Files
radiantwave-legacy/internal/page/welcome.go
T

440 lines
13 KiB
Go

package page
import (
"fmt"
"os"
"path/filepath"
"strconv"
"strings"
"time"
"github.com/go-gl/gl/v3.3-core/gl"
"github.com/go-gl/mathgl/mgl32"
"github.com/veandco/go-sdl2/sdl"
"rhemawavetech.com/rhemawave/internal/colors"
"rhemawavetech.com/rhemawave/internal/db"
"rhemawavetech.com/rhemawave/internal/fontManager"
"rhemawavetech.com/rhemawave/internal/shaderManager"
)
var GitVersion = "dev"
type Welcome struct {
Base
title StringItem
version StringItem
prompt StringItem
note StringItem
licenseInfoHeading StringItem
emailDisplay StringItem
licenseKeyDisplay StringItem
displayStatus StringItem
sdlDisplayStatus StringItem
hasLicenseInfo bool
lastDisplayUpdate time.Time
drmDisplayCount int
sdlDisplayCount int
baseFontSize int // cached from db at init
}
// countConnectedDisplays returns the number of connected displays via DRM
func countConnectedDisplays() int {
matches, err := filepath.Glob("/sys/class/drm/card*/status")
if err != nil {
return 0
}
connected := 0
for _, path := range matches {
content, err := os.ReadFile(path)
if err != nil {
continue
}
status := strings.TrimSpace(string(content))
if status == "connected" {
connected++
}
}
return connected
}
// countSDLDisplays returns the number of displays detected by SDL
func countSDLDisplays() int {
numDisplays, err := sdl.GetNumVideoDisplays()
if err != nil {
return 0
}
return numDisplays
}
// updateDisplayCounts updates the display count textures
func (p *Welcome) updateDisplayCounts() error {
// Get font
fm := fontManager.Get()
font, ok := fm.GetFont("Roboto-Regular")
if !ok {
return fmt.Errorf("unable to fetch font")
}
// Get base font size
baseFontSizeStr, err := db.GetConfigValue("init_font_size")
if err != nil {
return fmt.Errorf("retrieving init_font_size from db: %w", err)
}
baseFontSize, err := strconv.Atoi(baseFontSizeStr)
if err != nil {
return fmt.Errorf("parsing init_font_size: %w", err)
}
// Update DRM count
p.drmDisplayCount = countConnectedDisplays()
// Delete old texture
if p.displayStatus.ID != 0 {
gl.DeleteTextures(1, &p.displayStatus.ID)
}
// Create new texture
displayStatusText := fmt.Sprintf("Connected Displays: %d", p.drmDisplayCount)
p.displayStatus, err = NewStringItem(displayStatusText, font, colors.White)
if err != nil {
return fmt.Errorf("unable to create display status texture: %w", err)
}
displayStatusScale := float32(24) / float32(baseFontSize)
p.displayStatus.Scale(displayStatusScale)
// Update SDL count
p.sdlDisplayCount = countSDLDisplays()
// Delete old texture
if p.sdlDisplayStatus.ID != 0 {
gl.DeleteTextures(1, &p.sdlDisplayStatus.ID)
}
// Create new texture
sdlDisplayStatusText := fmt.Sprintf("SDL Displays Detected: %d", p.sdlDisplayCount)
p.sdlDisplayStatus, err = NewStringItem(sdlDisplayStatusText, font, colors.White)
if err != nil {
return fmt.Errorf("unable to create SDL display status texture: %w", err)
}
p.sdlDisplayStatus.Scale(displayStatusScale)
return nil
}
// Init performs basic page initialization and creation of static assets.
