Change menu text from gray to white
This commit is contained in:
+103
-51
@@ -16,7 +16,7 @@
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#include <algorithm>
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#ifndef APP_VERSION
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#define APP_VERSION "unknown"
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#define APP_VERSION "dev"
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#endif
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static TextLine renderText(SDL_Renderer *renderer, TTF_Font *font, const char *text, SDL_Color color)
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@@ -47,12 +47,10 @@ void Home::onPush(AppState &state)
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refreshStatus();
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state.licenseTracker.refresh();
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state.keybinds.bind(SDLK_UP, "menu_up", [this]() {
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state_->currentMenuItem = (state_->currentMenuItem + 1) % 2;
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});
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state.keybinds.bind(SDLK_DOWN, "menu_down", [this]() {
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state_->currentMenuItem = (state_->currentMenuItem + 1) % 2;
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});
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state.keybinds.bind(SDLK_UP, "menu_up", [this]()
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{ state_->currentMenuItem = (state_->currentMenuItem + 1) % 2; });
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state.keybinds.bind(SDLK_DOWN, "menu_down", [this]()
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{ state_->currentMenuItem = (state_->currentMenuItem + 1) % 2; });
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}
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void Home::onResume(AppState &state)
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@@ -63,12 +61,10 @@ void Home::onResume(AppState &state)
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refreshStatus();
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state.licenseTracker.refresh();
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state.keybinds.bind(SDLK_UP, "menu_up", [this]() {
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state_->currentMenuItem = (state_->currentMenuItem + 1) % 2;
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});
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state.keybinds.bind(SDLK_DOWN, "menu_down", [this]() {
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state_->currentMenuItem = (state_->currentMenuItem + 1) % 2;
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});
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state.keybinds.bind(SDLK_UP, "menu_up", [this]()
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{ state_->currentMenuItem = (state_->currentMenuItem + 1) % 2; });
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state.keybinds.bind(SDLK_DOWN, "menu_down", [this]()
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{ state_->currentMenuItem = (state_->currentMenuItem + 1) % 2; });
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}
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void Home::onPause(AppState &state)
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@@ -85,15 +81,22 @@ void Home::onPop(AppState &state)
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void Home::handleEvent(const SDL_Event &event)
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{
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if (event.type == SDL_EVENT_KEY_DOWN && event.key.key == SDLK_RETURN) {
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if (state_->currentMenuItem == 0) {
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if (event.type == SDL_EVENT_KEY_DOWN && event.key.key == SDLK_RETURN)
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{
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if (state_->currentMenuItem == 0)
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{
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// Only a confirmed-valid license unlocks the scroller.
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if (state_->licenseTracker.isValid()) {
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if (state_->licenseTracker.isValid())
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{
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state_->pages.push(*state_, std::make_unique<ScrollerPage>());
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} else {
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}
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else
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{
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state_->pages.push(*state_, std::make_unique<LicenseBlockedPage>());
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}
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} else if (state_->currentMenuItem == 1) {
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}
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else if (state_->currentMenuItem == 1)
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{
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state_->pages.replace(*state_, std::make_unique<Settings>());
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}
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}
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@@ -102,7 +105,8 @@ void Home::handleEvent(const SDL_Event &event)
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void Home::update(float dt)
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{
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internetRefreshTimer_ -= dt;
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if (internetRefreshTimer_ <= 0.0f) {
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if (internetRefreshTimer_ <= 0.0f)
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{
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internetRefreshTimer_ = 5.0f;
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refreshStatus();
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}
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@@ -133,7 +137,8 @@ void Home::render(SDL_Renderer *renderer)
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SDL_FRect overlay{0, 0, fw, fh};
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SDL_RenderFillRect(renderer, &overlay);
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if (!title_.texture) return;
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if (!title_.texture)
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return;
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float titleX = (fw - title_.width) / 2.0f;
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float titleY = fh / 3.0f - 60.0f;
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@@ -194,7 +199,8 @@ void Home::render(SDL_Renderer *renderer)
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std::string licenseValue;
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SDL_Color licenseColor = footerColor;
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bool licenseBold = false;
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switch (licenseStatus) {
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switch (licenseStatus)
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{
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case radiantwave::license::Status::Valid:
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licenseValue = "OK";
