Fix CI: extract computeState() for testability; make network init non-fatal
network.init() no longer panics when D-Bus is unavailable (logs warning instead). This allows go test to run in the nix build sandbox. checkState() now calls computeState() which returns the target state without triggering page navigation (which requires OpenGL). Tests call computeState() directly, avoiding the SIGSEGV from gl.GenVertexArrays. 7 regression tests for state machine, all passing.
This commit is contained in:
@@ -1,5 +1,3 @@
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//go:build linux
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package application
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import (
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@@ -18,14 +16,11 @@ import (
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// prerequisites are met but downloads are not complete, the state transitions
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// to DOWNLOADING_ASSETS instead of READY.
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func TestStateTransitionsToDownloadingAssets(t *testing.T) {
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// Set up minimal application state
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app := &Application{
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state: FIRST_RUN,
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DB: setupTestDB(t),
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running: true,
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state: FIRST_RUN,
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DB: setupTestDB(t),
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}
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// Simulate: network is up, email and license are set
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networkIsUp = true
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config, err := db.GetConfig(app.DB)
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if err != nil {
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@@ -35,10 +30,8 @@ func TestStateTransitionsToDownloadingAssets(t *testing.T) {
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config.LicenseKey = "test-key-123"
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app.DB.Save(config)
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// Downloads are NOT complete
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app.downloadsComplete = false
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// Create a minimal router with channels
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downloadDone := make(chan struct{})
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app.PageRouter = &page.Router{
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Context: page.PageCtx{
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@@ -47,12 +40,10 @@ func TestStateTransitionsToDownloadingAssets(t *testing.T) {
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},
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}
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// Run checkState
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app.checkState()
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result := app.computeState()
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// Should be in DOWNLOADING_ASSETS, not READY
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if app.state != DOWNLOADING_ASSETS {
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t.Errorf("state = %v, want DOWNLOADING_ASSETS (downloads not complete)", app.state)
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if result != DOWNLOADING_ASSETS {
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t.Errorf("state = %v, want DOWNLOADING_ASSETS (downloads not complete)", result)
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}
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}
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@@ -60,9 +51,8 @@ func TestStateTransitionsToDownloadingAssets(t *testing.T) {
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// transitions to READY only after downloads are complete.
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func TestStateTransitionsToReadyWhenDownloadsComplete(t *testing.T) {
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app := &Application{
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state: FIRST_RUN,
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DB: setupTestDB(t),
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running: true,
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state: FIRST_RUN,
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DB: setupTestDB(t),
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}
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networkIsUp = true
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@@ -74,7 +64,6 @@ func TestStateTransitionsToReadyWhenDownloadsComplete(t *testing.T) {
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config.LicenseKey = "test-key-123"
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app.DB.Save(config)
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// Downloads ARE complete
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app.downloadsComplete = true
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downloadDone := make(chan struct{})
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@@ -85,10 +74,10 @@ func TestStateTransitionsToReadyWhenDownloadsComplete(t *testing.T) {
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},
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}
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app.checkState()
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result := app.computeState()
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if app.state != READY {
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t.Errorf("state = %v, want READY", app.state)
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if result != READY {
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t.Errorf("state = %v, want READY", result)
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}
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}
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@@ -96,9 +85,8 @@ func TestStateTransitionsToReadyWhenDownloadsComplete(t *testing.T) {
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// If downloads fail, the user sees an error and must restart to retry.
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func TestDownloadFailurePreventsReady(t *testing.T) {
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app := &Application{
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state: FIRST_RUN,
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DB: setupTestDB(t),
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running: true,
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state: FIRST_RUN,
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DB: setupTestDB(t),
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}
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networkIsUp = true
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@@ -110,7 +98,6 @@ func TestDownloadFailurePreventsReady(t *testing.T) {
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config.LicenseKey = "test-key-123"
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app.DB.Save(config)
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// Downloads completed but failed
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app.downloadsComplete = false
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app.downloadFailed = true
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@@ -122,21 +109,19 @@ func TestDownloadFailurePreventsReady(t *testing.T) {
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},
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}
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app.checkState()
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result := app.computeState()
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// Should NOT be READY — download failed
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if app.state == READY {
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if result == READY {
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t.Error("state should not be READY when download has failed")
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}
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}
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// TestStateStaysReadyOnceSet verifies that once the state reaches READY,
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// checkState() is a no-op (doesn't reset or re-navigate).