func (p *Welcome) Init(app ApplicationInterface) error {
title := "Rhema Wave"
version := GitVersion
prompt := "Press F2 to Start, or F3 for Settings"
note := "You can always press F1 to return here"
if err := p.Base.Init(app); err != nil {
return fmt.Errorf("failed base page initialization: %w", err)
}
// Get font
fm := fontManager.Get()
font, ok := fm.GetFont("Roboto-Regular")
if !ok {
return fmt.Errorf("unable to fetch font")
}
// Create title texture
var err error
p.title, err = NewStringItem(title, font, colors.White)
if err != nil {
return fmt.Errorf("unable to create title string texture: %w", err)
}
// Create version texture
versionString := "Version: " + version
p.version, err = NewStringItem(versionString, font, colors.White)
if err != nil {
return fmt.Errorf("unable to create version string texture: %w", err)
}
// Create prompt texture
p.prompt, err = NewStringItem(prompt, font, colors.White)
if err != nil {
return fmt.Errorf("unable to create prompt string texture: %w", err)
}
// Create note texture
p.note, err = NewStringItem(note, font, colors.White)
if err != nil {
return fmt.Errorf("unable to create note string texture: %w", err)
}
// Initialize display counts
p.lastDisplayUpdate = time.Now()
if err := p.updateDisplayCounts(); err != nil {
return fmt.Errorf("unable to update display counts: %w", err)
}
// Load license information from database
emailAddress, err := db.GetConfigValue("email_address")
if err != nil {
return fmt.Errorf("retrieving email_address from db: %w", err)
}
licenseKey, err := db.GetConfigValue("license_key")
if err != nil {
return fmt.Errorf("retrieving license_key from db: %w", err)
}
// Create license info textures if data exists
if emailAddress != "" || licenseKey != "" {
p.hasLicenseInfo = true
// Create heading
p.licenseInfoHeading, err = NewStringItem("License Info", font, colors.White)
if err != nil {
return fmt.Errorf("unable to create license info heading texture: %w", err)
}
// Create email display if exists
if emailAddress != "" {
emailText := fmt.Sprintf("Email: %s", emailAddress)
p.emailDisplay, err = NewStringItem(emailText, font, colors.White)
if err != nil {
return fmt.Errorf("unable to create email display texture: %w", err)
}
}
// Create license key display if exists
if licenseKey != "" {
licenseKeyText := fmt.Sprintf("License Key: %s", licenseKey)
p.licenseKeyDisplay, err = NewStringItem(licenseKeyText, font, colors.White)
if err != nil {
return fmt.Errorf("unable to create license key display texture: %w", err)
}
}
}
// Get base font size from database
baseFontSizeStr, err := db.GetConfigValue("init_font_size")
if err != nil {
return fmt.Errorf("retrieving init_font_size from db: %w", err)
}
baseFontSize, err := strconv.Atoi(baseFontSizeStr)
if err != nil {
return fmt.Errorf("parsing init_font_size: %w", err)
}
p.baseFontSize = baseFontSize
// Scale the note text
fontSize := int32(32)
scale := float32(fontSize) / float32(baseFontSize)
p.note.Scale(scale * 0.75)
// Scale license info texts
if p.hasLicenseInfo {
licenseInfoScale := float32(28) / float32(baseFontSize)
p.licenseInfoHeading.Scale(licenseInfoScale)
if p.emailDisplay.ID != 0 {
p.emailDisplay.Scale(licenseInfoScale * 0.85)
}
if p.licenseKeyDisplay.ID != 0 {
p.licenseKeyDisplay.Scale(licenseInfoScale * 0.85)
}
}
return nil
}
// HandleEvent processes SDL events and handles them appropriately for the Welcome page.
func (p *Welcome) HandleEvent(event *sdl.Event) error {
return nil
}
// Update updates animations and changing textures and other changes using `dt` which represents a time delta in float32.
func (p *Welcome) Update(dt float32) error {
// Update display counts every 2 seconds
if time.Since(p.lastDisplayUpdate) >= 2*time.Second {
if err := p.updateDisplayCounts(); err != nil {
}
p.lastDisplayUpdate = time.Now()
}
return nil
}
func (p *Welcome) Render() error {
baseFontSize := p.baseFontSize
sm := shaderManager.Get()
verticalMargin := int32(20)
// 1) Calculate scales
titleFontSize := int32(64)
bodyFontSize := int32(32)
titleScale := float32(titleFontSize) / float32(baseFontSize)
bodyScale := float32(bodyFontSize) / float32(baseFontSize)
// 2) Calculate dimensions (scaled)
titleW := float32(p.title.W) * titleScale
titleH := float32(p.title.H) * titleScale
titleDim := mgl32.Vec2{titleW, titleH}
versionW := float32(p.version.W) * bodyScale
versionH := float32(p.version.H) * bodyScale
versionDim := mgl32.Vec2{versionW, versionH}
promptW := float32(p.prompt.W) * bodyScale
promptH := float32(p.prompt.H) * bodyScale
promptDim := mgl32.Vec2{promptW, promptH}
// p.note already scaled in Init via p.note.Scale(scale*0.75)
noteDim := p.note.RawDimensions()
noteW, noteH := noteDim[0], noteDim[1]
// 3) Calculate total height of the vertical stack
