Add schedule sync and schedule-aware playback

This commit is contained in:
NeilClack
2026-09-11 19:14:55 -05:00
parent a043ec84d8
commit f37beaf07e
23 changed files with 893 additions and 32 deletions
+22
View File
@@ -54,6 +54,18 @@ struct AudioFileRecord {
int solfeggio_frequency_id = 0; // 0 = not associated with a solfeggio frequency
};
// One scheduled listening block, mirrored from GET /schedule. `proclamation_ids`
// is the ordered play list for the block.
struct ScheduleBlockRecord {
std::string id;
int start_minutes = 0;
int end_minutes = 0;
bool overnight = false;
int duration_minutes = 0;
bool dynamic_audio = true; // override the device audio for this block
std::vector<std::string> proclamation_ids;
};
// A single color in a solfeggio frequency's color palette (RGBA).
struct PaletteColor {
uint8_t r = 0;
@@ -154,6 +166,16 @@ public:
// palettes can be pushed from the portal once the API route exists.
bool replaceColorPalettes(const std::vector<PaletteRecord>& records);
// ── Schedule Blocks Table ─────────────────────────────────────────
// Full sync: replaces the stored schedule with `records` (the portal is the
// source of truth). Pass an empty vector to clear the schedule. Block order
// and per-block proclamation order are preserved exactly as given.
bool replaceScheduleBlocks(const std::vector<ScheduleBlockRecord>& records);
// Fetch all schedule blocks, ordered as stored, with their proclamation ids
// in play order.
std::vector<ScheduleBlockRecord> getScheduleBlocks();
// ── Event Logging Table ───────────────────────────────────────────
bool logEvent(const std::string& level, const std::string& component, const std::string& message);