Add audio device switching UI
This commit is contained in:
@@ -1,145 +1,71 @@
|
||||
package mixer
|
||||
|
||||
import (
|
||||
"testing"
|
||||
"time"
|
||||
import "testing"
|
||||
|
||||
"rhemawavetech.com/rhemawave/internal/db"
|
||||
)
|
||||
|
||||
// Regression tests for critical audio bugs (v0.5)
|
||||
|
||||
// Regression: Stop() used to return early when AudioEnabled was false,
|
||||
// leaving music playing after the user toggled audio off mid-playback.
|
||||
func TestStopCleansUpWhenAudioDisabled(t *testing.T) {
|
||||
mu.Lock()
|
||||
wasInited := inited
|
||||
inited = true
|
||||
deviceOpen = false
|
||||
currentPath = "/some/track.wav"
|
||||
currentLoops = -1
|
||||
mu.Unlock()
|
||||
|
||||
defer func() {
|
||||
mu.Lock()
|
||||
inited = wasInited
|
||||
currentPath = ""
|
||||
currentLoops = 0
|
||||
mu.Unlock()
|
||||
}()
|
||||
|
||||
cfg := &db.AppConfig{AudioEnabled: false}
|
||||
Stop(0, cfg)
|
||||
|
||||
mu.Lock()
|
||||
defer mu.Unlock()
|
||||
if currentPath != "" {
|
||||
t.Errorf("currentPath = %q, want empty after Stop with AudioEnabled=false", currentPath)
|
||||
func TestHumanizeDeviceName(t *testing.T) {
|
||||
tests := []struct {
|
||||
name string
|
||||
raw string
|
||||
want string
|
||||
}{
|
||||
{"hdmi description", "Built-in Audio Digital Stereo (HDMI)", "HDMI | Monitor | TV"},
|
||||
{"hdmi alsa name", "alsa_output.pci-0000_00_1f.3.hdmi-stereo-extra1", "HDMI | Monitor | TV"},
|
||||
{"monitor", "Monitor", "HDMI | Monitor | TV"},
|
||||
{"tv", "TV", "HDMI | Monitor | TV"},
|
||||
{"uppercase hdmi", "HDMI", "HDMI | Monitor | TV"},
|
||||
{"headset", "Headset", "Headset"},
|
||||
{"headphones", "WH-1000XM4 Headphones", "Headset"},
|
||||
{"bluetooth headset name", "bluez_output.00_11_22_33_44_55.headset-head-unit", "Headset"},
|
||||
{"usb description", "USB Audio", "USB"},
|
||||
{"usb alsa name", "alsa_output.usb-046d_0825-00.analog-stereo", "USB"},
|
||||
{"internal analog description", "Built-in Audio Analog Stereo", "Internal Speakers"},
|
||||
{"internal alsa name", "alsa_output.pci-0000_00_1f.3.analog-stereo", "Internal Speakers"},
|
||||
{"internal speakers label", "Internal Speakers", "Internal Speakers"},
|
||||
{"virtual speaker", "Virtual Speaker", "Internal Speakers"},
|
||||
{"no match fallback", "Custom Node 42", "Custom Node 42"},
|
||||
{"empty fallback", "", ""},
|
||||
}
|
||||
if currentLoops != 0 {
|
||||
t.Errorf("currentLoops = %d, want 0 after Stop with AudioEnabled=false", currentLoops)
|
||||
|
||||
for _, tt := range tests {
|
||||
t.Run(tt.name, func(t *testing.T) {
|
||||
if got := HumanizeDeviceName(tt.raw); got != tt.want {
|
||||
t.Errorf("HumanizeDeviceName(%q) = %q, want %q", tt.raw, got, tt.want)
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
// Regression: SwitchDevice used to convert oldDevice="" to "system default"
|
||||
// and pass that string to openDeviceLocked, which SDL does not recognize.