totalH := int32(titleH) + verticalMargin +
int32(versionH) + verticalMargin +
int32(promptH) + verticalMargin +
int32(noteH)
// 4) Y-up layout: start from the TOP of the centered stack and step DOWN
top := p.Base.ScreenCenterY + totalH/2
titleY := top - int32(titleH) // Title sits at the top
versionY := titleY - verticalMargin - int32(versionH)
p.prompt.Y = versionY - verticalMargin - int32(promptH)
p.note.Y = p.prompt.Y - verticalMargin - int32(noteH)
// 5) Center X for each item
titleX := p.Base.ScreenCenterX - int32(titleW/2)
versionX := p.Base.ScreenCenterX - int32(versionW/2)
p.prompt.X = p.Base.ScreenCenterX - int32(promptW/2)
p.note.X = p.Base.ScreenCenterX - int32(noteW/2)
titlePos := mgl32.Vec2{float32(titleX), float32(titleY)}
versionPos := mgl32.Vec2{float32(versionX), float32(versionY)}
// 6) Position display status in bottom left corner
displayStatusDim := p.displayStatus.RawDimensions()
displayStatusH := displayStatusDim[1]
// sdlDisplayStatusDim := p.sdlDisplayStatus.RawDimensions()
// sdlDisplayStatusH := sdlDisplayStatusDim[1]
displayStatusMargin := int32(5)
p.displayStatus.X = 15
p.displayStatus.Y = 15
p.sdlDisplayStatus.X = 15
p.sdlDisplayStatus.Y = 15 + int32(displayStatusH) + displayStatusMargin
// 7) Position license info at bottom center
if p.hasLicenseInfo {
licenseInfoMargin := int32(10)
bottomMargin := int32(20)
// License info items are already scaled in Init
licenseHeadingDim := p.licenseInfoHeading.RawDimensions()
licenseHeadingW, licenseHeadingH := licenseHeadingDim[0], licenseHeadingDim[1]
var emailDisplayH, licenseKeyDisplayH float32
if p.emailDisplay.ID != 0 {
emailDisplayDim := p.emailDisplay.RawDimensions()
emailDisplayH = emailDisplayDim[1]
}
if p.licenseKeyDisplay.ID != 0 {
licenseKeyDisplayDim := p.licenseKeyDisplay.RawDimensions()
licenseKeyDisplayH = licenseKeyDisplayDim[1]
}
// Calculate total height of license info block
licenseInfoTotalH := int32(licenseHeadingH)
if p.emailDisplay.ID != 0 {
licenseInfoTotalH += int32(emailDisplayH) + licenseInfoMargin
}
if p.licenseKeyDisplay.ID != 0 {
licenseInfoTotalH += int32(licenseKeyDisplayH) + licenseInfoMargin
}
// Start from bottom and work up
currentY := bottomMargin
// License key (bottom-most if it exists)
if p.licenseKeyDisplay.ID != 0 {
licenseKeyDisplayDim := p.licenseKeyDisplay.RawDimensions()
licenseKeyDisplayW := licenseKeyDisplayDim[0]
p.licenseKeyDisplay.X = p.Base.ScreenCenterX - int32(licenseKeyDisplayW/2)
p.licenseKeyDisplay.Y = currentY
currentY += int32(licenseKeyDisplayH) + licenseInfoMargin
}
// Email
if p.emailDisplay.ID != 0 {
emailDisplayDim := p.emailDisplay.RawDimensions()
emailDisplayW := emailDisplayDim[0]
p.emailDisplay.X = p.Base.ScreenCenterX - int32(emailDisplayW/2)
p.emailDisplay.Y = currentY
currentY += int32(emailDisplayH) + licenseInfoMargin
}
// Heading (top-most)
p.licenseInfoHeading.X = p.Base.ScreenCenterX - int32(licenseHeadingW/2)
p.licenseInfoHeading.Y = currentY
}
// 8) Get shader and render
textShader, ok := sm.Get("text")
if !ok {
return fmt.Errorf("failed to fetch text shader")
}
color := colors.White
p.Base.RenderTexture(textShader, p.title.ID, titlePos, titleDim, color)
p.Base.RenderTexture(textShader, p.version.ID, versionPos, versionDim, color)
p.Base.RenderTexture(textShader, p.prompt.ID, p.prompt.Position(), promptDim, color)
p.Base.RenderTexture(textShader, p.note.ID, p.note.Position(), p.note.RawDimensions(), color)
// Render display status
p.Base.RenderTexture(textShader, p.displayStatus.ID, p.displayStatus.Position(), p.displayStatus.RawDimensions(), color)
p.Base.RenderTexture(textShader, p.sdlDisplayStatus.ID, p.sdlDisplayStatus.Position(), p.sdlDisplayStatus.RawDimensions(), color)
// Render license info if it exists
if p.hasLicenseInfo {
p.Base.RenderTexture(textShader, p.licenseInfoHeading.ID, p.licenseInfoHeading.Position(), p.licenseInfoHeading.RawDimensions(), color)
if p.emailDisplay.ID != 0 {
p.Base.RenderTexture(textShader, p.emailDisplay.ID, p.emailDisplay.Position(), p.emailDisplay.RawDimensions(), color)
}
if p.licenseKeyDisplay.ID != 0 {
p.Base.RenderTexture(textShader, p.licenseKeyDisplay.ID, p.licenseKeyDisplay.Position(), p.licenseKeyDisplay.RawDimensions(), color)
}
}
return nil
}
// Destroy cleans up page-specific resources.
func (p *Welcome) Destroy() error {
gl.DeleteTextures(1, &p.title.ID)
gl.DeleteTextures(1, &p.version.ID)
gl.DeleteTextures(1, &p.prompt.ID)
gl.DeleteTextures(1, &p.note.ID)
gl.DeleteTextures(1, &p.displayStatus.ID)
gl.DeleteTextures(1, &p.sdlDisplayStatus.ID)
if p.hasLicenseInfo {
gl.DeleteTextures(1, &p.licenseInfoHeading.ID)
if p.emailDisplay.ID != 0 {
gl.DeleteTextures(1, &p.emailDisplay.ID)
}
if p.licenseKeyDisplay.ID != 0 {
gl.DeleteTextures(1, &p.licenseKeyDisplay.ID)
}
}
return p.Base.Destroy()
}