||
cached.width = static_cast<float>(wordSurface->w);
|
||||
cached.height = static_cast<float>(wordSurface->h);
|
||||
SDL_DestroySurface(wordSurface);
|
||||
if (!cached.texture)
|
||||
{
|
||||
if (!cached.texture) {
|
||||
cached.width = 0.0f;
|
||||
cached.height = 0.0f;
|
||||
}
|
||||
@@ -675,10 +618,8 @@ void ScrollerPage::ensureWordTexture(const std::string &word)
|
||||
wordTextures_[word] = cached;
|
||||
}
|
||||
|
||||
void ScrollerPage::ensureCharTexture(const std::string &glyph)
|
||||
{
|
||||
if (charTextures_.count(glyph) != 0)
|
||||
{
|
||||
void ScrollerPage::ensureCharTexture(const std::string &glyph) {
|
||||
if (charTextures_.count(glyph) != 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -687,25 +628,23 @@ void ScrollerPage::ensureCharTexture(const std::string &glyph)
|
||||
// font size; createFont() clears the atlas whenever the font or its size
|
||||
// changes, and pause/pop clear it as part of destroyResources().
|
||||
CharEntry entry;
|
||||
if (font_ && state_)
|
||||
{
|
||||
if (font_ && state_) {
|
||||
SDL_Surface *surface = TTF_RenderText_Blended(font_, glyph.c_str(), 0,
|
||||
{255, 255, 255, 255});
|
||||
if (surface)
|
||||
{
|
||||
if (surface) {
|
||||
const int gW = surface->w;
|
||||
const int gH = surface->h;
|
||||
const int n = radiantwave::scramble::canvasSize(gW, gH);
|
||||
if (n > 0)
|
||||
{
|
||||
if (n > 0) {
|
||||
// The scrambler needs tightly packed RGBA8888; a TTF surface's
|
||||
// pitch can exceed gW * 4, so copy row by row.
|
||||
std::vector<uint8_t> source(static_cast<size_t>(gW) * gH * 4);
|
||||
const uint8_t *pixels = static_cast<const uint8_t *>(surface->pixels);
|
||||
for (int y = 0; y < gH; ++y)
|
||||
{
|
||||
const uint8_t *pixels =
|
||||
static_cast<const uint8_t *>(surface->pixels);
|
||||
for (int y = 0; y < gH; ++y) {
|
||||
std::memcpy(source.data() + static_cast<size_t>(y) * gW * 4,
|
||||
pixels + static_cast<size_t>(y) * surface->pitch,
|
||||
pixels +
|
||||
static_cast<size_t>(y) * surface->pitch,
|
||||
static_cast<size_t>(gW) * 4);
|
||||
}
|
||||
|
||||
@@ -714,25 +653,24 @@ void ScrollerPage::ensureCharTexture(const std::string &glyph)
|
||||
// The fixed seed makes every device render the same glyph as
|
||||
// the same scrambled pattern, with no key to persist or ship.
|
||||
radiantwave::scramble::ScrambleConfig config;
|
||||
if (radiantwave::scramble::scramble(source.data(), scrambled.data(),
|
||||
gW, gH, config))
|
||||
{
|
||||
SDL_Surface *tile = SDL_CreateSurface(n, n, SDL_PIXELFORMAT_RGBA8888);
|
||||
if (tile)
|
||||
{
|
||||
if (radiantwave::scramble::scramble(
|
||||
source.data(), scrambled.data(), gW, gH, config)) {
|
||||
SDL_Surface *tile =
|
||||
SDL_CreateSurface(n, n, SDL_PIXELFORMAT_RGBA8888);
|
||||
if (tile) {
|
||||
uint8_t *dst = static_cast<uint8_t *>(tile->pixels);
|
||||
for (int y = 0; y < n; ++y)
|
||||
{
|
||||
std::memcpy(dst + static_cast<size_t>(y) * tile->pitch,
|
||||
scrambled.data() + static_cast<size_t>(y) * n * 4,
|
||||
for (int y = 0; y < n; ++y) {
|
||||
std::memcpy(dst + static_cast<size_t>(y) *
|
||||
tile->pitch,
|
||||
scrambled.data() +
|
||||
static_cast<size_t>(y) * n * 4,
|
||||
static_cast<size_t>(n) * 4);
|
||||
}
|
||||
entry.surface = tile;
|
||||
entry.glyphW = static_cast<float>(gW);
|
||||
entry.glyphH = static_cast<float>(gH);
|
||||
entry.advance = measureWidth(glyph);
|
||||
if (entry.advance <= 0.0f)
|
||||
{
|
||||
if (entry.advance <= 0.0f) {
|
||||
entry.advance = entry.glyphW;
|
||||
}
|
||||
}
|
||||
@@ -744,22 +682,17 @@ void ScrollerPage::ensureCharTexture(const std::string &glyph)
|
||||
charTextures_[glyph] = entry;
|
||||
}
|
||||
|
||||
void ScrollerPage::clearCharTextures()
|
||||
{
|
||||
for (auto &entry : charTextures_)
|
||||
{
|
||||
if (entry.second.surface)
|
||||
{
|
||||
void ScrollerPage::clearCharTextures() {
|
||||
for (auto &entry : charTextures_) {
|
||||
if (entry.second.surface) {
|
||||
SDL_DestroySurface(entry.second.surface);
|
||||
}
|
||||
}
|
||||
charTextures_.clear();
|
||||
}
|
||||
|
||||
float ScrollerPage::measureWidth(const std::string &text) const
|
||||
{
|
||||
if (!font_)
|
||||
{
|
||||
float ScrollerPage::measureWidth(const std::string &text) const {
|
||||
if (!font_) {
|
||||
return 0.0f;
|
||||
}
|
||||
int w = 0;
|
||||
@@ -768,9 +701,9 @@ float ScrollerPage::measureWidth(const std::string &text) const
|
||||
return static_cast<float>(w);
|
||||
}
|
||||
|
||||
std::string ScrollerPage::audioFilePath(const std::string &filename) const
|
||||
{
|
||||
std::string path1 = std::string(std::getenv("HOME") ? std::getenv("HOME") : "/tmp") +
|
||||
std::string ScrollerPage::audioFilePath(const std::string &filename) const {
|
||||
std::string path1 =
|
||||
std::string(std::getenv("HOME") ? std::getenv("HOME") : "/tmp") +
|
||||
"/.local/radiantwave/audio/" + filename;
|
||||
std::string path2 = "assets/audio/" + filename;
|
||||
return std::filesystem::exists(path1) ? path1 : path2;
|
||||
|
||||
@@ -115,4 +115,8 @@ private:
|
||||
float velocityDelay_ = 2.5f;
|
||||
int velocityState_ = 0;
|
||||
float velocityTimer_ = 0.0f;
|
||||
|
||||
int savedLogicalW_ = 0;
|
||||
int savedLogicalH_ = 0;
|
||||
SDL_RendererLogicalPresentation savedMode_ = SDL_LOGICAL_PRESENTATION_DISABLED;
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user