|
||||
func TestSwitchDeviceReturnsErrorWhenUninitialized(t *testing.T) {
|
||||
mu.Lock()
|
||||
wasInited := inited
|
||||
inited = false
|
||||
deviceOpen = false
|
||||
mu.Unlock()
|
||||
func TestMatchDeviceName(t *testing.T) {
|
||||
names := []string{
|
||||
"Built-in Audio Analog Stereo",
|
||||
"Built-in Audio Digital Stereo (HDMI)",
|
||||
"USB Audio",
|
||||
"Headset",
|
||||
}
|
||||
|
||||
defer func() {
|
||||
mu.Lock()
|
||||
inited = wasInited
|
||||
mu.Unlock()
|
||||
}()
|
||||
tests := []struct {
|
||||
name string
|
||||
preferred string
|
||||
want string
|
||||
wantOK bool
|
||||
}{
|
||||
{"empty preferred", "", "", false},
|
||||
{"exact match", "USB Audio", "USB Audio", true},
|
||||
{"substring match", "hdmi", "Built-in Audio Digital Stereo (HDMI)", true},
|
||||
{"suffix tolerance", "Built-in Audio Digital Stereo", "Built-in Audio Digital Stereo (HDMI)", true},
|
||||
{"case insensitive", "usb audio", "USB Audio", true},
|
||||
{"no match", "Bluetooth Dongle", "", false},
|
||||
}
|
||||
|
||||
cfg := &db.AppConfig{AudioEnabled: true, SavedVolume: 0.5}
|
||||
err := SwitchDevice("Some Device", cfg)
|
||||
if err == nil {
|
||||
t.Fatal("SwitchDevice on uninitialized mixer should return error")
|
||||
for _, tt := range tests {
|
||||
t.Run(tt.name, func(t *testing.T) {
|
||||
got, ok := matchDevice(names, tt.preferred)
|
||||
if ok != tt.wantOK {
|
||||
t.Fatalf("matchDevice(%q) ok = %v, want %v", tt.preferred, ok, tt.wantOK)
|
||||
}
|
||||
if ok && got != tt.want {
|
||||
t.Errorf("matchDevice(%q) = %q, want %q", tt.preferred, got, tt.want)
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
// Regression: SwitchDevice with nil config must not panic when attempting
|
||||
// to restore volume after reopening the device.
|
||||
func TestSwitchDeviceNilConfigDoesNotPanic(t *testing.T) {
|
||||
mu.Lock()
|
||||
wasInited := inited
|
||||
inited = false
|
||||
deviceOpen = false
|
||||
mu.Unlock()
|
||||
|
||||
defer func() {
|
||||
mu.Lock()
|
||||
inited = wasInited
|
||||
mu.Unlock()
|
||||
}()
|
||||
|
||||
err := SwitchDevice("Some Device", nil)
|
||||
if err == nil {
|
||||
t.Fatal("SwitchDevice on uninitialized mixer should return error")
|
||||
}
|
||||
}
|
||||
|
||||
// Regression: SwitchDevice with empty device name (system default) should
|
||||
// not be converted to "system default" before passing to openDeviceLocked.
|
||||
func TestSwitchDeviceAcceptsEmptyDeviceName(t *testing.T) {
|
||||
mu.Lock()
|
||||
wasInited := inited
|
||||
inited = false
|
||||
deviceOpen = false
|
||||
mu.Unlock()
|
||||
|
||||
defer func() {
|
||||
mu.Lock()
|
||||
inited = wasInited
|
||||
mu.Unlock()
|
||||
}()
|
||||
|
||||
cfg := &db.AppConfig{SavedVolume: 0.75}
|
||||
err := SwitchDevice("", cfg)
|
||||
// Returns error because mixer is not initialized, but should not panic
|
||||
// and should handle the empty name gracefully.
|
||||
if err == nil {
|
||||
t.Fatal("SwitchDevice on uninitialized mixer should return error")
|
||||
}
|
||||
}
|
||||
|
||||
// TestPlayDoesNotDeadlockWhenUninitialized verifies that Play() returns an error
|
||||
// (not a deadlock) when the mixer has not been initialized.
|
||||
// The old code would deadlock because Play() held mu then called SwitchDevice()
|
||||
// which also tried to acquire mu.
|
||||
func TestPlayDoesNotDeadlockWhenUninitialized(t *testing.T) {
|
||||
// Ensure mixer is in uninitialized state
|
||||
mu.Lock()
|
||||
wasInited := inited
|
||||
inited = false
|
||||
deviceOpen = false
|
||||
mu.Unlock()
|
||||
|
||||
defer func() {
|
||||
mu.Lock()
|
||||
inited = wasInited
|
||||
mu.Unlock()
|
||||
}()
|
||||
|
||||
cfg := &db.AppConfig{AudioEnabled: true}
|
||||
done := make(chan error, 1)
|
||||
go func() {
|
||||
done <- Play("nonexistent.wav", false, cfg)
|
||||
}()
|
||||
|
||||
select {
|
||||
case err := <-done:
|
||||
if err == nil {
|
||||
t.Fatal("Play() returned nil error on uninitialized mixer, want error")
|
||||
}
|
||||
case <-time.After(5 * time.Second):
|
||||
t.Fatal("Play() deadlocked on uninitialized mixer (did not return within 5s)")
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user