Increase audio track list window to full-height
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@@ -422,7 +422,13 @@ void AudioSettingsPage::renderModal(SDL_Renderer* renderer, float fw, float fh,
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{
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float itemHeight = 45.0f;
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float listY = currentY;
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int visibleItems = std::min(8, static_cast<int>(items.size()));
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// Fill the pop-up down to its bottom edge so as many options fit as
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// the box allows. Overflow is clipped at the box bottom instead of
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// halfway down the screen.
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float listBottom = boxY + boxH - 16.0f;
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int visibleItems = std::max(1, std::min(static_cast<int>(items.size()),
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static_cast<int>((listBottom - listY) / itemHeight)));
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int startIdx = 0;
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// Center the visible window around selected index
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@@ -435,7 +441,7 @@ void AudioSettingsPage::renderModal(SDL_Renderer* renderer, float fw, float fh,
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if (modalItems_.size() < static_cast<size_t>(endIdx)) modalItems_.resize(endIdx);
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for (int i = startIdx; i < endIdx; ++i) {
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if (listY + itemHeight > fh - 80.0f) break;
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if (listY + itemHeight > listBottom) break;
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SDL_Color color = (i == modalSelectedIndex_) ? yellow : white;
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if (i == 0 && modalState_ == ModalState::TrackSelector) {
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