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licenseColor = okGreen;
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@@ -250,23 +256,32 @@ void Home::render(SDL_Renderer *renderer)
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valueColors[1] = licenseColor;
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valueBold[1] = licenseBold;
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if (footerNames_.size() != names.size()) footerNames_.resize(names.size());
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if (footerValues_.size() != values.size()) footerValues_.resize(values.size());
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for (size_t i = 0; i < names.size(); ++i) {
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if (footerNames_.size() != names.size())
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footerNames_.resize(names.size());
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if (footerValues_.size() != values.size())
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footerValues_.resize(values.size());
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for (size_t i = 0; i < names.size(); ++i)
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{
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footerNames_[i].ensure(renderer, footerFont_, names[i], footerColor);
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}
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for (size_t i = 0; i < values.size(); ++i) {
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if (valueBold[i]) TTF_SetFontStyle(footerFont_, TTF_STYLE_BOLD);
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for (size_t i = 0; i < values.size(); ++i)
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{
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if (valueBold[i])
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TTF_SetFontStyle(footerFont_, TTF_STYLE_BOLD);
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footerValues_[i].ensure(renderer, footerFont_, values[i], valueColors[i],
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valueBold[i] ? TTF_STYLE_BOLD : TTF_STYLE_NORMAL);
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if (valueBold[i]) TTF_SetFontStyle(footerFont_, TTF_STYLE_NORMAL);
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if (valueBold[i])
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TTF_SetFontStyle(footerFont_, TTF_STYLE_NORMAL);
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}
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float maxNameW = 0.0f;
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float maxValueW = 0.0f;
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for (size_t i = 0; i < footerNames_.size(); ++i) {
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if (footerNames_[i].width > maxNameW) maxNameW = footerNames_[i].width;
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if (footerValues_[i].width > maxValueW) maxValueW = footerValues_[i].width;
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for (size_t i = 0; i < footerNames_.size(); ++i)
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{
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if (footerNames_[i].width > maxNameW)
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maxNameW = footerNames_[i].width;
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if (footerValues_[i].width > maxValueW)
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maxValueW = footerValues_[i].width;
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}
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CachedText fourSpaces;
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@@ -280,14 +295,16 @@ void Home::render(SDL_Renderer *renderer)
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float lineY = fh - margin;
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const float lineGap = 6.0f;
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for (size_t i = footerNames_.size(); i-- > 0; )
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for (size_t i = footerNames_.size(); i-- > 0;)
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{
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float h = std::max(footerNames_[i].height, footerValues_[i].height);
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if (footerNames_[i].texture) {
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if (footerNames_[i].texture)
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{
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SDL_FRect dst{rectLeft, lineY - h, footerNames_[i].width, footerNames_[i].height};
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SDL_RenderTexture(renderer, footerNames_[i].texture, nullptr, &dst);
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}
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if (footerValues_[i].texture) {
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if (footerValues_[i].texture)
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{
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SDL_FRect dst{rectRight - footerValues_[i].width, lineY - h, footerValues_[i].width, footerValues_[i].height};
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SDL_RenderTexture(renderer, footerValues_[i].texture, nullptr, &dst);
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}
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@@ -309,7 +326,8 @@ void Home::createTextures(AppState &state)
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TextLine textWidthRef = renderText(state.renderer, font, "Radiant Wave", white);
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float targetWidth = textWidthRef.width * 1.5f;
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if (textWidthRef.texture) SDL_DestroyTexture(textWidthRef.texture);
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if (textWidthRef.texture)
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SDL_DestroyTexture(textWidthRef.texture);
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TTF_CloseFont(font);
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@@ -338,9 +356,8 @@ void Home::createTextures(AppState &state)
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return;
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}
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SDL_Color gray = {180, 180, 180, 255};
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play_ = renderText(state.renderer, font, "Play", gray);
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settings_ = renderText(state.renderer, font, "Settings", gray);
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play_ = renderText(state.renderer, font, "Play", white);
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settings_ = renderText(state.renderer, font, "Settings", white);
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TTF_CloseFont(font);
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@@ -356,16 +373,26 @@ void Home::createTextures(AppState &state)
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footerFont_ = TTF_OpenFont("assets/fonts/Roboto-Regular.ttf", 20);
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const std::vector<std::string> footerNames = {
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"Version:", "License:", "Key:", "Email:", "Subscription:", "WiFi:",
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"Internet:", "Audio:", "Date:", "Time:",
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"Version:",
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"License:",
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"Key:",
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"Email:",
