package page import ( "fmt" "path/filepath" "time" "github.com/go-gl/gl/v3.3-core/gl" "github.com/go-gl/mathgl/mgl32" "github.com/veandco/go-sdl2/sdl" "rhemawavetech.com/rhemawave/internal/colors" "rhemawavetech.com/rhemawave/internal/download" "rhemawavetech.com/rhemawave/internal/fontManager" "rhemawavetech.com/rhemawave/internal/shaderManager" ) var GitVersion = "1.0" type Home struct { Base fm *fontManager.FontManager font *fontManager.FontEntry title StringItem version StringItem prompt StringItem note StringItem message StringItem downloadProgressChan chan download.DownloadStatus licenseInfoHeading StringItem emailDisplay StringItem licenseKeyDisplay StringItem hasLicenseInfo bool lastDisplayUpdate time.Time baseFontSize int // cached from db at init } // Init performs basic page initialization and creation of static assets. func (p *Home) Init(ctx *PageCtx) error { title := "Radiant Wave" version := GitVersion prompt := "Press F2 to Start, or F3 for Settings" note := "You can always press F1 to return here" if err := p.Base.Init(ctx); err != nil { return fmt.Errorf("failed base page initialization: %w", err) } // Get font p.fm = fontManager.Get() font, ok := p.fm.GetFont("Roboto-Regular") if !ok { return fmt.Errorf("unable to fetch font") } p.font = font // Create title texture var err error p.title, err = NewStringItem(title, font, colors.White) if err != nil { return fmt.Errorf("unable to create title string texture: %w", err) } // Create version texture versionString := "Version: " + version p.version, err = NewStringItem(versionString, font, colors.White) if err != nil { return fmt.Errorf("unable to create version string texture: %w", err) } // Create prompt texture p.prompt, err = NewStringItem(prompt, font, colors.White) if err != nil { return fmt.Errorf("unable to create prompt string texture: %w", err) } // Create note texture p.note, err = NewStringItem(note, font, colors.White) if err != nil { return fmt.Errorf("unable to create note string texture: %w", err) } // Create download channel and message p.downloadProgressChan = make(chan download.DownloadStatus) // Create license info textures if data exists if p.Context.CfgPtr.EmailAddress != "" || p.Context.CfgPtr.LicenseKey != "" { p.hasLicenseInfo = true // Create heading p.licenseInfoHeading, err = NewStringItem("License Info", font, colors.White) if err != nil { return fmt.Errorf("unable to create license info heading texture: %w", err) } // Create email display if exists if p.Context.CfgPtr.EmailAddress != "" { emailText := fmt.Sprintf("Email: %s", p.Context.CfgPtr.EmailAddress) p.emailDisplay, err = NewStringItem(emailText, font, colors.White) if err != nil { return fmt.Errorf("unable to create email display texture: %w", err) } } // Create license key display if exists if p.Context.CfgPtr.LicenseKey != "" { licenseKeyText := fmt.Sprintf("License Key: %s", p.Context.CfgPtr.LicenseKey) p.licenseKeyDisplay, err = NewStringItem(licenseKeyText, font, colors.White) if err != nil { return fmt.Errorf("unable to create license key display texture: %w", err) } } } // Get base font size from database baseFontSize := p.Context.CfgPtr.StandardFontSize p.baseFontSize = baseFontSize // Scale the note text fontSize := int32(32) scale := float32(fontSize) / float32(baseFontSize) p.note.Scale(scale * 0.75) // Scale license info texts if p.hasLicenseInfo { licenseInfoScale := float32(28) / float32(baseFontSize) p.licenseInfoHeading.Scale(licenseInfoScale) if p.emailDisplay.ID != 0 { p.emailDisplay.Scale(licenseInfoScale * 0.85) } if p.licenseKeyDisplay.ID != 0 { p.licenseKeyDisplay.Scale(licenseInfoScale * 0.85) } } audioFileNames := []string{ "OriginalAudio.wav", "174Hz.wav", "396Hz.wav", "417Hz.wav", "432Hz.wav", "639Hz.wav", "741Hz.wav", "852Hz.wav", "963Hz.wav", "1111Hz.wav", "14Hz_Binaural.wav", "40Hz_Binaural.wav", "AlphaWaves.wav", "PinealGland.wav", } go download.DownloadAudioFiles(p.downloadProgressChan, audioFileNames, filepath.Join(ctx.CfgPtr.AssetsDir, "audio")) return nil } // HandleEvent processes SDL events and handles them appropriately for the Home page. func (p *Home) HandleEvent(event *sdl.Event) error { return nil } // Update updates animations and changing textures and other changes using `dt` which represents a time delta in float32. func (p *Home) Update(dt float32) error { var err error select { case progressUpdate := <-p.downloadProgressChan: if progressUpdate.Err != nil { p.message, err = NewStringItem(progressUpdate.Msg, p.font, colors.White) if err != nil { return err } } else { p.message, err = NewStringItem(progressUpdate.Err.Error(), p.font, colors.Red) } default: return nil } return nil } func (p *Home) Render() error { baseFontSize := p.baseFontSize sm := shaderManager.Get() verticalMargin := int32(20) // 