Bump version to 07112026-1710; move completed items to release section
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@@ -6,14 +6,18 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/).
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## [Unreleased]
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## [Unreleased]
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## [07112026-1710]
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### Fixed
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### Fixed
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- Play() deadlocks when called before device is open (recursive SwitchDevice → Play)
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- Play() deadlocks when called before device is open (recursive SwitchDevice -> Play)
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- Audio volume silently zeroed after switching output devices (Init used hardcoded 0.20; SwitchDevice did not restore saved volume)
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- Audio volume silently zeroed after switching output devices (Init used hardcoded 0.20; SwitchDevice did not restore saved volume)
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- SwitchDevice not persisted to database across restarts (caller now saves to AppConfig)
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- SwitchDevice not persisted to database across restarts (caller now saves to AppConfig)
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- Device restore path passes invalid device name "system default" to SDL (now passes "" for default)
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- Device restore path passes invalid device name "system default" to SDL (now passes "" for default)
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- Stop() no-op when audio toggled off mid-playback (removed AudioEnabled guard from Stop)
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- Stop() no-op when audio toggled off mid-playback (removed AudioEnabled guard from Stop)
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- App shows "READY" before audio files finish downloading (state machine now gates READY on download completion via DOWNLOADING_ASSETS state)
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- App shows "READY" before audio files finish downloading (state machine now gates READY on download completion via DOWNLOADING_ASSETS state)
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- Download failure no longer silently allows READY (downloadFailed flag prevents premature READY)
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- Download failure no longer silently allows READY (downloadFailed flag prevents premature READY)
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- App restarts repeatedly after downloads complete (checkState re-navigated to HOME, closing DownloadDone channel twice -> panic)
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- F2/F3 keybinds now work during DOWNLOADING_ASSETS (blocked only during early prerequisites: no wifi, no email, no license key)
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### Known Issues
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### Known Issues
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- Active device highlight incorrect when using default device
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- Active device highlight incorrect when using default device
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@@ -21,8 +25,9 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/).
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### Added
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### Added
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- Human-readable audio device names (Built-in Speakers, HDMI/TV/Monitor)
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- Human-readable audio device names (Built-in Speakers, HDMI/TV/Monitor)
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- Unit tests for mixer package (parseSinks, parseSinkLine, ConvertVolume)
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- Unit tests for mixer package (parseSinks, parseSinkLine, ConvertVolume)
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- Regression tests for state machine (download gating, failure handling)
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- Regression tests for state machine (download gating, failure handling, prerequisite priority, non-blocking channel read)
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- Regression tests for mixer (Stop with AudioEnabled=false, SwitchDevice edge cases)
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- Regression tests for mixer (Stop with AudioEnabled=false, SwitchDevice edge cases)
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- Regression tests for Home page (double-close guard, download failure path)
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### Changed (Major Refactors)
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### Changed (Major Refactors)
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- Mixer package: inject audio backend dependencies for testability
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- Mixer package: inject audio backend dependencies for testability
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@@ -30,4 +35,6 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/).
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- SwitchDevice now takes *db.AppConfig to access saved volume
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- SwitchDevice now takes *db.AppConfig to access saved volume
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- Audio files moved from ~/.local/share/rhemawave/audio to ~/.radiantwave/audio
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- Audio files moved from ~/.local/share/rhemawave/audio to ~/.radiantwave/audio
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- State machine uses DOWNLOADING_ASSETS state before READY
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- State machine uses DOWNLOADING_ASSETS state before READY
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- checkState() skips re-navigation when transitioning between HOME-mapped states
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- network.init() logs warning instead of crashing when D-Bus is unavailable
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- CI now runs go test before nix build
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- CI now runs go test before nix build
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@@ -13,7 +13,7 @@ import (
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"rhemawavetech.com/rhemawave/internal/shaderManager"
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"rhemawavetech.com/rhemawave/internal/shaderManager"
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)
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)
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var GitVersion = "Audio-Bug-Fix 0.6"
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var GitVersion = "07112026-1710"
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type Home struct {
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type Home struct {
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Base
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Base
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