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"Subscription:",
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"WiFi:",
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"Internet:",
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"Audio:",
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"Date:",
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"Time:",
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};
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footerNames_.clear();
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footerValues_.clear();
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footerNames_.resize(footerNames.size());
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footerValues_.resize(footerNames.size());
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SDL_Color footerColor = {200, 200, 200, 255};
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if (footerFont_) {
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for (size_t i = 0; i < footerNames.size(); ++i) {
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if (footerFont_)
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{
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for (size_t i = 0; i < footerNames.size(); ++i)
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{
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footerNames_[i].ensure(state.renderer, footerFont_, footerNames[i], footerColor);
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}
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}
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@@ -373,20 +400,43 @@ void Home::createTextures(AppState &state)
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void Home::destroyTextures()
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{
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if (bg_.texture) { SDL_DestroyTexture(bg_.texture); bg_.texture = nullptr; }
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if (title_.texture) { SDL_DestroyTexture(title_.texture); title_.texture = nullptr; }
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if (play_.texture) { SDL_DestroyTexture(play_.texture); play_.texture = nullptr; }
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if (settings_.texture) { SDL_DestroyTexture(settings_.texture); settings_.texture = nullptr; }
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for (auto& t : footerNames_) t.destroy();
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for (auto& t : footerValues_) t.destroy();
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if (bg_.texture)
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{
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SDL_DestroyTexture(bg_.texture);
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bg_.texture = nullptr;
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}
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if (title_.texture)
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{
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SDL_DestroyTexture(title_.texture);
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title_.texture = nullptr;
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}
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if (play_.texture)
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{
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SDL_DestroyTexture(play_.texture);
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play_.texture = nullptr;
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}
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if (settings_.texture)
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{
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SDL_DestroyTexture(settings_.texture);
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settings_.texture = nullptr;
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}
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for (auto &t : footerNames_)
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t.destroy();
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for (auto &t : footerValues_)
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t.destroy();
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footerNames_.clear();
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footerValues_.clear();
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if (footerFont_) { TTF_CloseFont(footerFont_); footerFont_ = nullptr; }
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if (footerFont_)
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{
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TTF_CloseFont(footerFont_);
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footerFont_ = nullptr;
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}
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}
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void Home::refreshStatus()
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{
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if (!state_) return;
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if (!state_)
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return;
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email_ = state_->db.getKV(radiantwave::db::KV_EMAIL_ADDRESS);
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license_ = state_->db.getKV(radiantwave::db::KV_LICENSE_KEY);
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dateFormat_ = state_->db.getKV("date_format", radiantwave::datetime::DEFAULT_DATE_FORMAT);
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@@ -401,7 +451,8 @@ void Home::syncProclamationsIfEmpty(AppState &state)
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// Proclamation options. Skipped once the database has content so a
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// blocking sync never runs on every Home push. The API call is also
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// skipped when the database is closed (fallback path in provisioning).
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if (state.db.isOpen() && state.db.getActiveProclamations().empty()) {
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if (state.db.isOpen() && state.db.getActiveProclamations().empty())
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{
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// TODO(portal #4/#5): once the portal exposes color palettes, sync them
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// alongside proclamations here (sync::syncColorPalettesFromApi) so Play's
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// scroller has portal colors from the very first run.
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@@ -411,7 +462,8 @@ void Home::syncProclamationsIfEmpty(AppState &state)
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std::string Home::audioStatus() const
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{
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if (!state_) return "Idle";
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if (!state_)
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return "Idle";
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std::string status = state_->audioDownloader.statusString();
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return status.empty() ? "Idle" : status;
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}
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+111
-65
@@ -14,13 +14,14 @@
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#include <SDL3_image/SDL_image.h>
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#include <algorithm>
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namespace {
