// Package assets provisions the static assets bundled into the binary // (fonts, shaders, and terms-of-service pages) into a per-user assets // directory at application startup. package assets import ( "fmt" "io" "io/fs" "os" "path/filepath" ) // embeddedRoot is the directory in the source tree (and therefore in the // embedded FS) where the bundled assets live. It mirrors the nix store // layout, but consumers expect the assets directly under the assets dir, // so this root is stripped during provisioning. const embeddedRoot = "share/radiantwave" // ProvisionAssets provisions the bundled static assets (fonts, shaders, and // terms-of-service pages) into destDir, stripping the embedded // share/radiantwave root so the files land directly in destDir rather than // in a nested share/radiantwave/ subdirectory. Existing files are // overwritten so the deployed assets always match the running binary. func ProvisionAssets(bundled fs.FS, destDir string) error { root, err := fs.Sub(bundled, embeddedRoot) if err != nil { return fmt.Errorf("bundled assets missing %s root: %w", embeddedRoot, err) } return Provision(root, destDir) } // Provision copies every file from the embedded filesystem into destDir, // preserving the relative directory structure. Existing files are // overwritten so the deployed assets always match the running binary. func Provision(bundled fs.FS, destDir string) error { return fs.WalkDir(bundled, ".", func(path string, d fs.DirEntry, err error) error { if err != nil { return err } if d.IsDir() { return nil } src, err := bundled.Open(path) if err != nil { return fmt.Errorf("opening bundled asset %s: %w", path, err) } defer src.Close() dst := filepath.Join(destDir, filepath.FromSlash(path)) if err := os.MkdirAll(filepath.Dir(dst), 0755); err != nil { return fmt.Errorf("creating asset directory for %s: %w", path, err) } out, err := os.OpenFile(dst, os.O_CREATE|os.O_WRONLY|os.O_TRUNC, 0644) if err != nil { return fmt.Errorf("creating asset file %s: %w", dst, err) } if _, err := io.Copy(out, src); err != nil { out.Close() return fmt.Errorf("writing asset file %s: %w", dst, err) } if err := out.Close(); err != nil { return fmt.Errorf("closing asset file %s: %w", dst, err) } return nil }) }