1) Calculate scales titleFontSize := int32(64) bodyFontSize := int32(32) titleScale := float32(titleFontSize) / float32(baseFontSize) bodyScale := float32(bodyFontSize) / float32(baseFontSize) // 2) Calculate dimensions (scaled) titleW := float32(p.title.W) * titleScale titleH := float32(p.title.H) * titleScale titleDim := mgl32.Vec2{titleW, titleH} versionW := float32(p.version.W) * bodyScale versionH := float32(p.version.H) * bodyScale versionDim := mgl32.Vec2{versionW, versionH} promptW := float32(p.prompt.W) * bodyScale promptH := float32(p.prompt.H) * bodyScale promptDim := mgl32.Vec2{promptW, promptH} // p.note already scaled in Init via p.note.Scale(scale*0.75) noteDim := p.note.RawDimensions() noteW, noteH := noteDim[0], noteDim[1] // 3) Calculate total height of the vertical stack totalH := int32(titleH) + verticalMargin + int32(versionH) + verticalMargin + int32(promptH) + verticalMargin + int32(noteH) // 4) Y-up layout: start from the TOP of the centered stack and step DOWN top := p.Base.ScreenCenterY + totalH/2 titleY := top - int32(titleH) // Title sits at the top versionY := titleY - verticalMargin - int32(versionH) p.prompt.Y = versionY - verticalMargin - int32(promptH) p.note.Y = p.prompt.Y - verticalMargin - int32(noteH) // 5) Center X for each item titleX := p.Base.ScreenCenterX - int32(titleW/2) versionX := p.Base.ScreenCenterX - int32(versionW/2) p.prompt.X = p.Base.ScreenCenterX - int32(promptW/2) p.note.X = p.Base.ScreenCenterX - int32(noteW/2) titlePos := mgl32.Vec2{float32(titleX), float32(titleY)} versionPos := mgl32.Vec2{float32(versionX), float32(versionY)} // 6) Position license info at bottom center if p.hasLicenseInfo { licenseInfoMargin := int32(10) bottomMargin := int32(20) // License info items are already scaled in Init licenseHeadingDim := p.licenseInfoHeading.RawDimensions() licenseHeadingW, licenseHeadingH := licenseHeadingDim[0], licenseHeadingDim[1] var emailDisplayH, licenseKeyDisplayH float32 if p.emailDisplay.ID != 0 { emailDisplayDim := p.emailDisplay.RawDimensions() emailDisplayH = emailDisplayDim[1] } if p.licenseKeyDisplay.ID != 0 { licenseKeyDisplayDim := p.licenseKeyDisplay.RawDimensions() licenseKeyDisplayH = licenseKeyDisplayDim[1] } // Calculate total height of license info block licenseInfoTotalH := int32(licenseHeadingH) if p.emailDisplay.ID != 0 { licenseInfoTotalH += int32(emailDisplayH) + licenseInfoMargin } if p.licenseKeyDisplay.ID != 0 { licenseInfoTotalH += int32(licenseKeyDisplayH) + licenseInfoMargin } // Start from bottom and work up currentY := bottomMargin // License key (bottom-most if it exists) if p.licenseKeyDisplay.ID != 0 { licenseKeyDisplayDim := p.licenseKeyDisplay.RawDimensions() licenseKeyDisplayW := licenseKeyDisplayDim[0] p.licenseKeyDisplay.X = p.Base.ScreenCenterX - int32(licenseKeyDisplayW/2) p.licenseKeyDisplay.Y = currentY currentY += int32(licenseKeyDisplayH) + licenseInfoMargin } // Email if p.emailDisplay.ID != 0 { emailDisplayDim := p.emailDisplay.RawDimensions() emailDisplayW := emailDisplayDim[0] p.emailDisplay.X = p.Base.ScreenCenterX - int32(emailDisplayW/2) p.emailDisplay.Y = currentY currentY += int32(emailDisplayH) + licenseInfoMargin } // Heading (top-most) p.licenseInfoHeading.X = p.Base.ScreenCenterX - int32(licenseHeadingW/2) p.licenseInfoHeading.Y = currentY } // 8) Get shader and render textShader, ok := sm.Get("text") if !ok { return fmt.Errorf("failed to fetch text shader") } color := colors.White p.Base.RenderTexture(textShader, p.title.ID, titlePos, titleDim, color) p.Base.RenderTexture(textShader, p.version.ID, versionPos, versionDim, color) p.Base.RenderTexture(textShader, p.prompt.ID, p.prompt.Position(), promptDim, color) p.Base.RenderTexture(textShader, p.note.ID, p.note.Position(), p.note.RawDimensions(), color) // Render license info if it exists if p.hasLicenseInfo { p.Base.RenderTexture(textShader, p.licenseInfoHeading.ID, p.licenseInfoHeading.Position(), p.licenseInfoHeading.RawDimensions(), color) if p.emailDisplay.ID != 0 { p.Base.RenderTexture(textShader, p.emailDisplay.ID, p.emailDisplay.Position(), p.emailDisplay.RawDimensions(), color) } if p.licenseKeyDisplay.ID != 0 { p.Base.RenderTexture(textShader, p.licenseKeyDisplay.ID, p.licenseKeyDisplay.Position(), p.licenseKeyDisplay.RawDimensions(), color) } } return nil } // Destroy cleans up page-specific resources. func (p *Home) Destroy() error { gl.DeleteTextures(1, &p.title.ID) gl.DeleteTextures(1, &p.version.ID) gl.DeleteTextures(1, &p.prompt.ID) gl.DeleteTextures(1, &p.note.ID) if p.hasLicenseInfo { gl.DeleteTextures(1, &p.licenseInfoHeading.ID) if p.emailDisplay.ID != 0 { gl.DeleteTextures(1, &p.emailDisplay.ID) } if p.licenseKeyDisplay.ID != 0 { gl.DeleteTextures(1, &p.licenseKeyDisplay.ID) } } return p.Base.Destroy() }