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namespace
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{
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constexpr int MENU_ITEM_COUNT = 9;
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// 0 = WiFi Setup, 1 = Audio Options, 2 = Time Zone Setup, 3 = Proclamations,
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// 4 = Email Address, 5 = License Key, 6 = Date Format,
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// 7 = View System Logs, 8 = Back
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constexpr const char* MENU_LABELS[MENU_ITEM_COUNT] = {
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constexpr int MENU_ITEM_COUNT = 9;
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// 0 = WiFi Setup, 1 = Audio Options, 2 = Time Zone Setup, 3 = Proclamations,
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// 4 = Email Address, 5 = License Key, 6 = Date Format,
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// 7 = View System Logs, 8 = Back
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constexpr const char *MENU_LABELS[MENU_ITEM_COUNT] = {
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"WiFi Setup",
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"Audio Options",
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"Time Zone Setup",
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@@ -30,72 +31,92 @@ constexpr const char* MENU_LABELS[MENU_ITEM_COUNT] = {
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"Date Format",
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"View System Logs",
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"Back to Home",
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};
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};
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} // anonymous namespace
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void Settings::onPush(AppState& state)
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void Settings::onPush(AppState &state)
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{
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state_ = &state;
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TTF_Init();
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createTextures(state);
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state.keybinds.bind(SDLK_UP, "menu_up", [this]() {
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selectedItem_ = (selectedItem_ - 1 + MENU_ITEM_COUNT) % MENU_ITEM_COUNT;
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});
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state.keybinds.bind(SDLK_DOWN, "menu_down", [this]() {
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selectedItem_ = (selectedItem_ + 1) % MENU_ITEM_COUNT;
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});
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state.keybinds.bind(SDLK_UP, "menu_up", [this]()
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{ selectedItem_ = (selectedItem_ - 1 + MENU_ITEM_COUNT) % MENU_ITEM_COUNT; });
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state.keybinds.bind(SDLK_DOWN, "menu_down", [this]()
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{ selectedItem_ = (selectedItem_ + 1) % MENU_ITEM_COUNT; });
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}
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void Settings::onResume(AppState& state)
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void Settings::onResume(AppState &state)
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{
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state_ = &state;
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createTextures(state);
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state.keybinds.bind(SDLK_UP, "menu_up", [this]() {
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selectedItem_ = (selectedItem_ - 1 + MENU_ITEM_COUNT) % MENU_ITEM_COUNT;
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});
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state.keybinds.bind(SDLK_DOWN, "menu_down", [this]() {
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selectedItem_ = (selectedItem_ + 1) % MENU_ITEM_COUNT;
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});
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state.keybinds.bind(SDLK_UP, "menu_up", [this]()
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{ selectedItem_ = (selectedItem_ - 1 + MENU_ITEM_COUNT) % MENU_ITEM_COUNT; });
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state.keybinds.bind(SDLK_DOWN, "menu_down", [this]()
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{ selectedItem_ = (selectedItem_ + 1) % MENU_ITEM_COUNT; });
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}
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void Settings::onPause(AppState& state)
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void Settings::onPause(AppState &state)
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{
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state.keybinds.unbindAll();
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destroyTextures();
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}
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void Settings::onPop(AppState& state)
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void Settings::onPop(AppState &state)
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{
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destroyTextures();
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TTF_Quit();
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}
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void Settings::handleEvent(const SDL_Event& event)
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void Settings::handleEvent(const SDL_Event &event)
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{
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if (event.type == SDL_EVENT_KEY_DOWN && event.key.key == SDLK_RETURN) {
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switch (selectedItem_) {
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case 0: state_->pages.push(*state_, std::make_unique<WiFiSetupPage>()); break;
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case 1: state_->pages.push(*state_, std::make_unique<AudioSettingsPage>()); break;
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case 2: state_->pages.push(*state_, std::make_unique<TimeZonePage>()); break;
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if (event.type == SDL_EVENT_KEY_DOWN && event.key.key == SDLK_RETURN)
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{
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switch (selectedItem_)
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{
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case 0:
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state_->pages.push(*state_, std::make_unique<WiFiSetupPage>());
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break;
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case 1:
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state_->pages.push(*state_, std::make_unique<AudioSettingsPage>());
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break;
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case 2:
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state_->pages.push(*state_, std::make_unique<TimeZonePage>());
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break;
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case 3:
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// The Proclamation list is license-gated like Play.