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// computeState() returns READY without checking other prerequisites.
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func TestStateStaysReadyOnceSet(t *testing.T) {
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app := &Application{
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state: READY,
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DB: setupTestDB(t),
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running: true,
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state: READY,
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DB: setupTestDB(t),
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}
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downloadDone := make(chan struct{})
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@@ -147,14 +132,119 @@ func TestStateStaysReadyOnceSet(t *testing.T) {
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},
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}
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app.checkState()
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result := app.computeState()
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if app.state != READY {
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t.Errorf("state = %v, want READY (should not change once set)", app.state)
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if result != READY {
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t.Errorf("state = %v, want READY (should not change once set)", result)
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}
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}
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// TestEmailMissingPreventsReady verifies that missing email blocks progress
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// even when network is up and downloads are complete.
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func TestEmailMissingPreventsReady(t *testing.T) {
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app := &Application{
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state: FIRST_RUN,
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DB: setupTestDB(t),
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}
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networkIsUp = true
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config, err := db.GetConfig(app.DB)
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if err != nil {
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t.Fatal(err)
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}
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config.EmailAddress = ""
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config.LicenseKey = "test-key-123"
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app.DB.Save(config)
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app.downloadsComplete = true
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downloadDone := make(chan struct{})
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app.PageRouter = &page.Router{
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Context: page.PageCtx{
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DbPtr: app.DB,
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DownloadDone: downloadDone,
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},
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}
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result := app.computeState()
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if result != NEEDS_EMAIL_ADDRESS {
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t.Errorf("state = %v, want NEEDS_EMAIL_ADDRESS", result)
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}
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}
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// TestLicenseMissingPreventsReady verifies that missing license key blocks
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// progress even when email and network are present.
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func TestLicenseMissingPreventsReady(t *testing.T) {
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app := &Application{
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state: FIRST_RUN,
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DB: setupTestDB(t),
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}
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networkIsUp = true
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config, err := db.GetConfig(app.DB)
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if err != nil {
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t.Fatal(err)
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}
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config.EmailAddress = "test@example.com"
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config.LicenseKey = ""
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app.DB.Save(config)
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app.downloadsComplete = true
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downloadDone := make(chan struct{})
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app.PageRouter = &page.Router{
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Context: page.PageCtx{
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DbPtr: app.DB,
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DownloadDone: downloadDone,
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},
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}
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result := app.computeState()
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if result != NEEDS_LICENSE_KEY {
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t.Errorf("state = %v, want NEEDS_LICENSE_KEY", result)
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}
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}
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// TestDownloadDoneChannelSetsDownloadsComplete verifies that receiving on
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// the DownloadDone channel sets downloadsComplete to true.
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func TestDownloadDoneChannelSetsDownloadsComplete(t *testing.T) {
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app := &Application{
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state: FIRST_RUN,
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DB: setupTestDB(t),
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}
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networkIsUp = true
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config, err := db.GetConfig(app.DB)
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if err != nil {
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t.Fatal(err)
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}
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config.EmailAddress = "test@example.com"
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config.LicenseKey = "test-key-123"
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app.DB.Save(config)
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app.downloadsComplete = false
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downloadDone := make(chan struct{})
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close(downloadDone)
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app.PageRouter = &page.Router{
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Context: page.PageCtx{
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DbPtr: app.DB,
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DownloadDone: downloadDone,
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},
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}
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result := app.computeState()
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if !app.downloadsComplete {
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t.Error("downloadsComplete should be true after DownloadDone channel is closed")
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}
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if result != READY {
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t.Errorf("state = %v, want READY after downloads complete", result)
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}
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}
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// setupTestDB creates a temporary in-memory SQLite database for testing.
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func setupTestDB(t *testing.T) *gorm.DB {
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t.Helper()
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d, err := db.Connect(":memory:")
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@@ -164,7 +254,6 @@ func setupTestDB(t *testing.T) *gorm.DB {
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if err := db.Migrate(d); err != nil {
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t.Fatal(err)
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}
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// Create default config
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cfg := &db.AppConfig{
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Model: gorm.Model{ID: 1},
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DataDir: t.TempDir(),
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