docs: sync AGENTS.md with current project state
Root flake is canonical, assets resolve relative to the working directory, and the CI live-test secrets were renamed RW_LIVE_* to RWT_LIVE_* (plus the new RWT_LIVE_ACCOUNT_EMAIL/LICENSE_* keys).
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@@ -42,13 +42,20 @@ The portal API key is also a build-time argument: `-DAPI_KEY="..."` (CMake) or
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real value in CI secrets, never in source — rotate by rebuilding with a new
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key.
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- The app resolves `assets/...` relative to its working directory — launch
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`./build/radiantwave` from the repo root. (The Nix wrapper chdirs to
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`$out/share/radiantwave` before exec, which is why the installed app works.)
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- Development happens on macOS; WiFi/D-Bus code is Linux-only, but
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`NetworkManager::hasInternet()` (a raw TCP probe) works everywhere, so the
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provisioning walkthrough does not trap a Mac on the WiFi page.
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- The app creates a **1920x1080 fullscreen** window with VSync and a hidden
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cursor. `~/.local/radiantwave/config.yaml` (YAML) and
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`~/.local/radiantwave/radiantwave.db` (SQLite, WAL) are created at first run.
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- No root `flake.nix` exists; the Nix flake in `archive/` is reference only.
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- The root `flake.nix` is canonical: `packages.default`, `devShells.default`,
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`checks.<system>.default` (the package; its `checkPhase` runs the offline
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test suite), a `nixosModules.default`, and `nix build
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.#packages.x86_64-linux.test-vm`. `archive/` holds the previous Go
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implementation — reference only, do not modify.
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---
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@@ -219,9 +226,11 @@ cached.
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and `main`. It runs `nix build -L .#checks.<system>.default` (build + the
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offline test suite; `checks` is keyed per-system, so the workflow resolves
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the current system via `nix eval --impure --expr 'builtins.currentSystem'`);
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when the `RW_LIVE_API_KEY` secret is set it also runs
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when the `RWT_LIVE_API_KEY` secret is set it also runs
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`test_api_client` / `test_license_service` against the portal via
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`nix develop` (outside the sandbox, like a dev machine).
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`nix develop` (outside the sandbox, like a dev machine). Those live tests
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also need `RWT_LIVE_ACCOUNT_EMAIL`, `RWT_LIVE_LICENSE_EMAIL`, and
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`RWT_LIVE_LICENSE_KEY`.
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- `test_assets` must pass before committing — it catches missing fonts/images
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that break the app at runtime.
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- `cmake --build build` builds everything; pass `--target <name>` to build one
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