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if (state_->licenseTracker.isValid()) {
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if (state_->licenseTracker.isValid())
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{
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state_->pages.push(*state_, std::make_unique<ProclamationOptionsPage>());
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} else {
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}
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else
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{
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state_->pages.push(*state_, std::make_unique<LicenseBlockedPage>());
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}
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break;
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case 4: state_->pages.push(*state_, std::make_unique<EmailAddressPage>()); break;
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case 5: state_->pages.push(*state_, std::make_unique<LicenseKeyPage>()); break;
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case 6: state_->pages.push(*state_, std::make_unique<DateFormatPage>()); break;
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case 7: state_->pages.push(*state_, std::make_unique<LogViewerPage>()); break;
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case 8: state_->pages.replace(*state_, std::make_unique<Home>()); break;
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default: break;
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case 4:
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state_->pages.push(*state_, std::make_unique<EmailAddressPage>());
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break;
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case 5:
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state_->pages.push(*state_, std::make_unique<LicenseKeyPage>());
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break;
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case 6:
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state_->pages.push(*state_, std::make_unique<DateFormatPage>());
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break;
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case 7:
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state_->pages.push(*state_, std::make_unique<LogViewerPage>());
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break;
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case 8:
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state_->pages.replace(*state_, std::make_unique<Home>());
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break;
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default:
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break;
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}
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} else if (event.type == SDL_EVENT_KEY_DOWN && (event.key.key == SDLK_ESCAPE || event.key.key == SDLK_TAB)) {
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}
|
||||
else if (event.type == SDL_EVENT_KEY_DOWN && (event.key.key == SDLK_ESCAPE || event.key.key == SDLK_TAB))
|
||||
{
|
||||
state_->pages.replace(*state_, std::make_unique<Home>());
|
||||
}
|
||||
}
|
||||
@@ -104,7 +125,7 @@ void Settings::update(float dt)
|
||||
{
|
||||
}
|
||||
|
||||
void Settings::render(SDL_Renderer* renderer)
|
||||
void Settings::render(SDL_Renderer *renderer)
|
||||
{
|
||||
int winW, winH;
|
||||
SDL_GetWindowSize(SDL_GetRenderWindow(renderer), &winW, &winH);
|
||||
@@ -112,7 +133,8 @@ void Settings::render(SDL_Renderer* renderer)
|
||||
float fh = static_cast<float>(winH);
|
||||
|
||||
// 1. Logo Background Image
|
||||
if (bgTexture_) {
|
||||
if (bgTexture_)
|
||||
{
|
||||
float scaleX = fw / bgWidth_;
|
||||
float scaleY = fh / bgHeight_;
|
||||
float scale = std::min(scaleX, scaleY);
|
||||
@@ -132,7 +154,8 @@ void Settings::render(SDL_Renderer* renderer)
|
||||
|
||||
// 3. Title Text
|
||||
float titleY = 60.0f;
|
||||
if (titleTexture_) {
|
||||
if (titleTexture_)
|
||||
{
|
||||
float x = (fw - titleWidth_) / 2.0f;
|
||||
SDL_FRect dst{x, titleY, titleWidth_, titleHeight_};
|
||||
SDL_RenderTexture(renderer, titleTexture_, nullptr, &dst);
|
||||
@@ -140,7 +163,8 @@ void Settings::render(SDL_Renderer* renderer)
|
||||
|
||||
// Compute bounding box for all menu items
|
||||
float maxWidth = 0.0f;
|
||||
for (const auto& item : items_) {
|
||||
for (const auto &item : items_)
|
||||
{
|
||||
maxWidth = std::max(maxWidth, item.width);
|
||||
}
|
||||
float margin = 12.0f; // 12px vertical margin rule
