fix: resolve 4 critical audio mixer bugs (v0.5)

- SwitchDevice volume silently zeroed: Init uses cfg.SavedVolume,
  SwitchDevice restores saved volume after reopening device
- SwitchDevice not persisted to database: caller saves SelectedAudioDevice
- Device restore passes invalid 'system default' to SDL: now passes ''
- Stop() no-op when audio toggled off: removed AudioEnabled guard

Regression tests added for all 4 bugs. CI now runs go test before build.
This commit is contained in:
NeilClack
2026-07-11 11:39:58 -05:00
parent 72910e7006
commit bb132ceeaf
8 changed files with 150 additions and 34 deletions
+8 -19
View File
@@ -7,12 +7,14 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/).
## [Unreleased]
### Fixed
- Audio volume silently zeroed after switching output devices
- Device switch not persisted to database across restarts
- Device restore path passes invalid device name to SDL
- Stop() no-op when audio toggled off mid-playback
- Play() deadlocks when called before device is open (recursive SwitchDevice → Play)
- Audio volume silently zeroed after switching output devices (Init used hardcoded 0.20; SwitchDevice did not restore saved volume)
- SwitchDevice not persisted to database across restarts (caller now saves to AppConfig)
- Device restore path passes invalid device name "system default" to SDL (now passes "" for default)
- Stop() no-op when audio toggled off mid-playback (removed AudioEnabled guard from Stop)
### Known Issues
- Active device highlight incorrect when using default device
- Play() deadlocks when called before device is open
### Added
- Human-readable audio device names (Built-in Speakers, HDMI/TV/Monitor)
@@ -21,17 +23,4 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/).
### Changed (Major Refactors)
- Mixer package: inject audio backend dependencies for testability
- Mixer package: extract wpctl calls behind an interface
## [Audio Bugs v0.1] - 2026-07-10
### Fixed
- Audio volume silently zeroed after switching output devices
- Device switch not persisted to database across restarts
- Device restore path passes invalid device name to SDL
- Stop() no-op when audio toggled off mid-playback
- Active device highlight incorrect when using default device
- Play() deadlocks when called before device is open
### Added
- Human-readable audio device names (Built-in Speakers, HDMI/TV/Monitor)
- Unit tests for mixer package (parseSinks, parseSinkLine, ConvertVolume)
- SwitchDevice now takes *db.AppConfig to access saved volume