Files
radiantwave-legacy/internal/application/application_test.go
T
NeilClack 3f8144a708 Gate READY on download completion; move audio to ~/.radiantwave/audio
State machine now uses DOWNLOADING_ASSETS before READY. Downloads closing
the DownloadDone channel signals checkState() to proceed. Download failure
sets downloadFailed flag which prevents READY. Audio files moved from
~/.local/share/rhemawave/audio to ~/.radiantwave/audio/.

Regression tests in application_test.go (linux build-tagged due to
network package D-Bus init). Version 0.6.
2026-07-11 13:43:05 -05:00

187 lines
4.4 KiB
Go

//go:build linux
package application
import (
"testing"
"gorm.io/gorm"
"rhemawavetech.com/rhemawave/internal/db"
"rhemawavetech.com/rhemawave/internal/page"
)
// Regression: The app used to reach READY before audio downloads completed,
// showing "Status: READY" while "0 / 14 Files Downloaded" was still in progress.
// The fix gates READY on downloadsComplete being true.
// TestStateTransitionsToDownloadingAssets verifies that when all config
// prerequisites are met but downloads are not complete, the state transitions
// to DOWNLOADING_ASSETS instead of READY.
func TestStateTransitionsToDownloadingAssets(t *testing.T) {
// Set up minimal application state
app := &Application{
state: FIRST_RUN,
DB: setupTestDB(t),
running: true,
}
// Simulate: network is up, email and license are set
networkIsUp = true
config, err := db.GetConfig(app.DB)
if err != nil {
t.Fatal(err)
}
config.EmailAddress = "test@example.com"
config.LicenseKey = "test-key-123"
app.DB.Save(config)
// Downloads are NOT complete
app.downloadsComplete = false
// Create a minimal router with channels
downloadDone := make(chan struct{})
app.PageRouter = &page.Router{
Context: page.PageCtx{
DbPtr: app.DB,
DownloadDone: downloadDone,
},
}
// Run checkState
app.checkState()
// Should be in DOWNLOADING_ASSETS, not READY
if app.state != DOWNLOADING_ASSETS {
t.Errorf("state = %v, want DOWNLOADING_ASSETS (downloads not complete)", app.state)
}
}
// TestStateTransitionsToReadyWhenDownloadsComplete verifies that the state
// transitions to READY only after downloads are complete.
func TestStateTransitionsToReadyWhenDownloadsComplete(t *testing.T) {
app := &Application{
state: FIRST_RUN,
DB: setupTestDB(t),
running: true,
}
networkIsUp = true
config, err := db.GetConfig(app.DB)
if err != nil {
t.Fatal(err)
}
config.EmailAddress = "test@example.com"
config.LicenseKey = "test-key-123"
app.DB.Save(config)
// Downloads ARE complete
app.downloadsComplete = true
downloadDone := make(chan struct{})
app.PageRouter = &page.Router{
Context: page.PageCtx{
DbPtr: app.DB,
DownloadDone: downloadDone,
},
}
app.checkState()
if app.state != READY {
t.Errorf("state = %v, want READY", app.state)
}
}
// Regression: Download failure should prevent the app from reaching READY.
// If downloads fail, the user sees an error and must restart to retry.
func TestDownloadFailurePreventsReady(t *testing.T) {
app := &Application{
state: FIRST_RUN,
DB: setupTestDB(t),
running: true,
}
networkIsUp = true
config, err := db.GetConfig(app.DB)
if err != nil {
t.Fatal(err)
}
config.EmailAddress = "test@example.com"
config.LicenseKey = "test-key-123"
app.DB.Save(config)
// Downloads completed but failed
app.downloadsComplete = false
app.downloadFailed = true
downloadDone := make(chan struct{})
app.PageRouter = &page.Router{
Context: page.PageCtx{
DbPtr: app.DB,
DownloadDone: downloadDone,
},
}
app.checkState()
// Should NOT be READY — download failed
if app.state == READY {
t.Error("state should not be READY when download has failed")
}
}
// TestStateStaysReadyOnceSet verifies that once the state reaches READY,
// checkState() is a no-op (doesn't reset or re-navigate).
func TestStateStaysReadyOnceSet(t *testing.T) {
app := &Application{
state: READY,
DB: setupTestDB(t),
running: true,
}
downloadDone := make(chan struct{})
app.PageRouter = &page.Router{
Context: page.PageCtx{
DbPtr: app.DB,
DownloadDone: downloadDone,
},
}
app.checkState()
if app.state != READY {
t.Errorf("state = %v, want READY (should not change once set)", app.state)
}
}
// setupTestDB creates a temporary in-memory SQLite database for testing.
func setupTestDB(t *testing.T) *gorm.DB {
t.Helper()
d, err := db.Connect(":memory:")
if err != nil {
t.Fatal(err)
}
if err := db.Migrate(d); err != nil {
t.Fatal(err)
}
// Create default config
cfg := &db.AppConfig{
Model: gorm.Model{ID: 1},
DataDir: t.TempDir(),
AssetsDir: t.TempDir(),
SystemLevel: "BASIC",
SelectedAudioDevice: "default",
InitialFontSize: 128,
StandardFontSize: 32,
LinePattern: "fibonacci",
AudioEnabled: true,
SavedVolume: 1.0,
EmailAddress: "",
LicenseKey: "",
}
if err := d.Create(cfg).Error; err != nil {
t.Fatal(err)
}
return d
}