|
||||
@@ -151,9 +175,11 @@ void Settings::render(SDL_Renderer* renderer)
|
||||
// Start menu list exactly 24 pixels below title text
|
||||
float currentY = titleY + titleHeight_ + 24.0f;
|
||||
|
||||
for (auto& item : items_) {
|
||||
for (auto &item : items_)
|
||||
{
|
||||
item.y = currentY;
|
||||
if (item.texture) {
|
||||
if (item.texture)
|
||||
{
|
||||
SDL_FRect dst{sharedX, item.y, item.width, item.height};
|
||||
SDL_RenderTexture(renderer, item.texture, nullptr, &dst);
|
||||
}
|
||||
@@ -161,9 +187,11 @@ void Settings::render(SDL_Renderer* renderer)
|
||||
}
|
||||
|
||||
// 6px Underline for selected item occupying half of the 12px margin space
|
||||
if (selectedItem_ >= 0 && selectedItem_ < static_cast<int>(items_.size())) {
|
||||
const auto& item = items_[selectedItem_];
|
||||
if (item.texture) {
|
||||
if (selectedItem_ >= 0 && selectedItem_ < static_cast<int>(items_.size()))
|
||||
{
|
||||
const auto &item = items_[selectedItem_];
|
||||
if (item.texture)
|
||||
{
|
||||
SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
|
||||
SDL_FRect line{sharedX, item.y + item.height + 2.0f, item.width, 6.0f};
|
||||
SDL_RenderFillRect(renderer, &line);
|
||||
@@ -171,13 +199,14 @@ void Settings::render(SDL_Renderer* renderer)
|
||||
}
|
||||
}
|
||||
|
||||
void Settings::createTextures(AppState& state)
|
||||
void Settings::createTextures(AppState &state)
|
||||
{
|
||||
destroyTextures();
|
||||
|
||||
// Background Image
|
||||
SDL_Surface* bgSurface = IMG_Load("assets/images/RWT-Circular-Color-ForOnDark-NoText.png");
|
||||
if (bgSurface) {
|
||||
SDL_Surface *bgSurface = IMG_Load("assets/images/RWT-Circular-Color-ForOnDark-NoText.png");
|
||||
if (bgSurface)
|
||||
{
|
||||
bgTexture_ = SDL_CreateTextureFromSurface(state.renderer, bgSurface);
|
||||
bgWidth_ = static_cast<float>(bgSurface->w);
|
||||
bgHeight_ = static_cast<float>(bgSurface->h);
|
||||
@@ -185,12 +214,14 @@ void Settings::createTextures(AppState& state)
|
||||
SDL_SetTextureAlphaMod(bgTexture_, 204);
|
||||
}
|
||||
|
||||
// Title Font
|
||||
TTF_Font* fontLarge = TTF_OpenFont("assets/fonts/Roboto-Regular.ttf", 64);
|
||||
if (fontLarge) {
|
||||
SDL_Color white = {255, 255, 255, 255};
|
||||
SDL_Surface* surface = TTF_RenderText_Blended(fontLarge, "Settings", 0, white);
|
||||
if (surface) {
|
||||
// Title Font
|
||||
TTF_Font *fontLarge = TTF_OpenFont("assets/fonts/Roboto-Regular.ttf", 64);
|
||||
if (fontLarge)
|
||||
{
|
||||
SDL_Surface *surface = TTF_RenderText_Blended(fontLarge, "Settings", 0, white);
|
||||
if (surface)
|
||||
{
|
||||
titleTexture_ = SDL_CreateTextureFromSurface(state.renderer, surface);
|
||||
titleWidth_ = static_cast<float>(surface->w);
|
||||
titleHeight_ = static_cast<float>(surface->h);
|
||||
@@ -200,18 +231,20 @@ void Settings::createTextures(AppState& state)
|
||||
}
|
||||
|
||||
// Item Font
|
||||
TTF_Font* fontItem = TTF_OpenFont("assets/fonts/Roboto-Regular.ttf", 36);
|
||||
if (!fontItem) return;
|
||||
TTF_Font *fontItem = TTF_OpenFont("assets/fonts/Roboto-Regular.ttf", 36);
|
||||
if (!fontItem)
|
||||
return;
|
||||
|
||||
SDL_Color gray = {200, 200, 200, 255};
|
||||
items_.reserve(MENU_ITEM_COUNT);
|
||||
|
||||
for (int i = 0; i < MENU_ITEM_COUNT; ++i) {
|
||||
for (int i = 0; i < MENU_ITEM_COUNT; ++i)
|
||||
{
|
||||
MenuItem item;
|
||||
item.label = MENU_LABELS[i];
|
||||
|
||||
SDL_Surface* surface = TTF_RenderText_Blended(fontItem, MENU_LABELS[i], 0, gray);
|
||||
if (surface) {
|
||||
SDL_Surface *surface = TTF_RenderText_Blended(fontItem, MENU_LABELS[i], 0, white);
|
||||
if (surface)
|
||||
{
|
||||
item.texture = SDL_CreateTextureFromSurface(state.renderer, surface);
|
||||
item.width = static_cast<float>(surface->w);
|
||||
item.height = static_cast<float>(surface->h);
|
||||
@@ -225,10 +258,23 @@ void Settings::createTextures(AppState& state)
|
||||
|
||||
void Settings::destroyTextures()
|
||||
{
|
||||
if (bgTexture_) { SDL_DestroyTexture(bgTexture_); bgTexture_ = nullptr; }
|
||||
if (titleTexture_) { SDL_DestroyTexture(titleTexture_); titleTexture_ = nullptr; }
|
||||
for (auto& item : items_) {
|
||||
if (item.texture) { SDL_DestroyTexture(item.texture); item.texture = nullptr; }
|
||||
if (bgTexture_)
|
||||
{
|
||||
SDL_DestroyTexture(bgTexture_);
|
||||
bgTexture_ = nullptr;
|
||||
}
|
||||
if (titleTexture_)
|
||||
{
|
||||
SDL_DestroyTexture(titleTexture_);
|
||||
titleTexture_ = nullptr;
|
||||
}
|
||||
for (auto &item : items_)
|
||||
{
|
||||
if (item.texture)
|
||||
{
|
||||
SDL_DestroyTexture(item.texture);
|
||||
item.texture = nullptr;
|
||||
}
|
||||
}
|
||||
items_.clear();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user