Commit Graph
4 Commits
Author SHA1 Message Date
NeilClack 312f5e2a90 Rename rhemawave to radiantwave throughout
build-prod.yml / build (push) Failing after 2s
build-dev.yml / build (push) Failing after 2s
2026-08-08 01:20:11 -05:00
NeilClack 3480e7594a Replace wpctl volume control with SDL_mixer VolumeMusic
Remove all PipeWire/wpctl system calls (SetDefaultSinkVolume,
listSinkIDs, listSinks, SetAllSinkVolumes, parseSinks, parseSinkLine,
Sink struct). Volume is now managed entirely through SDL_mixer's
VolumeMusic(), making audio fully system-agnostic.

Changes:
- mixer.go: delete ~170 lines of wpctl code; add SetVolume() public
  API using mix.VolumeMusic(math.Round(level * MAX_VOLUME))
- Init/Play/SwitchDevice set volume inline (they already hold the mutex)
- Play() now uses stored currentVolume instead of hardcoded MAX_VOLUME
- AudioOptions: SetAllSinkVolumes -> SetVolume
- mixer_test.go: add TestSetVolume (validation + error path coverage)
2026-07-29 14:58:15 -05:00
NeilClack 2bcb36669f fix: restore SDL volume to MAX after device switch
Remove dead 'currentVolume' variable that was never written to, causing
SwitchDevice to always restore volume to 0 after switching audio devices.

- Remove currentVolume from package state
- SwitchDevice now sets mix.MAX_VOLUME after reopening device
- GetVolume128 now queries SDL directly instead of reading stale variable
- Add unit tests for parseSinks, parseSinkLine, and ConvertVolume
- Add changelog.txt tracking all audio bug fixes
2026-07-10 13:56:06 -05:00
NeilClack 3ea32e0eaa Add volume changing logic 2026-05-14 09:57:13 -05:00