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package sdl
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// #include "sdl_wrapper.h"
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import "C"
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import "unsafe"
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// SetClipboardText puts UTF-8 text into the clipboard.
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// (https://wiki.libsdl.org/SDL_SetClipboardText)
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func SetClipboardText(text string) error {
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_text := C.CString(text)
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defer C.free(unsafe.Pointer(_text))
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if C.SDL_SetClipboardText(_text) < 0 {
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return GetError()
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}
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return nil
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}
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// GetClipboardText returns UTF-8 text from the clipboard.
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// (https://wiki.libsdl.org/SDL_GetClipboardText)
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func GetClipboardText() (string, error) {
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text := C.SDL_GetClipboardText()
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if text == nil {
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return "", GetError()
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}
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defer C.SDL_free(unsafe.Pointer(text))
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_text := C.GoString(text)
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return _text, nil
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}
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// HasClipboardText reports whether the clipboard exists and contains a text string that is non-empty.
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// (https://wiki.libsdl.org/SDL_HasClipboardText)
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func HasClipboardText() bool {
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return C.SDL_HasClipboardText() > 0
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}
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